mesa/src/gallium/auxiliary/util/u_draw.c

278 lines
9.5 KiB
C

/**************************************************************************
*
* Copyright 2011 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "util/u_debug.h"
#include "util/u_inlines.h"
#include "util/u_math.h"
#include "util/format/u_format.h"
#include "util/u_draw.h"
/**
* Returns the largest legal index value plus one for the current set
* of bound vertex buffers. Regardless of any other consideration,
* all vertex lookups need to be clamped to 0..max_index-1 to prevent
* an out-of-bound access.
*
* Note that if zero is returned it means that one or more buffers is
* too small to contain any valid vertex data.
*/
unsigned
util_draw_max_index(
const struct pipe_vertex_buffer *vertex_buffers,
const struct pipe_vertex_element *vertex_elements,
unsigned nr_vertex_elements,
const struct pipe_draw_info *info)
{
unsigned max_index;
unsigned i;
max_index = ~0U - 1;
for (i = 0; i < nr_vertex_elements; i++) {
const struct pipe_vertex_element *element =
&vertex_elements[i];
const struct pipe_vertex_buffer *buffer =
&vertex_buffers[element->vertex_buffer_index];
unsigned buffer_size;
const struct util_format_description *format_desc;
unsigned format_size;
if (buffer->is_user_buffer || !buffer->buffer.resource) {
continue;
}
assert(buffer->buffer.resource->height0 == 1);
assert(buffer->buffer.resource->depth0 == 1);
buffer_size = buffer->buffer.resource->width0;
format_desc = util_format_description(element->src_format);
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
assert(format_desc->block.bits % 8 == 0);
format_size = format_desc->block.bits/8;
if (buffer->buffer_offset >= buffer_size) {
/* buffer is too small */
return 0;
}
buffer_size -= buffer->buffer_offset;
if (element->src_offset >= buffer_size) {
/* buffer is too small */
return 0;
}
buffer_size -= element->src_offset;
if (format_size > buffer_size) {
/* buffer is too small */
return 0;
}
buffer_size -= format_size;
if (buffer->stride != 0) {
unsigned buffer_max_index;
buffer_max_index = buffer_size / buffer->stride;
if (element->instance_divisor == 0) {
/* Per-vertex data */
max_index = MIN2(max_index, buffer_max_index);
}
else {
/* Per-instance data. Simply make sure gallium frontends didn't
* request more instances than those that fit in the buffer */
if ((info->start_instance + info->instance_count)/element->instance_divisor
> (buffer_max_index + 1)) {
/* FIXME: We really should stop thinking in terms of maximum
* indices/instances and simply start clamping against buffer
* size. */
debug_printf("%s: too many instances for vertex buffer\n",
__FUNCTION__);
return 0;
}
}
}
}
return max_index + 1;
}
struct u_indirect_params *
util_draw_indirect_read(struct pipe_context *pipe,
const struct pipe_draw_info *info_in,
const struct pipe_draw_indirect_info *indirect,
unsigned *num_draws)
{
struct pipe_transfer *transfer;
uint32_t *params;
struct u_indirect_params *draws;
unsigned num_params = info_in->index_size ? 5 : 4;
assert(indirect);
assert(!indirect->count_from_stream_output);
uint32_t draw_count = indirect->draw_count;
if (indirect->indirect_draw_count) {
struct pipe_transfer *dc_transfer;
uint32_t *dc_param = pipe_buffer_map_range(pipe,
indirect->indirect_draw_count,
indirect->indirect_draw_count_offset,
4, PIPE_MAP_READ, &dc_transfer);
if (!dc_transfer) {
debug_printf("%s: failed to map indirect draw count buffer\n", __FUNCTION__);
