mesa/src/intel/vulkan/anv_batch_chain.c

2479 lines
90 KiB
C

/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <xf86drm.h>
#include "anv_private.h"
#include "anv_measure.h"
#include "genxml/gen8_pack.h"
#include "genxml/genX_bits.h"
#include "perf/intel_perf.h"
#include "util/debug.h"
#include "util/perf/u_trace.h"
/** \file anv_batch_chain.c
*
* This file contains functions related to anv_cmd_buffer as a data
* structure. This involves everything required to create and destroy
* the actual batch buffers as well as link them together and handle
* relocations and surface state. It specifically does *not* contain any
* handling of actual vkCmd calls beyond vkCmdExecuteCommands.
*/
/*-----------------------------------------------------------------------*
* Functions related to anv_reloc_list
*-----------------------------------------------------------------------*/
VkResult
anv_reloc_list_init(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc)
{
memset(list, 0, sizeof(*list));
return VK_SUCCESS;
}
static VkResult
anv_reloc_list_init_clone(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc,
const struct anv_reloc_list *other_list)
{
list->num_relocs = other_list->num_relocs;
list->array_length = other_list->array_length;
if (list->num_relocs > 0) {
list->relocs =
vk_alloc(alloc, list->array_length * sizeof(*list->relocs), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (list->relocs == NULL)
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
list->reloc_bos =
vk_alloc(alloc, list->array_length * sizeof(*list->reloc_bos), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (list->reloc_bos == NULL) {
vk_free(alloc, list->relocs);
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
}
memcpy(list->relocs, other_list->relocs,
list->array_length * sizeof(*list->relocs));
memcpy(list->reloc_bos, other_list->reloc_bos,
list->array_length * sizeof(*list->reloc_bos));
} else {
list->relocs = NULL;
list->reloc_bos = NULL;
}
list->dep_words = other_list->dep_words;
if (list->dep_words > 0) {
list->deps =
vk_alloc(alloc, list->dep_words * sizeof(BITSET_WORD), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
memcpy(list->deps, other_list->deps,
list->dep_words * sizeof(BITSET_WORD));
} else {
list->deps = NULL;
}
return VK_SUCCESS;
}
void
anv_reloc_list_finish(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc)
{
vk_free(alloc, list->relocs);
vk_free(alloc, list->reloc_bos);
vk_free(alloc, list->deps);
}
static VkResult
anv_reloc_list_grow(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc,
size_t num_additional_relocs)
{
if (list->num_relocs + num_additional_relocs <= list->array_length)
return VK_SUCCESS;
size_t new_length = MAX2(16, list->array_length * 2);
while (new_length < list->num_relocs + num_additional_relocs)
new_length *= 2;
struct drm_i915_gem_relocation_entry *new_relocs =
vk_realloc(alloc, list->relocs,
new_length * sizeof(*list->relocs), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (new_relocs == NULL)
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
list->relocs = new_relocs;
struct anv_bo **new_reloc_bos =
vk_realloc(alloc, list->reloc_bos,
new_length * sizeof(*list->reloc_bos), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (new_reloc_bos == NULL)
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
list->reloc_bos = new_reloc_bos;
list->array_length = new_length;
return VK_SUCCESS;
}
static VkResult
anv_reloc_list_grow_deps(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc,
uint32_t min_num_words)
{
if (min_num_words <= list->dep_words)
return VK_SUCCESS;
uint32_t new_length = MAX2(32, list->dep_words * 2);
while (new_length < min_num_words)
new_length *= 2;
BITSET_WORD *new_deps =
vk_realloc(alloc, list->deps, new_length * sizeof(BITSET_WORD), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (new_deps == NULL)
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
list->deps = new_deps;
/* Zero out the new data */
memset(list->deps + list->dep_words, 0,
(new_length - list->dep_words) * sizeof(BITSET_WORD));
list->dep_words = new_length;
return VK_SUCCESS;
}
#define READ_ONCE(x) (*(volatile __typeof__(x) *)&(x))
VkResult
anv_reloc_list_add_bo(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc,
struct anv_bo *target_bo)
{
assert(!target_bo->is_wrapper);
assert(anv_bo_is_pinned(target_bo));
uint32_t idx = target_bo->gem_handle;
VkResult result = anv_reloc_list_grow_deps(list, alloc,
(idx / BITSET_WORDBITS) + 1);
if (unlikely(result != VK_SUCCESS))
return result;
BITSET_SET(list->deps, idx);
return VK_SUCCESS;
}
VkResult
anv_reloc_list_add(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc,
uint32_t offset, struct anv_bo *target_bo, uint32_t delta,
uint64_t *address_u64_out)
{
struct drm_i915_gem_relocation_entry *entry;
int index;
struct anv_bo *unwrapped_target_bo = anv_bo_unwrap(target_bo);
uint64_t target_bo_offset = READ_ONCE(unwrapped_target_bo->offset);
if (address_u64_out)
*address_u64_out = target_bo_offset + delta;
assert(unwrapped_target_bo->gem_handle > 0);
assert(unwrapped_target_bo->refcount > 0);
if (anv_bo_is_pinned(unwrapped_target_bo))
return anv_reloc_list_add_bo(list, alloc, unwrapped_target_bo);
VkResult result = anv_reloc_list_grow(list, alloc, 1);
if (result != VK_SUCCESS)
return result;
/* XXX: Can we use I915_EXEC_HANDLE_LUT? */
index = list->num_relocs++;
list->reloc_bos[index] = target_bo;
entry = &list->relocs[index];
entry->target_handle = -1; /* See also anv_cmd_buffer_process_relocs() */
entry->delta = delta;
entry->offset = offset;
entry->presumed_offset = target_bo_offset;
entry->read_domains = 0;
entry->write_domain = 0;
VG(VALGRIND_CHECK_MEM_IS_DEFINED(entry, sizeof(*entry)));
return VK_SUCCESS;
}
static void
anv_reloc_list_clear(struct anv_reloc_list *list)
{
list->num_relocs = 0;
if (list->dep_words > 0)
memset(list->deps, 0, list->dep_words * sizeof(BITSET_WORD));
}
static VkResult
anv_reloc_list_append(struct anv_reloc_list *list,
const VkAllocationCallbacks *alloc,
struct anv_reloc_list *other, uint32_t offset)
{
VkResult result = anv_reloc_list_grow(list, alloc, other->num_relocs);
if (result != VK_SUCCESS)
return result;
if (other->num_relocs > 0) {
memcpy(&list->relocs[list->num_relocs], &other->relocs[0],
other->num_relocs * sizeof(other->relocs[0]));
memcpy(&list->reloc_bos[list->num_relocs], &other->reloc_bos[0],
other->num_relocs * sizeof(other->reloc_bos[0]));
for (uint32_t i = 0; i < other->num_relocs; i++)
list->relocs[i + list->num_relocs].offset += offset;
list->num_relocs += other->num_relocs;
}
anv_reloc_list_grow_deps(list, alloc, other->dep_words);
for (uint32_t w = 0; w < other->dep_words; w++)
list->deps[w] |= other->deps[w];
return VK_SUCCESS;
}
/*-----------------------------------------------------------------------*
* Functions related to anv_batch
*-----------------------------------------------------------------------*/
void *
anv_batch_emit_dwords(struct anv_batch *batch, int num_dwords)
{
if (batch->next + num_dwords * 4 > batch->end) {
VkResult result = batch->extend_cb(batch, batch->user_data);
if (result != VK_SUCCESS) {
anv_batch_set_error(batch, result);
return NULL;
}
}
void *p = batch->next;
batch->next += num_dwords * 4;
assert(batch->next <= batch->end);
return p;
}
struct anv_address
anv_batch_address(struct anv_batch *batch, void *batch_location)
{
assert(batch->start <= batch_location);
/* Allow a jump at the current location of the batch. */
assert(batch->next >= batch_location);
return anv_address_add(batch->start_addr, batch_location - batch->start);
}
void
anv_batch_emit_batch(struct anv_batch *batch, struct anv_batch *other)
{
uint32_t size, offset;
size = other->next - other->start;
assert(size % 4 == 0);
if (batch->next + size > batch->end) {
VkResult result = batch->extend_cb(batch, batch->user_data);
if (result != VK_SUCCESS) {
anv_batch_set_error(batch, result);
return;
}
}
assert(batch->next + size <= batch->end);
VG(VALGRIND_CHECK_MEM_IS_DEFINED(other->start, size));
memcpy(batch->next, other->start, size);
offset = batch->next - batch->start;
VkResult result = anv_reloc_list_append(batch->relocs, batch->alloc,
other->relocs, offset);
if (result != VK_SUCCESS) {
anv_batch_set_error(batch, result);
return;
}
batch->next += size;
}
/*-----------------------------------------------------------------------*
* Functions related to anv_batch_bo
*-----------------------------------------------------------------------*/
static VkResult
anv_batch_bo_create(struct anv_cmd_buffer *cmd_buffer,
uint32_t size,
struct anv_batch_bo **bbo_out)
{
VkResult result;
struct anv_batch_bo *bbo = vk_zalloc(&cmd_buffer->vk.pool->alloc, sizeof(*bbo),
8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (bbo == NULL)
return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
size, &bbo->bo);
if (result != VK_SUCCESS)
goto fail_alloc;
result = anv_reloc_list_init(&bbo->relocs, &cmd_buffer->vk.pool->alloc);
if (result != VK_SUCCESS)
goto fail_bo_alloc;
*bbo_out = bbo;
return VK_SUCCESS;
fail_bo_alloc:
anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
fail_alloc:
vk_free(&cmd_buffer->vk.pool->alloc, bbo);
return result;
}
static VkResult
anv_batch_bo_clone(struct anv_cmd_buffer *cmd_buffer,
const struct anv_batch_bo *other_bbo,
struct anv_batch_bo **bbo_out)
{
VkResult result;
struct anv_batch_bo *bbo = vk_alloc(&cmd_buffer->vk.pool->alloc, sizeof(*bbo),
8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (bbo == NULL)
