mesa/src/gallium/drivers/iris/iris_resource.c

1539 lines
50 KiB
C

/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* @file iris_resource.c
*
* Resources are images, buffers, and other objects used by the GPU.
*
* XXX: explain resources
*/
#include <stdio.h>
#include <errno.h>
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/os_memory.h"
#include "util/u_cpu_detect.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_transfer.h"
#include "util/u_transfer_helper.h"
#include "util/u_upload_mgr.h"
#include "util/ralloc.h"
#include "iris_batch.h"
#include "iris_context.h"
#include "iris_resource.h"
#include "iris_screen.h"
#include "intel/dev/gen_debug.h"
#include "isl/isl.h"
#include "drm-uapi/drm_fourcc.h"
#include "drm-uapi/i915_drm.h"
enum modifier_priority {
MODIFIER_PRIORITY_INVALID = 0,
MODIFIER_PRIORITY_LINEAR,
MODIFIER_PRIORITY_X,
MODIFIER_PRIORITY_Y,
MODIFIER_PRIORITY_Y_CCS,
};
static const uint64_t priority_to_modifier[] = {
[MODIFIER_PRIORITY_INVALID] = DRM_FORMAT_MOD_INVALID,
[MODIFIER_PRIORITY_LINEAR] = DRM_FORMAT_MOD_LINEAR,
[MODIFIER_PRIORITY_X] = I915_FORMAT_MOD_X_TILED,
[MODIFIER_PRIORITY_Y] = I915_FORMAT_MOD_Y_TILED,
[MODIFIER_PRIORITY_Y_CCS] = I915_FORMAT_MOD_Y_TILED_CCS,
};
static bool
modifier_is_supported(const struct gen_device_info *devinfo,
uint64_t modifier)
{
/* XXX: do something real */
switch (modifier) {
case I915_FORMAT_MOD_Y_TILED:
case I915_FORMAT_MOD_X_TILED:
case DRM_FORMAT_MOD_LINEAR:
return true;
case I915_FORMAT_MOD_Y_TILED_CCS:
case DRM_FORMAT_MOD_INVALID:
default:
return false;
}
}
static uint64_t
select_best_modifier(struct gen_device_info *devinfo,
const uint64_t *modifiers,
int count)
{
enum modifier_priority prio = MODIFIER_PRIORITY_INVALID;
for (int i = 0; i < count; i++) {
if (!modifier_is_supported(devinfo, modifiers[i]))
continue;
switch (modifiers[i]) {
case I915_FORMAT_MOD_Y_TILED_CCS:
prio = MAX2(prio, MODIFIER_PRIORITY_Y_CCS);
break;
case I915_FORMAT_MOD_Y_TILED:
prio = MAX2(prio, MODIFIER_PRIORITY_Y);
break;
case I915_FORMAT_MOD_X_TILED:
prio = MAX2(prio, MODIFIER_PRIORITY_X);
break;
case DRM_FORMAT_MOD_LINEAR:
prio = MAX2(prio, MODIFIER_PRIORITY_LINEAR);
break;
case DRM_FORMAT_MOD_INVALID:
default:
break;
}
}
return priority_to_modifier[prio];
}
static enum isl_surf_dim
target_to_isl_surf_dim(enum pipe_texture_target target)
{
switch (target) {
case PIPE_BUFFER:
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_1D_ARRAY:
return ISL_SURF_DIM_1D;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_CUBE:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_2D_ARRAY:
case PIPE_TEXTURE_CUBE_ARRAY:
return ISL_SURF_DIM_2D;
case PIPE_TEXTURE_3D:
return ISL_SURF_DIM_3D;
case PIPE_MAX_TEXTURE_TYPES:
break;
}
unreachable("invalid texture type");
}
static void
iris_query_dmabuf_modifiers(struct pipe_screen *pscreen,
enum pipe_format pfmt,
int max,
uint64_t *modifiers,
unsigned int *external_only,
int *count)
{
struct iris_screen *screen = (void *) pscreen;
const struct gen_device_info *devinfo = &screen->devinfo;
uint64_t all_modifiers[] = {
DRM_FORMAT_MOD_LINEAR,
I915_FORMAT_MOD_X_TILED,
I915_FORMAT_MOD_Y_TILED,
// XXX: (broken) I915_FORMAT_MOD_Y_TILED_CCS,
};
int supported_mods = 0;
for (int i = 0; i < ARRAY_SIZE(all_modifiers); i++) {
if (!modifier_is_supported(devinfo, all_modifiers[i]))
continue;
if (supported_mods < max) {
if (modifiers)
modifiers[supported_mods] = all_modifiers[i];
if (external_only)
external_only[supported_mods] = util_format_is_yuv(pfmt);
}
supported_mods++;
}
*count = supported_mods;
}
static isl_surf_usage_flags_t
pipe_bind_to_isl_usage(unsigned bindings)
{
isl_surf_usage_flags_t usage = 0;
if (bindings & PIPE_BIND_RENDER_TARGET)
usage |= ISL_SURF_USAGE_RENDER_TARGET_BIT;
if (bindings & PIPE_BIND_SAMPLER_VIEW)
usage |= ISL_SURF_USAGE_TEXTURE_BIT;
if (bindings & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SHADER_BUFFER))
usage |= ISL_SURF_USAGE_STORAGE_BIT;
if (bindings & PIPE_BIND_DISPLAY_TARGET)
usage |= ISL_SURF_USAGE_DISPLAY_BIT;
return usage;
}
struct pipe_resource *
iris_resource_get_separate_stencil(struct pipe_resource *p_res)
{
/* For packed depth-stencil, we treat depth as the primary resource
* and store S8 as the "second plane" resource.
