mesa/src/compiler/nir
Rhys Perry fd73ed1bd7 nir: add nir_lower_to_explicit()
v2: use glsl_type_size_align_func
v2: move get_explicit_type() to glsl_types.cpp/nir_types.cpp
v2: use align() instead of util_align_npot()
v2: pack arrays a bit tighter
v2: rename mem_* to field_*
v2: don't attempt to handle when struct offsets are already set
v2: use column_type() instead of recreating it
v2: use a branch instead of |= in nir_lower_to_explicit_impl()
v2: assign locations to variables and update shared_size and num_shared
v2: allow the pass to be used with nir_var_{shader_temp,function_temp}
v4: rebase
v5: add TODO
v5: small formatting changes
v5: remove incorrect assert in get_explicit_type()
v5: rename to nir_lower_vars_to_explicit_types
v5: correctly update progress when only variables are updated
v5: rename get_explicit_type() to get_explicit_shared_type()
v5: add comment explaining how get_explicit_shared_type() is different
v5: update cast strides
v6: update progress when lowering nir_var_function_temp variables
v6: formatting changes
v6: add more detailed documentation comment for get_explicit_shared_type
v6: rename get_explicit_shared_type to get_explicit_type_for_size_align
v7: fix comment in nir_lower_vars_to_explicit_types_impl()