return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
other_bbo->bo->size, &bbo->bo);
if (result != VK_SUCCESS)
goto fail_alloc;
result = anv_reloc_list_init_clone(&bbo->relocs, &cmd_buffer->vk.pool->alloc,
&other_bbo->relocs);
if (result != VK_SUCCESS)
goto fail_bo_alloc;
bbo->length = other_bbo->length;
memcpy(bbo->bo->map, other_bbo->bo->map, other_bbo->length);
*bbo_out = bbo;
return VK_SUCCESS;
fail_bo_alloc:
anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
fail_alloc:
vk_free(&cmd_buffer->vk.pool->alloc, bbo);
return result;
}
static void
anv_batch_bo_start(struct anv_batch_bo *bbo, struct anv_batch *batch,
size_t batch_padding)
{
anv_batch_set_storage(batch, (struct anv_address) { .bo = bbo->bo, },
bbo->bo->map, bbo->bo->size - batch_padding);
batch->relocs = &bbo->relocs;
anv_reloc_list_clear(&bbo->relocs);
}
static void
anv_batch_bo_continue(struct anv_batch_bo *bbo, struct anv_batch *batch,
size_t batch_padding)
{
batch->start_addr = (struct anv_address) { .bo = bbo->bo, };
batch->start = bbo->bo->map;
batch->next = bbo->bo->map + bbo->length;
batch->end = bbo->bo->map + bbo->bo->size - batch_padding;
batch->relocs = &bbo->relocs;
}
static void
anv_batch_bo_finish(struct anv_batch_bo *bbo, struct anv_batch *batch)
{
assert(batch->start == bbo->bo->map);
bbo->length = batch->next - batch->start;
VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->start, bbo->length));
}
static VkResult
anv_batch_bo_grow(struct anv_cmd_buffer *cmd_buffer, struct anv_batch_bo *bbo,
struct anv_batch *batch, size_t additional,
size_t batch_padding)
{
assert(batch->start == bbo->bo->map);
bbo->length = batch->next - batch->start;
size_t new_size = bbo->bo->size;
while (new_size <= bbo->length + additional + batch_padding)
new_size *= 2;
if (new_size == bbo->bo->size)
return VK_SUCCESS;
struct anv_bo *new_bo;
VkResult result = anv_bo_pool_alloc(&cmd_buffer->device->batch_bo_pool,
new_size, &new_bo);
if (result != VK_SUCCESS)
return result;
memcpy(new_bo->map, bbo->bo->map, bbo->length);
anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
bbo->bo = new_bo;
anv_batch_bo_continue(bbo, batch, batch_padding);
return VK_SUCCESS;
}
static void
anv_batch_bo_link(struct anv_cmd_buffer *cmd_buffer,
struct anv_batch_bo *prev_bbo,
struct anv_batch_bo *next_bbo,
uint32_t next_bbo_offset)
{
const uint32_t bb_start_offset =
prev_bbo->length - GFX8_MI_BATCH_BUFFER_START_length * 4;
ASSERTED const uint32_t *bb_start = prev_bbo->bo->map + bb_start_offset;
/* Make sure we're looking at a MI_BATCH_BUFFER_START */
assert(((*bb_start >> 29) & 0x07) == 0);
assert(((*bb_start >> 23) & 0x3f) == 49);
if (anv_use_relocations(cmd_buffer->device->physical)) {
uint32_t reloc_idx = prev_bbo->relocs.num_relocs - 1;
assert(prev_bbo->relocs.relocs[reloc_idx].offset == bb_start_offset + 4);
prev_bbo->relocs.reloc_bos[reloc_idx] = next_bbo->bo;
prev_bbo->relocs.relocs[reloc_idx].delta = next_bbo_offset;
/* Use a bogus presumed offset to force a relocation */
prev_bbo->relocs.relocs[reloc_idx].presumed_offset = -1;
} else {
assert(anv_bo_is_pinned(prev_bbo->bo));
assert(anv_bo_is_pinned(next_bbo->bo));
write_reloc(cmd_buffer->device,
prev_bbo->bo->map + bb_start_offset + 4,
next_bbo->bo->offset + next_bbo_offset, true);
}
}
static void
anv_batch_bo_destroy(struct anv_batch_bo *bbo,
struct anv_cmd_buffer *cmd_buffer)
{
anv_reloc_list_finish(&bbo->relocs, &cmd_buffer->vk.pool->alloc);
anv_bo_pool_free(&cmd_buffer->device->batch_bo_pool, bbo->bo);
vk_free(&cmd_buffer->vk.pool->alloc, bbo);
}
static VkResult
anv_batch_bo_list_clone(const struct list_head *list,
struct anv_cmd_buffer *cmd_buffer,
struct list_head *new_list)
{
VkResult result = VK_SUCCESS;
list_inithead(new_list);
struct anv_batch_bo *prev_bbo = NULL;
list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
struct anv_batch_bo *new_bbo = NULL;
result = anv_batch_bo_clone(cmd_buffer, bbo, &new_bbo);
if (result != VK_SUCCESS)
break;
list_addtail(&new_bbo->link, new_list);
if (prev_bbo)
anv_batch_bo_link(cmd_buffer, prev_bbo, new_bbo, 0);
prev_bbo = new_bbo;
}
if (result != VK_SUCCESS) {
list_for_each_entry_safe(struct anv_batch_bo, bbo, new_list, link) {
list_del(&bbo->link);
anv_batch_bo_destroy(bbo, cmd_buffer);
}
}
return result;
}
/*-----------------------------------------------------------------------*
* Functions related to anv_batch_bo
*-----------------------------------------------------------------------*/
static struct anv_batch_bo *
anv_cmd_buffer_current_batch_bo(struct anv_cmd_buffer *cmd_buffer)
{
return list_entry(cmd_buffer->batch_bos.prev, struct anv_batch_bo, link);
}
struct anv_address
anv_cmd_buffer_surface_base_address(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_state_pool *pool = anv_binding_table_pool(cmd_buffer->device);
struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
return (struct anv_address) {
.bo = pool->block_pool.bo,
.offset = bt_block->offset - pool->start_offset,
};
}
static void
emit_batch_buffer_start(struct anv_cmd_buffer *cmd_buffer,
struct anv_bo *bo, uint32_t offset)
{
/* In gfx8+ the address field grew to two dwords to accommodate 48 bit
* offsets. The high 16 bits are in the last dword, so we can use the gfx8
* version in either case, as long as we set the instruction length in the
* header accordingly. This means that we always emit three dwords here
* and all the padding and adjustment we do in this file works for all
* gens.
*/
#define GFX7_MI_BATCH_BUFFER_START_length 2
#define GFX7_MI_BATCH_BUFFER_START_length_bias 2
const uint32_t gfx7_length =
GFX7_MI_BATCH_BUFFER_START_length - GFX7_MI_BATCH_BUFFER_START_length_bias;
const uint32_t gfx8_length =
GFX8_MI_BATCH_BUFFER_START_length - GFX8_MI_BATCH_BUFFER_START_length_bias;
anv_batch_emit(&cmd_buffer->batch, GFX8_MI_BATCH_BUFFER_START, bbs) {
bbs.DWordLength = cmd_buffer->device->info.ver < 8 ?
gfx7_length : gfx8_length;
bbs.SecondLevelBatchBuffer = Firstlevelbatch;
bbs.AddressSpaceIndicator = ASI_PPGTT;
bbs.BatchBufferStartAddress = (struct anv_address) { bo, offset };
}
}
static void
cmd_buffer_chain_to_batch_bo(struct anv_cmd_buffer *cmd_buffer,
struct anv_batch_bo *bbo)
{
struct anv_batch *batch = &cmd_buffer->batch;
struct anv_batch_bo *current_bbo =
anv_cmd_buffer_current_batch_bo(cmd_buffer);
/* We set the end of the batch a little short so we would be sure we
* have room for the chaining command. Since we're about to emit the
* chaining command, let's set it back where it should go.
*/
batch->end += GFX8_MI_BATCH_BUFFER_START_length * 4;
assert(batch->end == current_bbo->bo->map + current_bbo->bo->size);
emit_batch_buffer_start(cmd_buffer, bbo->bo, 0);
anv_batch_bo_finish(current_bbo, batch);
}
static void
anv_cmd_buffer_record_chain_submit(struct anv_cmd_buffer *cmd_buffer_from,
struct anv_cmd_buffer *cmd_buffer_to)
{
assert(!anv_use_relocations(cmd_buffer_from->device->physical));
uint32_t *bb_start = cmd_buffer_from->batch_end;
struct anv_batch_bo *last_bbo =
list_last_entry(&cmd_buffer_from->batch_bos, struct anv_batch_bo, link);
struct anv_batch_bo *first_bbo =
list_first_entry(&cmd_buffer_to->batch_bos, struct anv_batch_bo, link);
struct GFX8_MI_BATCH_BUFFER_START gen_bb_start = {
__anv_cmd_header(GFX8_MI_BATCH_BUFFER_START),
.SecondLevelBatchBuffer = Firstlevelbatch,
.AddressSpaceIndicator = ASI_PPGTT,
.BatchBufferStartAddress = (struct anv_address) { first_bbo->bo, 0 },
};
struct anv_batch local_batch = {
.start = last_bbo->bo->map,
.end = last_bbo->bo->map + last_bbo->bo->size,
.relocs = &last_bbo->relocs,
.alloc = &cmd_buffer_from->vk.pool->alloc,
};
__anv_cmd_pack(GFX8_MI_BATCH_BUFFER_START)(&local_batch, bb_start, &gen_bb_start);
last_bbo->chained = true;
}
static void
anv_cmd_buffer_record_end_submit(struct anv_cmd_buffer *cmd_buffer)
{
assert(!anv_use_relocations(cmd_buffer->device->physical));
struct anv_batch_bo *last_bbo =
list_last_entry(&cmd_buffer->batch_bos, struct anv_batch_bo, link);
last_bbo->chained = false;
uint32_t *batch = cmd_buffer->batch_end;
anv_pack_struct(batch, GFX8_MI_BATCH_BUFFER_END,
__anv_cmd_header(GFX8_MI_BATCH_BUFFER_END));
}
static VkResult
anv_cmd_buffer_chain_batch(struct anv_batch *batch, void *_data)
{
struct anv_cmd_buffer *cmd_buffer = _data;
struct anv_batch_bo *new_bbo = NULL;
/* Cap reallocation to chunk. */
uint32_t alloc_size = MIN2(cmd_buffer->total_batch_size,
ANV_MAX_CMD_BUFFER_BATCH_SIZE);
VkResult result = anv_batch_bo_create(cmd_buffer, alloc_size, &new_bbo);
if (result != VK_SUCCESS)
return result;
cmd_buffer->total_batch_size += alloc_size;
struct anv_batch_bo **seen_bbo = u_vector_add(&cmd_buffer->seen_bbos);
if (seen_bbo == NULL) {
anv_batch_bo_destroy(new_bbo, cmd_buffer);
return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
}
*seen_bbo = new_bbo;
cmd_buffer_chain_to_batch_bo(cmd_buffer, new_bbo);
list_addtail(&new_bbo->link, &cmd_buffer->batch_bos);
anv_batch_bo_start(new_bbo, batch, GFX8_MI_BATCH_BUFFER_START_length * 4);
return VK_SUCCESS;
}
static VkResult
anv_cmd_buffer_grow_batch(struct anv_batch *batch, void *_data)
{
struct anv_cmd_buffer *cmd_buffer = _data;
struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
anv_batch_bo_grow(cmd_buffer, bbo, &cmd_buffer->batch, 4096,
GFX8_MI_BATCH_BUFFER_START_length * 4);
return VK_SUCCESS;
}
/** Allocate a binding table
*
* This function allocates a binding table. This is a bit more complicated
* than one would think due to a combination of Vulkan driver design and some
* unfortunate hardware restrictions.
