mesa/src/imagination/vulkan/pvr_image.c

447 lines
16 KiB
C

/*
* Copyright © 2022 Imagination Technologies Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include "pvr_csb.h"
#include "pvr_device_info.h"
#include "pvr_formats.h"
#include "pvr_private.h"
#include "pvr_tex_state.h"
#include "util/macros.h"
#include "util/u_math.h"
#include "vk_format.h"
#include "vk_image.h"
#include "vk_log.h"
#include "vk_object.h"
#include "vk_util.h"
#include "wsi_common.h"
static void pvr_image_init_memlayout(struct pvr_image *image)
{
switch (image->vk.tiling) {
default:
unreachable("bad VkImageTiling");
case VK_IMAGE_TILING_OPTIMAL:
if (image->vk.wsi_legacy_scanout)
image->memlayout = PVR_MEMLAYOUT_LINEAR;
else if (image->vk.image_type == VK_IMAGE_TYPE_3D)
image->memlayout = PVR_MEMLAYOUT_3DTWIDDLED;
else
image->memlayout = PVR_MEMLAYOUT_TWIDDLED;
break;
case VK_IMAGE_TILING_LINEAR:
image->memlayout = PVR_MEMLAYOUT_LINEAR;
break;
}
}
static void pvr_image_init_physical_extent(struct pvr_image *image)
{
assert(image->memlayout != PVR_MEMLAYOUT_UNDEFINED);
/* clang-format off */
if (image->vk.mip_levels > 1 ||
image->memlayout == PVR_MEMLAYOUT_TWIDDLED ||
image->memlayout == PVR_MEMLAYOUT_3DTWIDDLED) {
/* clang-format on */
image->physical_extent.width =
util_next_power_of_two(image->vk.extent.width);
image->physical_extent.height =
util_next_power_of_two(image->vk.extent.height);
image->physical_extent.depth =
util_next_power_of_two(image->vk.extent.depth);
} else {
assert(image->memlayout == PVR_MEMLAYOUT_LINEAR);
image->physical_extent = image->vk.extent;
}
}
static void pvr_image_setup_mip_levels(struct pvr_image *image)
{
const uint32_t extent_alignment =
image->vk.image_type == VK_IMAGE_TYPE_3D ? 4 : 1;
const unsigned int cpp = vk_format_get_blocksize(image->vk.format);
/* Mip-mapped textures that are non-dword aligned need dword-aligned levels
* so they can be TQd from.
*/
const uint32_t level_alignment = image->vk.mip_levels > 1 ? 4 : 1;
assert(image->vk.mip_levels <= ARRAY_SIZE(image->mip_levels));
image->layer_size = 0;
for (uint32_t i = 0; i < image->vk.mip_levels; i++) {
const uint32_t height = u_minify(image->physical_extent.height, i);
const uint32_t width = u_minify(image->physical_extent.width, i);
const uint32_t depth = u_minify(image->physical_extent.depth, i);
struct pvr_mip_level *mip_level = &image->mip_levels[i];
mip_level->pitch = cpp * ALIGN(width, extent_alignment);
mip_level->height_pitch = ALIGN(height, extent_alignment);
mip_level->size = image->vk.samples * mip_level->pitch *
mip_level->height_pitch *
ALIGN(depth, extent_alignment);
mip_level->size = ALIGN(mip_level->size, level_alignment);
mip_level->offset = image->layer_size;
image->layer_size += mip_level->size;
}
/* TODO: It might be useful to store the alignment in the image so it can be
* checked (via an assert?) when setting
* RGX_CR_TPU_TAG_CEM_4K_FACE_PACKING_EN, assuming this is where the
* requirement comes from.
*/
if (image->vk.array_layers > 1)
image->layer_size = ALIGN(image->layer_size, image->alignment);
image->size = image->layer_size * image->vk.array_layers;
}
VkResult pvr_CreateImage(VkDevice _device,
const VkImageCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkImage *pImage)
{
PVR_FROM_HANDLE(pvr_device, device, _device);
struct pvr_image *image;
pvr_finishme("Review whether all inputs are handled\n");
image =
vk_image_create(&device->vk, pCreateInfo, pAllocator, sizeof(*image));
if (!image)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
/* All images aligned to 4k, in case of arrays/CEM.
* Refer: pvr_GetImageMemoryRequirements for further details.
*/
image->alignment = 4096U;
/* Initialize the image using the saved information from pCreateInfo */
pvr_image_init_memlayout(image);
pvr_image_init_physical_extent(image);
pvr_image_setup_mip_levels(image);
*pImage = pvr_image_to_handle(image);
return VK_SUCCESS;
}
void pvr_DestroyImage(VkDevice _device,
VkImage _image,
const VkAllocationCallbacks *pAllocator)
{
PVR_FROM_HANDLE(pvr_device, device, _device);
PVR_FROM_HANDLE(pvr_image, image, _image);
if (!image)
return;
if (image->vma)
pvr_unbind_memory(device, image->vma);
vk_image_destroy(&device->vk, pAllocator, &image->vk);
}
/* clang-format off */
/* Consider a 4 page buffer object.
