523 lines
17 KiB
C
523 lines
17 KiB
C
/**************************************************************************
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*
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* Copyright 2010-2021 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <limits.h>
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#include "util/simple_list.h"
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#include "pipe/p_defines.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "util/u_pointer.h"
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#include "util/format/u_format.h"
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#include "util/u_dump.h"
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#include "util/u_string.h"
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#include "util/os_time.h"
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#include "pipe/p_shader_tokens.h"
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#include "draw/draw_context.h"
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#include "tgsi/tgsi_dump.h"
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#include "tgsi/tgsi_scan.h"
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#include "tgsi/tgsi_parse.h"
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#include "gallivm/lp_bld_type.h"
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#include "gallivm/lp_bld_const.h"
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#include "gallivm/lp_bld_conv.h"
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#include "gallivm/lp_bld_init.h"
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#include "gallivm/lp_bld_intr.h"
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#include "gallivm/lp_bld_logic.h"
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#include "gallivm/lp_bld_tgsi.h"
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#include "gallivm/lp_bld_swizzle.h"
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#include "gallivm/lp_bld_flow.h"
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#include "gallivm/lp_bld_printf.h"
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#include "gallivm/lp_bld_debug.h"
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#include "lp_bld_alpha.h"
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#include "lp_bld_blend.h"
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#include "lp_bld_depth.h"
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#include "lp_bld_interp.h"
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#include "lp_context.h"
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#include "lp_debug.h"
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#include "lp_perf.h"
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#include "lp_screen.h"
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#include "lp_setup.h"
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#include "lp_state.h"
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#include "lp_tex_sample.h"
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#include "lp_flush.h"
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#include "lp_state_fs.h"
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/**
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* Sampler.
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*/
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struct linear_sampler
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{
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struct lp_build_sampler_aos base;
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LLVMValueRef texels_ptrs[LP_MAX_LINEAR_TEXTURES];
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LLVMValueRef counter;
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unsigned instance;
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};
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/**
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* Provide texels to the TGSI translation.
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*
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* We don't actually do any texture sampling here, but simply hand the
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* precomputed row of texels.
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*/
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static LLVMValueRef
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emit_fetch_texel_linear(const struct lp_build_sampler_aos *base,
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struct lp_build_context *bld,
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unsigned target, /* TGSI_TEXTURE_* */
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unsigned unit,
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LLVMValueRef coords,
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const struct lp_derivatives derivs,
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enum lp_build_tex_modifier modifier)
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{
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struct linear_sampler *sampler = (struct linear_sampler *)base;
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LLVMValueRef texels_ptr;
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LLVMValueRef texel;
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if (sampler->instance >= LP_MAX_LINEAR_TEXTURES) {
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assert(FALSE);
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return bld->undef;
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}
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/* Pointer to a row of texels */
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texels_ptr = sampler->texels_ptrs[sampler->instance];
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texel = lp_build_pointer_get(bld->gallivm->builder, texels_ptr,
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sampler->counter);
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assert(LLVMTypeOf(texel) == bld->vec_type);
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/*
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* We have a struct lp_linear_sampler instance per TEX instruction,
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* _not_ per unit, as each TEX intruction will need separate storage for the
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* texels.