*
* The 3DSTATE_BINDING_TABLE_POINTERS_* packets only have a 16-bit field for
* the binding table pointer which means that all binding tables need to live
* in the bottom 64k of surface state base address. The way the GL driver has
* classically dealt with this restriction is to emit all surface states
* on-the-fly into the batch and have a batch buffer smaller than 64k. This
* isn't really an option in Vulkan for a couple of reasons:
*
* 1) In Vulkan, we have growing (or chaining) batches so surface states have
* to live in their own buffer and we have to be able to re-emit
* STATE_BASE_ADDRESS as needed which requires a full pipeline stall. In
* order to avoid emitting STATE_BASE_ADDRESS any more often than needed
* (it's not that hard to hit 64k of just binding tables), we allocate
* surface state objects up-front when VkImageView is created. In order
* for this to work, surface state objects need to be allocated from a
* global buffer.
*
* 2) We tried to design the surface state system in such a way that it's
* already ready for bindless texturing. The way bindless texturing works
* on our hardware is that you have a big pool of surface state objects
* (with its own state base address) and the bindless handles are simply
* offsets into that pool. With the architecture we chose, we already
* have that pool and it's exactly the same pool that we use for regular
* surface states so we should already be ready for bindless.
*
* 3) For render targets, we need to be able to fill out the surface states
* later in vkBeginRenderPass so that we can assign clear colors
* correctly. One way to do this would be to just create the surface
* state data and then repeatedly copy it into the surface state BO every
* time we have to re-emit STATE_BASE_ADDRESS. While this works, it's
* rather annoying and just being able to allocate them up-front and
* re-use them for the entire render pass.
*
* While none of these are technically blockers for emitting state on the fly
* like we do in GL, the ability to have a single surface state pool is
* simplifies things greatly. Unfortunately, it comes at a cost...
*
* Because of the 64k limitation of 3DSTATE_BINDING_TABLE_POINTERS_*, we can't
* place the binding tables just anywhere in surface state base address.
* Because 64k isn't a whole lot of space, we can't simply restrict the
* surface state buffer to 64k, we have to be more clever. The solution we've
* chosen is to have a block pool with a maximum size of 2G that starts at
* zero and grows in both directions. All surface states are allocated from
* the top of the pool (positive offsets) and we allocate blocks (< 64k) of
* binding tables from the bottom of the pool (negative offsets). Every time
* we allocate a new binding table block, we set surface state base address to
* point to the bottom of the binding table block. This way all of the
* binding tables in the block are in the bottom 64k of surface state base
* address. When we fill out the binding table, we add the distance between
* the bottom of our binding table block and zero of the block pool to the
* surface state offsets so that they are correct relative to out new surface
* state base address at the bottom of the binding table block.
*
* \see adjust_relocations_from_block_pool()
* \see adjust_relocations_too_block_pool()
*
* \param[in] entries The number of surface state entries the binding
* table should be able to hold.
*
* \param[out] state_offset The offset surface surface state base address
* where the surface states live. This must be
* added to the surface state offset when it is
* written into the binding table entry.
*
* \return An anv_state representing the binding table
*/
struct anv_state
anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
uint32_t entries, uint32_t *state_offset)
{
struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
uint32_t bt_size = align_u32(entries * 4, 32);
struct anv_state state = cmd_buffer->bt_next;
if (bt_size > state.alloc_size)
return (struct anv_state) { 0 };
state.alloc_size = bt_size;
cmd_buffer->bt_next.offset += bt_size;
cmd_buffer->bt_next.map += bt_size;
cmd_buffer->bt_next.alloc_size -= bt_size;
if (cmd_buffer->device->info.verx10 >= 125) {
/* We're using 3DSTATE_BINDING_TABLE_POOL_ALLOC to change the binding
* table address independently from surface state base address. We no
* longer need any sort of offsetting.
*/
*state_offset = 0;
} else {
assert(bt_block->offset < 0);
*state_offset = -bt_block->offset;
}
return state;
}
struct anv_state
anv_cmd_buffer_alloc_surface_state(struct anv_cmd_buffer *cmd_buffer)
{
struct isl_device *isl_dev = &cmd_buffer->device->isl_dev;
return anv_state_stream_alloc(&cmd_buffer->surface_state_stream,
isl_dev->ss.size, isl_dev->ss.align);
}
struct anv_state
anv_cmd_buffer_alloc_dynamic_state(struct anv_cmd_buffer *cmd_buffer,
uint32_t size, uint32_t alignment)
{
return anv_state_stream_alloc(&cmd_buffer->dynamic_state_stream,
size, alignment);
}
VkResult
anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_state *bt_block = u_vector_add(&cmd_buffer->bt_block_states);
if (bt_block == NULL) {
anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_OUT_OF_HOST_MEMORY);
return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
}
*bt_block = anv_binding_table_pool_alloc(cmd_buffer->device);
/* The bt_next state is a rolling state (we update it as we suballocate
* from it) which is relative to the start of the binding table block.
*/
cmd_buffer->bt_next = *bt_block;
cmd_buffer->bt_next.offset = 0;
return VK_SUCCESS;
}
VkResult
anv_cmd_buffer_init_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_batch_bo *batch_bo = NULL;
VkResult result;
list_inithead(&cmd_buffer->batch_bos);
cmd_buffer->total_batch_size = ANV_MIN_CMD_BUFFER_BATCH_SIZE;
result = anv_batch_bo_create(cmd_buffer,
cmd_buffer->total_batch_size,
&batch_bo);
if (result != VK_SUCCESS)
return result;
list_addtail(&batch_bo->link, &cmd_buffer->batch_bos);
cmd_buffer->batch.alloc = &cmd_buffer->vk.pool->alloc;
cmd_buffer->batch.user_data = cmd_buffer;
if (cmd_buffer->device->can_chain_batches) {
cmd_buffer->batch.extend_cb = anv_cmd_buffer_chain_batch;
} else {
cmd_buffer->batch.extend_cb = anv_cmd_buffer_grow_batch;
}
anv_batch_bo_start(batch_bo, &cmd_buffer->batch,
GFX8_MI_BATCH_BUFFER_START_length * 4);
int success = u_vector_init_pow2(&cmd_buffer->seen_bbos, 8,
sizeof(struct anv_bo *));
if (!success)
goto fail_batch_bo;
*(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = batch_bo;
success = u_vector_init(&cmd_buffer->bt_block_states, 8,
sizeof(struct anv_state));
if (!success)
goto fail_seen_bbos;
result = anv_reloc_list_init(&cmd_buffer->surface_relocs,
&cmd_buffer->vk.pool->alloc);
if (result != VK_SUCCESS)
goto fail_bt_blocks;
cmd_buffer->last_ss_pool_center = 0;
result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
if (result != VK_SUCCESS)
goto fail_bt_blocks;
return VK_SUCCESS;
fail_bt_blocks:
u_vector_finish(&cmd_buffer->bt_block_states);
fail_seen_bbos:
u_vector_finish(&cmd_buffer->seen_bbos);
fail_batch_bo:
anv_batch_bo_destroy(batch_bo, cmd_buffer);
return result;
}
void
anv_cmd_buffer_fini_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_state *bt_block;
u_vector_foreach(bt_block, &cmd_buffer->bt_block_states)
anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
u_vector_finish(&cmd_buffer->bt_block_states);
anv_reloc_list_finish(&cmd_buffer->surface_relocs, &cmd_buffer->vk.pool->alloc);
u_vector_finish(&cmd_buffer->seen_bbos);
/* Destroy all of the batch buffers */
list_for_each_entry_safe(struct anv_batch_bo, bbo,
&cmd_buffer->batch_bos, link) {
list_del(&bbo->link);
anv_batch_bo_destroy(bbo, cmd_buffer);
}
}
void
anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
{
/* Delete all but the first batch bo */
assert(!list_is_empty(&cmd_buffer->batch_bos));
while (cmd_buffer->batch_bos.next != cmd_buffer->batch_bos.prev) {
struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
list_del(&bbo->link);
anv_batch_bo_destroy(bbo, cmd_buffer);
}
assert(!list_is_empty(&cmd_buffer->batch_bos));
anv_batch_bo_start(anv_cmd_buffer_current_batch_bo(cmd_buffer),
&cmd_buffer->batch,
GFX8_MI_BATCH_BUFFER_START_length * 4);
while (u_vector_length(&cmd_buffer->bt_block_states) > 1) {
struct anv_state *bt_block = u_vector_remove(&cmd_buffer->bt_block_states);
anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
}
assert(u_vector_length(&cmd_buffer->bt_block_states) == 1);
cmd_buffer->bt_next = *(struct anv_state *)u_vector_head(&cmd_buffer->bt_block_states);
cmd_buffer->bt_next.offset = 0;
anv_reloc_list_clear(&cmd_buffer->surface_relocs);
cmd_buffer->last_ss_pool_center = 0;
/* Reset the list of seen buffers */
cmd_buffer->seen_bbos.head = 0;
cmd_buffer->seen_bbos.tail = 0;
struct anv_batch_bo *first_bbo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
*(struct anv_batch_bo **)u_vector_add(&cmd_buffer->seen_bbos) = first_bbo;
assert(!cmd_buffer->device->can_chain_batches ||
first_bbo->bo->size == ANV_MIN_CMD_BUFFER_BATCH_SIZE);
cmd_buffer->total_batch_size = first_bbo->bo->size;
}
void
anv_cmd_buffer_end_batch_buffer(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_batch_bo *batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
if (cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_PRIMARY) {
/* When we start a batch buffer, we subtract a certain amount of
* padding from the end to ensure that we always have room to emit a
* BATCH_BUFFER_START to chain to the next BO. We need to remove
* that padding before we end the batch; otherwise, we may end up
* with our BATCH_BUFFER_END in another BO.
*/
cmd_buffer->batch.end += GFX8_MI_BATCH_BUFFER_START_length * 4;
assert(cmd_buffer->batch.start == batch_bo->bo->map);
assert(cmd_buffer->batch.end == batch_bo->bo->map + batch_bo->bo->size);
/* Save end instruction location to override it later. */
cmd_buffer->batch_end = cmd_buffer->batch.next;
/* If we can chain this command buffer to another one, leave some place
* for the jump instruction.
