154 lines
5.1 KiB
C
154 lines
5.1 KiB
C
/*
|
|
* Copyright 2018 Collabora Ltd.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* on the rights to use, copy, modify, merge, publish, distribute, sub
|
|
* license, and/or sell copies of the Software, and to permit persons to whom
|
|
* the Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice (including the next
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
* Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
|
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
|
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
|
|
#ifndef ZINK_PROGRAM_H
|
|
#define ZINK_PROGRAM_H
|
|
|
|
#include <vulkan/vulkan.h>
|
|
|
|
#include "compiler/shader_enums.h"
|
|
#include "pipe/p_state.h"
|
|
#include "util/u_inlines.h"
|
|
|
|
#include "zink_context.h"
|
|
#include "zink_shader_keys.h"
|
|
|
|
struct zink_screen;
|
|
struct zink_shader;
|
|
struct zink_gfx_pipeline_state;
|
|
|
|
struct hash_table;
|
|
struct set;
|
|
|
|
struct zink_push_constant {
|
|
unsigned draw_mode_is_indexed;
|
|
unsigned draw_id;
|
|
float default_inner_level[2];
|
|
float default_outer_level[4];
|
|
};
|
|
|
|
/* a shader module is used for directly reusing a shader module between programs,
|
|
* e.g., in the case where we're swapping out only one shader,
|
|
* allowing us to skip going through shader keys
|
|
*/
|
|
struct zink_shader_module {
|
|
struct pipe_reference reference;
|
|
VkShaderModule shader;
|
|
};
|
|
|
|
/* the shader cache stores a mapping of zink_shader_key::VkShaderModule */
|
|
struct zink_shader_cache {
|
|
struct pipe_reference reference;
|
|
struct hash_table *shader_cache;
|
|
};
|
|
|
|
struct zink_gfx_program {
|
|
struct pipe_reference reference;
|
|
|
|
struct zink_shader_module *modules[ZINK_SHADER_COUNT]; // compute stage doesn't belong here
|
|
struct zink_shader *shaders[ZINK_SHADER_COUNT];
|
|
struct zink_shader_cache *shader_cache;
|
|
unsigned char shader_slot_map[VARYING_SLOT_MAX];
|
|
unsigned char shader_slots_reserved;
|
|
VkDescriptorSetLayout dsl;
|
|
VkPipelineLayout layout;
|
|
unsigned num_descriptors;
|
|
struct hash_table *pipelines[11]; // number of draw modes we support
|
|
};
|
|
|
|
struct zink_compute_program {
|
|
struct pipe_reference reference;
|
|
|
|
struct zink_shader_module *module;
|
|
struct zink_shader *shader;
|
|
struct zink_shader_cache *shader_cache;
|
|
VkDescriptorSetLayout dsl;
|
|
VkPipelineLayout layout;
|
|
unsigned num_descriptors;
|
|
struct hash_table *pipelines;
|
|
};
|
|
|
|
void
|
|
zink_update_gfx_program(struct zink_context *ctx, struct zink_gfx_program *prog);
|
|
|
|
struct zink_gfx_program *
|
|
zink_create_gfx_program(struct zink_context *ctx,
|
|
struct zink_shader *stages[ZINK_SHADER_COUNT]);
|
|
|
|
void
|
|
zink_destroy_gfx_program(struct zink_screen *screen,
|
|
struct zink_gfx_program *prog);
|
|
|
|
VkPipeline
|
|
zink_get_gfx_pipeline(struct zink_screen *screen,
|
|
struct zink_gfx_program *prog,
|
|
struct zink_gfx_pipeline_state *state,
|
|
enum pipe_prim_type mode);
|
|
|
|
void
|
|
zink_program_init(struct zink_context *ctx);
|
|
|
|
void
|
|
debug_describe_zink_gfx_program(char* buf, const struct zink_gfx_program *ptr);
|
|
|
|
static inline void
|
|
zink_gfx_program_reference(struct zink_screen *screen,
|
|
struct zink_gfx_program **dst,
|
|
struct zink_gfx_program *src)
|
|
{
|
|
struct zink_gfx_program *old_dst = dst ? *dst : NULL;
|
|
|
|
if (pipe_reference_described(old_dst ? &old_dst->reference : NULL, &src->reference,
|
|
(debug_reference_descriptor)debug_describe_zink_gfx_program))
|
|
zink_destroy_gfx_program(screen, old_dst);
|
|
if (dst) *dst = src;
|
|
}
|
|
|
|
struct zink_compute_program *
|
|
zink_create_compute_program(struct zink_context *ctx, struct zink_shader *shader);
|
|
void
|
|
zink_destroy_compute_program(struct zink_screen *screen,
|
|
struct zink_compute_program *comp);
|
|
|
|
void
|
|
debug_describe_zink_compute_program(char* buf, const struct zink_compute_program *ptr);
|
|
|
|
static inline void
|
|
zink_compute_program_reference(struct zink_screen *screen,
|
|
struct zink_compute_program **dst,
|
|
struct zink_compute_program *src)
|
|
{
|
|
struct zink_compute_program *old_dst = dst ? *dst : NULL;
|
|
|
|
if (pipe_reference_described(old_dst ? &old_dst->reference : NULL, &src->reference,
|
|
(debug_reference_descriptor)debug_describe_zink_compute_program))
|
|
zink_destroy_compute_program(screen, old_dst);
|
|
if (dst) *dst = src;
|
|
}
|
|
|
|
VkPipeline
|
|
zink_get_compute_pipeline(struct zink_screen *screen,
|
|
struct zink_compute_program *comp,
|
|
struct zink_compute_pipeline_state *state);
|
|
#endif
|