return NULL;
}
draw_count = dc_param[0];
pipe_buffer_unmap(pipe, dc_transfer);
}
if (!draw_count) {
*num_draws = draw_count;
return NULL;
}
draws = malloc(sizeof(struct u_indirect_params) * draw_count);
if (!draws)
return NULL;
unsigned map_size = (draw_count - 1) * indirect->stride + (num_params * sizeof(uint32_t));
params = pipe_buffer_map_range(pipe,
indirect->buffer,
indirect->offset,
map_size,
PIPE_MAP_READ,
&transfer);
if (!transfer) {
debug_printf("%s: failed to map indirect buffer\n", __FUNCTION__);
free(draws);
return NULL;
}
for (unsigned i = 0; i < draw_count; i++) {
memcpy(&draws[i].info, info_in, sizeof(struct pipe_draw_info));
draws[i].draw.count = params[0];
draws[i].info.instance_count = params[1];
draws[i].draw.start = params[2];
draws[i].draw.index_bias = info_in->index_size ? params[3] : 0;
draws[i].info.start_instance = info_in->index_size ? params[4] : params[3];
params += indirect->stride / 4;
}
pipe_buffer_unmap(pipe, transfer);
*num_draws = draw_count;
return draws;
}
/* This extracts the draw arguments from the indirect resource,
* puts them into a new instance of pipe_draw_info, and calls draw_vbo on it.
*/
void
util_draw_indirect(struct pipe_context *pipe,
const struct pipe_draw_info *info_in,
const struct pipe_draw_indirect_info *indirect)
{
struct pipe_draw_info info;
struct pipe_transfer *transfer;
uint32_t *params;
unsigned num_params = info_in->index_size ? 5 : 4;
assert(indirect);
assert(!indirect->count_from_stream_output);
memcpy(&info, info_in, sizeof(info));
uint32_t draw_count = indirect->draw_count;
if (indirect->indirect_draw_count) {
struct pipe_transfer *dc_transfer;
uint32_t *dc_param = pipe_buffer_map_range(pipe,
indirect->indirect_draw_count,
indirect->indirect_draw_count_offset,
4, PIPE_MAP_READ, &dc_transfer);
if (!dc_transfer) {
debug_printf("%s: failed to map indirect draw count buffer\n", __FUNCTION__);
return;
}
if (dc_param[0] < draw_count)
draw_count = dc_param[0];
pipe_buffer_unmap(pipe, dc_transfer);
}
if (indirect->stride)
num_params = MIN2(indirect->stride / 4, num_params);
params = (uint32_t *)
pipe_buffer_map_range(pipe,
indirect->buffer,
indirect->offset,
(num_params * indirect->draw_count) * sizeof(uint32_t),
PIPE_MAP_READ,
&transfer);
if (!transfer) {
debug_printf("%s: failed to map indirect buffer\n", __FUNCTION__);
return;
}
for (unsigned i = 0; i < draw_count; i++) {
struct pipe_draw_start_count_bias draw;
draw.count = params[0];
info.instance_count = params[1];
draw.start = params[2];
draw.index_bias = info_in->index_size ? params[3] : 0;
info.start_instance = info_in->index_size ? params[4] : params[3];
pipe->draw_vbo(pipe, &info, i, NULL, &draw, 1);
params += indirect->stride / 4;
}
pipe_buffer_unmap(pipe, transfer);
}
void
util_draw_multi(struct pipe_context *pctx, const struct pipe_draw_info *info,
unsigned drawid_offset,
const struct pipe_draw_indirect_info *indirect,
const struct pipe_draw_start_count_bias *draws,
unsigned num_draws)
{
struct pipe_draw_info tmp_info = *info;
unsigned drawid = drawid_offset;
/* If you call this with num_draws==1, that is probably going to be
* an infinite loop
*/
assert(num_draws > 1);
for (unsigned i = 0; i < num_draws; i++) {
if (indirect || (draws[i].count && info->instance_count))
pctx->draw_vbo(pctx, &tmp_info, drawid, indirect, &draws[i], 1);
if (tmp_info.increment_draw_id)
drawid++;
}
}