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*/
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(void)unit;
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++sampler->instance;
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return texel;
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}
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/**
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* Generates the main body of the fragment shader
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* Supports generating code for 4 pixel blocks and individual pixels
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*/
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static LLVMValueRef
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llvm_fragment_body(struct lp_build_context *bld,
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struct lp_fragment_shader *shader,
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struct lp_fragment_shader_variant *variant,
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struct linear_sampler* sampler,
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LLVMValueRef *inputs_ptrs,
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LLVMValueRef consts_ptr,
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LLVMValueRef blend_color,
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LLVMValueRef alpha_ref,
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struct lp_type fs_type,
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LLVMValueRef dst)
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{
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const unsigned char bgra_swizzles[4] = {2, 1, 0, 3};
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LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS];
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LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS];
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LLVMBuilderRef builder = bld->gallivm->builder;
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struct gallivm_state *gallivm = bld->gallivm;
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LLVMValueRef src1 = lp_build_zero(gallivm, fs_type);
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LLVMValueRef result = NULL;
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unsigned i;
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sampler->instance = 0;
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/*
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* Advance inputs
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*/
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for (i = 0; i < shader->info.base.num_inputs; ++i) {
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LLVMValueRef inputs_ptr;
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LLVMValueRef input;
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inputs_ptr = inputs_ptrs[i];
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input = lp_build_pointer_get(builder, inputs_ptr, sampler->counter);
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assert(LLVMTypeOf(input) == bld->vec_type);
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inputs[i] = input;
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}
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for ( ; i < PIPE_MAX_SHADER_INPUTS; ++i) {
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inputs[i] = bld->undef;
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}
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/*
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* Translate the TGSI
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*/
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for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; ++i) {
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outputs[i] = bld->undef;
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}
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lp_build_tgsi_aos(gallivm, shader->base.tokens, fs_type,
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bgra_swizzles,
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consts_ptr, inputs, outputs,
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&sampler->base,
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&shader->info.base);
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/*
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* Blend output color
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*/
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for (i = 0; i < shader->info.base.num_outputs; ++i) {
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LLVMValueRef mask = NULL;
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LLVMValueRef output;
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unsigned cbuf;
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if (!outputs[i])
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continue;
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output = LLVMBuildLoad(builder, outputs[i], "");
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lp_build_name(output, "output%u", i);
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cbuf = shader->info.base.output_semantic_index[i];
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lp_build_name(output, "cbuf%u", cbuf);
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if (shader->info.base.output_semantic_name[i] != TGSI_SEMANTIC_COLOR || cbuf != 0)
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continue;
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/* Perform alpha test if necessary */
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if (variant->key.alpha.enabled) {
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LLVMTypeRef vec_type = lp_build_vec_type(gallivm, fs_type);
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LLVMValueRef broadcast_alpha = lp_build_broadcast(gallivm, vec_type, alpha_ref);
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mask = lp_build_cmp(bld, variant->key.alpha.func, output, broadcast_alpha);
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/* XXX is 4 correct? */
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mask = lp_build_swizzle_scalar_aos(bld, mask, bgra_swizzles[3], 4);
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lp_build_name(mask, "alpha_test_mask");
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}
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result = lp_build_blend_aos(gallivm,
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&variant->key.blend,
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variant->key.cbuf_format[i],
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fs_type,
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cbuf, /* rt */
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output, /* src */
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NULL, /* src_alpha */
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src1, /* src1 */
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NULL, /* src1_alpha */
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dst,
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mask,
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blend_color, /* const_ */
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NULL, /* const_alpha */
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bgra_swizzles,
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4);
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}
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return result;
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}
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/**
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* Generate a function that executes the fragment shader in a linear fashion.