*/
batch_bo->chained = anv_cmd_buffer_is_chainable(cmd_buffer);
if (batch_bo->chained)
emit_batch_buffer_start(cmd_buffer, batch_bo->bo, 0);
else
anv_batch_emit(&cmd_buffer->batch, GFX8_MI_BATCH_BUFFER_END, bbe);
/* Round batch up to an even number of dwords. */
if ((cmd_buffer->batch.next - cmd_buffer->batch.start) & 4)
anv_batch_emit(&cmd_buffer->batch, GFX8_MI_NOOP, noop);
cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_PRIMARY;
} else {
assert(cmd_buffer->vk.level == VK_COMMAND_BUFFER_LEVEL_SECONDARY);
/* If this is a secondary command buffer, we need to determine the
* mode in which it will be executed with vkExecuteCommands. We
* determine this statically here so that this stays in sync with the
* actual ExecuteCommands implementation.
*/
const uint32_t length = cmd_buffer->batch.next - cmd_buffer->batch.start;
if (!cmd_buffer->device->can_chain_batches) {
cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT;
} else if (cmd_buffer->device->physical->use_call_secondary) {
cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CALL_AND_RETURN;
/* If the secondary command buffer begins & ends in the same BO and
* its length is less than the length of CS prefetch, add some NOOPs
* instructions so the last MI_BATCH_BUFFER_START is outside the CS
* prefetch.
*/
if (cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) {
const struct intel_device_info *devinfo = &cmd_buffer->device->info;
/* Careful to have everything in signed integer. */
int32_t prefetch_len = devinfo->cs_prefetch_size;
int32_t batch_len =
cmd_buffer->batch.next - cmd_buffer->batch.start;
for (int32_t i = 0; i < (prefetch_len - batch_len); i += 4)
anv_batch_emit(&cmd_buffer->batch, GFX8_MI_NOOP, noop);
}
void *jump_addr =
anv_batch_emitn(&cmd_buffer->batch,
GFX8_MI_BATCH_BUFFER_START_length,
GFX8_MI_BATCH_BUFFER_START,
.AddressSpaceIndicator = ASI_PPGTT,
.SecondLevelBatchBuffer = Firstlevelbatch) +
(GFX8_MI_BATCH_BUFFER_START_BatchBufferStartAddress_start / 8);
cmd_buffer->return_addr = anv_batch_address(&cmd_buffer->batch, jump_addr);
/* The emit above may have caused us to chain batch buffers which
* would mean that batch_bo is no longer valid.
*/
batch_bo = anv_cmd_buffer_current_batch_bo(cmd_buffer);
} else if ((cmd_buffer->batch_bos.next == cmd_buffer->batch_bos.prev) &&
(length < ANV_MIN_CMD_BUFFER_BATCH_SIZE / 2)) {
/* If the secondary has exactly one batch buffer in its list *and*
* that batch buffer is less than half of the maximum size, we're
* probably better of simply copying it into our batch.
*/
cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_EMIT;
} else if (!(cmd_buffer->usage_flags &
VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT)) {
cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_CHAIN;
/* In order to chain, we need this command buffer to contain an
* MI_BATCH_BUFFER_START which will jump back to the calling batch.
* It doesn't matter where it points now so long as has a valid
* relocation. We'll adjust it later as part of the chaining
* process.
*
* We set the end of the batch a little short so we would be sure we
* have room for the chaining command. Since we're about to emit the
* chaining command, let's set it back where it should go.
*/
cmd_buffer->batch.end += GFX8_MI_BATCH_BUFFER_START_length * 4;
assert(cmd_buffer->batch.start == batch_bo->bo->map);
assert(cmd_buffer->batch.end == batch_bo->bo->map + batch_bo->bo->size);
emit_batch_buffer_start(cmd_buffer, batch_bo->bo, 0);
assert(cmd_buffer->batch.start == batch_bo->bo->map);
} else {
cmd_buffer->exec_mode = ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN;
}
}
anv_batch_bo_finish(batch_bo, &cmd_buffer->batch);
}
static VkResult
anv_cmd_buffer_add_seen_bbos(struct anv_cmd_buffer *cmd_buffer,
struct list_head *list)
{
list_for_each_entry(struct anv_batch_bo, bbo, list, link) {
struct anv_batch_bo **bbo_ptr = u_vector_add(&cmd_buffer->seen_bbos);
if (bbo_ptr == NULL)
return vk_error(cmd_buffer, VK_ERROR_OUT_OF_HOST_MEMORY);
*bbo_ptr = bbo;
}
return VK_SUCCESS;
}
void
anv_cmd_buffer_add_secondary(struct anv_cmd_buffer *primary,
struct anv_cmd_buffer *secondary)
{
anv_measure_add_secondary(primary, secondary);
switch (secondary->exec_mode) {
case ANV_CMD_BUFFER_EXEC_MODE_EMIT:
anv_batch_emit_batch(&primary->batch, &secondary->batch);
break;
case ANV_CMD_BUFFER_EXEC_MODE_GROW_AND_EMIT: {
struct anv_batch_bo *bbo = anv_cmd_buffer_current_batch_bo(primary);
unsigned length = secondary->batch.end - secondary->batch.start;
anv_batch_bo_grow(primary, bbo, &primary->batch, length,
GFX8_MI_BATCH_BUFFER_START_length * 4);
anv_batch_emit_batch(&primary->batch, &secondary->batch);
break;
}
case ANV_CMD_BUFFER_EXEC_MODE_CHAIN: {
struct anv_batch_bo *first_bbo =
list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
struct anv_batch_bo *last_bbo =
list_last_entry(&secondary->batch_bos, struct anv_batch_bo, link);
emit_batch_buffer_start(primary, first_bbo->bo, 0);
struct anv_batch_bo *this_bbo = anv_cmd_buffer_current_batch_bo(primary);
assert(primary->batch.start == this_bbo->bo->map);
uint32_t offset = primary->batch.next - primary->batch.start;
/* Make the tail of the secondary point back to right after the
* MI_BATCH_BUFFER_START in the primary batch.
*/
anv_batch_bo_link(primary, last_bbo, this_bbo, offset);
anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
break;
}
case ANV_CMD_BUFFER_EXEC_MODE_COPY_AND_CHAIN: {
struct list_head copy_list;
VkResult result = anv_batch_bo_list_clone(&secondary->batch_bos,
secondary,
&copy_list);
if (result != VK_SUCCESS)
return; /* FIXME */
anv_cmd_buffer_add_seen_bbos(primary, &copy_list);
struct anv_batch_bo *first_bbo =
list_first_entry(&copy_list, struct anv_batch_bo, link);
struct anv_batch_bo *last_bbo =
list_last_entry(&copy_list, struct anv_batch_bo, link);
cmd_buffer_chain_to_batch_bo(primary, first_bbo);
list_splicetail(&copy_list, &primary->batch_bos);
anv_batch_bo_continue(last_bbo, &primary->batch,
GFX8_MI_BATCH_BUFFER_START_length * 4);
break;
}
case ANV_CMD_BUFFER_EXEC_MODE_CALL_AND_RETURN: {
struct anv_batch_bo *first_bbo =
list_first_entry(&secondary->batch_bos, struct anv_batch_bo, link);
uint64_t *write_return_addr =
anv_batch_emitn(&primary->batch,
GFX8_MI_STORE_DATA_IMM_length + 1 /* QWord write */,
GFX8_MI_STORE_DATA_IMM,
.Address = secondary->return_addr)
+ (GFX8_MI_STORE_DATA_IMM_ImmediateData_start / 8);
emit_batch_buffer_start(primary, first_bbo->bo, 0);
*write_return_addr =
anv_address_physical(anv_batch_address(&primary->batch,
primary->batch.next));
anv_cmd_buffer_add_seen_bbos(primary, &secondary->batch_bos);
break;
}
default:
assert(!"Invalid execution mode");
}
anv_reloc_list_append(&primary->surface_relocs, &primary->vk.pool->alloc,
&secondary->surface_relocs, 0);
}
struct anv_execbuf {
struct drm_i915_gem_execbuffer2 execbuf;
struct drm_i915_gem_execbuffer_ext_timeline_fences timeline_fences;
struct drm_i915_gem_exec_object2 * objects;
uint32_t bo_count;
struct anv_bo ** bos;
/* Allocated length of the 'objects' and 'bos' arrays */
uint32_t array_length;
uint32_t syncobj_count;
uint32_t syncobj_array_length;
struct drm_i915_gem_exec_fence * syncobjs;
uint64_t * syncobj_values;
/* List of relocations for surface states, only used with platforms not
* using softpin.
*/
void * surface_states_relocs;
uint32_t cmd_buffer_count;
struct anv_query_pool *perf_query_pool;
/* Indicates whether any of the command buffers have relocations. This
* doesn't not necessarily mean we'll need the kernel to process them. It
* might be that a previous execbuf has already placed things in the VMA
* and we can make i915 skip the relocations.
*/
bool has_relocs;
const VkAllocationCallbacks * alloc;
VkSystemAllocationScope alloc_scope;
int perf_query_pass;
};
static void
anv_execbuf_init(struct anv_execbuf *exec)
{
memset(exec, 0, sizeof(*exec));
}
static void
anv_execbuf_finish(struct anv_execbuf *exec)
{
vk_free(exec->alloc, exec->syncobjs);
vk_free(exec->alloc, exec->syncobj_values);
vk_free(exec->alloc, exec->surface_states_relocs);
vk_free(exec->alloc, exec->objects);
vk_free(exec->alloc, exec->bos);
}
static void
anv_execbuf_add_ext(struct anv_execbuf *exec,
uint32_t ext_name,
struct i915_user_extension *ext)
{
__u64 *iter = &exec->execbuf.cliprects_ptr;
exec->execbuf.flags |= I915_EXEC_USE_EXTENSIONS;
while (*iter != 0) {
iter = (__u64 *) &((struct i915_user_extension *)(uintptr_t)*iter)->next_extension;
}
ext->name = ext_name;
*iter = (uintptr_t) ext;
}
static VkResult
anv_execbuf_add_bo_bitset(struct anv_device *device,
struct anv_execbuf *exec,
uint32_t dep_words,
BITSET_WORD *deps,
uint32_t extra_flags);
static VkResult
anv_execbuf_add_bo(struct anv_device *device,
struct anv_execbuf *exec,
struct anv_bo *bo,
struct anv_reloc_list *relocs,
uint32_t extra_flags)
{
struct drm_i915_gem_exec_object2 *obj = NULL;
bo = anv_bo_unwrap(bo);
if (bo->exec_obj_index < exec->bo_count &&
exec->bos[bo->exec_obj_index] == bo)
obj = &exec->objects[bo->exec_obj_index];
if (obj == NULL) {
/* We've never seen this one before. Add it to the list and assign
* an id that we can use later.