*/
return p_res->next;
}
static void
iris_resource_set_separate_stencil(struct pipe_resource *p_res,
struct pipe_resource *stencil)
{
assert(util_format_has_depth(util_format_description(p_res->format)));
pipe_resource_reference(&p_res->next, stencil);
}
void
iris_get_depth_stencil_resources(struct pipe_resource *res,
struct iris_resource **out_z,
struct iris_resource **out_s)
{
if (!res) {
*out_z = NULL;
*out_s = NULL;
return;
}
if (res->format != PIPE_FORMAT_S8_UINT) {
*out_z = (void *) res;
*out_s = (void *) iris_resource_get_separate_stencil(res);
} else {
*out_z = NULL;
*out_s = (void *) res;
}
}
void
iris_resource_disable_aux(struct iris_resource *res)
{
iris_bo_unreference(res->aux.bo);
iris_bo_unreference(res->aux.clear_color_bo);
free(res->aux.state);
res->aux.usage = ISL_AUX_USAGE_NONE;
res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
res->aux.sampler_usages = 1 << ISL_AUX_USAGE_NONE;
res->aux.surf.size_B = 0;
res->aux.bo = NULL;
res->aux.clear_color_bo = NULL;
res->aux.state = NULL;
}
static void
iris_resource_destroy(struct pipe_screen *screen,
struct pipe_resource *resource)
{
struct iris_resource *res = (struct iris_resource *)resource;
iris_resource_disable_aux(res);
iris_bo_unreference(res->bo);
free(res);
}
static struct iris_resource *
iris_alloc_resource(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct iris_resource *res = calloc(1, sizeof(struct iris_resource));
if (!res)
return NULL;
res->base = *templ;
res->base.screen = pscreen;
pipe_reference_init(&res->base.reference, 1);
res->aux.possible_usages = 1 << ISL_AUX_USAGE_NONE;
res->aux.sampler_usages = 1 << ISL_AUX_USAGE_NONE;
return res;
}
unsigned
iris_get_num_logical_layers(const struct iris_resource *res, unsigned level)
{
if (res->surf.dim == ISL_SURF_DIM_3D)
return minify(res->surf.logical_level0_px.depth, level);
else
return res->surf.logical_level0_px.array_len;
}
static enum isl_aux_state **
create_aux_state_map(struct iris_resource *res, enum isl_aux_state initial)
{
uint32_t total_slices = 0;
for (uint32_t level = 0; level < res->surf.levels; level++)
total_slices += iris_get_num_logical_layers(res, level);
const size_t per_level_array_size =
res->surf.levels * sizeof(enum isl_aux_state *);
/* We're going to allocate a single chunk of data for both the per-level
* reference array and the arrays of aux_state. This makes cleanup
* significantly easier.
*/
const size_t total_size =
per_level_array_size + total_slices * sizeof(enum isl_aux_state);
void *data = malloc(total_size);
if (!data)
return NULL;
enum isl_aux_state **per_level_arr = data;
enum isl_aux_state *s = data + per_level_array_size;
for (uint32_t level = 0; level < res->surf.levels; level++) {
per_level_arr[level] = s;
const unsigned level_layers = iris_get_num_logical_layers(res, level);
for (uint32_t a = 0; a < level_layers; a++)
*(s++) = initial;
}
assert((void *)s == data + total_size);
return per_level_arr;
}
/**
* Allocate the initial aux surface for a resource based on aux.usage
*/
static bool
iris_resource_alloc_aux(struct iris_screen *screen, struct iris_resource *res)
{
struct isl_device *isl_dev = &screen->isl_dev;
enum isl_aux_state initial_state;
UNUSED bool ok = false;
uint8_t memset_value = 0;
uint32_t alloc_flags = 0;
const struct gen_device_info *devinfo = &screen->devinfo;
const unsigned clear_color_state_size = devinfo->gen >= 10 ?
screen->isl_dev.ss.clear_color_state_size :
(devinfo->gen >= 9 ? screen->isl_dev.ss.clear_value_size : 0);
assert(!res->aux.bo);
switch (res->aux.usage) {
case ISL_AUX_USAGE_NONE:
res->aux.surf.size_B = 0;
break;
case ISL_AUX_USAGE_HIZ:
initial_state = ISL_AUX_STATE_AUX_INVALID;
memset_value = 0;
ok = isl_surf_get_hiz_surf(isl_dev, &res->surf, &res->aux.surf);
break;
case ISL_AUX_USAGE_MCS:
/* The Ivybridge PRM, Vol 2 Part 1 p326 says:
*
* "When MCS buffer is enabled and bound to MSRT, it is required
* that it is cleared prior to any rendering."
*
* Since we only use the MCS buffer for rendering, we just clear it
* immediately on allocation. The clear value for MCS buffers is all
* 1's, so we simply memset it to 0xff.
*/
initial_state = ISL_AUX_STATE_CLEAR;
memset_value = 0xFF;
ok = isl_surf_get_mcs_surf(isl_dev, &res->surf, &res->aux.surf);
break;
case ISL_AUX_USAGE_CCS_D:
case ISL_AUX_USAGE_CCS_E:
/* When CCS_E is used, we need to ensure that the CCS starts off in
* a valid state. From the Sky Lake PRM, "MCS Buffer for Render
* Target(s)":
*
* "If Software wants to enable Color Compression without Fast
* clear, Software needs to initialize MCS with zeros."
*
* A CCS value of 0 indicates that the corresponding block is in the
* pass-through state which is what we want.
*
* For CCS_D, do the same thing. On Gen9+, this avoids having any
* undefined bits in the aux buffer.
*/
initial_state = ISL_AUX_STATE_PASS_THROUGH;
alloc_flags |= BO_ALLOC_ZEROED;
ok = isl_surf_get_ccs_surf(isl_dev, &res->surf, &res->aux.surf, 0);
break;
}
/* No work is needed for a zero-sized auxiliary buffer. */
if (res->aux.surf.size_B == 0)
return true;
/* Assert that ISL gave us a valid aux surf */
assert(ok);
/* Create the aux_state for the auxiliary buffer. */
res->aux.state = create_aux_state_map(res, initial_state);
if (!res->aux.state)
return false;
uint64_t size = res->aux.surf.size_B;
/* Allocate space in the buffer for storing the clear color. On modern
* platforms (gen > 9), we can read it directly from such buffer.
*
* On gen <= 9, we are going to store the clear color on the buffer
* anyways, and copy it back to the surface state during state emission.
*/
res->aux.clear_color_offset = size;
size += clear_color_state_size;
/* Allocate the auxiliary buffer. ISL has stricter set of alignment rules
* the drm allocator. Therefore, one can pass the ISL dimensions in terms
* of bytes instead of trying to recalculate based on different format
* block sizes.