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*/
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void
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llvmpipe_fs_variant_linear_llvm(struct llvmpipe_context *lp,
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struct lp_fragment_shader *shader,
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struct lp_fragment_shader_variant *variant)
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{
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struct gallivm_state *gallivm = variant->gallivm;
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char func_name[256];
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struct lp_type fs_type;
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LLVMTypeRef ret_type;
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LLVMTypeRef arg_types[4];
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LLVMTypeRef func_type;
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LLVMValueRef context_ptr;
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LLVMValueRef x;
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LLVMValueRef y;
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LLVMValueRef width;
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LLVMValueRef excess;
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LLVMValueRef function;
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LLVMBasicBlockRef block;
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LLVMBuilderRef builder;
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struct lp_build_context bld;
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struct linear_sampler sampler;
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struct lp_build_if_state ifstate;
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struct lp_build_for_loop_state loop;
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LLVMValueRef consts_ptr;
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LLVMValueRef interpolators_ptr;
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LLVMValueRef samplers_ptr;
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LLVMValueRef color0_ptr;
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LLVMValueRef blend_color;
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LLVMValueRef alpha_ref;
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LLVMValueRef inputs_ptrs[LP_MAX_LINEAR_INPUTS];
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LLVMTypeRef int8t = LLVMInt8TypeInContext(gallivm->context);
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LLVMTypeRef int32t = LLVMInt32TypeInContext(gallivm->context);
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LLVMTypeRef pint8t = LLVMPointerType(int8t, 0);
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LLVMTypeRef pixelt = LLVMVectorType(int32t, 4);
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unsigned attrib;
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unsigned i;
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memset(&fs_type, 0, sizeof fs_type);
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fs_type.floating = FALSE;
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fs_type.sign = FALSE;
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fs_type.norm = TRUE;
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fs_type.width = 8;
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fs_type.length = 16;
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if (LP_DEBUG & DEBUG_TGSI) {
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tgsi_dump(shader->base.tokens, 0);
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}
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/*
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* Generate the function prototype. Any change here must be reflected in
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* lp_jit.h's lp_jit_frag_func function pointer type, and vice-versa.
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*/
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snprintf(func_name, sizeof(func_name), "fs%u_variant%u_linear",
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shader->no, variant->no);
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ret_type = pint8t;
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arg_types[0] = variant->jit_linear_context_ptr_type; /* context */
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arg_types[1] = int32t; /* x */
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arg_types[2] = int32t; /* y */
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arg_types[3] = int32t; /* width */
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func_type = LLVMFunctionType(ret_type, arg_types, ARRAY_SIZE(arg_types), 0);
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function = LLVMAddFunction(gallivm->module, func_name, func_type);
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LLVMSetFunctionCallConv(function, LLVMCCallConv);
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variant->linear_function = function;
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/* XXX: need to propagate noalias down into color param now we are
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* passing a pointer-to-pointer?
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*/
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for (i = 0; i < ARRAY_SIZE(arg_types); ++i) {
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if (LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) {
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lp_add_function_attr(function, i + 1, LP_FUNC_ATTR_NOALIAS);
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}
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}
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context_ptr = LLVMGetParam(function, 0);
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x = LLVMGetParam(function, 1);
