mesa/src/broadcom/vulkan
Iago Toral Quiroga d6afbcb800 v3dv: implement host-side event handling functions
I am not quite certain that this is the way to go though. Here, we are
expecting that the GPU can set/reset the event inside a command buffer
as a 1x1 pixel clear for example, however, there is still the question
of how we get to implement the command buffer wait on an event, since
reading the docs I haven't found any such functionality to be available.
We could think of implementing this by splitting the command buffer
into multiple jobs at the wait command, and then using a separate
thread for job submissions that would poll the event UBO before sending
it to the kernel, but that looks like a bit of a kludge.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:27 +00:00
..
.dir-locals.el
.editorconfig
meson.build v3dv: implement vkCmdClearAttachments 2020-10-13 21:21:27 +00:00
v3d_tiling.c v3dv: implement vkCreateImage 2020-10-13 21:21:25 +00:00
v3dv_bo.c v3dv/bo: add a bo name 2020-10-13 21:21:27 +00:00
v3dv_bo.h v3dv/bo: add a bo name 2020-10-13 21:21:27 +00:00
v3dv_cl.c v3dv/bo: add a bo name 2020-10-13 21:21:27 +00:00
v3dv_cl.h v3dv: initial descriptor set support 2020-10-13 21:21:27 +00:00
v3dv_cmd_buffer.c v3dv: implement vkResetCommandBuffer 2020-10-13 21:21:27 +00:00
v3dv_debug.c v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_debug.h v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_descriptor_set.c v3dv: initial descriptor set support 2020-10-13 21:21:27 +00:00
v3dv_device.c v3dv: implement host-side event handling functions 2020-10-13 21:21:27 +00:00
v3dv_entrypoints_gen.py
v3dv_extensions.py v3dv: hook up WSI support 2020-10-13 21:21:26 +00:00
v3dv_extensions_gen.py
v3dv_formats.c v3dv: don't advertise texel buffer support yet. 2020-10-13 21:21:27 +00:00
v3dv_icd.py
v3dv_image.c v3dv: implement vk{Create,Destroy}BufferView 2020-10-13 21:21:27 +00:00
v3dv_meta_clear.c v3dv: implement vkCmdClearAttachments 2020-10-13 21:21:27 +00:00
v3dv_meta_copy.c v3dv: honor swizzle for non-copy operations of color formats 2020-10-13 21:21:27 +00:00
v3dv_pass.c v3dv: compute subpass ranges for attachments at render pass creation time 2020-10-13 21:21:26 +00:00
v3dv_pipeline.c v3dv: add support for primitive restarts on indexed draw calls 2020-10-13 21:21:27 +00:00
v3dv_pipeline_cache.c v3dv: stubs for Create/DestroyPipelineCache 2020-10-13 21:21:26 +00:00
v3dv_private.h v3dv: implement host-side event handling functions 2020-10-13 21:21:27 +00:00
v3dv_queue.c v3dv: initialize in_sync_bcl in our submits 2020-10-13 21:21:27 +00:00
v3dv_uniforms.c v3dv/cmd_buffer: support for push constants 2020-10-13 21:21:27 +00:00
v3dv_util.c
v3dv_wsi.c v3dv: rename drm device fields so they are more explict 2020-10-13 21:21:26 +00:00
v3dv_wsi_x11.c v3dv: hook up WSI support 2020-10-13 21:21:26 +00:00
vk_format_info.h v3dv: provide default values for input attributes 2020-10-13 21:21:26 +00:00