244 lines
7.3 KiB
C
244 lines
7.3 KiB
C
/*
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* Copyright 2003 VMware, Inc.
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* Copyright © 2006 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/**
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* \file intel_debug.c
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*
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* Support for the INTEL_DEBUG environment variable, along with other
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* miscellaneous debugging code.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "dev/intel_debug.h"
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#include "git_sha1.h"
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#include "util/macros.h"
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#include "util/debug.h"
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#include "c11/threads.h"
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uint64_t intel_debug = 0;
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static const struct debug_control debug_control[] = {
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{ "tex", DEBUG_TEXTURE},
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{ "blit", DEBUG_BLIT},
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{ "fall", DEBUG_PERF},
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{ "perf", DEBUG_PERF},
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{ "perfmon", DEBUG_PERFMON},
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{ "bat", DEBUG_BATCH},
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{ "buf", DEBUG_BUFMGR},
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{ "fs", DEBUG_WM },
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{ "gs", DEBUG_GS},
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{ "sync", DEBUG_SYNC},
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{ "sf", DEBUG_SF },
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{ "submit", DEBUG_SUBMIT },
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{ "wm", DEBUG_WM },
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{ "urb", DEBUG_URB },
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{ "vs", DEBUG_VS },
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{ "clip", DEBUG_CLIP },
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{ "no16", DEBUG_NO16 },
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{ "blorp", DEBUG_BLORP },
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{ "nodualobj", DEBUG_NO_DUAL_OBJECT_GS },
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{ "optimizer", DEBUG_OPTIMIZER },
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{ "ann", DEBUG_ANNOTATION },
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{ "no8", DEBUG_NO8 },
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{ "no-oaconfig", DEBUG_NO_OACONFIG },
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{ "spill_fs", DEBUG_SPILL_FS },
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{ "spill_vec4", DEBUG_SPILL_VEC4 },
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{ "cs", DEBUG_CS },
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{ "hex", DEBUG_HEX },
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{ "nocompact", DEBUG_NO_COMPACTION },
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{ "hs", DEBUG_TCS },
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{ "tcs", DEBUG_TCS },
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{ "ds", DEBUG_TES },
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{ "tes", DEBUG_TES },
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{ "l3", DEBUG_L3 },
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{ "do32", DEBUG_DO32 },
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{ "norbc", DEBUG_NO_CCS },
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{ "noccs", DEBUG_NO_CCS },
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{ "nohiz", DEBUG_NO_HIZ },
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{ "color", DEBUG_COLOR },
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{ "reemit", DEBUG_REEMIT },
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{ "soft64", DEBUG_SOFT64 },
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{ "tcs8", DEBUG_TCS_EIGHT_PATCH },
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{ "bt", DEBUG_BT },
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{ "pc", DEBUG_PIPE_CONTROL },
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{ "nofc", DEBUG_NO_FAST_CLEAR },
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{ "no32", DEBUG_NO32 },
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{ "shaders", DEBUG_WM | DEBUG_VS | DEBUG_TCS |
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DEBUG_TES | DEBUG_GS | DEBUG_CS |
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DEBUG_RT | DEBUG_TASK | DEBUG_MESH },
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{ "rt", DEBUG_RT },
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{ "task", DEBUG_TASK },
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{ "mesh", DEBUG_MESH },
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{ "stall", DEBUG_STALL },
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{ NULL, 0 }
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};
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uint64_t
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intel_debug_flag_for_shader_stage(gl_shader_stage stage)
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{
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uint64_t flags[] = {
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[MESA_SHADER_VERTEX] = DEBUG_VS,
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[MESA_SHADER_TESS_CTRL] = DEBUG_TCS,
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[MESA_SHADER_TESS_EVAL] = DEBUG_TES,
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[MESA_SHADER_GEOMETRY] = DEBUG_GS,
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[MESA_SHADER_FRAGMENT] = DEBUG_WM,
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[MESA_SHADER_COMPUTE] = DEBUG_CS,
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[MESA_SHADER_KERNEL] = DEBUG_CS,
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[MESA_SHADER_TASK] = DEBUG_TASK,
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[MESA_SHADER_MESH] = DEBUG_MESH,
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[MESA_SHADER_RAYGEN] = DEBUG_RT,
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[MESA_SHADER_ANY_HIT] = DEBUG_RT,
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[MESA_SHADER_CLOSEST_HIT] = DEBUG_RT,
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[MESA_SHADER_MISS] = DEBUG_RT,
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[MESA_SHADER_INTERSECTION] = DEBUG_RT,
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[MESA_SHADER_CALLABLE] = DEBUG_RT,
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};
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return flags[stage];
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}
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static void
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brw_process_intel_debug_variable_once(void)
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{
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intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
