Mesa3D Graphics Library (Bleeding edge ray tracing branches)
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Frank Henigman 49ed5991ee i965: extend fast texture upload
Extend the fast texture upload from BGRA X-tiled to include RGBA,
Alpha/Luminance, and Y-tiled.  Speed improvements, measured with
mesa demos teximage program, on 256 x 256 texture, in MB/s, on a
Sandy Bridge (Ivy is comparable):

              before  after   increase
BGRA/X-tiled   3266    4524    1.39x
BGRA/Y-tiled   1739    3971    2.28x
RGBA/X-tiled    474    4694    9.90x
RGBA/Y-tiled    477    3368    7.06x
   L/X-tiled   1268    1516    1.20x
   L/Y-tiled   1439    1581    1.10x

v2: Cosmetic changes only: reformat and reword comments, make doxygen-friendly,
    rename variables, use existing macros, add an assert.

Signed-off-by: Frank Henigman <fjhenigman@google.com>
Reviewed-and-tested-by: Chad Versace <chad.versace@linux.intel.com>
2013-10-10 18:16:41 -07:00
bin get-pick-list: Allow for non-whitespace between "CC:" and "mesa-stable" 2013-07-31 15:49:48 -07:00
docs docs: Mark a few more things as "in progress" in GL3.txt. 2013-10-06 13:58:53 -07:00
doxygen doxygen: Generate Doxygen for i965 2013-10-07 11:55:16 -07:00
include egl: add EGL_WAYLAND_Y_INVERTED_WL attribute 2013-09-16 22:20:27 -07:00
m4 build: Delete cross-compiling macros. 2013-09-09 14:42:33 -07:00
scons haiku: Ensure correct libraries are referenced. 2013-10-04 18:20:09 -05:00
src i965: extend fast texture upload 2013-10-10 18:16:41 -07:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Clean up .gitignore files 2013-01-10 22:01:31 +01:00
Android.common.mk build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
Android.mk android: add ilo to the build system 2013-05-06 07:20:07 -07:00
Makefile.am Makefile.am: Remove api_exec_es* from EXTRA_FILES. 2013-08-02 09:51:57 -07:00
SConstruct build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
VERSION build: unify mesa version by using a VERSION file 2013-07-29 13:39:29 -07:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Allows choosing VS 10 or 11. 2013-03-12 22:04:04 +00:00
configure.ac configure.ac: report an error if LLVM shared libs are disabled and CL is enabled 2013-10-08 16:23:52 +02:00

docs/README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.