59 lines
2.0 KiB
C
59 lines
2.0 KiB
C
/*
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* Copyright © Microsoft Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "d3d12_wgl_public.h"
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#include "d3d12/d3d12_public.h"
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#include "stw_device.h"
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#include "stw_winsys.h"
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#include "pipe/p_screen.h"
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#include "util/u_memory.h"
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struct pipe_screen *
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d3d12_wgl_create_screen(struct sw_winsys *winsys, HDC hDC)
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{
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LUID *adapter_luid = NULL, local_luid;
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if (stw_dev && stw_dev->callbacks.pfnGetAdapterLuid) {
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stw_dev->callbacks.pfnGetAdapterLuid(hDC, &local_luid);
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adapter_luid = &local_luid;
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}
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return d3d12_create_dxgi_screen(winsys, adapter_luid);
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}
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void
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d3d12_wgl_present(struct pipe_screen *screen,
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struct pipe_context *ctx,
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struct pipe_resource *res,
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HDC hDC)
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{
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screen->flush_frontbuffer(screen, ctx, res, 0, 0, hDC, NULL);
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}
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unsigned
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d3d12_wgl_get_pfd_flags(struct pipe_screen *screen)
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{
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(void)screen;
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return stw_pfd_gdi_support | stw_pfd_double_buffer;
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}
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