mesa/docs
Ian Romanick 71cc510ef6 radeon: Enable GL_EXT_framebuffer_blit
The dd_function_table::BlitFramebuffer is already initialized to
_mesa_meta_BlitFramebuffer, so it should just work.

Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200
5157) TCL DRI2).  I couldn't do a full piglit run because it would tank
the system with or without this patch.  I just ran all the blit tests
(-t blit to piglit-run.py).  Only fbo-sys-sub-blit failed.  All of the
other tests that weren't skipped (i.e., all the multisample and sRGB
tests skip) passed.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2014-01-27 14:21:43 -07:00
..
relnotes radeon: Enable GL_EXT_framebuffer_blit 2014-01-27 14:21:43 -07:00
specs mesa: Remove support for GL_MESA_texture_array 2013-12-04 17:22:42 -08:00
ARB_color_buffer_float.txt mesa: implement clamping controls (ARB_color_buffer_float) 2011-03-29 12:04:55 +02:00
COPYING
GL3.txt docs: sync up nv50/nvc0 status on GL4.x extensions 2014-01-27 16:40:43 +01:00
README.UVD radeon/uvd: add UVD implementation v5 2013-04-11 17:10:28 +02:00
README.WIN32 docs: updated instructions for Mesa on Windows 2013-06-27 09:49:41 -06:00
VERSIONS
application-issues.html docs: add a new page documenting known application issues 2013-04-01 08:40:35 -06:00
autoconf.html docs: Clean up autoconf.html. 2013-09-10 16:59:35 -07:00
bugs.html docs: remove obsolete target attribute 2012-09-19 17:15:48 +02:00
conform.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
contents.html docs: add a new page documenting known application issues 2013-04-01 08:40:35 -06:00
debugging.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
developers.html docs: remove obsolete target attribute 2012-09-19 17:15:48 +02:00
devinfo.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
dispatch.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
download.html docs: remove obsolete target attribute 2012-09-19 17:15:48 +02:00
egl.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
envvars.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
extensions.html mesa: Remove GL_MESA_resize_buffers 2013-06-28 13:35:21 -07:00
faq.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
gears.png docs: improve quality of gears.png 2012-09-20 20:00:36 +02:00
helpwanted.html docs/helpwanted: cleanup todo list links 2012-10-02 15:44:34 +02:00
index.html docs: Import 10.0.2 release notes, add news item. 2014-01-09 12:05:53 -08:00
install.html docs: remove obsolete r300c traces 2012-09-19 18:23:45 +02:00
intro.html docs: remove obsolete target attribute 2012-09-19 17:15:48 +02:00
libGL.txt dri: Remove all DRI1 drivers 2011-08-26 23:31:22 -07:00
license.html c11: Update docs/license.html and include verbatim copy of Boost license. 2014-01-23 12:55:55 +00:00
lists.html docs: add IRC info 2012-09-20 20:00:36 +02:00
llvmpipe.html docs/llvmpipe: Add one other good reference. 2013-11-25 08:28:23 +00:00
mangling.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
mesa.css docs: add new iframe layout 2012-09-19 17:15:47 +02:00
opengles.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
openvg.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
osmesa.html docs: rewrite the OSMesa info / instructions 2013-03-12 19:04:43 -06:00
patents.txt docs: Reapply some of Marek's typo fixes. 2011-04-16 11:15:29 +01:00
perf.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
postprocess.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
precompiled.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
relnotes.html docs: Import 10.0.2 release notes, add news item. 2014-01-09 12:05:53 -08:00
repository.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
shading.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
sourcedocs.html docs: replace CVS with git 2013-02-11 10:58:33 +01:00
sourcetree.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
systems.html docs: mention some other supported APIs 2013-02-11 10:58:33 +01:00
thanks.html docs: fix misspellings 2014-01-06 09:55:38 -07:00
utilities.html docs: remove obsolete target attribute 2012-09-19 17:15:48 +02:00
versions.html docs: restructure release notes into separate folder 2013-04-17 08:48:14 -06:00
viewperf.html docs: document issue with Viewperf proe-05 test 6 2013-04-23 21:09:17 -06:00
vmware-guest.html docs: minor updates to VMware SVGA3D driver page 2014-01-09 11:35:50 -07:00
webmaster.html docs: add new iframe layout 2012-09-19 17:15:47 +02:00
xlibdriver.html docs: fix misspellings 2014-01-06 09:55:38 -07:00

README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.