mesa/src/gallium/drivers/zink/zink_screen.h

330 lines
9.5 KiB
C

/*
* Copyright 2018 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef ZINK_SCREEN_H
#define ZINK_SCREEN_H
#include "zink_device_info.h"
#include "zink_instance.h"
#include "vk_dispatch_table.h"
#include "util/u_idalloc.h"
#include "pipe/p_screen.h"
#include "util/slab.h"
#include "compiler/nir/nir.h"
#include "util/disk_cache.h"
#include "util/log.h"
#include "util/simple_mtx.h"
#include "util/u_queue.h"
#include "util/u_live_shader_cache.h"
#include "util/u_vertex_state_cache.h"
#include "pipebuffer/pb_cache.h"
#include "pipebuffer/pb_slab.h"
#include <vulkan/vulkan.h>
#ifdef __cplusplus
extern "C" {
#endif
extern uint32_t zink_debug;
struct hash_table;
struct util_dl_library;
struct zink_batch_state;
struct zink_context;
struct zink_descriptor_layout_key;
struct zink_program;
struct zink_shader;
enum zink_descriptor_type;
/* this is the spec minimum */
#define ZINK_SPARSE_BUFFER_PAGE_SIZE (64 * 1024)
enum zink_debug {
ZINK_DEBUG_NIR = (1<<0),
ZINK_DEBUG_SPIRV = (1<<1),
ZINK_DEBUG_TGSI = (1<<2),
ZINK_DEBUG_VALIDATION = (1<<3),
ZINK_DEBUG_SYNC = (1<<4),
ZINK_DEBUG_COMPACT = (1<<5),
ZINK_DEBUG_NOREORDER = (1<<6),
};
#define NUM_SLAB_ALLOCATORS 3
#define MIN_SLAB_ORDER 8
#define ZINK_CONTEXT_COPY_ONLY (1<<30)
enum zink_descriptor_mode {
ZINK_DESCRIPTOR_MODE_AUTO,
ZINK_DESCRIPTOR_MODE_LAZY,
ZINK_DESCRIPTOR_MODE_CACHED,
ZINK_DESCRIPTOR_MODE_NOTEMPLATES,
ZINK_DESCRIPTOR_MODE_COMPACT,
};
extern enum zink_descriptor_mode zink_descriptor_mode;
//keep in sync with zink_descriptor_type since headers can't be cross-included
#define ZINK_MAX_DESCRIPTOR_SETS 6
struct zink_modifier_prop {
uint32_t drmFormatModifierCount;
VkDrmFormatModifierPropertiesEXT* pDrmFormatModifierProperties;
};
struct zink_screen {
struct pipe_screen base;
struct util_dl_library *loader_lib;
PFN_vkGetInstanceProcAddr vk_GetInstanceProcAddr;
PFN_vkGetDeviceProcAddr vk_GetDeviceProcAddr;
bool threaded;
bool is_cpu;
bool abort_on_hang;
uint64_t curr_batch; //the current batch id
uint32_t last_finished;
VkSemaphore sem;
VkFence fence;
struct util_queue flush_queue;
struct zink_context *copy_context;
unsigned buffer_rebind_counter;
unsigned image_rebind_counter;
unsigned robust_ctx_count;
struct hash_table dts;
simple_mtx_t dt_lock;
bool device_lost;
int drm_fd;
struct hash_table framebuffer_cache;
struct slab_parent_pool transfer_pool;
struct disk_cache *disk_cache;
struct util_queue cache_put_thread;
struct util_queue cache_get_thread;
struct util_live_shader_cache shaders;
struct {
struct pb_cache bo_cache;
struct pb_slabs bo_slabs[NUM_SLAB_ALLOCATORS];
unsigned min_alloc_size;
uint32_t next_bo_unique_id;
} pb;
uint8_t heap_map[VK_MAX_MEMORY_TYPES];
VkMemoryPropertyFlags heap_flags[VK_MAX_MEMORY_TYPES];
bool resizable_bar;
uint64_t total_video_mem;
uint64_t clamp_video_mem;
uint64_t total_mem;
VkInstance instance;
struct zink_instance_info instance_info;
VkPhysicalDevice pdev;
uint32_t vk_version, spirv_version;
struct util_idalloc_mt buffer_ids;
struct util_vertex_state_cache vertex_state_cache;
struct zink_device_info info;
struct nir_shader_compiler_options nir_options;
bool have_X8_D24_UNORM_PACK32;
bool have_D24_UNORM_S8_UINT;
bool have_triangle_fans;
bool need_2D_zs;
bool need_2D_sparse;
bool faked_e5sparse; //drivers may not expose R9G9B9E5 but cts requires it
uint32_t gfx_queue;
uint32_t sparse_queue;
uint32_t max_queues;
uint32_t timestamp_valid_bits;
VkDevice dev;
VkQueue queue; //gfx+compute
VkQueue queue_sparse;
simple_mtx_t queue_lock;
VkDebugUtilsMessengerEXT debugUtilsCallbackHandle;
uint32_t cur_custom_border_color_samplers;
struct vk_dispatch_table vk;
bool compact_descriptors;
uint8_t desc_set_id[ZINK_MAX_DESCRIPTOR_SETS];
bool (*descriptor_program_init)(struct zink_context *ctx, struct zink_program *pg);
void (*descriptor_program_deinit)(struct zink_context *ctx, struct zink_program *pg);
