/************************************************************************** * * Copyright 2011 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_debug.h" #include "util/u_inlines.h" #include "util/u_math.h" #include "util/format/u_format.h" #include "util/u_draw.h" /** * Returns the largest legal index value plus one for the current set * of bound vertex buffers. Regardless of any other consideration, * all vertex lookups need to be clamped to 0..max_index-1 to prevent * an out-of-bound access. * * Note that if zero is returned it means that one or more buffers is * too small to contain any valid vertex data. */ unsigned util_draw_max_index( const struct pipe_vertex_buffer *vertex_buffers, const struct pipe_vertex_element *vertex_elements, unsigned nr_vertex_elements, const struct pipe_draw_info *info) { unsigned max_index; unsigned i; max_index = ~0U - 1; for (i = 0; i < nr_vertex_elements; i++) { const struct pipe_vertex_element *element = &vertex_elements[i]; const struct pipe_vertex_buffer *buffer = &vertex_buffers[element->vertex_buffer_index]; unsigned buffer_size; const struct util_format_description *format_desc; unsigned format_size; if (buffer->is_user_buffer || !buffer->buffer.resource) { continue; } assert(buffer->buffer.resource->height0 == 1); assert(buffer->buffer.resource->depth0 == 1); buffer_size = buffer->buffer.resource->width0; format_desc = util_format_description(element->src_format); assert(format_desc->block.width == 1); assert(format_desc->block.height == 1); assert(format_desc->block.bits % 8 == 0); format_size = format_desc->block.bits/8; if (buffer->buffer_offset >= buffer_size) { /* buffer is too small */ return 0; } buffer_size -= buffer->buffer_offset; if (element->src_offset >= buffer_size) { /* buffer is too small */ return 0; } buffer_size -= element->src_offset; if (format_size > buffer_size) { /* buffer is too small */ return 0; } buffer_size -= format_size; if (buffer->stride != 0) { unsigned buffer_max_index; buffer_max_index = buffer_size / buffer->stride; if (element->instance_divisor == 0) { /* Per-vertex data */ max_index = MIN2(max_index, buffer_max_index); } else { /* Per-instance data. Simply make sure gallium frontends didn't * request more instances than those that fit in the buffer */ if ((info->start_instance + info->instance_count)/element->instance_divisor > (buffer_max_index + 1)) { /* FIXME: We really should stop thinking in terms of maximum * indices/instances and simply start clamping against buffer * size. */ debug_printf("%s: too many instances for vertex buffer\n", __FUNCTION__); return 0; } } } } return max_index + 1; } struct u_indirect_params * util_draw_indirect_read(struct pipe_context *pipe, const struct pipe_draw_info *info_in, const struct pipe_draw_indirect_info *indirect, unsigned *num_draws) { struct pipe_transfer *transfer; uint32_t *params; struct u_indirect_params *draws; unsigned num_params = info_in->index_size ? 5 : 4; assert(indirect); assert(!indirect->count_from_stream_output); uint32_t draw_count = indirect->draw_count; if (indirect->indirect_draw_count) { struct pipe_transfer *dc_transfer; uint32_t *dc_param = pipe_buffer_map_range(pipe, indirect->indirect_draw_count, indirect->indirect_draw_count_offset, 4, PIPE_MAP_READ, &dc_transfer); if (!dc_transfer) { debug_printf("%s: failed to map indirect draw count buffer\n", __FUNCTION__); return NULL; } draw_count = dc_param[0]; pipe_buffer_unmap(pipe, dc_transfer); } if (!draw_count) { *num_draws = draw_count; return NULL; } draws = malloc(sizeof(struct u_indirect_params) * draw_count); if (!draws) return NULL; unsigned map_size = (draw_count - 1) * indirect->stride + (num_params * sizeof(uint32_t)); params = pipe_buffer_map_range(pipe, indirect->buffer, indirect->offset, map_size, PIPE_MAP_READ, &transfer); if (!transfer) { debug_printf("%s: failed to map indirect buffer\n", __FUNCTION__); free(draws); return NULL; } for (unsigned i = 0; i < draw_count; i++) { memcpy(&draws[i].info, info_in, sizeof(struct pipe_draw_info)); draws[i].draw.count = params[0]; draws[i].info.instance_count = params[1]; draws[i].draw.start = params[2]; draws[i].draw.index_bias = info_in->index_size ? params[3] : 0; draws[i].info.start_instance = info_in->index_size ? params[4] : params[3]; params += indirect->stride / 4; } pipe_buffer_unmap(pipe, transfer); *num_draws = draw_count; return draws; } /* This extracts the draw arguments from the indirect resource, * puts them into a new instance of pipe_draw_info, and calls draw_vbo on it. */ void util_draw_indirect(struct pipe_context *pipe, const struct pipe_draw_info *info_in, const struct pipe_draw_indirect_info *indirect) { struct pipe_draw_info info; struct pipe_transfer *transfer; uint32_t *params; unsigned num_params = info_in->index_size ? 5 : 4; assert(indirect); assert(!indirect->count_from_stream_output); memcpy(&info, info_in, sizeof(info)); uint32_t draw_count = indirect->draw_count; if (indirect->indirect_draw_count) { struct pipe_transfer *dc_transfer; uint32_t *dc_param = pipe_buffer_map_range(pipe, indirect->indirect_draw_count, indirect->indirect_draw_count_offset, 4, PIPE_MAP_READ, &dc_transfer); if (!dc_transfer) { debug_printf("%s: failed to map indirect draw count buffer\n", __FUNCTION__); return; } if (dc_param[0] < draw_count) draw_count = dc_param[0]; pipe_buffer_unmap(pipe, dc_transfer); } if (indirect->stride) num_params = MIN2(indirect->stride / 4, num_params); params = (uint32_t *) pipe_buffer_map_range(pipe, indirect->buffer, indirect->offset, (num_params * indirect->draw_count) * sizeof(uint32_t), PIPE_MAP_READ, &transfer); if (!transfer) { debug_printf("%s: failed to map indirect buffer\n", __FUNCTION__); return; } for (unsigned i = 0; i < draw_count; i++) { struct pipe_draw_start_count_bias draw; draw.count = params[0]; info.instance_count = params[1]; draw.start = params[2]; draw.index_bias = info_in->index_size ? params[3] : 0; info.start_instance = info_in->index_size ? params[4] : params[3]; pipe->draw_vbo(pipe, &info, i, NULL, &draw, 1); params += indirect->stride / 4; } pipe_buffer_unmap(pipe, transfer); } void util_draw_multi(struct pipe_context *pctx, const struct pipe_draw_info *info, unsigned drawid_offset, const struct pipe_draw_indirect_info *indirect, const struct pipe_draw_start_count_bias *draws, unsigned num_draws) { struct pipe_draw_info tmp_info = *info; unsigned drawid = drawid_offset; /* If you call this with num_draws==1, that is probably going to be * an infinite loop */ assert(num_draws > 1); for (unsigned i = 0; i < num_draws; i++) { if (indirect || (draws[i].count && info->instance_count)) pctx->draw_vbo(pctx, &tmp_info, drawid, indirect, &draws[i], 1); if (tmp_info.increment_draw_id) drawid++; } }