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com> (v5)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-08-08 12:10:39 -05:00
..
tests nir: Handle swizzle in nir_alu_srcs_negative_equal 2019-07-08 11:30:11 -07:00
README
meson.build nir/range-analysis: Rudimentary value range analysis pass 2019-08-05 20:14:13 -07:00
nir.c nir: add access to image_deref intrinsics 2019-07-26 14:09:55 +00:00
nir.h nir: add nir_lower_to_explicit() 2019-08-08 12:10:39 -05:00
nir_algebraic.py nir/algebraic: allow swizzle in nir_algebraic replace expression 2019-07-24 17:36:21 -04:00
nir_builder.h nir/builder: Add nir_b2i 2019-08-06 18:03:10 -04:00
nir_builder_opcodes_h.py nir: add bit_size parameter to system values with multiple allowed bit sizes 2019-01-21 00:17:18 +01:00
nir_builtin_builder.c nir/builder: Remove the use_fmov parameter from nir_swizzle 2019-05-24 08:38:11 -05:00
nir_builtin_builder.h nir/spirv: initial handling of OpenCL.std extension opcodes 2019-03-05 22:28:29 +01:00
nir_clone.c nir: Add a no wrapping bits to nir_alu_instr 2019-06-26 14:13:02 -07:00
nir_constant_expressions.h nir: make nir_const_value scalar 2019-04-14 22:25:56 +02:00
nir_constant_expressions.py compiler: replace MAYBE_UNUSED with UNUSED 2019-07-31 09:41:05 +01:00
nir_control_flow.c nir: keep the phi order when splitting blocks 2019-02-04 20:41:13 -08:00
nir_control_flow.h nir: add a new nir_cf_list_clone_and_reinsert() helper 2018-12-10 13:59:50 +11:00
nir_control_flow_private.h
nir_deref.c nir: Fix comparison for nir_deref_instr_is_known_out_of_bounds() 2019-07-30 17:14:28 +02:00
nir_deref.h nir/derefs: Add a nir_derefs_do_not_alias enum value 2018-11-28 14:29:25 -06:00
nir_dominance.c
nir_format_convert.h nir: make nir_const_value scalar 2019-04-14 22:25:56 +02:00
nir_from_ssa.c nir: Allow derefs to be used as phi sources 2019-05-29 08:19:15 -07:00
nir_gather_info.c nir,intel: lower if (cond) demote() to new intrinsic demote_if(cond) 2019-07-24 13:02:18 -05:00
nir_gather_ssa_types.c nir: fix gather_ssa_types 2019-05-31 21:35:26 +00:00
nir_gather_xfb_info.c nir/xfb: do not use bare interface type 2019-04-11 11:52:45 +02:00
nir_gs_count_vertices.c
nir_inline_functions.c nir/inline_functions: Break inlining into a builder helper 2019-03-06 17:24:57 +00:00
nir_instr_set.c nir/instr_set: Expose nir_instrs_equal() 2019-07-10 00:20:59 +00:00
nir_instr_set.h
nir_intrinsics.py nir: add atomic_inc_wrap/atomic_dec_wrap image intrinsics 2019-08-06 17:41:02 -04:00
nir_intrinsics_c.py nir: add legal bit_sizes to intrinsics 2019-01-21 00:16:51 +01:00
nir_intrinsics_h.py
nir_linking_helpers.c nir: Return correct size in nir_assign_io_var_locations() 2019-07-08 14:14:53 +02:00
nir_liveness.c nir: Remove a bunch of large stack arrays 2019-07-22 16:17:18 -05:00
nir_loop_analyze.c nir/loop_analyze: Pass nir_const_values directly to helpers 2019-07-10 00:20:59 +00:00
nir_loop_analyze.h
nir_lower_alpha_test.c
nir_lower_alu.c
nir_lower_alu_to_scalar.c nir: Fix nir_lower_alu_to_scalar's instr filtering. 2019-07-17 10:30:43 -07:00
nir_lower_array_deref_of_vec.c nir: Add a new pass to lower array dereferences on vectors 2019-03-15 23:10:27 -05:00
nir_lower_atomics_to_ssbo.c nir: rename nir_var_ssbo to nir_var_mem_ssbo 2019-01-19 20:01:41 +01:00
nir_lower_bit_size.c
nir_lower_bitmap.c nir: Use sampler derefs in drawpixels and bitmap lowering. 2019-02-11 21:34:44 -08:00
nir_lower_bool_to_float.c nir: fix lower_{int,bool}_to_float for new mov opcode 2019-05-31 21:35:26 +00:00
nir_lower_bool_to_int32.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_lower_clamp_color_outputs.c nir: add tess support to nir_lower_clamp_color_outputs() 2019-06-26 00:36:48 +00:00
nir_lower_clip.c nir/lower_clip: add support for geometry shaders 2019-07-19 09:25:47 +10:00
nir_lower_clip_cull_distance_arrays.c nir/lower_clip_cull: Fix an incorrect assert 2019-02-21 12:05:12 -06:00
nir_lower_constant_initializers.c nir: Make nir_constant a vector rather than a matrix 2019-06-19 21:05:54 +00:00
nir_lower_double_ops.c nir/lower_doubles: Handle fdiv and fsub directly 2019-07-16 16:05:16 +00:00