*/
if (exec->bo_count >= exec->array_length) {
uint32_t new_len = exec->objects ? exec->array_length * 2 : 64;
struct drm_i915_gem_exec_object2 *new_objects =
vk_alloc(exec->alloc, new_len * sizeof(*new_objects), 8, exec->alloc_scope);
if (new_objects == NULL)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
struct anv_bo **new_bos =
vk_alloc(exec->alloc, new_len * sizeof(*new_bos), 8, exec->alloc_scope);
if (new_bos == NULL) {
vk_free(exec->alloc, new_objects);
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
if (exec->objects) {
memcpy(new_objects, exec->objects,
exec->bo_count * sizeof(*new_objects));
memcpy(new_bos, exec->bos,
exec->bo_count * sizeof(*new_bos));
}
vk_free(exec->alloc, exec->objects);
vk_free(exec->alloc, exec->bos);
exec->objects = new_objects;
exec->bos = new_bos;
exec->array_length = new_len;
}
assert(exec->bo_count < exec->array_length);
bo->exec_obj_index = exec->bo_count++;
obj = &exec->objects[bo->exec_obj_index];
exec->bos[bo->exec_obj_index] = bo;
obj->handle = bo->gem_handle;
obj->relocation_count = 0;
obj->relocs_ptr = 0;
obj->alignment = 0;
obj->offset = bo->offset;
obj->flags = bo->flags | extra_flags;
obj->rsvd1 = 0;
obj->rsvd2 = 0;
}
if (extra_flags & EXEC_OBJECT_WRITE) {
obj->flags |= EXEC_OBJECT_WRITE;
obj->flags &= ~EXEC_OBJECT_ASYNC;
}
if (relocs != NULL) {
assert(obj->relocation_count == 0);
if (relocs->num_relocs > 0) {
/* This is the first time we've ever seen a list of relocations for
* this BO. Go ahead and set the relocations and then walk the list
* of relocations and add them all.
*/
exec->has_relocs = true;
obj->relocation_count = relocs->num_relocs;
obj->relocs_ptr = (uintptr_t) relocs->relocs;
for (size_t i = 0; i < relocs->num_relocs; i++) {
VkResult result;
/* A quick sanity check on relocations */
assert(relocs->relocs[i].offset < bo->size);
result = anv_execbuf_add_bo(device, exec, relocs->reloc_bos[i],
NULL, extra_flags);
if (result != VK_SUCCESS)
return result;
}
}
return anv_execbuf_add_bo_bitset(device, exec, relocs->dep_words,
relocs->deps, extra_flags);
}
return VK_SUCCESS;
}
/* Add BO dependencies to execbuf */
static VkResult
anv_execbuf_add_bo_bitset(struct anv_device *device,
struct anv_execbuf *exec,
uint32_t dep_words,
BITSET_WORD *deps,
uint32_t extra_flags)
{
for (uint32_t w = 0; w < dep_words; w++) {
BITSET_WORD mask = deps[w];
while (mask) {
int i = u_bit_scan(&mask);
uint32_t gem_handle = w * BITSET_WORDBITS + i;
struct anv_bo *bo = anv_device_lookup_bo(device, gem_handle);
assert(bo->refcount > 0);
VkResult result =
anv_execbuf_add_bo(device, exec, bo, NULL, extra_flags);
if (result != VK_SUCCESS)
return result;
}
}
return VK_SUCCESS;
}
static void
anv_cmd_buffer_process_relocs(struct anv_cmd_buffer *cmd_buffer,
struct anv_reloc_list *list)
{
for (size_t i = 0; i < list->num_relocs; i++) {
list->relocs[i].target_handle =
anv_bo_unwrap(list->reloc_bos[i])->exec_obj_index;
}
}
static void
adjust_relocations_from_state_pool(struct anv_state_pool *pool,
struct anv_reloc_list *relocs,
uint32_t last_pool_center_bo_offset)
{
assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
for (size_t i = 0; i < relocs->num_relocs; i++) {
/* All of the relocations from this block pool to other BO's should
* have been emitted relative to the surface block pool center. We
* need to add the center offset to make them relative to the
* beginning of the actual GEM bo.
*/
relocs->relocs[i].offset += delta;
}
}
static void
adjust_relocations_to_state_pool(struct anv_state_pool *pool,
struct anv_bo *from_bo,
struct anv_reloc_list *relocs,
uint32_t last_pool_center_bo_offset)
{
assert(!from_bo->is_wrapper);
assert(last_pool_center_bo_offset <= pool->block_pool.center_bo_offset);
uint32_t delta = pool->block_pool.center_bo_offset - last_pool_center_bo_offset;
/* When we initially emit relocations into a block pool, we don't
* actually know what the final center_bo_offset will be so we just emit
* it as if center_bo_offset == 0. Now that we know what the center
* offset is, we need to walk the list of relocations and adjust any
* relocations that point to the pool bo with the correct offset.
*/
for (size_t i = 0; i < relocs->num_relocs; i++) {
if (relocs->reloc_bos[i] == pool->block_pool.bo) {
/* Adjust the delta value in the relocation to correctly
* correspond to the new delta. Initially, this value may have
* been negative (if treated as unsigned), but we trust in
* uint32_t roll-over to fix that for us at this point.
*/
relocs->relocs[i].delta += delta;
/* Since the delta has changed, we need to update the actual
* relocated value with the new presumed value. This function
* should only be called on batch buffers, so we know it isn't in
* use by the GPU at the moment.
*/
assert(relocs->relocs[i].offset < from_bo->size);
write_reloc(pool->block_pool.device,
from_bo->map + relocs->relocs[i].offset,
relocs->relocs[i].presumed_offset +
relocs->relocs[i].delta, false);
}
}
}
static void
anv_reloc_list_apply(struct anv_device *device,
struct anv_reloc_list *list,
struct anv_bo *bo,
bool always_relocate)
{
bo = anv_bo_unwrap(bo);
for (size_t i = 0; i < list->num_relocs; i++) {
struct anv_bo *target_bo = anv_bo_unwrap(list->reloc_bos[i]);
if (list->relocs[i].presumed_offset == target_bo->offset &&
!always_relocate)
continue;
void *p = bo->map + list->relocs[i].offset;
write_reloc(device, p, target_bo->offset + list->relocs[i].delta, true);
list->relocs[i].presumed_offset = target_bo->offset;
}
}
/**
* This function applies the relocation for a command buffer and writes the
* actual addresses into the buffers as per what we were told by the kernel on
* the previous execbuf2 call. This should be safe to do because, for each
* relocated address, we have two cases:
*
* 1) The target BO is inactive (as seen by the kernel). In this case, it is
* not in use by the GPU so updating the address is 100% ok. It won't be
* in-use by the GPU (from our context) again until the next execbuf2
* happens. If the kernel decides to move it in the next execbuf2, it
* will have to do the relocations itself, but that's ok because it should
* have all of the information needed to do so.
*
* 2) The target BO is active (as seen by the kernel). In this case, it
* hasn't moved since the last execbuffer2 call because GTT shuffling
* *only* happens when the BO is idle. (From our perspective, it only
* happens inside the execbuffer2 ioctl, but the shuffling may be
* triggered by another ioctl, with full-ppgtt this is limited to only
* execbuffer2 ioctls on the same context, or memory pressure.) Since the
* target BO hasn't moved, our anv_bo::offset exactly matches the BO's GTT
* address and the relocated value we are writing into the BO will be the
* same as the value that is already there.
*
* There is also a possibility that the target BO is active but the exact
* RENDER_SURFACE_STATE object we are writing the relocation into isn't in
* use. In this case, the address currently in the RENDER_SURFACE_STATE
* may be stale but it's still safe to write the relocation because that
* particular RENDER_SURFACE_STATE object isn't in-use by the GPU and
* won't be until the next execbuf2 call.
*
* By doing relocations on the CPU, we can tell the kernel that it doesn't
* need to bother. We want to do this because the surface state buffer is
* used by every command buffer so, if the kernel does the relocations, it
* will always be busy and the kernel will always stall. This is also
* probably the fastest mechanism for doing relocations since the kernel would
* have to make a full copy of all the relocations lists.
*/
static bool
execbuf_can_skip_relocations(struct anv_execbuf *exec)
{
if (!exec->has_relocs)
return true;
static int userspace_relocs = -1;
if (userspace_relocs < 0)
userspace_relocs = env_var_as_boolean("ANV_USERSPACE_RELOCS", true);
if (!userspace_relocs)
return false;
/* First, we have to check to see whether or not we can even do the
* relocation. New buffers which have never been submitted to the kernel
* don't have a valid offset so we need to let the kernel do relocations so
* that we can get offsets for them. On future execbuf2 calls, those
* buffers will have offsets and we will be able to skip relocating.
* Invalid offsets are indicated by anv_bo::offset == (uint64_t)-1.
*/
for (uint32_t i = 0; i < exec->bo_count; i++) {
assert(!exec->bos[i]->is_wrapper);
if (exec->bos[i]->offset == (uint64_t)-1)
return false;
}
return true;
}
static void
relocate_cmd_buffer(struct anv_cmd_buffer *cmd_buffer,
struct anv_execbuf *exec)
{
/* Since surface states are shared between command buffers and we don't
* know what order they will be submitted to the kernel, we don't know
* what address is actually written in the surface state object at any
* given time. The only option is to always relocate them.
*/
struct anv_bo *surface_state_bo =
anv_bo_unwrap(cmd_buffer->device->surface_state_pool.block_pool.bo);
anv_reloc_list_apply(cmd_buffer->device, &cmd_buffer->surface_relocs,
surface_state_bo,
true /* always relocate surface states */);
/* Since we own all of the batch buffers, we know what values are stored
* in the relocated addresses and only have to update them if the offsets
* have changed.
*/
struct anv_batch_bo **bbo;
u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
anv_reloc_list_apply(cmd_buffer->device,
&(*bbo)->relocs, (*bbo)->bo, false);
}
for (uint32_t i = 0; i < exec->bo_count; i++)
exec->objects[i].offset = exec->bos[i]->offset;
}
static void
reset_cmd_buffer_surface_offsets(struct anv_cmd_buffer *cmd_buffer)
{
/* In the case where we fall back to doing kernel relocations, we need to
* ensure that the relocation list is valid. All relocations on the batch
* buffers are already valid and kept up-to-date. Since surface states are
* shared between command buffers and we don't know what order they will be
* submitted to the kernel, we don't know what address is actually written
* in the surface state object at any given time. The only option is to set
* a bogus presumed offset and let the kernel relocate them.