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}
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void
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brw_process_intel_debug_variable(void)
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{
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static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT;
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call_once(&process_intel_debug_variable_flag,
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brw_process_intel_debug_variable_once);
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}
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static uint64_t debug_identifier[4] = {
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0xffeeddccbbaa9988,
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0x7766554433221100,
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0xffeeddccbbaa9988,
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0x7766554433221100,
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};
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void *
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intel_debug_identifier(void)
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{
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return debug_identifier;
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}
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uint32_t
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intel_debug_identifier_size(void)
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{
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return sizeof(debug_identifier);
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}
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uint32_t
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intel_debug_write_identifiers(void *_output,
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uint32_t output_size,
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const char *driver_name)
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{
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void *output = _output, *output_end = _output + output_size;
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assert(output_size > intel_debug_identifier_size());
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memcpy(output, intel_debug_identifier(), intel_debug_identifier_size());
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output += intel_debug_identifier_size();
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for (uint32_t id = INTEL_DEBUG_BLOCK_TYPE_DRIVER; id < INTEL_DEBUG_BLOCK_TYPE_MAX; id++) {
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switch (id) {
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case INTEL_DEBUG_BLOCK_TYPE_DRIVER: {
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struct intel_debug_block_driver driver_desc = {
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.base = {
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.type = id,
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},
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};
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int len = snprintf(output + sizeof(driver_desc),
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output_end - (output + sizeof(driver_desc)),
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"%s " PACKAGE_VERSION " build " MESA_GIT_SHA1,
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driver_name);
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driver_desc.base.length = sizeof(driver_desc) + len + 1;
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memcpy(output, &driver_desc, sizeof(driver_desc));
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output += driver_desc.base.length;
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break;
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}
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case INTEL_DEBUG_BLOCK_TYPE_FRAME: {
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struct intel_debug_block_frame frame_desc = {
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.base = {
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.type = INTEL_DEBUG_BLOCK_TYPE_FRAME,
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.length = sizeof(frame_desc),
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},
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};
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memcpy(output, &frame_desc, sizeof(frame_desc));
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output += sizeof(frame_desc);
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break;
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}
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default:
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unreachable("Missing identifier write");
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}
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assert(output < output_end);
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}
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struct intel_debug_block_base end = {
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.type = INTEL_DEBUG_BLOCK_TYPE_END,
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.length = sizeof(end),
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};
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memcpy(output, &end, sizeof(end));
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output += sizeof(end);
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assert(output < output_end);
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/* Return the how many bytes where written, so that the rest of the buffer
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* can be used for other things.
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*/
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return output - _output;
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}
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void *
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intel_debug_get_identifier_block(void *_buffer,
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uint32_t buffer_size,
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enum intel_debug_block_type type)
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{
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void *buffer = _buffer + intel_debug_identifier_size(),
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*end_buffer = _buffer + buffer_size;
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while (buffer < end_buffer) {
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struct intel_debug_block_base *item = buffer;
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if (item->type == type)
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return item;
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if (item->type == INTEL_DEBUG_BLOCK_TYPE_END)
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return NULL;
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buffer += item->length;
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}
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return NULL;
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}
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