..
.editorconfig
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Automake.inc
v3d: Fix automake linking error.
2018-05-30 11:55:09 -07:00
Makefile.am
drm-uapi: use local files, not system libdrm
2019-02-14 11:20:00 +00:00
Makefile.sources
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meson.build
v3d: Fix build of NEON code with Mesa's cflags not targeting NEON.
2019-03-01 14:21:49 -08:00
v3d_blit.c
v3d: Flush blit jobs immediately after generating them.
2019-01-27 08:30:03 -08:00
v3d_bufmgr.c
v3d: Fix BO stats accounting for imported buffers.
2019-01-27 08:30:03 -08:00
v3d_bufmgr.h
v3d: Respect user-passed strides for BO imports.
2018-11-01 13:54:36 -07:00
v3d_cl.c
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v3d_cl.h
v3d: Move depth offset packet setup to CSO creation time.
2018-07-30 14:29:01 -07:00
v3d_context.c
gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.
2019-03-19 23:43:33 -07:00
v3d_context.h
drm-uapi: use local files, not system libdrm
2019-02-14 11:20:00 +00:00
v3d_fence.c
v3d: Fix incorrect handling of two fences created back-to-back.
2018-07-20 11:11:29 -07:00
v3d_format_table.h
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v3d_formats.c
v3d: Use the TFU to do generatemipmap.
2018-12-07 16:48:23 -08:00
v3d_job.c
v3d: Rename gallium-local limits defines from VC5 to V3D.
2019-01-27 08:30:03 -08:00
v3d_program.c
tgsi_to_nir: Produce optimized NIR for a given pipe_screen.
2019-03-05 19:13:27 +00:00
v3d_query.c
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v3d_resource.c
v3d: Allow the UIF modifier with renderonly.
2019-03-19 08:54:46 -07:00
v3d_resource.h
v3d: Rename gallium-local limits defines from VC5 to V3D.
2019-01-27 08:30:03 -08:00
v3d_screen.c
v3d: Move constant offsets to UBO addresses into the main uniform stream.
2019-03-21 14:20:50 -07:00
v3d_screen.h
v3d: Avoid duplicating limits defines between gallium and v3d core.
2019-01-27 08:30:03 -08:00
v3d_simulator.c
v3d: Clear the GMP on initialization of the simulator.
2019-02-18 18:09:06 -08:00
v3d_simulator_wrapper.cpp
v3d: Add an isr to the simulator to catch GMP violations.
2019-01-14 13:18:02 -08:00
v3d_simulator_wrapper.h
v3d: Add an isr to the simulator to catch GMP violations.
2019-01-14 13:18:02 -08:00
v3d_tiling.c
v3d: Fix release-build warning about utile_h.
2019-01-27 08:30:03 -08:00
v3d_tiling.h
v3d: Remove dead prototypes for load/store utile functions.
2018-12-19 10:27:26 -08:00
v3d_uniforms.c
v3d: Upload all of UBO[0] if any indirect load occurs.
2019-03-21 14:20:50 -07:00
v3dx_context.h
v3d: Use the TFU to do generatemipmap.
2018-12-07 16:48:23 -08:00
v3dx_draw.c
v3d: Stop tracking num_inputs for VPM loads.
2019-02-18 18:09:07 -08:00
v3dx_emit.c
v3d: Rename gallium-local limits defines from VC5 to V3D.
2019-01-27 08:30:03 -08:00
v3dx_format_table.c
v3d: Fix stencil sampling from a separate-stencil buffer.
2019-01-27 08:30:03 -08:00
v3dx_job.c
v3d: Switch from FLUSH_ALL_STATE to FLUSH for ending our bin CLs.
2018-09-17 16:35:45 -07:00
v3dx_rcl.c
v3d: Rename gallium-local limits defines from VC5 to V3D.
2019-01-27 08:30:03 -08:00
v3dx_simulator.c
v3d: Add an isr to the simulator to catch GMP violations.
2019-01-14 13:18:02 -08:00
v3dx_state.c
v3d: Create separate sampler states for the various blend formats.
2019-01-27 08:30:03 -08:00