nir_lower_drawpixels.c nir: Use sampler derefs in drawpixels and bitmap lowering. 2019-02-11 21:34:44 -08:00
nir_lower_fb_read.c nir: add pass to lower fb reads 2019-05-02 11:19:22 -07:00
nir_lower_flrp.c nir/compiler: keep same bit size when lowering with flrp 2019-07-12 16:15:20 +00:00
nir_lower_fragcoord_wtrans.c nir: add rcp(w) lowering for gl_FragCoord 2019-04-29 02:46:44 +00:00
nir_lower_frexp.c spirv,nir: lower frexp_exp/frexp_sig inside a new NIR pass 2019-03-22 19:41:46 +01:00
nir_lower_global_vars_to_local.c nir: rename nir_var_function to nir_var_function_temp 2019-01-19 20:01:41 +01:00
nir_lower_gs_intrinsics.c
nir_lower_idiv.c nir: Optimize umod lowering 2019-07-26 11:19:23 -07:00
nir_lower_indirect_derefs.c nir: fix bit_size in lower indirect derefs. 2019-04-26 12:59:43 +10:00
nir_lower_input_attachments.c radv: Make FragCoord a sysval 2019-07-08 14:14:53 +02:00
nir_lower_int64.c nir/lower_int64: Use the core NIR lowering framework 2019-07-16 16:05:16 +00:00
nir_lower_int_to_float.c tree-wide: replace MAYBE_UNUSED with ASSERTED 2019-07-31 09:41:05 +01:00
nir_lower_interpolation.c nir: add pass to lower load_interpolated_input 2019-07-02 16:15:25 +00:00
nir_lower_io.c nir: add nir_lower_to_explicit() 2019-08-08 12:10:39 -05:00
nir_lower_io_arrays_to_elements.c nir: rename glsl_type_is_struct() -> glsl_type_is_struct_or_ifc() 2019-03-06 13:10:02 +11:00
nir_lower_io_to_scalar.c nir: copy intrinsic type when lowering load input/uniform and store output 2019-06-03 12:46:14 +00:00
nir_lower_io_to_temporaries.c nir/lower_io_to_temporaries: Fix hash table leak 2019-07-09 10:39:37 +02:00
nir_lower_io_to_vector.c nir: use braces around subobject in initializer 2019-04-26 12:01:22 -07:00
nir_lower_load_const_to_scalar.c nir/load_const_to_scalar: Get rid of a bit size switch statement 2019-04-14 22:25:56 +02:00
nir_lower_locals_to_regs.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_lower_non_uniform_access.c nir/lower_non_uniform: safely iterate over blocks 2019-05-28 20:23:16 +01:00
nir_lower_packing.c
nir_lower_passthrough_edgeflags.c
nir_lower_patch_vertices.c
nir_lower_phis_to_scalar.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_lower_regs_to_ssa.c nir: Remove a bunch of large stack arrays 2019-07-22 16:17:18 -05:00
nir_lower_returns.c nir: Unset metadata debug bit if no progress made 2019-01-09 16:42:40 -08:00
nir_lower_scratch.c nir: use common deref has indirect code in scratch lowering. 2019-08-01 08:32:12 +10:00
nir_lower_subgroups.c nir/lower_subgroups: Properly lower masks when subgroup_size == 0 2019-07-24 12:55:40 -05:00
nir_lower_system_values.c nir/lower_system_values: Support lowering more intrinsics 2019-07-16 16:05:16 +00:00
nir_lower_tex.c nir/lower_tex: Add an assert() in nir_lower_txs_lod() 2019-06-20 09:15:53 -07:00
nir_lower_to_source_mods.c nir: fix s/&&/||/ typo 2019-06-07 16:06:25 +01:00
nir_lower_two_sided_color.c nir: add bit_size parameter to system values with multiple allowed bit sizes 2019-01-21 00:17:18 +01:00
nir_lower_uniforms_to_ubo.c nir: Add multiplier argument to nir_lower_uniforms_to_ubo. 2019-03-05 19:13:27 +00:00
nir_lower_var_copies.c nir: Allow qualifiers on copy_deref and image instructions 2019-06-19 14:08:27 +02:00
nir_lower_vars_to_ssa.c nir: Remove a bunch of large stack arrays 2019-07-22 16:17:18 -05:00
nir_lower_vec_to_movs.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_lower_viewport_transform.c nir/lower_viewport: Check variable mode first 2019-07-18 14:21:41 +02:00
nir_lower_wpos_center.c intel: Use a system value for gl_FragCoord 2019-07-29 23:30:26 +00:00
nir_lower_wpos_ytransform.c nir: fix lower_wpos_ytransform in load_frag_coord case 2019-05-02 11:19:22 -07:00
nir_metadata.c
nir_move_load_const.c
nir_move_vec_src_uses_to_dest.c
nir_normalize_cubemap_coords.c
nir_opcodes.py nir/algebraic: add new fsum ops and fdot lowering 2019-07-31 21:35:58 +02:00
nir_opcodes_c.py nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_opcodes_h.py
nir_opt_algebraic.py nir/algebraic: Use value range analysis to eliminate useless unary ops 2019-08-05 20:14:14 -07:00
nir_opt_combine_stores.c nir: Add a pass to combine store_derefs to same vector 2019-03-13 08:39:16 -07:00
