radeon: Enable GL_EXT_framebuffer_blit
The dd_function_table::BlitFramebuffer is already initialized to _mesa_meta_BlitFramebuffer, so it should just work. Tested on a Radeon 7500 (OpenGL renderer string: Mesa DRI R100 (RV200 5157) TCL DRI2). I couldn't do a full piglit run because it would tank the system with or without this patch. I just ran all the blit tests (-t blit to piglit-run.py). Only fbo-sys-sub-blit failed. All of the other tests that weren't skipped (i.e., all the multisample and sRGB tests skip) passed. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -48,7 +48,7 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_clear_buffer_object</li>
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<li>GL_ARB_viewport_array on i965.</li>
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<li>GL_AMD_shader_trinary_minmax.</li>
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<li>GL_EXT_framebuffer_blit on r200.</li>
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<li>GL_EXT_framebuffer_blit on r200 and radeon.</li>
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<li>Reduced memory usage for display lists.</li>
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<li>OpenGL 3.3 support on nv50, nvc0</li>
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</ul>
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@ -336,6 +336,7 @@ r100CreateContext( gl_api api,
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ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
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ctx->Extensions.ATI_texture_env_combine3 = true;
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ctx->Extensions.ATI_texture_mirror_once = true;
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ctx->Extensions.EXT_framebuffer_blit = true;
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ctx->Extensions.EXT_texture_env_dot3 = true;
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ctx->Extensions.EXT_texture_filter_anisotropic = true;
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ctx->Extensions.EXT_texture_mirror_clamp = true;
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