mesa/src/amd/vulkan
Samuel Pitoiset 3a8d6c0880 radv: re-enable fast depth clears for 16-bit surfaces on VI
This has been disabled some months ago because it introduced
rendering issues with Shadow Of Warrier II (DXVK). This game is
no longer affected, I wonder if 824cfc1ee5 ("radv: rework the
TC-compat HTILE hardware bug with COND_EXEC") fixed the problem.
I checked The Forest on my Polaris, and it renders fine too.

According to Phillip, this gives +5.5% with Rise Of The Tomb
Raider and DXVK. This is because DXVK  uses 16-bit depth surfaces
while the native port from Feral uses 32-bit depth surfaces.

Unfortunately, Shadow Of The Tomb Raider isn't affected because
it clears each layer of a D16 array texture individually. So it
doesn't hit the fast clear path.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-01-29 15:20:55 +01:00
..
winsys/amdgpu radv: add support for VK_EXT_memory_budget 2019-01-15 11:18:37 +01:00
.editorconfig
.gitignore
Android.mk android: radv: add libmesa_git_sha1 static dependency 2018-11-03 10:48:45 +01:00
Makefile.am configure: allow building with python3 2018-10-31 19:15:50 +00:00
Makefile.sources radv: add support for FMASK expand 2018-12-20 18:01:17 +01:00
meson.build radv: add support for FMASK expand 2018-12-20 18:01:17 +01:00
radv_android.c radv: get rid of bunch of KHR suffixes 2019-01-09 12:26:48 +01:00
radv_cmd_buffer.c radv: remove radv_userdata_info::indirect field 2019-01-28 16:30:33 +01:00
radv_cs.h amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbuf 2018-06-19 13:08:50 -04:00
radv_debug.c amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbuf 2018-06-19 13:08:50 -04:00
radv_debug.h radv: enable primitive binning by default 2018-11-16 17:51:15 +01:00
radv_descriptor_set.c radv: improve gathering of load_push_constants with dynamic bindings 2019-01-23 09:43:53 +01:00
radv_descriptor_set.h radv: improve gathering of load_push_constants with dynamic bindings 2019-01-23 09:43:53 +01:00
radv_device.c radv: correctly use vulkan 1.0 by default 2019-01-27 12:49:28 +01:00
radv_entrypoints_gen.py radv: generate entrypoints for VK_ANDROID_native_buffer 2018-07-28 12:39:57 +02:00
radv_extensions.py radv: add device->instance extension dependencies 2019-01-27 13:50:35 +01:00
radv_formats.c radv: remove a few more unnecessary KHR suffixes 2019-01-10 16:53:44 +00:00
radv_icd.py python: Specify the JSON separators 2018-07-05 12:52:38 +01:00
radv_image.c radv: remove a few more unnecessary KHR suffixes 2019-01-10 16:53:44 +00:00
radv_llvm_helper.cpp amd: remove support for LLVM 6.0 2018-12-06 14:02:56 +01:00
radv_meta.c radv: add support for FMASK expand 2018-12-20 18:01:17 +01:00
radv_meta.h radv: add support for FMASK expand 2018-12-20 18:01:17 +01:00
radv_meta_blit.c radv: do not re-create the sampler for every blits in CmdBlitImage() 2018-09-18 13:27:59 +02:00
radv_meta_blit2d.c radv: Remove garbage comment. 2018-09-27 02:04:06 +02:00
radv_meta_buffer.c radeonsi: correct WRITE_DATA.DST_SEL definitions 2019-01-22 12:14:26 -05:00
radv_meta_bufimage.c nir: replace more nir_load_system_value calls with builder functions 2019-01-21 00:16:51 +01:00
radv_meta_clear.c radv: re-enable fast depth clears for 16-bit surfaces on VI 2019-01-29 15:20:55 +01:00
radv_meta_copy.c radv: Fix wrongly positioned paren. 2018-12-21 21:06:55 +01:00
radv_meta_decompress.c radv: drop few useless state changes when doing color/depth decompressions 2018-11-29 10:18:55 +01:00
radv_meta_fast_clear.c radv: allow to skip DCC decompressions with the new predicate 2018-12-13 09:21:14 +01:00
radv_meta_fmask_expand.c radv: add support for FMASK expand 2018-12-20 18:01:17 +01:00
radv_meta_resolve.c radv: drop unused code related to 16 sample locations 2019-01-18 13:26:24 +01:00
radv_meta_resolve_cs.c nir: replace nir_load_system_value calls with appropiate builder functions 2018-11-14 02:09:11 +01:00
radv_meta_resolve_fs.c radv: Possible on-demand compilation fix. 2018-08-16 11:13:19 +02:00
radv_nir_to_llvm.c radv: set noalias/dereferenceable LLVM attributes based on param types 2019-01-28 16:30:38 +01:00
radv_pass.c radv: get rid of bunch of KHR suffixes 2019-01-09 12:26:48 +01:00
radv_pipeline.c radv: avoid context rolls when binding graphics pipelines 2019-01-21 14:37:53 +00:00
radv_pipeline_cache.c radv: Add on-demand compilation of built-in shaders. 2018-08-14 10:26:24 +02:00
radv_private.h radv: compute the GFX9 fence VA at allocation time 2019-01-23 11:31:12 +01:00
radv_query.c radv: remove old_fence parameter from si_cs_emit_write_event_eop() 2019-01-23 11:31:07 +01:00
radv_radeon_winsys.h radv: add support for VK_EXT_memory_budget 2019-01-15 11:18:37 +01:00
radv_shader.c nir: rename nir_var_function to nir_var_function_temp 2019-01-19 20:01:41 +01:00
radv_shader.h radv: remove radv_userdata_info::indirect field 2019-01-28 16:30:33 +01:00
radv_shader_helper.h amd: remove support for LLVM 6.0 2018-12-06 14:02:56 +01:00
radv_shader_info.c radv: improve gathering of load_push_constants with dynamic bindings 2019-01-23 09:43:53 +01:00
radv_util.c
radv_util.h
radv_wsi.c vulkan/wsi: Use VK_EXT_pci_bus_info for DRM fd matching 2018-10-18 11:29:00 -05:00
radv_wsi_display.c anv,radv: Add support for VK_KHR_get_display_properties2 2018-07-09 17:09:41 -07:00
radv_wsi_wayland.c
radv_wsi_x11.c vulkan: drop always-true param 2018-10-26 18:33:11 +01:00
si_cmd_buffer.c radv: Remove unused variable. 2019-01-27 13:51:35 +01:00
vk_format.h
vk_format_layout.csv radv: Add support for ETC2 textures. 2018-07-27 01:31:32 +02:00
vk_format_parse.py python: Fix inequality comparisons 2018-08-10 08:45:59 -07:00
vk_format_table.py radv: Remove redundant format check. 2018-12-17 20:09:38 +00:00