*/
res->aux.bo = iris_bo_alloc_tiled(screen->bufmgr, "aux buffer", size,
IRIS_MEMZONE_OTHER, I915_TILING_Y,
res->aux.surf.row_pitch_B, alloc_flags);
if (!res->aux.bo) {
return false;
}
if (!(alloc_flags & BO_ALLOC_ZEROED)) {
void *map = iris_bo_map(NULL, res->aux.bo, MAP_WRITE | MAP_RAW);
if (!map) {
iris_resource_disable_aux(res);
return false;
}
if (memset_value != 0)
memset(map, memset_value, res->aux.surf.size_B);
/* Zero the indirect clear color to match ::fast_clear_color. */
memset((char *)map + res->aux.clear_color_offset, 0,
clear_color_state_size);
iris_bo_unmap(res->aux.bo);
}
if (clear_color_state_size > 0) {
res->aux.clear_color_bo = res->aux.bo;
iris_bo_reference(res->aux.clear_color_bo);
}
if (res->aux.usage == ISL_AUX_USAGE_HIZ) {
for (unsigned level = 0; level < res->surf.levels; ++level) {
uint32_t width = u_minify(res->surf.phys_level0_sa.width, level);
uint32_t height = u_minify(res->surf.phys_level0_sa.height, level);
/* Disable HiZ for LOD > 0 unless the width/height are 8x4 aligned.
* For LOD == 0, we can grow the dimensions to make it work.
*/
if (level == 0 || ((width & 7) == 0 && (height & 3) == 0))
res->aux.has_hiz |= 1 << level;
}
}
return true;
}
static bool
supports_mcs(const struct isl_surf *surf)
{
/* MCS compression only applies to multisampled resources. */
if (surf->samples <= 1)
return false;
/* See isl_surf_get_mcs_surf for details. */
if (surf->samples == 16 && surf->logical_level0_px.width > 8192)
return false;
/* Depth and stencil buffers use the IMS (interleaved) layout. */
if (isl_surf_usage_is_depth_or_stencil(surf->usage))
return false;
return true;
}
static bool
supports_ccs(const struct gen_device_info *devinfo,
const struct isl_surf *surf)
{
/* Gen9+ only supports CCS for Y-tiled buffers. */
if (surf->tiling != ISL_TILING_Y0)
return false;
/* CCS only supports singlesampled resources. */
if (surf->samples > 1)
return false;
/* The PRM doesn't say this explicitly, but fast-clears don't appear to
* work for 3D textures until Gen9 where the layout of 3D textures changes
* to match 2D array textures.
*/
if (devinfo->gen < 9 && surf->dim != ISL_SURF_DIM_2D)
return false;
/* Note: still need to check the format! */
return true;
}
static struct pipe_resource *
iris_resource_create_for_buffer(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
struct iris_resource *res = iris_alloc_resource(pscreen, templ);
assert(templ->target == PIPE_BUFFER);
assert(templ->height0 <= 1);
assert(templ->depth0 <= 1);
assert(templ->format == PIPE_FORMAT_NONE ||
util_format_get_blocksize(templ->format) == 1);
res->internal_format = templ->format;
res->surf.tiling = ISL_TILING_LINEAR;
enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
const char *name = templ->target == PIPE_BUFFER ? "buffer" : "miptree";
if (templ->flags & IRIS_RESOURCE_FLAG_SHADER_MEMZONE) {
memzone = IRIS_MEMZONE_SHADER;
name = "shader kernels";
} else if (templ->flags & IRIS_RESOURCE_FLAG_SURFACE_MEMZONE) {
memzone = IRIS_MEMZONE_SURFACE;
name = "surface state";
} else if (templ->flags & IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE) {
memzone = IRIS_MEMZONE_DYNAMIC;
name = "dynamic state";
}
res->bo = iris_bo_alloc(screen->bufmgr, name, templ->width0, memzone);
if (!res->bo) {
iris_resource_destroy(pscreen, &res->base);
return NULL;
}
return &res->base;
}
static struct pipe_resource *
iris_resource_create_with_modifiers(struct pipe_screen *pscreen,
const struct pipe_resource *templ,
const uint64_t *modifiers,
int modifiers_count)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
struct gen_device_info *devinfo = &screen->devinfo;
struct iris_resource *res = iris_alloc_resource(pscreen, templ);
if (!res)
return NULL;
const struct util_format_description *format_desc =
util_format_description(templ->format);
const bool has_depth = util_format_has_depth(format_desc);
uint64_t modifier =
select_best_modifier(devinfo, modifiers, modifiers_count);
isl_tiling_flags_t tiling_flags = ISL_TILING_ANY_MASK;
if (modifier != DRM_FORMAT_MOD_INVALID) {
res->mod_info = isl_drm_modifier_get_info(modifier);
tiling_flags = 1 << res->mod_info->tiling;
} else {
if (modifiers_count > 0) {
fprintf(stderr, "Unsupported modifier, resource creation failed.\n");
return NULL;
}
/* No modifiers - we can select our own tiling. */
if (has_depth) {
/* Depth must be Y-tiled */
tiling_flags = ISL_TILING_Y0_BIT;
} else if (templ->format == PIPE_FORMAT_S8_UINT) {
/* Stencil must be W-tiled */
tiling_flags = ISL_TILING_W_BIT;
} else if (templ->target == PIPE_BUFFER ||
templ->target == PIPE_TEXTURE_1D ||
templ->target == PIPE_TEXTURE_1D_ARRAY) {
/* Use linear for buffers and 1D textures */
tiling_flags = ISL_TILING_LINEAR_BIT;
}
/* Use linear for staging buffers */
if (templ->usage == PIPE_USAGE_STAGING ||
templ->bind & (PIPE_BIND_LINEAR | PIPE_BIND_CURSOR) )
tiling_flags = ISL_TILING_LINEAR_BIT;
}
isl_surf_usage_flags_t usage = pipe_bind_to_isl_usage(templ->bind);
if (templ->target == PIPE_TEXTURE_CUBE ||
templ->target == PIPE_TEXTURE_CUBE_ARRAY)
usage |= ISL_SURF_USAGE_CUBE_BIT;
if (templ->usage != PIPE_USAGE_STAGING) {
if (templ->format == PIPE_FORMAT_S8_UINT)
usage |= ISL_SURF_USAGE_STENCIL_BIT;
else if (has_depth)
usage |= ISL_SURF_USAGE_DEPTH_BIT;
}
enum pipe_format pfmt = templ->format;
res->internal_format = pfmt;
/* Should be handled by u_transfer_helper */
assert(!util_format_is_depth_and_stencil(pfmt));
struct iris_format_info fmt = iris_format_for_usage(devinfo, pfmt, usage);
assert(fmt.fmt != ISL_FORMAT_UNSUPPORTED);
UNUSED const bool isl_surf_created_successfully =
isl_surf_init(&screen->isl_dev, &res->surf,
.dim = target_to_isl_surf_dim(templ->target),
.format = fmt.fmt,
.width = templ->width0,
.height = templ->height0,
.depth = templ->depth0,
.levels = templ->last_level + 1,
.array_len = templ->array_size,
.samples = MAX2(templ->nr_samples, 1),
.min_alignment_B = 0,
.row_pitch_B = 0,
.usage = usage,
.tiling_flags = tiling_flags);
assert(isl_surf_created_successfully);
if (res->mod_info) {
res->aux.possible_usages |= 1 << res->mod_info->aux_usage;
} else if (supports_mcs(&res->surf)) {
res->aux.possible_usages |= 1 << ISL_AUX_USAGE_MCS;
} else if (has_depth) {
if (likely(!(INTEL_DEBUG & DEBUG_NO_HIZ)))
res->aux.possible_usages |= 1 << ISL_AUX_USAGE_HIZ;
} else if (likely(!(INTEL_DEBUG & DEBUG_NO_RBC)) &&
supports_ccs(devinfo, &res->surf)) {
if (isl_format_supports_ccs_e(devinfo, res->surf.format))
res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_E;
if (isl_format_supports_ccs_d(devinfo, res->surf.format))
res->aux.possible_usages |= 1 << ISL_AUX_USAGE_CCS_D;
}
res->aux.usage = util_last_bit(res->aux.possible_usages) - 1;
res->aux.sampler_usages = res->aux.possible_usages;
/* We don't always support sampling with hiz. But when we do, it must be
* single sampled.