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y = LLVMGetParam(function, 2);
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width = LLVMGetParam(function, 3);
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lp_build_name(context_ptr, "context");
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lp_build_name(x, "x");
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lp_build_name(y, "y");
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lp_build_name(width, "width");
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/*
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* Function body
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*/
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block = LLVMAppendBasicBlockInContext(gallivm->context, function, "entry");
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builder = gallivm->builder;
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LLVMPositionBuilderAtEnd(builder, block);
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lp_build_context_init(&bld, gallivm, fs_type);
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/*
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* Get context data
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*/
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consts_ptr = lp_jit_linear_context_constants(gallivm, context_ptr);
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interpolators_ptr = lp_jit_linear_context_inputs(gallivm, context_ptr);
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samplers_ptr = lp_jit_linear_context_tex(gallivm, context_ptr);
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color0_ptr = lp_jit_linear_context_color0(gallivm, context_ptr);
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color0_ptr = LLVMBuildLoad(builder, color0_ptr, "");
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color0_ptr = LLVMBuildBitCast(builder, color0_ptr, LLVMPointerType(bld.vec_type, 0), "");
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blend_color = lp_jit_linear_context_blend_color(gallivm, context_ptr);
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blend_color = LLVMBuildLoad(builder, blend_color, "");
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blend_color = lp_build_broadcast(gallivm, LLVMVectorType(int32t, 4), blend_color);
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blend_color = LLVMBuildBitCast(builder, blend_color, LLVMVectorType(int8t, 16), "");
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alpha_ref = lp_jit_linear_context_alpha_ref(gallivm, context_ptr);
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alpha_ref = LLVMBuildLoad(builder, alpha_ref, "");
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/*
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* Invoke the input interpolators
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*/
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for (attrib = 0; attrib < shader->info.base.num_inputs; ++attrib) {
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LLVMValueRef index;
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LLVMValueRef elem;
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LLVMValueRef fetch_ptr;
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LLVMValueRef inputs_ptr;
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assert(attrib < LP_MAX_LINEAR_INPUTS);
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if (attrib >= LP_MAX_LINEAR_INPUTS) {
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break;
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}
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index = LLVMConstInt(int32t, attrib, 0);
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elem = lp_build_array_get(bld.gallivm, interpolators_ptr, index);
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assert(LLVMGetTypeKind(LLVMTypeOf(elem)) == LLVMPointerTypeKind);
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fetch_ptr = lp_build_pointer_get(builder, elem,
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LLVMConstInt(int32t, 0, 0));
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assert(LLVMGetTypeKind(LLVMTypeOf(fetch_ptr)) == LLVMPointerTypeKind);
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/* Pointer to a row of interpolated inputs */
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elem = LLVMBuildBitCast(builder, elem, pint8t, "");
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inputs_ptr = LLVMBuildCall(builder, fetch_ptr, &elem, 1, "");
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assert(LLVMGetTypeKind(LLVMTypeOf(inputs_ptr)) == LLVMPointerTypeKind);
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/* Mark the function read-only so that LLVM can optimize it away */
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lp_add_function_attr(inputs_ptr, -1, LP_FUNC_ATTR_READONLY);
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lp_add_function_attr(inputs_ptr, -1, LP_FUNC_ATTR_NOUNWIND);
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lp_build_name(inputs_ptr, "input%u_ptr", attrib);
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inputs_ptrs[attrib] = inputs_ptr;
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}
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/*
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* Invoke and hook up the texture samplers.
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*/
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memset(&sampler, 0, sizeof sampler);
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sampler.base.emit_fetch_texel = &emit_fetch_texel_linear;
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for (attrib = 0; attrib < shader->info.num_texs; ++attrib) {
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LLVMValueRef index;
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LLVMValueRef elem;
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LLVMValueRef fetch_ptr;