*/
for (size_t i = 0; i < cmd_buffer->surface_relocs.num_relocs; i++)
cmd_buffer->surface_relocs.relocs[i].presumed_offset = -1;
}
static VkResult
anv_execbuf_add_syncobj(struct anv_device *device,
struct anv_execbuf *exec,
uint32_t syncobj,
uint32_t flags,
uint64_t timeline_value)
{
if (exec->syncobj_count >= exec->syncobj_array_length) {
uint32_t new_len = MAX2(exec->syncobj_array_length * 2, 16);
struct drm_i915_gem_exec_fence *new_syncobjs =
vk_alloc(exec->alloc, new_len * sizeof(*new_syncobjs),
8, exec->alloc_scope);
if (!new_syncobjs)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
if (exec->syncobjs)
typed_memcpy(new_syncobjs, exec->syncobjs, exec->syncobj_count);
exec->syncobjs = new_syncobjs;
if (exec->syncobj_values) {
uint64_t *new_syncobj_values =
vk_alloc(exec->alloc, new_len * sizeof(*new_syncobj_values),
8, exec->alloc_scope);
if (!new_syncobj_values)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
typed_memcpy(new_syncobj_values, exec->syncobj_values,
exec->syncobj_count);
exec->syncobj_values = new_syncobj_values;
}
exec->syncobj_array_length = new_len;
}
if (timeline_value && !exec->syncobj_values) {
exec->syncobj_values =
vk_zalloc(exec->alloc, exec->syncobj_array_length *
sizeof(*exec->syncobj_values),
8, exec->alloc_scope);
if (!exec->syncobj_values)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
exec->syncobjs[exec->syncobj_count] = (struct drm_i915_gem_exec_fence) {
.handle = syncobj,
.flags = flags,
};
if (timeline_value)
exec->syncobj_values[exec->syncobj_count] = timeline_value;
exec->syncobj_count++;
return VK_SUCCESS;
}
static VkResult
anv_execbuf_add_sync(struct anv_device *device,
struct anv_execbuf *execbuf,
struct vk_sync *sync,
bool is_signal,
uint64_t value)
{
/* It's illegal to signal a timeline with value 0 because that's never
* higher than the current value. A timeline wait on value 0 is always
* trivial because 0 <= uint64_t always.
*/
if ((sync->flags & VK_SYNC_IS_TIMELINE) && value == 0)
return VK_SUCCESS;
if (vk_sync_is_anv_bo_sync(sync)) {
struct anv_bo_sync *bo_sync =
container_of(sync, struct anv_bo_sync, sync);
assert(is_signal == (bo_sync->state == ANV_BO_SYNC_STATE_RESET));
return anv_execbuf_add_bo(device, execbuf, bo_sync->bo, NULL,
is_signal ? EXEC_OBJECT_WRITE : 0);
} else if (vk_sync_type_is_drm_syncobj(sync->type)) {
struct vk_drm_syncobj *syncobj = vk_sync_as_drm_syncobj(sync);
if (!(sync->flags & VK_SYNC_IS_TIMELINE))
value = 0;
return anv_execbuf_add_syncobj(device, execbuf, syncobj->syncobj,
is_signal ? I915_EXEC_FENCE_SIGNAL :
I915_EXEC_FENCE_WAIT,
value);
}
unreachable("Invalid sync type");
}
static VkResult
setup_execbuf_for_cmd_buffer(struct anv_execbuf *execbuf,
struct anv_cmd_buffer *cmd_buffer)
{
struct anv_state_pool *ss_pool =
&cmd_buffer->device->surface_state_pool;
adjust_relocations_from_state_pool(ss_pool, &cmd_buffer->surface_relocs,
cmd_buffer->last_ss_pool_center);
VkResult result;
if (anv_use_relocations(cmd_buffer->device->physical)) {
/* Since we aren't in the softpin case, all of our STATE_BASE_ADDRESS BOs
* will get added automatically by processing relocations on the batch
* buffer. We have to add the surface state BO manually because it has
* relocations of its own that we need to be sure are processed.
*/
result = anv_execbuf_add_bo(cmd_buffer->device, execbuf,
ss_pool->block_pool.bo,
&cmd_buffer->surface_relocs, 0);
if (result != VK_SUCCESS)
return result;
} else {
/* Add surface dependencies (BOs) to the execbuf */
anv_execbuf_add_bo_bitset(cmd_buffer->device, execbuf,
cmd_buffer->surface_relocs.dep_words,
cmd_buffer->surface_relocs.deps, 0);
}
/* First, we walk over all of the bos we've seen and add them and their
* relocations to the validate list.
*/
struct anv_batch_bo **bbo;
u_vector_foreach(bbo, &cmd_buffer->seen_bbos) {
adjust_relocations_to_state_pool(ss_pool, (*bbo)->bo, &(*bbo)->relocs,
cmd_buffer->last_ss_pool_center);
result = anv_execbuf_add_bo(cmd_buffer->device, execbuf,
(*bbo)->bo, &(*bbo)->relocs, 0);
if (result != VK_SUCCESS)
return result;
}
/* Now that we've adjusted all of the surface state relocations, we need to
* record the surface state pool center so future executions of the command
* buffer can adjust correctly.
*/
cmd_buffer->last_ss_pool_center = ss_pool->block_pool.center_bo_offset;
return VK_SUCCESS;
}
static void
chain_command_buffers(struct anv_cmd_buffer **cmd_buffers,
uint32_t num_cmd_buffers)
{
if (!anv_cmd_buffer_is_chainable(cmd_buffers[0])) {
assert(num_cmd_buffers == 1);
return;
}
/* Chain the N-1 first batch buffers */
for (uint32_t i = 0; i < (num_cmd_buffers - 1); i++)
anv_cmd_buffer_record_chain_submit(cmd_buffers[i], cmd_buffers[i + 1]);
/* Put an end to the last one */
anv_cmd_buffer_record_end_submit(cmd_buffers[num_cmd_buffers - 1]);
}
static VkResult
setup_execbuf_for_cmd_buffers(struct anv_execbuf *execbuf,
struct anv_queue *queue,
struct anv_cmd_buffer **cmd_buffers,
uint32_t num_cmd_buffers)
{
struct anv_device *device = queue->device;
struct anv_state_pool *ss_pool = &device->surface_state_pool;
VkResult result;
/* Edit the tail of the command buffers to chain them all together if they
* can be.
*/
chain_command_buffers(cmd_buffers, num_cmd_buffers);
for (uint32_t i = 0; i < num_cmd_buffers; i++) {
anv_measure_submit(cmd_buffers[i]);
result = setup_execbuf_for_cmd_buffer(execbuf, cmd_buffers[i]);
if (result != VK_SUCCESS)
return result;
}
/* Add all the global BOs to the object list for softpin case. */
if (!anv_use_relocations(device->physical)) {
anv_block_pool_foreach_bo(bo, &ss_pool->block_pool) {
result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
if (result != VK_SUCCESS)
return result;
}
struct anv_block_pool *pool;
pool = &device->dynamic_state_pool.block_pool;
anv_block_pool_foreach_bo(bo, pool) {
result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
if (result != VK_SUCCESS)
return result;
}
pool = &device->general_state_pool.block_pool;
anv_block_pool_foreach_bo(bo, pool) {
result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
if (result != VK_SUCCESS)
return result;
}
pool = &device->instruction_state_pool.block_pool;
anv_block_pool_foreach_bo(bo, pool) {
result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
if (result != VK_SUCCESS)
return result;
}
pool = &device->binding_table_pool.block_pool;
anv_block_pool_foreach_bo(bo, pool) {
result = anv_execbuf_add_bo(device, execbuf, bo, NULL, 0);
if (result != VK_SUCCESS)
return result;
}
/* Add the BOs for all user allocated memory objects because we can't
* track after binding updates of VK_EXT_descriptor_indexing.
*/
list_for_each_entry(struct anv_device_memory, mem,
&device->memory_objects, link) {
result = anv_execbuf_add_bo(device, execbuf, mem->bo, NULL, 0);
if (result != VK_SUCCESS)
return result;
}
} else {
/* We do not support chaining primary command buffers without
* softpin.
*/
assert(num_cmd_buffers == 1);
}
bool no_reloc = true;
if (execbuf->has_relocs) {
no_reloc = execbuf_can_skip_relocations(execbuf);
if (no_reloc) {
/* If we were able to successfully relocate everything, tell the
* kernel that it can skip doing relocations. The requirement for
* using NO_RELOC is:
*
* 1) The addresses written in the objects must match the
* corresponding reloc.presumed_offset which in turn must match
* the corresponding execobject.offset.
*
* 2) To avoid stalling, execobject.offset should match the current
* address of that object within the active context.
*
* In order to satisfy all of the invariants that make userspace
* relocations to be safe (see relocate_cmd_buffer()), we need to
* further ensure that the addresses we use match those used by the
* kernel for the most recent execbuf2.
*
* The kernel may still choose to do relocations anyway if something
* has moved in the GTT. In this case, the relocation list still
* needs to be valid. All relocations on the batch buffers are
* already valid and kept up-to-date. For surface state relocations,
* by applying the relocations in relocate_cmd_buffer, we ensured
* that the address in the RENDER_SURFACE_STATE matches
* presumed_offset, so it should be safe for the kernel to relocate
* them as needed.
*/
for (uint32_t i = 0; i < num_cmd_buffers; i++) {
relocate_cmd_buffer(cmd_buffers[i], execbuf);
anv_reloc_list_apply(device, &cmd_buffers[i]->surface_relocs,
device->surface_state_pool.block_pool.bo,
true /* always relocate surface states */);
}
} else {
/* In the case where we fall back to doing kernel relocations, we
* need to ensure that the relocation list is valid. All relocations
* on the batch buffers are already valid and kept up-to-date. Since
* surface states are shared between command buffers and we don't
* know what order they will be submitted to the kernel, we don't
* know what address is actually written in the surface state object
* at any given time. The only option is to set a bogus presumed
* offset and let the kernel relocate them.
*/
for (uint32_t i = 0; i < num_cmd_buffers; i++)
reset_cmd_buffer_surface_offsets(cmd_buffers[i]);
}
}
struct anv_batch_bo *first_batch_bo =
list_first_entry(&cmd_buffers[0]->batch_bos, struct anv_batch_bo, link);
/* The kernel requires that the last entry in the validation list be the
* batch buffer to execute. We can simply swap the element
* corresponding to the first batch_bo in the chain with the last
* element in the list.
*/
if (first_batch_bo->bo->exec_obj_index != execbuf->bo_count - 1) {
uint32_t idx = first_batch_bo->bo->exec_obj_index;
uint32_t last_idx = execbuf->bo_count - 1;
struct drm_i915_gem_exec_object2 tmp_obj = execbuf->objects[idx];
assert(execbuf->bos[idx] == first_batch_bo->bo);
execbuf->objects[idx] = execbuf->objects[last_idx];
execbuf->bos[idx] = execbuf->bos[last_idx];
execbuf->bos[idx]->exec_obj_index = idx;
execbuf->objects[last_idx] = tmp_obj;
execbuf->bos[last_idx] = first_batch_bo->bo;
first_batch_bo->bo->exec_obj_index = last_idx;
}
/* If we are pinning our BOs, we shouldn't have to relocate anything */
if (!anv_use_relocations(device->physical))
assert(!execbuf->has_relocs);
/* Now we go through and fixup all of the relocation lists to point to the
* correct indices in the object array (I915_EXEC_HANDLE_LUT). We have to
* do this after we reorder the list above as some of the indices may have
* changed.