*/
if (!devinfo->has_sample_with_hiz || res->surf.samples > 1) {
res->aux.sampler_usages &= ~(1 << ISL_AUX_USAGE_HIZ);
}
const char *name = "miptree";
enum iris_memory_zone memzone = IRIS_MEMZONE_OTHER;
unsigned int flags = 0;
if (templ->usage == PIPE_USAGE_STAGING)
flags |= BO_ALLOC_COHERENT;
/* These are for u_upload_mgr buffers only */
assert(!(templ->flags & (IRIS_RESOURCE_FLAG_SHADER_MEMZONE |
IRIS_RESOURCE_FLAG_SURFACE_MEMZONE |
IRIS_RESOURCE_FLAG_DYNAMIC_MEMZONE)));
res->bo = iris_bo_alloc_tiled(screen->bufmgr, name, res->surf.size_B,
memzone,
isl_tiling_to_i915_tiling(res->surf.tiling),
res->surf.row_pitch_B, flags);
if (!res->bo)
goto fail;
if (!iris_resource_alloc_aux(screen, res))
goto fail;
return &res->base;
fail:
fprintf(stderr, "XXX: resource creation failed\n");
iris_resource_destroy(pscreen, &res->base);
return NULL;
}
static struct pipe_resource *
iris_resource_create(struct pipe_screen *pscreen,
const struct pipe_resource *templ)
{
if (templ->target == PIPE_BUFFER)
return iris_resource_create_for_buffer(pscreen, templ);
else
return iris_resource_create_with_modifiers(pscreen, templ, NULL, 0);
}
static uint64_t
tiling_to_modifier(uint32_t tiling)
{
static const uint64_t map[] = {
[I915_TILING_NONE] = DRM_FORMAT_MOD_LINEAR,
[I915_TILING_X] = I915_FORMAT_MOD_X_TILED,
[I915_TILING_Y] = I915_FORMAT_MOD_Y_TILED,
};
assert(tiling < ARRAY_SIZE(map));
return map[tiling];
}
static struct pipe_resource *
iris_resource_from_user_memory(struct pipe_screen *pscreen,
const struct pipe_resource *templ,
void *user_memory)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
struct iris_bufmgr *bufmgr = screen->bufmgr;
struct iris_resource *res = iris_alloc_resource(pscreen, templ);
if (!res)
return NULL;
assert(templ->target == PIPE_BUFFER);
res->internal_format = templ->format;
res->bo = iris_bo_create_userptr(bufmgr, "user",
user_memory, templ->width0,
IRIS_MEMZONE_OTHER);
if (!res->bo) {
free(res);
return NULL;
}
return &res->base;
}
static struct pipe_resource *
iris_resource_from_handle(struct pipe_screen *pscreen,
const struct pipe_resource *templ,
struct winsys_handle *whandle,
unsigned usage)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
struct gen_device_info *devinfo = &screen->devinfo;
struct iris_bufmgr *bufmgr = screen->bufmgr;
struct iris_resource *res = iris_alloc_resource(pscreen, templ);
if (!res)
return NULL;
if (whandle->offset != 0) {
dbg_printf("Attempt to import unsupported winsys offset %u\n",
whandle->offset);
goto fail;
}
switch (whandle->type) {
case WINSYS_HANDLE_TYPE_FD:
res->bo = iris_bo_import_dmabuf(bufmgr, whandle->handle);
break;
case WINSYS_HANDLE_TYPE_SHARED:
res->bo = iris_bo_gem_create_from_name(bufmgr, "winsys image",
whandle->handle);
break;
default:
unreachable("invalid winsys handle type");
}
if (!res->bo)
return NULL;
uint64_t modifier = whandle->modifier;
if (modifier == DRM_FORMAT_MOD_INVALID) {
modifier = tiling_to_modifier(res->bo->tiling_mode);
}
res->mod_info = isl_drm_modifier_get_info(modifier);
assert(res->mod_info);
isl_surf_usage_flags_t isl_usage = pipe_bind_to_isl_usage(templ->bind);
const struct iris_format_info fmt =
iris_format_for_usage(devinfo, templ->format, isl_usage);
res->internal_format = templ->format;
if (templ->target == PIPE_BUFFER) {
res->surf.tiling = ISL_TILING_LINEAR;
} else {
isl_surf_init(&screen->isl_dev, &res->surf,
.dim = target_to_isl_surf_dim(templ->target),
.format = fmt.fmt,
.width = templ->width0,
.height = templ->height0,
.depth = templ->depth0,
.levels = templ->last_level + 1,
.array_len = templ->array_size,
.samples = MAX2(templ->nr_samples, 1),
.min_alignment_B = 0,
.row_pitch_B = whandle->stride,
.usage = isl_usage,
.tiling_flags = 1 << res->mod_info->tiling);
assert(res->bo->tiling_mode ==
isl_tiling_to_i915_tiling(res->surf.tiling));
// XXX: create_ccs_buf_for_image?