* _________________________________________
* | | | | |
* |_________|__________|_________|__________|
* |
* \__ offset (0.5 page size)
*
* |___size(2 pages)____|
*
* |__VMA size required (3 pages)__|
*
* |
* \__ returned dev_addr = vma + offset % page_size
*
* VMA size = align(size + offset % page_size, page_size);
*
* Note: the above handling is currently divided between generic
* driver code and winsys layer. Given are the details of how this is
* being handled.
* * As winsys vma allocation interface does not have offset information,
* it can not calculate the extra size needed to adjust for the unaligned
* offset. So generic code is responsible for allocating a VMA that has
* extra space to deal with the above scenario.
* * Remaining work of mapping the vma to bo is done by vma_map interface,
* as it contains offset information, we don't need to do any adjustments
* in the generic code for this part.
*
* TODO: Look into merging heap_alloc and vma_map into single interface.
*/
/* clang-format on */
VkResult pvr_BindImageMemory2(VkDevice _device,
uint32_t bindInfoCount,
const VkBindImageMemoryInfo *pBindInfos)
{
PVR_FROM_HANDLE(pvr_device, device, _device);
uint32_t i;
for (i = 0; i < bindInfoCount; i++) {
PVR_FROM_HANDLE(pvr_device_memory, mem, pBindInfos[i].memory);
PVR_FROM_HANDLE(pvr_image, image, pBindInfos[i].image);
VkResult result = pvr_bind_memory(device,
mem,
pBindInfos[i].memoryOffset,
image->size,
image->alignment,
&image->vma,
&image->dev_addr);
if (result != VK_SUCCESS) {
while (i--) {
PVR_FROM_HANDLE(pvr_image, image, pBindInfos[i].image);
pvr_unbind_memory(device, image->vma);
}
return result;
}
}
return VK_SUCCESS;
}
void pvr_GetImageSubresourceLayout(VkDevice device,
VkImage _image,
const VkImageSubresource *subresource,
VkSubresourceLayout *layout)
{
PVR_FROM_HANDLE(pvr_image, image, _image);
const struct pvr_mip_level *mip_level =
&image->mip_levels[subresource->mipLevel];
pvr_assert(subresource->mipLevel < image->vk.mip_levels);
pvr_assert(subresource->arrayLayer < image->vk.array_layers);
layout->offset =
subresource->arrayLayer * image->layer_size + mip_level->offset;
layout->rowPitch = mip_level->pitch;
layout->depthPitch = mip_level->pitch * mip_level->height_pitch;
layout->arrayPitch = image->layer_size;
layout->size = mip_level->size;
}
VkResult pvr_CreateImageView(VkDevice _device,
const VkImageViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkImageView *pView)
{
PVR_FROM_HANDLE(pvr_image, image, pCreateInfo->image);
PVR_FROM_HANDLE(pvr_device, device, _device);
struct pvr_texture_state_info info;
unsigned char input_swizzle[4];
const uint8_t *format_swizzle;
struct pvr_image_view *iview;
VkResult result;
iview = vk_image_view_create(&device->vk,
false /* driver_internal */,
pCreateInfo,
pAllocator,
sizeof(*iview));
if (!iview)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
iview->image = image;
info.type = iview->vk.view_type;
info.base_level = iview->vk.base_mip_level;
info.mip_levels = iview->vk.level_count;
info.extent = image->vk.extent;
info.is_cube = (info.type == VK_IMAGE_VIEW_TYPE_CUBE ||
info.type == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY);
info.array_size = iview->vk.layer_count;
info.offset = iview->vk.base_array_layer * image->layer_size +
image->mip_levels[info.base_level].offset;
info.mipmaps_present = (image->vk.mip_levels > 1) ? true : false;
info.stride = image->physical_extent.width;
info.tex_state_type = PVR_TEXTURE_STATE_SAMPLE;
info.mem_layout = image->memlayout;
info.flags = 0;
info.sample_count = image->vk.samples;
info.addr = image->dev_addr;
/* TODO: if ERN_46863 is supported, Depth and stencil are sampled separately
* from images with combined depth+stencil. Add logic here to handle it.
*/
info.format = iview->vk.format;
vk_component_mapping_to_pipe_swizzle(iview->vk.swizzle, input_swizzle);
format_swizzle = pvr_get_format_swizzle(info.format);
util_format_compose_swizzles(format_swizzle, input_swizzle, info.swizzle);
result = pvr_pack_tex_state(device,
&info,
iview->texture_state[info.tex_state_type]);
if (result != VK_SUCCESS)
goto err_vk_image_view_destroy;
/* Create an additional texture state for cube type if storage
* usage flat is set.