*/
struct anv_batch_bo **bbo;
if (execbuf->has_relocs) {
assert(num_cmd_buffers == 1);
u_vector_foreach(bbo, &cmd_buffers[0]->seen_bbos)
anv_cmd_buffer_process_relocs(cmd_buffers[0], &(*bbo)->relocs);
anv_cmd_buffer_process_relocs(cmd_buffers[0], &cmd_buffers[0]->surface_relocs);
}
if (device->physical->memory.need_clflush) {
__builtin_ia32_mfence();
for (uint32_t i = 0; i < num_cmd_buffers; i++) {
u_vector_foreach(bbo, &cmd_buffers[i]->seen_bbos) {
for (uint32_t l = 0; l < (*bbo)->length; l += CACHELINE_SIZE)
__builtin_ia32_clflush((*bbo)->bo->map + l);
}
}
}
struct anv_batch *batch = &cmd_buffers[0]->batch;
execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
.buffers_ptr = (uintptr_t) execbuf->objects,
.buffer_count = execbuf->bo_count,
.batch_start_offset = 0,
/* On platforms that cannot chain batch buffers because of the i915
* command parser, we have to provide the batch length. Everywhere else
* we'll chain batches so no point in passing a length.
*/
.batch_len = device->can_chain_batches ? 0 : batch->next - batch->start,
.cliprects_ptr = 0,
.num_cliprects = 0,
.DR1 = 0,
.DR4 = 0,
.flags = I915_EXEC_HANDLE_LUT | queue->exec_flags | (no_reloc ? I915_EXEC_NO_RELOC : 0),
.rsvd1 = device->context_id,
.rsvd2 = 0,
};
return VK_SUCCESS;
}
static VkResult
setup_empty_execbuf(struct anv_execbuf *execbuf, struct anv_queue *queue)
{
struct anv_device *device = queue->device;
VkResult result = anv_execbuf_add_bo(device, execbuf,
device->trivial_batch_bo,
NULL, 0);
if (result != VK_SUCCESS)
return result;
execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
.buffers_ptr = (uintptr_t) execbuf->objects,
.buffer_count = execbuf->bo_count,
.batch_start_offset = 0,
.batch_len = 8, /* GFX7_MI_BATCH_BUFFER_END and NOOP */
.flags = I915_EXEC_HANDLE_LUT | queue->exec_flags | I915_EXEC_NO_RELOC,
.rsvd1 = device->context_id,
.rsvd2 = 0,
};
return VK_SUCCESS;
}
static VkResult
setup_utrace_execbuf(struct anv_execbuf *execbuf, struct anv_queue *queue,
struct anv_utrace_flush_copy *flush)
{
struct anv_device *device = queue->device;
VkResult result = anv_execbuf_add_bo(device, execbuf,
flush->batch_bo,
&flush->relocs, 0);
if (result != VK_SUCCESS)
return result;
result = anv_execbuf_add_sync(device, execbuf, flush->sync,
true /* is_signal */, 0 /* value */);
if (result != VK_SUCCESS)
return result;
if (flush->batch_bo->exec_obj_index != execbuf->bo_count - 1) {
uint32_t idx = flush->batch_bo->exec_obj_index;
uint32_t last_idx = execbuf->bo_count - 1;
struct drm_i915_gem_exec_object2 tmp_obj = execbuf->objects[idx];
assert(execbuf->bos[idx] == flush->batch_bo);
execbuf->objects[idx] = execbuf->objects[last_idx];
execbuf->bos[idx] = execbuf->bos[last_idx];
execbuf->bos[idx]->exec_obj_index = idx;
execbuf->objects[last_idx] = tmp_obj;
execbuf->bos[last_idx] = flush->batch_bo;
flush->batch_bo->exec_obj_index = last_idx;
}
if (device->physical->memory.need_clflush)
intel_flush_range(flush->batch_bo->map, flush->batch_bo->size);
execbuf->execbuf = (struct drm_i915_gem_execbuffer2) {
.buffers_ptr = (uintptr_t) execbuf->objects,
.buffer_count = execbuf->bo_count,
.batch_start_offset = 0,
.batch_len = flush->batch.next - flush->batch.start,
.flags = I915_EXEC_HANDLE_LUT | I915_EXEC_FENCE_ARRAY | queue->exec_flags |
(execbuf->has_relocs ? 0 : I915_EXEC_NO_RELOC),
.rsvd1 = device->context_id,
.rsvd2 = 0,
.num_cliprects = execbuf->syncobj_count,
.cliprects_ptr = (uintptr_t)execbuf->syncobjs,
};
return VK_SUCCESS;
}
static VkResult
anv_queue_exec_utrace_locked(struct anv_queue *queue,
struct anv_utrace_flush_copy *flush)
{
assert(flush->batch_bo);
struct anv_device *device = queue->device;
struct anv_execbuf execbuf;
anv_execbuf_init(&execbuf);
execbuf.alloc = &device->vk.alloc;
execbuf.alloc_scope = VK_SYSTEM_ALLOCATION_SCOPE_DEVICE;
VkResult result = setup_utrace_execbuf(&execbuf, queue, flush);
if (result != VK_SUCCESS)
goto error;
int ret = queue->device->info.no_hw ? 0 :
anv_gem_execbuffer(queue->device, &execbuf.execbuf);
if (ret)
result = vk_queue_set_lost(&queue->vk, "execbuf2 failed: %m");
struct drm_i915_gem_exec_object2 *objects = execbuf.objects;
for (uint32_t k = 0; k < execbuf.bo_count; k++) {
if (anv_bo_is_pinned(execbuf.bos[k]))
assert(execbuf.bos[k]->offset == objects[k].offset);
execbuf.bos[k]->offset = objects[k].offset;
}
error:
anv_execbuf_finish(&execbuf);
return result;
}
/* We lock around execbuf for three main reasons:
*
* 1) When a block pool is resized, we create a new gem handle with a
* different size and, in the case of surface states, possibly a different
* center offset but we re-use the same anv_bo struct when we do so. If
* this happens in the middle of setting up an execbuf, we could end up
* with our list of BOs out of sync with our list of gem handles.
*
* 2) The algorithm we use for building the list of unique buffers isn't
* thread-safe. While the client is supposed to synchronize around
* QueueSubmit, this would be extremely difficult to debug if it ever came
* up in the wild due to a broken app. It's better to play it safe and
* just lock around QueueSubmit.
*
* 3) The anv_cmd_buffer_execbuf function may perform relocations in
* userspace. Due to the fact that the surface state buffer is shared
* between batches, we can't afford to have that happen from multiple
* threads at the same time. Even though the user is supposed to ensure
* this doesn't happen, we play it safe as in (2) above.
*
* Since the only other things that ever take the device lock such as block
* pool resize only rarely happen, this will almost never be contended so
* taking a lock isn't really an expensive operation in this case.
*/
static VkResult
anv_queue_exec_locked(struct anv_queue *queue,
uint32_t wait_count,
const struct vk_sync_wait *waits,
uint32_t cmd_buffer_count,
struct anv_cmd_buffer **cmd_buffers,
uint32_t signal_count,
const struct vk_sync_signal *signals,
struct anv_query_pool *perf_query_pool,
uint32_t perf_query_pass)
{
struct anv_device *device = queue->device;
struct anv_utrace_flush_copy *utrace_flush_data = NULL;
struct anv_execbuf execbuf;
anv_execbuf_init(&execbuf);
execbuf.alloc = &queue->device->vk.alloc;
execbuf.alloc_scope = VK_SYSTEM_ALLOCATION_SCOPE_DEVICE;
execbuf.perf_query_pass = perf_query_pass;
/* Flush the trace points first, they need to be moved */
VkResult result =
anv_device_utrace_flush_cmd_buffers(queue,
cmd_buffer_count,
cmd_buffers,
&utrace_flush_data);
if (result != VK_SUCCESS)
goto error;
if (utrace_flush_data && !utrace_flush_data->batch_bo) {
result = anv_execbuf_add_sync(device, &execbuf,
utrace_flush_data->sync,
true /* is_signal */,
0);
if (result != VK_SUCCESS)
goto error;
utrace_flush_data = NULL;
}
/* Always add the workaround BO as it includes a driver identifier for the
* error_state.
*/
result =
anv_execbuf_add_bo(device, &execbuf, device->workaround_bo, NULL, 0);
if (result != VK_SUCCESS)
goto error;
for (uint32_t i = 0; i < wait_count; i++) {
result = anv_execbuf_add_sync(device, &execbuf,
waits[i].sync,
false /* is_signal */,
waits[i].wait_value);
if (result != VK_SUCCESS)
goto error;
}
for (uint32_t i = 0; i < signal_count; i++) {
result = anv_execbuf_add_sync(device, &execbuf,
signals[i].sync,
true /* is_signal */,
signals[i].signal_value);
if (result != VK_SUCCESS)
goto error;
}
if (queue->sync) {
result = anv_execbuf_add_sync(device, &execbuf,
queue->sync,
true /* is_signal */,
0 /* signal_value */);
if (result != VK_SUCCESS)
goto error;
}
if (cmd_buffer_count) {
result = setup_execbuf_for_cmd_buffers(&execbuf, queue,
cmd_buffers,
cmd_buffer_count);
} else {
result = setup_empty_execbuf(&execbuf, queue);
}
if (result != VK_SUCCESS)
goto error;
const bool has_perf_query =
perf_query_pool && perf_query_pass >= 0 && cmd_buffer_count;
if (INTEL_DEBUG(DEBUG_SUBMIT)) {
fprintf(stderr, "Batch offset=0x%x len=0x%x on queue 0\n",
execbuf.execbuf.batch_start_offset, execbuf.execbuf.batch_len);
for (uint32_t i = 0; i < execbuf.bo_count; i++) {
const struct anv_bo *bo = execbuf.bos[i];
fprintf(stderr, " BO: addr=0x%016"PRIx64"-0x%016"PRIx64" size=0x%010"PRIx64
" handle=%05u name=%s\n",
bo->offset, bo->offset + bo->size - 1, bo->size, bo->gem_handle, bo->name);
}
}
if (INTEL_DEBUG(DEBUG_BATCH)) {
fprintf(stderr, "Batch on queue %d\n", (int)(queue - device->queues));
if (cmd_buffer_count) {
if (has_perf_query) {
struct anv_bo *pass_batch_bo = perf_query_pool->bo;
uint64_t pass_batch_offset =
khr_perf_query_preamble_offset(perf_query_pool, perf_query_pass);
intel_print_batch(&device->decoder_ctx,
pass_batch_bo->map + pass_batch_offset, 64,
pass_batch_bo->offset + pass_batch_offset, false);
}
for (uint32_t i = 0; i < cmd_buffer_count; i++) {
struct anv_batch_bo **bo =
u_vector_tail(&cmd_buffers[i]->seen_bbos);
device->cmd_buffer_being_decoded = cmd_buffers[i];
intel_print_batch(&device->decoder_ctx, (*bo)->bo->map,
(*bo)->bo->size, (*bo)->bo->offset, false);
device->cmd_buffer_being_decoded = NULL;
}
} else {
intel_print_batch(&device->decoder_ctx,
device->trivial_batch_bo->map,
device->trivial_batch_bo->size,
device->trivial_batch_bo->offset, false);
}
}
if (execbuf.syncobj_values) {
execbuf.timeline_fences.fence_count = execbuf.syncobj_count;
execbuf.timeline_fences.handles_ptr = (uintptr_t)execbuf.syncobjs;
execbuf.timeline_fences.values_ptr = (uintptr_t)execbuf.syncobj_values;
anv_execbuf_add_ext(&execbuf,
DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES,
&execbuf.timeline_fences.base);
} else if (execbuf.syncobjs) {
execbuf.execbuf.flags |= I915_EXEC_FENCE_ARRAY;
execbuf.execbuf.num_cliprects = execbuf.syncobj_count;
execbuf.execbuf.cliprects_ptr = (uintptr_t)execbuf.syncobjs;
}
if (has_perf_query) {
assert(perf_query_pass < perf_query_pool->n_passes);
struct intel_perf_query_info *query_info =
perf_query_pool->pass_query[perf_query_pass];
/* Some performance queries just the pipeline statistic HW, no need for
* OA in that case, so no need to reconfigure.