if (!iris_resource_alloc_aux(screen, res))
goto fail;
}
return &res->base;
fail:
iris_resource_destroy(pscreen, &res->base);
return NULL;
}
static void
iris_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
{
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_batch *render_batch = &ice->batches[IRIS_BATCH_RENDER];
struct iris_resource *res = (void *) resource;
const struct isl_drm_modifier_info *mod = res->mod_info;
iris_resource_prepare_access(ice, render_batch, res,
0, INTEL_REMAINING_LEVELS,
0, INTEL_REMAINING_LAYERS,
mod ? mod->aux_usage : ISL_AUX_USAGE_NONE,
mod ? mod->supports_clear_color : false);
}
static boolean
iris_resource_get_handle(struct pipe_screen *pscreen,
struct pipe_context *ctx,
struct pipe_resource *resource,
struct winsys_handle *whandle,
unsigned usage)
{
struct iris_resource *res = (struct iris_resource *)resource;
/* Disable aux usage if explicit flush not set and this is the
* first time we are dealing with this resource.
*/
if ((!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) && res->aux.usage != 0)) {
if (p_atomic_read(&resource->reference.count) == 1)
iris_resource_disable_aux(res);
}
/* If this is a buffer, stride should be 0 - no need to special case */
whandle->stride = res->surf.row_pitch_B;
whandle->modifier =
res->mod_info ? res->mod_info->modifier
: tiling_to_modifier(res->bo->tiling_mode);
#ifndef NDEBUG
enum isl_aux_usage allowed_usage =
res->mod_info ? res->mod_info->aux_usage : ISL_AUX_USAGE_NONE;
if (res->aux.usage != allowed_usage) {
enum isl_aux_state aux_state = iris_resource_get_aux_state(res, 0, 0);
assert(aux_state == ISL_AUX_STATE_RESOLVED ||
aux_state == ISL_AUX_STATE_PASS_THROUGH);
}
#endif
switch (whandle->type) {
case WINSYS_HANDLE_TYPE_SHARED:
return iris_bo_flink(res->bo, &whandle->handle) == 0;
case WINSYS_HANDLE_TYPE_KMS:
whandle->handle = iris_bo_export_gem_handle(res->bo);
return true;
case WINSYS_HANDLE_TYPE_FD:
return iris_bo_export_dmabuf(res->bo, (int *) &whandle->handle) == 0;
}
return false;
}
static void
iris_flush_staging_region(struct pipe_transfer *xfer,
const struct pipe_box *flush_box)
{
if (!(xfer->usage & PIPE_TRANSFER_WRITE))
return;
struct iris_transfer *map = (void *) xfer;
struct pipe_box src_box = *flush_box;
/* Account for extra alignment padding in staging buffer */
if (xfer->resource->target == PIPE_BUFFER)
src_box.x += xfer->box.x % IRIS_MAP_BUFFER_ALIGNMENT;
struct pipe_box dst_box = (struct pipe_box) {
.x = xfer->box.x + flush_box->x,
.y = xfer->box.y + flush_box->y,
.z = xfer->box.z + flush_box->z,
.width = flush_box->width,
.height = flush_box->height,
.depth = flush_box->depth,
};
iris_copy_region(map->blorp, map->batch, xfer->resource, xfer->level,
dst_box.x, dst_box.y, dst_box.z, map->staging, 0,
&src_box);
}
static void
iris_unmap_copy_region(struct iris_transfer *map)
{
iris_resource_destroy(map->staging->screen, map->staging);
map->ptr = NULL;
}
static void
iris_map_copy_region(struct iris_transfer *map)
{
struct pipe_screen *pscreen = &map->batch->screen->base;
struct pipe_transfer *xfer = &map->base;
struct pipe_box *box = &xfer->box;
struct iris_resource *res = (void *) xfer->resource;
unsigned extra = xfer->resource->target == PIPE_BUFFER ?
box->x % IRIS_MAP_BUFFER_ALIGNMENT : 0;
struct pipe_resource templ = (struct pipe_resource) {
.usage = PIPE_USAGE_STAGING,
.width0 = box->width + extra,
.height0 = box->height,
.depth0 = 1,
.nr_samples = xfer->resource->nr_samples,
.nr_storage_samples = xfer->resource->nr_storage_samples,
.array_size = box->depth,
};
if (xfer->resource->target == PIPE_BUFFER)
templ.target = PIPE_BUFFER;
else if (templ.array_size > 1)
templ.target = PIPE_TEXTURE_2D_ARRAY;
else
templ.target = PIPE_TEXTURE_2D;
/* Depth, stencil, and ASTC can't be linear surfaces, so we can't use
* xfer->resource->format directly. Pick a bpb compatible format so
* resource creation will succeed; blorp_copy will override it anyway.
*/
switch (util_format_get_blocksizebits(res->internal_format)) {
case 8: templ.format = PIPE_FORMAT_R8_UINT; break;
case 16: templ.format = PIPE_FORMAT_R8G8_UINT; break;
case 24: templ.format = PIPE_FORMAT_R8G8B8_UINT; break;
case 32: templ.format = PIPE_FORMAT_R8G8B8A8_UINT; break;
case 48: templ.format = PIPE_FORMAT_R16G16B16_UINT; break;
case 64: templ.format = PIPE_FORMAT_R16G16B16A16_UINT; break;
case 96: templ.format = PIPE_FORMAT_R32G32B32_UINT; break;
case 128: templ.format = PIPE_FORMAT_R32G32B32A32_UINT; break;
default: unreachable("Invalid bpb");
}
map->staging = iris_resource_create(pscreen, &templ);
assert(map->staging);
if (templ.target != PIPE_BUFFER) {
struct isl_surf *surf = &((struct iris_resource *) map->staging)->surf;
xfer->stride = isl_surf_get_row_pitch_B(surf);
xfer->layer_stride = isl_surf_get_array_pitch(surf);
}
if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
iris_copy_region(map->blorp, map->batch, map->staging, 0, extra, 0, 0,
xfer->resource, xfer->level, box);
/* Ensure writes to the staging BO land before we map it below. */
iris_emit_pipe_control_flush(map->batch,
PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_CS_STALL);
}
struct iris_bo *staging_bo = iris_resource_bo(map->staging);
if (iris_batch_references(map->batch, staging_bo))
iris_batch_flush(map->batch);
map->ptr =
iris_bo_map(map->dbg, staging_bo, xfer->usage & MAP_FLAGS) + extra;
map->unmap = iris_unmap_copy_region;
}
static void
get_image_offset_el(struct isl_surf *surf, unsigned level, unsigned z,
unsigned *out_x0_el, unsigned *out_y0_el)
{
if (surf->dim == ISL_SURF_DIM_3D) {
isl_surf_get_image_offset_el(surf, level, 0, z, out_x0_el, out_y0_el);
} else {
isl_surf_get_image_offset_el(surf, level, z, 0, out_x0_el, out_y0_el);
}
}
/**
* Get pointer offset into stencil buffer.