void (*descriptors_update)(struct zink_context *ctx, bool is_compute);
void (*context_update_descriptor_states)(struct zink_context *ctx, bool is_compute);
void (*context_invalidate_descriptor_state)(struct zink_context *ctx, enum pipe_shader_type shader,
enum zink_descriptor_type type,
unsigned start, unsigned count);
bool (*batch_descriptor_init)(struct zink_screen *screen, struct zink_batch_state *bs);
void (*batch_descriptor_reset)(struct zink_screen *screen, struct zink_batch_state *bs);
void (*batch_descriptor_deinit)(struct zink_screen *screen, struct zink_batch_state *bs);
bool (*descriptors_init)(struct zink_context *ctx);
void (*descriptors_deinit)(struct zink_context *ctx);
struct {
bool dual_color_blend_by_location;
bool inline_uniforms;
} driconf;
VkFormatProperties format_props[PIPE_FORMAT_COUNT];
struct zink_modifier_prop modifier_props[PIPE_FORMAT_COUNT];
struct {
uint32_t image_view;
uint32_t buffer_view;
} null_descriptor_hashes;
VkExtent2D maxSampleLocationGridSize[5];
struct {
bool color_write_missing;
bool depth_clip_control_missing;
bool implicit_sync;
} driver_workarounds;
};
/* update last_finished to account for batch_id wrapping */
static inline void
zink_screen_update_last_finished(struct zink_screen *screen, uint64_t batch_id)
{
const uint32_t check_id = (uint32_t)batch_id;
/* last_finished may have wrapped */
if (screen->last_finished < UINT_MAX / 2) {
/* last_finished has wrapped, batch_id has not */
if (check_id > UINT_MAX / 2)
return;
} else if (check_id < UINT_MAX / 2) {
/* batch_id has wrapped, last_finished has not */
screen->last_finished = check_id;
return;
}
/* neither have wrapped */
screen->last_finished = MAX2(check_id, screen->last_finished);
}
/* check a batch_id against last_finished while accounting for wrapping */
static inline bool
zink_screen_check_last_finished(struct zink_screen *screen, uint32_t batch_id)
{
const uint32_t check_id = (uint32_t)batch_id;
/* last_finished may have wrapped */
if (screen->last_finished < UINT_MAX / 2) {
/* last_finished has wrapped, batch_id has not */
if (check_id > UINT_MAX / 2)
return true;
} else if (check_id < UINT_MAX / 2) {
/* batch_id has wrapped, last_finished has not */
return false;
}
return screen->last_finished >= check_id;
}
bool
zink_screen_init_semaphore(struct zink_screen *screen);
static inline bool
zink_screen_handle_vkresult(struct zink_screen *screen, VkResult ret)
{
bool success = false;
switch (ret) {
case VK_SUCCESS:
success = true;
break;
case VK_ERROR_DEVICE_LOST:
screen->device_lost = true;
mesa_loge("zink: DEVICE LOST!\n");
/* if nothing can save us, abort */
if (screen->abort_on_hang && !screen->robust_ctx_count)
abort();
FALLTHROUGH;
default:
success = false;
break;
}
return success;
}
static inline struct zink_screen *
zink_screen(struct pipe_screen *pipe)
{
return (struct zink_screen *)pipe;
}
struct mem_cache_entry {
VkDeviceMemory mem;
void *map;
};
#define VKCTX(fn) zink_screen(ctx->base.screen)->vk.fn
#define VKSCR(fn) screen->vk.fn
VkFormat
zink_get_format(struct zink_screen *screen, enum pipe_format format);
bool
zink_screen_timeline_wait(struct zink_screen *screen, uint64_t batch_id, uint64_t timeout);
bool
zink_is_depth_format_supported(struct zink_screen *screen, VkFormat format);
#define GET_PROC_ADDR_INSTANCE_LOCAL(screen, instance, x) PFN_vk##x vk_##x = (PFN_vk##x)(screen)->vk_GetInstanceProcAddr(instance, "vk"#x)
void
zink_screen_update_pipeline_cache(struct zink_screen *screen, struct zink_program *pg);
void
zink_screen_get_pipeline_cache(struct zink_screen *screen, struct zink_program *pg);
void
zink_screen_init_descriptor_funcs(struct zink_screen *screen, bool fallback);
void
zink_stub_function_not_loaded(void);
#define warn_missing_feature(warned, feat) \
do { \
if (!warned) { \
mesa_logw("WARNING: Incorrect rendering will happen " \
"because the Vulkan device doesn't support " \
"the '%s' feature\n", feat); \
warned = true; \
} \
} while (0)
#ifdef __cplusplus
}
#endif
#endif