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LLVMValueRef texels_ptr;
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assert(attrib < LP_MAX_LINEAR_TEXTURES);
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if (attrib >= LP_MAX_LINEAR_TEXTURES) {
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break;
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}
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index = LLVMConstInt(int32t, attrib, 0);
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elem = lp_build_array_get(bld.gallivm, samplers_ptr, index);
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assert(LLVMGetTypeKind(LLVMTypeOf(elem)) == LLVMPointerTypeKind);
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fetch_ptr = lp_build_pointer_get(builder, elem, LLVMConstInt(int32t, 0, 0));
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assert(LLVMGetTypeKind(LLVMTypeOf(fetch_ptr)) == LLVMPointerTypeKind);
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/* Pointer to a row of texels */
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elem = LLVMBuildBitCast(builder, elem, pint8t, "");
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texels_ptr = LLVMBuildCall(builder, fetch_ptr, &elem, 1, "");
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assert(LLVMGetTypeKind(LLVMTypeOf(texels_ptr)) == LLVMPointerTypeKind);
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/* Mark the function read-only so that LLVM can optimize it away */
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lp_add_function_attr(texels_ptr, -1, LP_FUNC_ATTR_READONLY);
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lp_add_function_attr(texels_ptr, -1, LP_FUNC_ATTR_NOUNWIND);
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lp_build_name(texels_ptr, "tex%u_ptr", attrib);
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sampler.texels_ptrs[attrib] = texels_ptr;
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}
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excess = LLVMBuildAnd(builder, width, LLVMConstInt(int32t, 3, 0), "");
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width = LLVMBuildLShr(builder, width, LLVMConstInt(int32t, 2, 0), "");
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/* Loop over blocks of 4 pixels */
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lp_build_for_loop_begin(&loop, gallivm, LLVMConstInt(int32t, 0, 0), LLVMIntULT, width, LLVMConstInt(int32t, 1, 0));
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{
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LLVMValueRef value;
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sampler.counter = loop.counter;
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/* Read 4 pixels */
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value = lp_build_pointer_get_unaligned(builder, color0_ptr, loop.counter, 4);
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/* Perform fragment shader body */
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value = llvm_fragment_body(&bld, shader, variant, &sampler, inputs_ptrs, consts_ptr, blend_color, alpha_ref, fs_type, value);
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/* Write 4 pixels */
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lp_build_pointer_set_unaligned(builder, color0_ptr, loop.counter, value, 4);
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}
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lp_build_for_loop_end(&loop);
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/* Compute the edge pixels (width % 4) */
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lp_build_if(&ifstate, gallivm, LLVMBuildICmp(builder, LLVMIntNE, excess, LLVMConstInt(int32t, 0, 0), ""));
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{
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struct lp_build_loop_state loop_read, loop_write;
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LLVMValueRef buf, elem, result, pixel_ptr;
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LLVMValueRef buf_ptr = lp_build_alloca(gallivm, pixelt, "");
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sampler.counter = width;
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/* Get the i32* pixel pointer from the <i16x8>* element pointer */
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pixel_ptr = LLVMBuildGEP(gallivm->builder, color0_ptr, &width, 1, "");
|
|
pixel_ptr = LLVMBuildBitCast(gallivm->builder, pixel_ptr, LLVMPointerType(int32t, 0), "");
|
|
|
|
/* Copy individual pixels from memory to local buffer */
|
|
lp_build_loop_begin(&loop_read, gallivm, LLVMConstInt(int32t, 0, 0));
|
|
{
|
|
elem = lp_build_pointer_get(gallivm->builder, pixel_ptr, loop_read.counter);
|
|
|
|
buf = LLVMBuildLoad(gallivm->builder, buf_ptr, "");
|
|
buf = LLVMBuildInsertElement(builder, buf, elem, loop_read.counter, "");
|
|
LLVMBuildStore(builder, buf, buf_ptr);
|
|
}
|
|
lp_build_loop_end_cond(&loop_read, excess, LLVMConstInt(int32t, 1, 0), LLVMIntUGE);
|
|
|
|
/* Perform fragment shader body */
|
|
buf = LLVMBuildLoad(gallivm->builder, buf_ptr, "");
|
|
buf = LLVMBuildBitCast(builder, buf, bld.vec_type, "");
|
|
|
|
result = llvm_fragment_body(&bld, shader, variant, &sampler, inputs_ptrs, consts_ptr, blend_color, alpha_ref, fs_type, buf);
|
|
result = LLVMBuildBitCast(builder, result, pixelt, "");
|
|
|
|
/* Write individual pixels from local buffer to the memory */
|
|
lp_build_loop_begin(&loop_write, gallivm, LLVMConstInt(int32t, 0, 0));
|
|
{
|
|
elem = LLVMBuildExtractElement(builder, result, loop_write.counter, "");
|
|
|
|
lp_build_pointer_set(gallivm->builder, pixel_ptr, loop_write.counter, elem);
|
|
}
|
|
lp_build_loop_end_cond(&loop_write, excess, LLVMConstInt(int32t, 1, 0), LLVMIntUGE);
|
|
}
|
|
lp_build_endif(&ifstate);
|
|
|
|
|
|
color0_ptr = LLVMBuildBitCast(builder, color0_ptr, pint8t, "");
|
|
|
|
LLVMBuildRet(builder, color0_ptr);
|
|
|
|
gallivm_verify_function(gallivm, function);
|
|
}
|
|
|
|
|