*/
if (info.is_cube && image->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT) {
info.tex_state_type = PVR_TEXTURE_STATE_STORAGE;
result = pvr_pack_tex_state(device,
&info,
iview->texture_state[info.tex_state_type]);
if (result != VK_SUCCESS)
goto err_vk_image_view_destroy;
}
/* Attachment state is created as if the mipmaps are not supported, so the
* baselevel is set to zero and num_mip_levels is set to 1. Which gives an
* impression that this is the only level in the image. This also requires
* that width, height and depth be adjusted as well. Given iview->vk.extent
* is already adjusted for base mip map level we use it here.
*/
/* TODO: Investigate and document the reason for above approach. */
info.extent = iview->vk.extent;
info.mip_levels = 1;
info.mipmaps_present = false;
info.stride = u_minify(image->physical_extent.width, info.base_level);
info.base_level = 0;
info.tex_state_type = PVR_TEXTURE_STATE_ATTACHMENT;
result = pvr_pack_tex_state(device,
&info,
iview->texture_state[info.tex_state_type]);
if (result != VK_SUCCESS)
goto err_vk_image_view_destroy;
*pView = pvr_image_view_to_handle(iview);
return VK_SUCCESS;
err_vk_image_view_destroy:
vk_image_view_destroy(&device->vk, pAllocator, &iview->vk);
return result;
}
void pvr_DestroyImageView(VkDevice _device,
VkImageView _iview,
const VkAllocationCallbacks *pAllocator)
{
PVR_FROM_HANDLE(pvr_device, device, _device);
PVR_FROM_HANDLE(pvr_image_view, iview, _iview);
if (!iview)
return;
vk_image_view_destroy(&device->vk, pAllocator, &iview->vk);
}
VkResult pvr_CreateBufferView(VkDevice _device,
const VkBufferViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkBufferView *pView)
{
PVR_FROM_HANDLE(pvr_buffer, buffer, pCreateInfo->buffer);
PVR_FROM_HANDLE(pvr_device, device, _device);
struct pvr_texture_state_info info;
const uint8_t *format_swizzle;
struct pvr_buffer_view *bview;
VkResult result;
bview = vk_object_alloc(&device->vk,
pAllocator,
sizeof(*bview),
VK_OBJECT_TYPE_BUFFER_VIEW);
if (!bview)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
bview->format = pCreateInfo->format;
bview->range =
vk_buffer_range(&buffer->vk, pCreateInfo->offset, pCreateInfo->range);
/* If the remaining size of the buffer is not a multiple of the element
* size of the format, the nearest smaller multiple is used.
*/
bview->range -= bview->range % vk_format_get_blocksize(bview->format);
/* The range of the buffer view shouldn't be smaller than one texel. */
assert(bview->range >= vk_format_get_blocksize(bview->format));
info.base_level = 0U;
info.mip_levels = 1U;
info.mipmaps_present = false;
info.extent.width = 8192U;
info.extent.height = bview->range / vk_format_get_blocksize(bview->format);
info.extent.height = DIV_ROUND_UP(info.extent.height, info.extent.width);
info.extent.depth = 0U;
info.sample_count = 1U;
info.stride = info.extent.width;
info.offset = 0U;
info.addr = PVR_DEV_ADDR_OFFSET(buffer->dev_addr, pCreateInfo->offset);
info.mem_layout = PVR_MEMLAYOUT_LINEAR;
info.is_cube = false;
info.tex_state_type = PVR_TEXTURE_STATE_SAMPLE;
info.format = bview->format;
info.flags = PVR_TEXFLAGS_INDEX_LOOKUP;
if (PVR_HAS_FEATURE(&device->pdevice->dev_info, tpu_array_textures))
info.array_size = 1U;
format_swizzle = pvr_get_format_swizzle(info.format);
memcpy(info.swizzle, format_swizzle, sizeof(info.swizzle));
result = pvr_pack_tex_state(device, &info, bview->texture_state);
if (result != VK_SUCCESS)
goto err_vk_buffer_view_destroy;
*pView = pvr_buffer_view_to_handle(bview);
return VK_SUCCESS;
err_vk_buffer_view_destroy:
vk_object_free(&device->vk, pAllocator, bview);
return result;
}
void pvr_DestroyBufferView(VkDevice _device,
VkBufferView bufferView,
const VkAllocationCallbacks *pAllocator)
{
PVR_FROM_HANDLE(pvr_buffer_view, bview, bufferView);
PVR_FROM_HANDLE(pvr_device, device, _device);
if (!bview)
return;
vk_object_free(&device->vk, pAllocator, bview);
}