Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Ian Romanick 4ef183e51d Add glsl_type::generate_constructor_prototype
Generates a symbol table entry and the IR approximation of a prototype for a
type's constructor.  Currently only arrays are supported.
2010-03-31 16:30:56 -07:00
main Initial commit. lol 2010-02-22 13:19:34 -08:00
tests More array declaration tests 2010-03-31 16:16:54 -07:00
.dir-locals.el Set C++ indent too. 2010-03-08 13:02:58 -08:00
.gitignore autoconf for the ... 2010-02-25 17:17:23 -08:00
Makefile.am Initial bits of constant expression evaluator 2010-03-30 16:56:50 -07:00
ast.h Move type_specifier_to_glsl_type to ast_type_specifier::glsl_type 2010-03-31 16:22:06 -07:00
ast_expr.cpp Fix up the operator printing for the logic or and beyond, check array bounds. 2010-03-25 16:47:49 -07:00
ast_function.cpp Refactor parts of match_function_by_name into process_parameters and process_call 2010-03-31 16:28:51 -07:00
ast_to_hir.cpp Move type_specifier_to_glsl_type to ast_type_specifier::glsl_type 2010-03-31 16:22:06 -07:00
ast_type.cpp Add parser support for texture rectangle types 2010-03-29 16:44:29 -07:00
autogen.sh autoconf for the ... 2010-02-25 17:17:23 -08:00
builtin_function.cpp Add support for builtin radians() and degrees(). 2010-03-29 12:48:45 -07:00
builtin_types.sh Slightly change the representation of numeric types 2010-03-26 14:43:16 -07:00
builtin_variables.h Add definitions for 1.10 built-in uniforms for ff state. 2010-03-29 12:48:45 -07:00
configure.ac autoconf for the ... 2010-02-25 17:17:23 -08:00
glsl_lexer.lpp Don't track new type names during pass-1 parsing 2010-03-19 11:12:33 -07:00
glsl_parser.ypp Add parser support for texture rectangle types 2010-03-29 16:44:29 -07:00
glsl_parser_extras.cpp Add generate_temporary to generate an anonymous temporary 2010-03-29 15:20:42 -07:00
glsl_parser_extras.h Add generate_temporary to generate an anonymous temporary 2010-03-29 15:20:42 -07:00
glsl_symbol_table.h Add query to determine whether a name was declared at this scope 2010-03-19 15:37:01 -07:00
glsl_types.cpp Add glsl_type::generate_constructor_prototype 2010-03-31 16:30:56 -07:00
glsl_types.h Add glsl_type::generate_constructor_prototype 2010-03-31 16:30:56 -07:00
hash_table.c Initial commit. lol 2010-02-22 13:19:34 -08:00
hash_table.h Add proper wrappers so that C++ code can use hash_table type 2010-03-30 16:57:29 -07:00
hir_field_selection.cpp Use glsl_type::is_error instead of comparison with glsl_error_type pointer 2010-03-26 14:27:23 -07:00
ir.cpp Set variables with the sampler base type to read only. 2010-03-26 17:51:41 -07:00
ir.h Initial bits of constant expression evaluator 2010-03-30 16:56:50 -07:00
ir_constant_expression.cpp Initial bits of constant expression evaluator 2010-03-30 16:56:50 -07:00
ir_function.cpp Fix matrix dimensioning 2010-03-25 13:19:13 -07:00
ir_print_visitor.cpp Implement ir_if (for if-statments) and conversion from AST 2010-03-29 15:17:11 -07:00
ir_print_visitor.h Implement ir_if (for if-statments) and conversion from AST 2010-03-29 15:17:11 -07:00
ir_variable.cpp Add definitions for 1.10 built-in uniforms for ff state. 2010-03-29 12:48:45 -07:00
ir_visitor.h Implement ir_if (for if-statments) and conversion from AST 2010-03-29 15:17:11 -07:00
list.h Add missing parenthesis in foreach_iter 2010-03-26 17:17:41 -07:00
symbol_table.c Allow duplicate symbols at the same scope that are in different name spaces 2010-03-24 14:56:36 -07:00
symbol_table.h Add function to determine the scope where a variable is declared 2010-03-19 15:32:57 -07:00