*
* The stencil buffer is W tiled. Since the GTT is incapable of W fencing, we
* must decode the tile's layout in software.
*
* See
* - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.2.1 W-Major Tile
* Format.
* - PRM, 2011 Sandy Bridge, Volume 1, Part 2, Section 4.5.3 Tiling Algorithm
*
* Even though the returned offset is always positive, the return type is
* signed due to
* commit e8b1c6d6f55f5be3bef25084fdd8b6127517e137
* mesa: Fix return type of _mesa_get_format_bytes() (#37351)
*/
static intptr_t
s8_offset(uint32_t stride, uint32_t x, uint32_t y, bool swizzled)
{
uint32_t tile_size = 4096;
uint32_t tile_width = 64;
uint32_t tile_height = 64;
uint32_t row_size = 64 * stride / 2; /* Two rows are interleaved. */
uint32_t tile_x = x / tile_width;
uint32_t tile_y = y / tile_height;
/* The byte's address relative to the tile's base addres. */
uint32_t byte_x = x % tile_width;
uint32_t byte_y = y % tile_height;
uintptr_t u = tile_y * row_size
+ tile_x * tile_size
+ 512 * (byte_x / 8)
+ 64 * (byte_y / 8)
+ 32 * ((byte_y / 4) % 2)
+ 16 * ((byte_x / 4) % 2)
+ 8 * ((byte_y / 2) % 2)
+ 4 * ((byte_x / 2) % 2)
+ 2 * (byte_y % 2)
+ 1 * (byte_x % 2);
if (swizzled) {
/* adjust for bit6 swizzling */
if (((byte_x / 8) % 2) == 1) {
if (((byte_y / 8) % 2) == 0) {
u += 64;
} else {
u -= 64;
}
}
}
return u;
}
static void
iris_unmap_s8(struct iris_transfer *map)
{
struct pipe_transfer *xfer = &map->base;
const struct pipe_box *box = &xfer->box;
struct iris_resource *res = (struct iris_resource *) xfer->resource;
struct isl_surf *surf = &res->surf;
const bool has_swizzling = false;
if (xfer->usage & PIPE_TRANSFER_WRITE) {
uint8_t *untiled_s8_map = map->ptr;
uint8_t *tiled_s8_map =
iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
for (int s = 0; s < box->depth; s++) {
unsigned x0_el, y0_el;
get_image_offset_el(surf, xfer->level, box->z + s, &x0_el, &y0_el);
for (uint32_t y = 0; y < box->height; y++) {
for (uint32_t x = 0; x < box->width; x++) {
ptrdiff_t offset = s8_offset(surf->row_pitch_B,
x0_el + box->x + x,
y0_el + box->y + y,
has_swizzling);
tiled_s8_map[offset] =
untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x];
}
}
}
}
free(map->buffer);
}
static void
iris_map_s8(struct iris_transfer *map)
{
struct pipe_transfer *xfer = &map->base;
const struct pipe_box *box = &xfer->box;
struct iris_resource *res = (struct iris_resource *) xfer->resource;
struct isl_surf *surf = &res->surf;
xfer->stride = surf->row_pitch_B;
xfer->layer_stride = xfer->stride * box->height;
/* The tiling and detiling functions require that the linear buffer has
* a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
* over-allocate the linear buffer to get the proper alignment.
*/
map->buffer = map->ptr = malloc(xfer->layer_stride * box->depth);
assert(map->buffer);
const bool has_swizzling = false;
/* One of either READ_BIT or WRITE_BIT or both is set. READ_BIT implies no
* INVALIDATE_RANGE_BIT. WRITE_BIT needs the original values read in unless
* invalidate is set, since we'll be writing the whole rectangle from our
* temporary buffer back out.
*/
if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
uint8_t *untiled_s8_map = map->ptr;
uint8_t *tiled_s8_map =
iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
for (int s = 0; s < box->depth; s++) {
unsigned x0_el, y0_el;
get_image_offset_el(surf, xfer->level, box->z + s, &x0_el, &y0_el);
for (uint32_t y = 0; y < box->height; y++) {
for (uint32_t x = 0; x < box->width; x++) {
ptrdiff_t offset = s8_offset(surf->row_pitch_B,
x0_el + box->x + x,
y0_el + box->y + y,
has_swizzling);
untiled_s8_map[s * xfer->layer_stride + y * xfer->stride + x] =
tiled_s8_map[offset];
}
}
}
}
map->unmap = iris_unmap_s8;
}
/* Compute extent parameters for use with tiled_memcpy functions.
* xs are in units of bytes and ys are in units of strides.
