mesa/src/glsl/nir/nir_lower_io.c

264 lines
8.1 KiB
C

/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
* Jason Ekstrand (jason@jlekstrand.net)
*
*/
/*
* This lowering pass converts references to input/output variables with
* loads/stores to actual input/output intrinsics.
*/
#include "nir.h"
#include "nir_builder.h"
struct lower_io_state {
nir_builder builder;
void *mem_ctx;
int (*type_size)(const struct glsl_type *type);
};
void
nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
int (*type_size)(const struct glsl_type *))
{
unsigned location = 0;
foreach_list_typed(nir_variable, var, node, var_list) {
/*
* UBO's have their own address spaces, so don't count them towards the
* number of global uniforms
*/
if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
var->interface_type != NULL)
continue;
var->data.driver_location = location;
location += type_size(var->type);
}
*size = location;
}
static bool
deref_has_indirect(nir_deref_var *deref)
{
for (nir_deref *tail = deref->deref.child; tail; tail = tail->child) {
if (tail->deref_type == nir_deref_type_array) {
nir_deref_array *arr = nir_deref_as_array(tail);
if (arr->deref_array_type == nir_deref_array_type_indirect)
return true;
}
}
return false;
}
static unsigned
get_io_offset(nir_deref_var *deref, nir_instr *instr, nir_src *indirect,
struct lower_io_state *state)
{
bool found_indirect = false;
unsigned base_offset = 0;
nir_builder *b = &state->builder;
b->cursor = nir_before_instr(instr);
nir_deref *tail = &deref->deref;
while (tail->child != NULL) {
const struct glsl_type *parent_type = tail->type;
tail = tail->child;
if (tail->deref_type == nir_deref_type_array) {
nir_deref_array *deref_array = nir_deref_as_array(tail);
unsigned size = state->type_size(tail->type);
base_offset += size * deref_array->base_offset;
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
nir_ssa_def *mul =
nir_imul(b, nir_imm_int(b, size),
nir_ssa_for_src(b, deref_array->indirect, 1));
if (found_indirect) {
indirect->ssa =
nir_iadd(b, nir_ssa_for_src(b, *indirect, 1), mul);
} else {
indirect->ssa = mul;
}
indirect->is_ssa = true;
found_indirect = true;
}
} else if (tail->deref_type == nir_deref_type_struct) {
nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
for (unsigned i = 0; i < deref_struct->index; i++) {
base_offset +=
state->type_size(glsl_get_struct_field(parent_type, i));
}
}
}
return base_offset;
}
static nir_intrinsic_op
load_op(nir_variable_mode mode, bool has_indirect)
{
nir_intrinsic_op op;
switch (mode) {
case nir_var_shader_in:
op = has_indirect ? nir_intrinsic_load_input_indirect :
nir_intrinsic_load_input;
break;
case nir_var_uniform:
op = has_indirect ? nir_intrinsic_load_uniform_indirect :
nir_intrinsic_load_uniform;
break;
default:
unreachable("Unknown variable mode");
}
return op;
}
static bool
nir_lower_io_block(nir_block *block, void *void_state)
{
struct lower_io_state *state = void_state;
nir_foreach_instr_safe(block, instr) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
switch (intrin->intrinsic) {
case nir_intrinsic_load_var: {
nir_variable_mode mode = intrin->variables[0]->var->data.mode;
if (mode != nir_var_shader_in && mode != nir_var_uniform)
continue;
bool has_indirect = deref_has_indirect(intrin->variables[0]);
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(state->mem_ctx,
load_op(mode, has_indirect));
load->num_components = intrin->num_components;
nir_src indirect;
unsigned offset = get_io_offset(intrin->variables[0],
&intrin->instr, &indirect, state);
unsigned location = intrin->variables[0]->var->data.driver_location;
if (mode == nir_var_uniform) {
load->const_index[0] = location;
load->const_index[1] = offset;
} else {
load->const_index[0] = location + offset;
}
if (has_indirect)
load->src[0] = indirect;
if (intrin->dest.is_ssa) {
nir_ssa_dest_init(&load->instr, &load->dest,
intrin->num_components, NULL);
nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
nir_src_for_ssa(&load->dest.ssa));
} else {
nir_dest_copy(&load->dest, &intrin->dest, state->mem_ctx);
}
nir_instr_insert_before(&intrin->instr, &load->instr);
nir_instr_remove(&intrin->instr);
break;
}
case nir_intrinsic_store_var: {
if (intrin->variables[0]->var->data.mode != nir_var_shader_out)
continue;
bool has_indirect = deref_has_indirect(intrin->variables[0]);
nir_intrinsic_op store_op;
if (has_indirect) {
store_op = nir_intrinsic_store_output_indirect;
} else {
store_op = nir_intrinsic_store_output;
}
nir_intrinsic_instr *store = nir_intrinsic_instr_create(state->mem_ctx,
store_op);
store->num_components = intrin->num_components;
nir_src indirect;
unsigned offset = get_io_offset(intrin->variables[0],
&intrin->instr, &indirect, state);
offset += intrin->variables[0]->var->data.driver_location;
store->const_index[0] = offset;
nir_src_copy(&store->src[0], &intrin->src[0], store);
if (has_indirect)
store->src[1] = indirect;
nir_instr_insert_before(&intrin->instr, &store->instr);
nir_instr_remove(&intrin->instr);
break;
}
default:
break;
}
}
return true;
}
static void
nir_lower_io_impl(nir_function_impl *impl, int(*type_size)(const struct glsl_type *))
{
struct lower_io_state state;
nir_builder_init(&state.builder, impl);
state.mem_ctx = ralloc_parent(impl);
state.type_size = type_size;
nir_foreach_block(impl, nir_lower_io_block, &state);
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
}
void
nir_lower_io(nir_shader *shader, int(*type_size)(const struct glsl_type *))
{
nir_foreach_overload(shader, overload) {
if (overload->impl)
nir_lower_io_impl(overload->impl, type_size);
}
}