..
dbghelp.h
…
u_async_debug.c
…
u_async_debug.h
util: don't include p_defines.h and u_pointer.h from gallium
2020-03-27 21:00:10 +00:00
u_bitcast.h
…
u_bitmask.c
…
u_bitmask.h
…
u_blend.h
gallium: Add util_blend_uses_dest helper
2020-08-24 11:42:34 +00:00
u_blitter.c
gallium/util: update fallthrough comments
2020-12-01 10:04:41 +01:00
u_blitter.h
gallium/util: allow scissored blits for stencil-fallback
2020-10-02 07:14:18 +00:00
u_box.h
…
u_cache.c
…
u_cache.h
…
u_compute.c
gallium: Fix VAAPI postproc blit
2020-12-07 19:46:24 +00:00
u_compute.h
…
u_debug_describe.c
…
u_debug_describe.h
…
u_debug_flush.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_debug_flush.h
…
u_debug_image.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_debug_image.h
…
u_debug_refcnt.c
gallium/util: do not use _MTX_INITIALIZER_NP on Windows
2020-07-16 10:09:15 +00:00
u_debug_refcnt.h
…
u_dirty_flags.h
…
u_dirty_surfaces.h
…
u_dl.c
…
u_dl.h
…
u_draw.c
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_draw.h
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_draw_quad.c
…
u_draw_quad.h
…
u_dual_blend.h
…
u_dump.h
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_dump_defines.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_dump_state.c
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_fifo.h
util: fix u_fifo_pop()
2020-03-30 23:20:12 +00:00
u_file.h
…
u_framebuffer.c
gallium: handle empty cbuf slots in framebuffer samples helper
2020-11-11 08:14:44 +00:00
u_framebuffer.h
…
u_gen_mipmap.c
…
u_gen_mipmap.h
…
u_handle_table.c
…
u_handle_table.h
…
u_hash_table.c
gallium/hash_table: remove some function wrappers
2020-02-26 20:35:50 +00:00
u_hash_table.h
gallium/hash_table: remove some function wrappers
2020-02-26 20:35:50 +00:00
u_helpers.c
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_helpers.h
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_index_modify.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_index_modify.h
…
u_inlines.h
gallium: update fallthrough comments
2020-12-01 10:04:41 +01:00
u_linear.c
…
u_linear.h
…
u_live_shader_cache.c
gallium/util: Fix leak in the live shader cache
2020-05-11 19:42:37 +00:00
u_live_shader_cache.h
gallium/util: let shader live cache users know if a hit occured
2020-04-02 08:31:37 +02:00
u_log.c
…
u_log.h
…
u_network.c
…
u_network.h
…
u_pack_color.h
gallium/util: do not use debug_print_format
2020-02-24 23:07:57 +00:00
u_pointer.h
…
u_prim.c
…
u_prim.h
gallium: update fallthrough comments
2020-12-01 10:04:41 +01:00
u_prim_restart.c
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_prim_restart.h
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_pstipple.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_pstipple.h
gallium: Wrap some header files into "extern C"
2020-11-10 15:37:07 +00:00
u_pwr8.h
…
u_range.h
…
u_rect.h
…
u_resource.c
…
u_resource.h
…
u_sampler.c
…
u_sampler.h
…
u_screen.c
gallium: add PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0
2020-12-01 11:52:10 +00:00
u_screen.h
…
u_simple_shaders.c
gallium/util: add shader for stencil-blits
2020-09-23 06:48:50 +00:00
u_simple_shaders.h
gallium/util: add shader for stencil-blits
2020-09-23 06:48:50 +00:00
u_split_draw.c
vc4: move the draw splitting routine to shared code
2019-12-14 07:44:43 +01:00
u_split_draw.h
vc4: move the draw splitting routine to shared code
2019-12-14 07:44:43 +01:00
u_split_prim.h
…
u_sse.h
…
u_suballoc.c
gallium: inline struct u_suballocator to remove dereferences
2020-12-03 21:41:19 +00:00
u_suballoc.h
gallium: inline struct u_suballocator to remove dereferences
2020-12-03 21:41:19 +00:00
u_surface.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_surface.h
gallium/util: split out zstencil clearing code.
2020-05-06 06:20:37 +00:00
u_tests.c
gallium: add a level parameter to resource parameter get
2020-11-02 22:27:14 +00:00
u_tests.h
…
u_texture.c
…
u_texture.h
…
u_threaded_context.c
gallium/u_threaded: disable forced staging upload at runtime
2020-12-03 10:40:23 +01:00
u_threaded_context.h
gallium/u_threaded: disable forced staging upload at runtime
2020-12-03 10:40:23 +01:00
u_threaded_context_calls.h
gallium/u_threaded: add support for multi draws
2020-11-18 01:41:25 +00:00
u_tile.c
util: Merge util_format_read_4* functions.
2020-07-07 18:19:23 +00:00
u_tile.h
softpipe: Refactor pipe_get/put_tile_rgba_* paths.
2020-02-04 19:02:59 +00:00
u_trace.c
gallium/aux: Add GPU tracepoint mechanism
2020-12-03 21:19:57 +00:00
u_trace.h
gallium/aux: Add GPU tracepoint mechanism
2020-12-03 21:19:57 +00:00
u_trace.py
gallium/aux: Add GPU tracepoint mechanism
2020-12-03 21:19:57 +00:00
u_trace_priv.h
gallium/aux: Add GPU tracepoint mechanism
2020-12-03 21:19:57 +00:00
u_tracepoints.py
gallium/aux: Add GPU tracepoint mechanism
2020-12-03 21:19:57 +00:00
u_transfer.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_transfer.h
…
u_transfer_helper.c
gallium/util: update fallthrough comments
2020-12-01 10:04:41 +01:00
u_transfer_helper.h
gallium/u_transfer_helper: add util functions for doing deinterleaving during map
2020-08-10 23:25:57 +00:00
u_upload_mgr.c
gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_*
2020-09-22 03:20:54 +00:00
u_upload_mgr.h
…
u_vbuf.c
cso: inline struct cso_cache to remove dereferences
2020-12-03 21:41:19 +00:00
u_vbuf.h
gallium: extend draw_vbo to support multi draws
2020-11-18 01:41:25 +00:00
u_video.h
vl: add AV1 codec picture support
2020-11-17 19:04:44 +00:00
u_viewport.h
…