*/
if (!INTEL_DEBUG(DEBUG_NO_OACONFIG) &&
(query_info->kind == INTEL_PERF_QUERY_TYPE_OA ||
query_info->kind == INTEL_PERF_QUERY_TYPE_RAW)) {
int ret = intel_ioctl(device->perf_fd, I915_PERF_IOCTL_CONFIG,
(void *)(uintptr_t) query_info->oa_metrics_set_id);
if (ret < 0) {
result = vk_device_set_lost(&device->vk,
"i915-perf config failed: %s",
strerror(errno));
}
}
struct anv_bo *pass_batch_bo = perf_query_pool->bo;
struct drm_i915_gem_exec_object2 query_pass_object = {
.handle = pass_batch_bo->gem_handle,
.offset = pass_batch_bo->offset,
.flags = pass_batch_bo->flags,
};
struct drm_i915_gem_execbuffer2 query_pass_execbuf = {
.buffers_ptr = (uintptr_t) &query_pass_object,
.buffer_count = 1,
.batch_start_offset = khr_perf_query_preamble_offset(perf_query_pool,
perf_query_pass),
.flags = I915_EXEC_HANDLE_LUT | queue->exec_flags,
.rsvd1 = device->context_id,
};
int ret = queue->device->info.no_hw ? 0 :
anv_gem_execbuffer(queue->device, &query_pass_execbuf);
if (ret)
result = vk_queue_set_lost(&queue->vk, "execbuf2 failed: %m");
}
int ret = queue->device->info.no_hw ? 0 :
anv_gem_execbuffer(queue->device, &execbuf.execbuf);
if (ret)
result = vk_queue_set_lost(&queue->vk, "execbuf2 failed: %m");
if (queue->sync) {
VkResult result = vk_sync_wait(&device->vk,
queue->sync, 0,
VK_SYNC_WAIT_COMPLETE,
UINT64_MAX);
if (result != VK_SUCCESS)
result = vk_queue_set_lost(&queue->vk, "sync wait failed");
}
struct drm_i915_gem_exec_object2 *objects = execbuf.objects;
for (uint32_t k = 0; k < execbuf.bo_count; k++) {
if (anv_bo_is_pinned(execbuf.bos[k]))
assert(execbuf.bos[k]->offset == objects[k].offset);
execbuf.bos[k]->offset = objects[k].offset;
}
error:
anv_execbuf_finish(&execbuf);
if (result == VK_SUCCESS && utrace_flush_data)
result = anv_queue_exec_utrace_locked(queue, utrace_flush_data);
return result;
}
static inline bool
can_chain_query_pools(struct anv_query_pool *p1, struct anv_query_pool *p2)
{
return (!p1 || !p2 || p1 == p2);
}
static VkResult
anv_queue_submit_locked(struct anv_queue *queue,
struct vk_queue_submit *submit)
{
VkResult result;
if (submit->command_buffer_count == 0) {
result = anv_queue_exec_locked(queue, submit->wait_count, submit->waits,
0 /* cmd_buffer_count */,
NULL /* cmd_buffers */,
submit->signal_count, submit->signals,
NULL /* perf_query_pool */,
0 /* perf_query_pass */);
if (result != VK_SUCCESS)
return result;
} else {
/* Everything's easier if we don't have to bother with container_of() */
STATIC_ASSERT(offsetof(struct anv_cmd_buffer, vk) == 0);
struct vk_command_buffer **vk_cmd_buffers = submit->command_buffers;
struct anv_cmd_buffer **cmd_buffers = (void *)vk_cmd_buffers;
uint32_t start = 0;
uint32_t end = submit->command_buffer_count;
struct anv_query_pool *perf_query_pool =
cmd_buffers[start]->perf_query_pool;
for (uint32_t n = 0; n < end; n++) {
bool can_chain = false;
uint32_t next = n + 1;
/* Can we chain the last buffer into the next one? */
if (next < end &&
anv_cmd_buffer_is_chainable(cmd_buffers[next]) &&
can_chain_query_pools
(cmd_buffers[next]->perf_query_pool, perf_query_pool)) {
can_chain = true;
perf_query_pool =
perf_query_pool ? perf_query_pool :
cmd_buffers[next]->perf_query_pool;
}
if (!can_chain) {
/* The next buffer cannot be chained, or we have reached the
* last buffer, submit what have been chained so far.
*/
VkResult result =
anv_queue_exec_locked(queue,
start == 0 ? submit->wait_count : 0,
start == 0 ? submit->waits : NULL,
next - start, &cmd_buffers[start],
next == end ? submit->signal_count : 0,
next == end ? submit->signals : NULL,
perf_query_pool,
submit->perf_pass_index);
if (result != VK_SUCCESS)
return result;
if (next < end) {
start = next;
perf_query_pool = cmd_buffers[start]->perf_query_pool;
}
}
}
}
for (uint32_t i = 0; i < submit->signal_count; i++) {
if (!vk_sync_is_anv_bo_sync(submit->signals[i].sync))
continue;
struct anv_bo_sync *bo_sync =
container_of(submit->signals[i].sync, struct anv_bo_sync, sync);
/* Once the execbuf has returned, we need to set the fence state to
* SUBMITTED. We can't do this before calling execbuf because
* anv_GetFenceStatus does take the global device lock before checking
* fence->state.
*
* We set the fence state to SUBMITTED regardless of whether or not the
* execbuf succeeds because we need to ensure that vkWaitForFences() and
* vkGetFenceStatus() return a valid result (VK_ERROR_DEVICE_LOST or
* VK_SUCCESS) in a finite amount of time even if execbuf fails.
*/
assert(bo_sync->state == ANV_BO_SYNC_STATE_RESET);
bo_sync->state = ANV_BO_SYNC_STATE_SUBMITTED;
}
pthread_cond_broadcast(&queue->device->queue_submit);
return VK_SUCCESS;
}
VkResult
anv_queue_submit(struct vk_queue *vk_queue,
struct vk_queue_submit *submit)
{
struct anv_queue *queue = container_of(vk_queue, struct anv_queue, vk);
struct anv_device *device = queue->device;
VkResult result;
if (queue->device->info.no_hw) {
for (uint32_t i = 0; i < submit->signal_count; i++) {
result = vk_sync_signal(&device->vk,
submit->signals[i].sync,
submit->signals[i].signal_value);
if (result != VK_SUCCESS)
return vk_queue_set_lost(&queue->vk, "vk_sync_signal failed");
}
return VK_SUCCESS;
}
uint64_t start_ts = intel_ds_begin_submit(queue->ds);
pthread_mutex_lock(&device->mutex);
result = anv_queue_submit_locked(queue, submit);
/* Take submission ID under lock */
pthread_mutex_unlock(&device->mutex);
intel_ds_end_submit(queue->ds, start_ts);
return result;
}
VkResult
anv_queue_submit_simple_batch(struct anv_queue *queue,
struct anv_batch *batch)
{
struct anv_device *device = queue->device;
VkResult result = VK_SUCCESS;
int err;
if (queue->device->info.no_hw)
return VK_SUCCESS;
/* This is only used by device init so we can assume the queue is empty and
* we aren't fighting with a submit thread.
*/
assert(vk_queue_is_empty(&queue->vk));
uint32_t batch_size = align_u32(batch->next - batch->start, 8);
struct anv_bo *batch_bo = NULL;
result = anv_bo_pool_alloc(&device->batch_bo_pool, batch_size, &batch_bo);
if (result != VK_SUCCESS)
return result;
memcpy(batch_bo->map, batch->start, batch_size);
if (device->physical->memory.need_clflush)
intel_flush_range(batch_bo->map, batch_size);
struct anv_execbuf execbuf;
anv_execbuf_init(&execbuf);
execbuf.alloc = &queue->device->vk.alloc;
execbuf.alloc_scope = VK_SYSTEM_ALLOCATION_SCOPE_DEVICE;
result = anv_execbuf_add_bo(device, &execbuf, batch_bo, NULL, 0);
if (result != VK_SUCCESS)
goto fail;
execbuf.execbuf = (struct drm_i915_gem_execbuffer2) {
.buffers_ptr = (uintptr_t) execbuf.objects,
.buffer_count = execbuf.bo_count,
.batch_start_offset = 0,
.batch_len = batch_size,
.flags = I915_EXEC_HANDLE_LUT | queue->exec_flags | I915_EXEC_NO_RELOC,
.rsvd1 = device->context_id,
.rsvd2 = 0,
};
err = anv_gem_execbuffer(device, &execbuf.execbuf);
if (err) {
result = vk_device_set_lost(&device->vk, "anv_gem_execbuffer failed: %m");
goto fail;
}
result = anv_device_wait(device, batch_bo, INT64_MAX);
if (result != VK_SUCCESS) {
result = vk_device_set_lost(&device->vk,
"anv_device_wait failed: %m");
goto fail;
}
fail:
anv_execbuf_finish(&execbuf);
anv_bo_pool_free(&device->batch_bo_pool, batch_bo);
return result;
}