mesa/docs
Topi Pohjolainen 6ca118d2f4 i965: Add norbc debug option
This INTEL_DEBUG option disables lossless compression (also known
as render buffer compression).

v2: (Matt) Use likely(!lossless_compression_disabled) instead of
           !likely(lossless_compression_disabled)
    (Grazvydas) Update docs/envvars.html

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-06-01 09:16:36 +03:00
..
relnotes docs: rename release notes to 12.0.0 2016-05-30 20:33:30 +01:00
specs Import current draft of EXT_shader_samples_identical spec 2015-11-19 20:17:15 -08:00
ARB_color_buffer_float.txt
GL3.txt docs: move nvc0 out of individual lines of GL 4.2, 4.3, ES 3.1 2016-05-30 15:18:32 -04:00
README.UVD radeon/uvd: add H.265/HEVC to legal notes 2015-11-08 18:16:01 -05:00
README.VCE radeon/winsys: add VCE support v4 2014-02-13 11:11:24 +01:00
README.WIN32 docs: note that classic osmesa/libEGL no longer builds with scons 2015-04-01 14:46:35 +01:00
VERSIONS Fix a few typos 2015-04-27 17:28:29 +03:00
application-issues.html
autoconf.html dri/common: use sysconfdir when looking for drirc 2015-09-19 19:17:34 +02:00
bugs.html
conform.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
contents.html mesa: docs: Add link to planet.freedesktop.org 2016-01-08 12:18:12 -08:00
debugging.html
developers.html
devinfo.html docs: update developer info 2015-06-19 18:27:40 +10:00
dispatch.html glx: remove support for non-multithreaded platforms 2015-03-11 23:28:26 +00:00
download.html docs: add HTTP link for Mesa downloads 2016-03-29 18:13:46 -06:00
egl.html docs/egl: Android platform can also be build using autotools 2016-05-24 16:24:54 +01:00
envvars.html i965: Add norbc debug option 2016-06-01 09:16:36 +03:00
extensions.html mesa: Remove GL_MESA_resize_buffers 2013-06-28 13:35:21 -07:00
faq.html docs: remove the --with-max-{width,height} note 2015-04-12 23:14:07 +01:00
gears.png
helpwanted.html
index.html docs: add news item and link release notes for 11.1.4/11.2.2 2016-05-09 14:28:20 +01:00
install.html docs: use latest libDRM version 2016-03-23 12:56:32 -06:00
intro.html
libGL.txt Fix a few typos 2015-04-27 17:28:29 +03:00
license.html docs: minor updates to license.html file 2016-04-01 09:50:08 -06:00
lists.html
llvmpipe.html docs: Improve LLVM_USE_CRT_xxx instructions. 2015-04-13 13:08:13 +01:00
mangling.html
mesa.css
opengles.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
osmesa.html
patents.txt
perf.html
postprocess.html
precompiled.html
relnotes.html docs: add news item and link release notes for 11.1.4/11.2.2 2016-05-09 14:28:20 +01:00
repository.html docs: update the instructions for getting a git account 2016-04-25 14:10:40 -06:00
shading.html mesa: Remove EmitCondCodes. 2016-03-01 11:41:29 -08:00
sourcedocs.html
sourcetree.html st/vega: Remove. 2015-03-04 11:01:45 +00:00
systems.html docs: update link to Intel's graphics website 2016-04-25 14:10:40 -06:00
thanks.html docs: Replace sourceforge logo with a text link 2015-12-15 17:57:25 +01:00
utilities.html docs: fix Coverity URL 2016-04-11 09:10:39 -06:00
versions.html Fix a few typos 2015-04-27 17:28:29 +03:00
viewperf.html docs: more details about Viewperf 12 medical-01 test issues 2015-04-28 12:27:48 -06:00
vmware-guest.html docs: update VMware driver instructions 2015-11-13 08:02:19 -07:00
webmaster.html
xlibdriver.html docs: fix misspellings 2014-01-06 09:55:38 -07:00

README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.