*/
static inline void
tile_extents(struct isl_surf *surf,
const struct pipe_box *box,
unsigned level, int z,
unsigned *x1_B, unsigned *x2_B,
unsigned *y1_el, unsigned *y2_el)
{
const struct isl_format_layout *fmtl = isl_format_get_layout(surf->format);
const unsigned cpp = fmtl->bpb / 8;
assert(box->x % fmtl->bw == 0);
assert(box->y % fmtl->bh == 0);
unsigned x0_el, y0_el;
get_image_offset_el(surf, level, box->z + z, &x0_el, &y0_el);
*x1_B = (box->x / fmtl->bw + x0_el) * cpp;
*y1_el = box->y / fmtl->bh + y0_el;
*x2_B = (DIV_ROUND_UP(box->x + box->width, fmtl->bw) + x0_el) * cpp;
*y2_el = DIV_ROUND_UP(box->y + box->height, fmtl->bh) + y0_el;
}
static void
iris_unmap_tiled_memcpy(struct iris_transfer *map)
{
struct pipe_transfer *xfer = &map->base;
const struct pipe_box *box = &xfer->box;
struct iris_resource *res = (struct iris_resource *) xfer->resource;
struct isl_surf *surf = &res->surf;
const bool has_swizzling = false;
if (xfer->usage & PIPE_TRANSFER_WRITE) {
char *dst =
iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
for (int s = 0; s < box->depth; s++) {
unsigned x1, x2, y1, y2;
tile_extents(surf, box, xfer->level, s, &x1, &x2, &y1, &y2);
void *ptr = map->ptr + s * xfer->layer_stride;
isl_memcpy_linear_to_tiled(x1, x2, y1, y2, dst, ptr,
surf->row_pitch_B, xfer->stride,
has_swizzling, surf->tiling, ISL_MEMCPY);
}
}
os_free_aligned(map->buffer);
map->buffer = map->ptr = NULL;
}
static void
iris_map_tiled_memcpy(struct iris_transfer *map)
{
struct pipe_transfer *xfer = &map->base;
const struct pipe_box *box = &xfer->box;
struct iris_resource *res = (struct iris_resource *) xfer->resource;
struct isl_surf *surf = &res->surf;
xfer->stride = ALIGN(surf->row_pitch_B, 16);
xfer->layer_stride = xfer->stride * box->height;
unsigned x1, x2, y1, y2;
tile_extents(surf, box, xfer->level, 0, &x1, &x2, &y1, &y2);
/* The tiling and detiling functions require that the linear buffer has
* a 16-byte alignment (that is, its `x0` is 16-byte aligned). Here we
* over-allocate the linear buffer to get the proper alignment.
*/
map->buffer =
os_malloc_aligned(xfer->layer_stride * box->depth, 16);
assert(map->buffer);
map->ptr = (char *)map->buffer + (x1 & 0xf);
const bool has_swizzling = false;
// XXX: PIPE_TRANSFER_READ?
if (!(xfer->usage & PIPE_TRANSFER_DISCARD_RANGE)) {
char *src =
iris_bo_map(map->dbg, res->bo, (xfer->usage | MAP_RAW) & MAP_FLAGS);
for (int s = 0; s < box->depth; s++) {
unsigned x1, x2, y1, y2;
tile_extents(surf, box, xfer->level, s, &x1, &x2, &y1, &y2);
/* Use 's' rather than 'box->z' to rebase the first slice to 0. */
void *ptr = map->ptr + s * xfer->layer_stride;
isl_memcpy_tiled_to_linear(x1, x2, y1, y2, ptr, src, xfer->stride,
surf->row_pitch_B, has_swizzling,
surf->tiling, ISL_MEMCPY_STREAMING_LOAD);
}
}
map->unmap = iris_unmap_tiled_memcpy;
}
static void
iris_map_direct(struct iris_transfer *map)
{
struct pipe_transfer *xfer = &map->base;
struct pipe_box *box = &xfer->box;
struct iris_resource *res = (struct iris_resource *) xfer->resource;
void *ptr = iris_bo_map(map->dbg, res->bo, xfer->usage & MAP_FLAGS);
if (res->base.target == PIPE_BUFFER) {
xfer->stride = 0;
xfer->layer_stride = 0;
map->ptr = ptr + box->x;
} else {
struct isl_surf *surf = &res->surf;
const struct isl_format_layout *fmtl =
isl_format_get_layout(surf->format);
const unsigned cpp = fmtl->bpb / 8;
unsigned x0_el, y0_el;
get_image_offset_el(surf, xfer->level, box->z, &x0_el, &y0_el);
xfer->stride = isl_surf_get_row_pitch_B(surf);
xfer->layer_stride = isl_surf_get_array_pitch(surf);
map->ptr = ptr + (y0_el + box->y) * xfer->stride + (x0_el + box->x) * cpp;
}
}
static void *
iris_transfer_map(struct pipe_context *ctx,
struct pipe_resource *resource,
unsigned level,
enum pipe_transfer_usage usage,
const struct pipe_box *box,
struct pipe_transfer **ptransfer)
{
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_resource *res = (struct iris_resource *)resource;
struct isl_surf *surf = &res->surf;
/* If we can discard the whole resource, we can also discard the
* subrange being accessed.
*/
if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE)
usage |= PIPE_TRANSFER_DISCARD_RANGE;
bool map_would_stall = false;
if (resource->target != PIPE_BUFFER) {
iris_resource_access_raw(ice, &ice->batches[IRIS_BATCH_RENDER], res,
level, box->z, box->depth,
usage & PIPE_TRANSFER_WRITE);
}
if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
map_would_stall = iris_bo_busy(res->bo);
for (int i = 0; i < IRIS_BATCH_COUNT; i++)
map_would_stall |= iris_batch_references(&ice->batches[i], res->bo);
if (map_would_stall && (usage & PIPE_TRANSFER_DONTBLOCK) &&
(usage & PIPE_TRANSFER_MAP_DIRECTLY))
return NULL;
}
if (surf->tiling != ISL_TILING_LINEAR &&
(usage & PIPE_TRANSFER_MAP_DIRECTLY))
return NULL;
struct iris_transfer *map = slab_alloc(&ice->transfer_pool);
struct pipe_transfer *xfer = &map->base;
if (!map)
return NULL;
memset(map, 0, sizeof(*map));
map->dbg = &ice->dbg;
pipe_resource_reference(&xfer->resource, resource);
xfer->level = level;
xfer->usage = usage;
xfer->box = *box;
*ptransfer = xfer;
/* Avoid using GPU copies for persistent/coherent buffers, as the idea
* there is to access them simultaneously on the CPU & GPU. This also
* avoids trying to use GPU copies for our u_upload_mgr buffers which
* contain state we're constructing for a GPU draw call, which would
* kill us with infinite stack recursion.
*/
bool no_gpu = usage & (PIPE_TRANSFER_PERSISTENT |
PIPE_TRANSFER_COHERENT |
PIPE_TRANSFER_MAP_DIRECTLY);
/* GPU copies are not useful for buffer reads. Instead of stalling to
* read from the original buffer, we'd simply copy it to a temporary...
* then stall (a bit longer) to read from that buffer.
*
* Images are less clear-cut. Color resolves are destructive, removing
* the underlying compression, so we'd rather blit the data to a linear
* temporary and map that, to avoid the resolve. (It might be better to
* a tiled temporary and use the tiled_memcpy paths...)