nir_opt_comparison_pre.c nir: Add unit tests for nir_opt_comparison_pre 2019-07-08 11:30:10 -07:00
nir_opt_conditional_discard.c nir,intel: lower if (cond) demote() to new intrinsic demote_if(cond) 2019-07-24 13:02:18 -05:00
nir_opt_constant_folding.c nir,intel: lower if (cond) demote() to new intrinsic demote_if(cond) 2019-07-24 13:02:18 -05:00
nir_opt_copy_prop_vars.c nir: Avoid coalescing vars created by lower_io_to_temporaries 2019-07-08 14:14:53 +02:00
nir_opt_copy_propagate.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_opt_cse.c nir: clone instruction set rather than removing individual entries 2019-02-22 08:36:36 +11:00
nir_opt_dce.c nir: Unset metadata debug bit if no progress made 2019-01-09 16:42:40 -08:00
nir_opt_dead_cf.c nir/dead_cf: Call instructions aren't dead 2019-05-31 01:08:03 +00:00
nir_opt_dead_write_vars.c nir: rename nir_var_shared to nir_var_mem_shared 2019-01-19 20:01:41 +01:00
nir_opt_find_array_copies.c nir/find_array_copies: Reject copies with mismatched type 2019-08-02 10:34:29 +02:00
nir_opt_gcm.c nir: Add a nir_tex_instr_has_implicit_derivatives helper 2019-07-23 13:40:41 -05:00
nir_opt_idiv_const.c nir: Fix nir_opt_idiv_const when negatives are involved 2019-05-16 10:55:03 -07:00
nir_opt_if.c nir/opt_if: Clean up single-src phis in opt_if_loop_terminator 2019-07-15 19:58:51 +00:00
nir_opt_intrinsics.c nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possible 2019-04-16 10:24:19 -04:00
nir_opt_large_constants.c nir/large_constants: De-duplicate constants 2019-07-18 12:24:24 -07:00
nir_opt_loop_unroll.c compiler: replace MAYBE_UNUSED with UNUSED 2019-07-31 09:41:05 +01:00
nir_opt_move_comparisons.c
nir_opt_move_load_ubo.c nir: Actually propagate progress in nir_opt_move_load_ubo. 2019-05-31 07:45:43 +00:00
nir_opt_peephole_select.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_opt_rematerialize_compares.c nir: Only rematerialize comparisons with all SSA sources 2019-07-19 19:45:36 +00:00
nir_opt_remove_phis.c nir/opt_if: Clean up single-src phis in opt_if_loop_terminator 2019-07-15 19:58:51 +00:00
nir_opt_shrink_load.c
nir_opt_trivial_continues.c
nir_opt_undef.c nir: Drop imov/fmov in favor of one mov instruction 2019-05-24 08:38:11 -05:00
nir_opt_vectorize.c compiler/nir: add an ASSERTED 2019-07-31 09:41:05 +01:00
nir_phi_builder.c nir: Remove a bunch of large stack arrays 2019-07-22 16:17:18 -05:00
nir_phi_builder.h
nir_print.c nir: Print array deref indices as decimal 2019-07-29 11:36:19 +02:00
nir_propagate_invariant.c nir/propagate_invariant: Don't add NULL vars to the hash table 2019-06-06 00:27:53 +00:00
nir_range_analysis.c nir/range-analysis: Range tracking for ffma and flrp 2019-08-05 20:14:13 -07:00
nir_range_analysis.h nir/range-analysis: Rudimentary value range analysis pass 2019-08-05 20:14:13 -07:00
nir_remove_dead_variables.c nir: rename nir_var_shared to nir_var_mem_shared 2019-01-19 20:01:41 +01:00
nir_repair_ssa.c nir: Take if_uses into account when repairing SSA 2019-04-05 09:43:46 -07:00
nir_search.c compiler: replace MAYBE_UNUSED with UNUSED 2019-07-31 09:41:05 +01:00
nir_search.h nir/algebraic: allow swizzle in nir_algebraic replace expression 2019-07-24 17:36:21 -04:00
nir_search_helpers.h nir/range-analysis: Rudimentary value range analysis pass 2019-08-05 20:14:13 -07:00
nir_serialize.c tree-wide: replace MAYBE_UNUSED with ASSERTED 2019-07-31 09:41:05 +01:00
nir_serialize.h
nir_split_per_member_structs.c nir: free dead_ctx in case of no progress 2019-03-07 07:40:19 +02:00
nir_split_var_copies.c nir: Allow qualifiers on copy_deref and image instructions 2019-06-19 14:08:27 +02:00
nir_split_vars.c nir/split_vars: Properly bail in the presence of complex derefs 2019-05-31 01:08:03 +00:00
nir_strip.c nir: Get rid of global registers 2019-04-09 00:29:36 -05:00
nir_sweep.c nir: Get rid of global registers 2019-04-09 00:29:36 -05:00
nir_to_lcssa.c
nir_validate.c nir: Accept nir_var_mem_global in derefs used by phis 2019-05-30 14:07:29 -07:00
nir_vla.h
nir_worklist.c
nir_worklist.h
nir_xfb_info.h nir/xfb: move varyings info out of nir_xfb_info 2019-03-15 11:59:32 +01:00

