mesa/src/microsoft
Caio Marcelo de Oliveira Filho 8af6766062 nir: Move workgroup_size and workgroup_variable_size into common shader_info
Move it out the "cs" sub-struct, since these will be used for other
shader stages in the future.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11225>
2021-06-08 09:23:55 -07:00
..
clc nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
compiler nir: Move workgroup_size and workgroup_variable_size into common shader_info 2021-06-08 09:23:55 -07:00
resource_state_manager microsoft/resource_state_manager: Remove unused private variable 2021-01-03 23:07:21 +00:00
spirv_to_dxil microsoft/compiler: Rewrite sampler splitting pass to be smarter and handle derefs 2021-04-27 23:13:19 +00:00
meson.build microsoft/compiler: Make resource_state_manager only build with_gallium_d3d12 2021-01-29 12:54:02 -08:00