*/
if (!(usage & PIPE_TRANSFER_DISCARD_RANGE) &&
res->aux.usage != ISL_AUX_USAGE_CCS_E &&
res->aux.usage != ISL_AUX_USAGE_CCS_D) {
no_gpu = true;
}
if (map_would_stall && !no_gpu) {
/* If we need a synchronous mapping and the resource is busy,
* we copy to/from a linear temporary buffer using the GPU.
*/
map->batch = &ice->batches[IRIS_BATCH_RENDER];
map->blorp = &ice->blorp;
iris_map_copy_region(map);
} else {
/* Otherwise we're free to map on the CPU. Flush if needed. */
if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
if (iris_batch_references(&ice->batches[i], res->bo))
iris_batch_flush(&ice->batches[i]);
}
}
if (surf->tiling == ISL_TILING_W) {
/* TODO: Teach iris_map_tiled_memcpy about W-tiling... */
iris_map_s8(map);
} else if (surf->tiling != ISL_TILING_LINEAR) {
iris_map_tiled_memcpy(map);
} else {
iris_map_direct(map);
}
}
return map->ptr;
}
static void
iris_transfer_flush_region(struct pipe_context *ctx,
struct pipe_transfer *xfer,
const struct pipe_box *box)
{
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_resource *res = (struct iris_resource *) xfer->resource;
struct iris_transfer *map = (void *) xfer;
if (map->staging)
iris_flush_staging_region(xfer, box);
for (int i = 0; i < IRIS_BATCH_COUNT; i++) {
if (ice->batches[i].contains_draw ||
ice->batches[i].cache.render->entries) {
iris_batch_maybe_flush(&ice->batches[i], 24);
iris_flush_and_dirty_for_history(ice, &ice->batches[i], res);
}
}
}
static void
iris_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *xfer)
{
struct iris_context *ice = (struct iris_context *)ctx;
struct iris_transfer *map = (void *) xfer;
if (!(xfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
struct pipe_box flush_box = {
.x = 0, .y = 0, .z = 0,
.width = xfer->box.width,
.height = xfer->box.height,
.depth = xfer->box.depth,
};
iris_transfer_flush_region(ctx, xfer, &flush_box);
}
if (map->unmap)
map->unmap(map);
pipe_resource_reference(&xfer->resource, NULL);
slab_free(&ice->transfer_pool, map);
}
void
iris_flush_and_dirty_for_history(struct iris_context *ice,
struct iris_batch *batch,
struct iris_resource *res)
{
if (res->base.target != PIPE_BUFFER)
return;
unsigned flush = PIPE_CONTROL_CS_STALL;
/* We've likely used the rendering engine (i.e. BLORP) to write to this
* surface. Flush the render cache so the data actually lands.
*/
if (batch->name != IRIS_BATCH_COMPUTE)
flush |= PIPE_CONTROL_RENDER_TARGET_FLUSH;
uint64_t dirty = 0ull;
if (res->bind_history & PIPE_BIND_CONSTANT_BUFFER) {
flush |= PIPE_CONTROL_CONST_CACHE_INVALIDATE |
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
dirty |= IRIS_DIRTY_CONSTANTS_VS |
IRIS_DIRTY_CONSTANTS_TCS |
IRIS_DIRTY_CONSTANTS_TES |
IRIS_DIRTY_CONSTANTS_GS |
IRIS_DIRTY_CONSTANTS_FS |
IRIS_DIRTY_CONSTANTS_CS |
IRIS_ALL_DIRTY_BINDINGS;
}
if (res->bind_history & PIPE_BIND_SAMPLER_VIEW)
flush |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE;
if (res->bind_history & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
flush |= PIPE_CONTROL_VF_CACHE_INVALIDATE;
if (res->bind_history & (PIPE_BIND_SHADER_BUFFER | PIPE_BIND_SHADER_IMAGE))
flush |= PIPE_CONTROL_DATA_CACHE_FLUSH;
iris_emit_pipe_control_flush(batch, flush);
ice->state.dirty |= dirty;
}
bool
iris_resource_set_clear_color(struct iris_context *ice,
struct iris_resource *res,
union isl_color_value color)
{
if (memcmp(&res->aux.clear_color, &color, sizeof(color)) != 0) {
res->aux.clear_color = color;
return true;
}
return false;
}
union isl_color_value
iris_resource_get_clear_color(const struct iris_resource *res,
struct iris_bo **clear_color_bo,
uint64_t *clear_color_offset)
{
assert(res->aux.bo);
if (clear_color_bo)
*clear_color_bo = res->aux.clear_color_bo;
if (clear_color_offset)
*clear_color_offset = res->aux.clear_color_offset;
return res->aux.clear_color;
}
static enum pipe_format
iris_resource_get_internal_format(struct pipe_resource *p_res)
{
struct iris_resource *res = (void *) p_res;
return res->internal_format;
}
static const struct u_transfer_vtbl transfer_vtbl = {
.resource_create = iris_resource_create,
.resource_destroy = iris_resource_destroy,
.transfer_map = iris_transfer_map,
.transfer_unmap = iris_transfer_unmap,
.transfer_flush_region = iris_transfer_flush_region,
.get_internal_format = iris_resource_get_internal_format,
.set_stencil = iris_resource_set_separate_stencil,
.get_stencil = iris_resource_get_separate_stencil,
};
void
iris_init_screen_resource_functions(struct pipe_screen *pscreen)
{
pscreen->query_dmabuf_modifiers = iris_query_dmabuf_modifiers;
pscreen->resource_create_with_modifiers =
iris_resource_create_with_modifiers;
pscreen->resource_create = u_transfer_helper_resource_create;
pscreen->resource_from_user_memory = iris_resource_from_user_memory;
pscreen->resource_from_handle = iris_resource_from_handle;
pscreen->resource_get_handle = iris_resource_get_handle;
pscreen->resource_destroy = u_transfer_helper_resource_destroy;
pscreen->transfer_helper =
u_transfer_helper_create(&transfer_vtbl, true, true, false, true);
}
void
iris_init_resource_functions(struct pipe_context *ctx)
{
ctx->flush_resource = iris_flush_resource;
ctx->transfer_map = u_transfer_helper_transfer_map;
ctx->transfer_flush_region = u_transfer_helper_transfer_flush_region;
ctx->transfer_unmap = u_transfer_helper_transfer_unmap;
ctx->buffer_subdata = u_default_buffer_subdata;
ctx->texture_subdata = u_default_texture_subdata;
}