README

New IR, or NIR, is an IR for Mesa intended to sit below GLSL IR and Mesa IR.
Its design inherits from the various IRs that Mesa has used in the past, as
well as Direct3D assembly, and it includes a few new ideas as well. It is a
flat (in terms of using instructions instead of expressions), typeless IR,
similar to TGSI and Mesa IR.  It also supports SSA (although it doesn't require
it).

Variables
=========

NIR includes support for source-level GLSL variables through a structure mostly
copied from GLSL IR. These will be used for linking and conversion from GLSL IR
(and later, from an AST), but for the most part, they will be lowered to
registers (see below) and loads/stores.

Registers
=========

Registers are light-weight; they consist of a structure that only contains its
size, its index for liveness analysis, and an optional name for debugging. In
addition, registers can be local to a function or global to the entire shader;
the latter will be used in ARB_shader_subroutine for passing parameters and
getting return values from subroutines. Registers can also be an array, in which
case they can be accessed indirectly. Each ALU instruction (add, subtract, etc.)
works directly with registers or SSA values (see below).

SSA
========

Everywhere a register can be loaded/stored, an SSA value can be used instead.
The only exception is that arrays/indirect addressing are not supported with
SSA; although research has been done on extensions of SSA to arrays before, it's
usually for the purpose of parallelization (which we're not interested in), and
adds some overhead in the form of adding copies or extra arrays (which is much
more expensive than introducing copies between non-array registers). SSA uses
point directly to their corresponding definition, which in turn points to the
instruction it is part of. This creates an implicit use-def chain and avoids the
need for an external structure for each SSA register.

Functions
=========

Support for function calls is mostly similar to GLSL IR. Each shader contains a
list of functions, and each function has a list of overloads. Each overload
contains a list of parameters, and may contain an implementation which specifies
the variables that correspond to the parameters and return value. Inlining a
function, assuming it has a single return point, is as simple as copying its
instructions, registers, and local variables into the target function and then
inserting copies to and from the new parameters as appropriate. After functions
are inlined and any non-subroutine functions are deleted, parameters and return
variables will be converted to global variables and then global registers. We
don't do this lowering earlier (i.e. the fortranizer idea) for a few reasons:

- If we want to do optimizations before link time, we need to have the function
signature available during link-time.

- If we do any inlining before link time, then we might wind up with the
inlined function and the non-inlined function using the same global
variables/registers which would preclude optimization.

Intrinsics
=========

Any operation (other than function calls and textures) which touches a variable
or is not referentially transparent is represented by an intrinsic. Intrinsics
are similar to the idea of a "builtin function," i.e. a function declaration
whose implementation is provided by the backend, except they are more powerful
in the following ways:

- They can also load and store registers when appropriate, which limits the
number of variables needed in later stages of the IR while obviating the need
for a separate load/store variable instruction.

- Intrinsics can be marked as side-effect free, which permits them to be
treated like any other instruction when it comes to optimizations. This allows
load intrinsics to be represented as intrinsics while still being optimized
away by dead code elimination, common subexpression elimination, etc.

Intrinsics are used for:

- Atomic operations
- Memory barriers
- Subroutine calls
- Geometry shader emitVertex and endPrimitive
- Loading and storing variables (before lowering)
- Loading and storing uniforms, shader inputs and outputs, etc (after lowering)
- Copying variables (cases where in GLSL the destination is a structure or
array)
- The kitchen sink
- ...

Textures
=========

Unfortunately, there are far too many texture operations to represent each one
of them with an intrinsic, so there's a special texture instruction similar to
the GLSL IR one. The biggest difference is that, while the texture instruction
has a sampler dereference field used just like in GLSL IR, this gets lowered to
a texture unit index (with a possible indirect offset) while the type
information of the original sampler is kept around for backends. Also, all the
non-constant sources are stored in a single array to make it easier for
optimization passes to iterate over all the sources.

Control Flow
=========

Like in GLSL IR, control flow consists of a tree of "control flow nodes", which
include if statements and loops, and jump instructions (break, continue, and
return). Unlike GLSL IR, though, the leaves of the tree aren't statements but
basic blocks. Each basic block also keeps track of its successors and
predecessors, and function implementations keep track of the beginning basic
block (the first basic block of the function) and the ending basic block (a fake
basic block that every return statement points to). Together, these elements
make up the control flow graph, in this case a redundant piece of information on
top of the control flow tree that will be used by almost all the optimizations.
There are helper functions to add and remove control flow nodes that also update
the control flow graph, and so usually it doesn't need to be touched by passes
that modify control flow nodes.