v2: * Fixed indentation in iris_resource_from_memobj v3: * Removed the call to iris_resource_configure_aux, as we don't have any auxiliary buffer support. v4: * Added a comment about the assertion that there's no aux buffer in case we add them later. v5: * Changed the logic of iris_resource_from_memobj. When the user doesn't explicitly set the tiling to linear, we use a similar logic with the anv driver's logic to calculate it instead of querying the kernel. This is because the Vulkan driver doesn't perform ioctls to update the kernel when it suballocates buffers. v6: * Removed the line that sets the modifier info in the resource. We shouldn't need it. v7, v8: * Removed left over code related to modifiers. v9: * Replaced FORCE_LINEAR_TILING flag with PIPE_BIND_LINEAR where necessary. v10: rebase, use iris_resource_configure_main (Tapani) v11: * isl surfaces should be created only for textures and not for buffers (fixes: pixel buffer tests assertion failure on BDW). v12: * fix in return type is required after rebasing to master. Signed-off--by: Juan A. Suarez Romero <jasuarez@igalia.com> Signed-off-by: Eleni Maria Stea <estea@igalia.com> Co-authored-by: Eleni Maria Stea <estea@igalia.com> Reviewed-by: Rohan Garg <rohan.garg@collabora.com> (v9) Reviewed-by: Tapani Pälli <tapani.palli@intel.com> (v12) Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4337> |
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bin | ||
build-support | ||
docs | ||
doxygen | ||
include | ||
src | ||
subprojects | ||
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.mailmap | ||
.travis.yml | ||
Android.common.mk | ||
Android.mk | ||
CleanSpec.mk | ||
README.rst | ||
REVIEWERS | ||
VERSION | ||
meson.build | ||
meson_options.txt |
README.rst
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.