..
ci
zink/llvmpipe/ci: skip broken CTS ballot test.
2022-07-27 20:58:56 +00:00
lp_bld_alpha.c
…
lp_bld_alpha.h
…
lp_bld_blend.c
llvmpipe: use enum blend types instead of unsigned
2022-06-16 23:46:23 +00:00
lp_bld_blend.h
llvmpipe: use enum blend types instead of unsigned
2022-06-16 23:46:23 +00:00
lp_bld_blend_aos.c
llvmpipe: asst. clean-ups in lp_bld_blend_aos.c
2022-06-15 12:30:05 +00:00
lp_bld_blend_logicop.c
llvmpipe: use enum blend types instead of unsigned
2022-06-16 23:46:23 +00:00
lp_bld_depth.c
llvmpipe/fs: handle unrestricted depth values.
2022-07-28 10:36:00 +10:00
lp_bld_depth.h
llvmpipe/fs: handle unrestricted depth values.
2022-07-28 10:36:00 +10:00
lp_bld_interp.c
llvmpipe/fs: handle unrestricted depth values.
2022-07-28 10:36:00 +10:00
lp_bld_interp.h
llvmpipe/fs: handle unrestricted depth values.
2022-07-28 10:36:00 +10:00
lp_clear.c
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_clear.h
…
lp_context.c
llvmpipe: keep context list and use to track resource usage.
2022-07-27 01:09:34 +00:00
lp_context.h
llvmpipe: keep context list and use to track resource usage.
2022-07-27 01:09:34 +00:00
lp_cs_tpool.c
util/c11: Update function u_thread_create to be c11 conformance
2022-06-15 17:37:17 +00:00
lp_cs_tpool.h
llvmpipe/cs: rework thread pool for avoid mtx locking
2021-09-16 13:21:06 +10:00
lp_debug.h
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_draw_arrays.c
llvmpipe: disable statistic queries during draw if queries are disabled
2022-05-03 13:00:50 +00:00
lp_fence.c
llvmpipe: handle timespec overflow on fence waits.
2022-06-03 03:37:21 +00:00
lp_fence.h
…
lp_flush.c
llvmpipe: keep context list and use to track resource usage.
2022-07-27 01:09:34 +00:00
lp_flush.h
…
lp_jit.c
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_jit.h
llvmpipe: minor clean-ups in lp_jit.h
2022-06-15 12:30:05 +00:00
lp_limits.h
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_linear.c
llvmpipe: fix invalid memory used in lp_fs_linear_run
2022-07-14 19:16:07 +00:00
lp_linear_fastpath.c
llvmpipe: fix comment typo in lp_linear_fastpath.c
2022-06-15 12:30:04 +00:00
lp_linear_interp.c
llvmpipe: minor optimization in lp_linear_init_interp()
2022-07-27 22:24:55 +00:00
lp_linear_priv.h
llvmpipe: use c11 alignas instead of PIPE_ALIGN_VAR
2022-06-14 15:08:38 +00:00
lp_linear_sampler.c
llvmpipe: don't allow texture/resource swizzles on linear path
2022-07-14 19:16:07 +00:00
lp_memory.c
llvmpipe: use c11 alignas instead of PIPE_ALIGN_VAR
2022-06-14 15:08:38 +00:00
lp_memory.h
llvmpipe: use c11 alignas instead of PIPE_ALIGN_VAR
2022-06-14 15:08:38 +00:00
lp_perf.c
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_perf.h
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_public.h
…
lp_query.c
llvmpipe/query: add support for partial query waits.
2022-02-21 03:52:02 +00:00
lp_query.h
…
lp_rast.c
llvmpipe: make last_fence a screen/rast object not a context one.
2022-07-27 01:09:34 +00:00
lp_rast.h
llvmpipe: make last_fence a screen/rast object not a context one.
2022-07-27 01:09:34 +00:00
lp_rast_debug.c
llvmpipe: remove lp_rast_cmd_arg::state field
2022-07-14 19:16:07 +00:00
lp_rast_linear.c
llvmpipe: remove unneeded casts
2022-07-27 22:24:56 +00:00
lp_rast_linear_fallback.c
llvmpipe: add some const qualifiers in lp_rast_linear_fallback.c
2022-07-27 22:24:56 +00:00
lp_rast_priv.h
llvmpipe: make last_fence a screen/rast object not a context one.
2022-07-27 01:09:34 +00:00
lp_rast_rect.c
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_rast_tri.c
llvmpipe: misc clean-up in lp_rast_tri.c
2022-06-15 12:30:05 +00:00
lp_rast_tri_tmp.h
llvmpipe: asst. clean-ups in lp_rast_tri_tmp.h
2022-06-15 12:30:05 +00:00
lp_scene.c
llvmpipe: Allocate scene tiles dynamically
2022-07-27 23:00:28 +00:00
lp_scene.h
llvmpipe: Allocate scene tiles dynamically
2022-07-27 23:00:28 +00:00
lp_scene_queue.c
llvmpipe: base the scene queue size of the max number of scenes.
2022-02-21 03:52:02 +00:00
lp_scene_queue.h
…
lp_screen.c
llvmpipe: export ARB_shader_ballot
2022-07-27 20:58:56 +00:00
lp_screen.h
llvmpipe: keep context list and use to track resource usage.
2022-07-27 01:09:34 +00:00
lp_setup.c
llvmpipe: make last_fence a screen/rast object not a context one.
2022-07-27 01:09:34 +00:00
lp_setup.h
llvmpipe: minor white-space clean-up in lp_setup.h
2022-07-27 22:24:55 +00:00
lp_setup_analysis.c
llvmpipe: use c11 alignas instead of PIPE_ALIGN_VAR
2022-06-14 15:08:38 +00:00
lp_setup_context.h
llvmpipe: make last_fence a screen/rast object not a context one.
2022-07-27 01:09:34 +00:00
lp_setup_line.c
llvmpipe: clean up bresenham implementation
2022-07-25 12:39:47 +02:00
lp_setup_point.c
llvmpipe: consolidate legacy_points and multisample state
2022-07-25 12:39:47 +02:00
lp_setup_rect.c
llvmpipe: asst. clean-ups in lp_setup_rect.c
2022-07-27 22:24:55 +00:00
lp_setup_tri.c
llvmpipe: remove unneeded casts
2022-07-27 22:24:56 +00:00
lp_setup_vbuf.c
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_state.h
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_state_blend.c
llvmpipe: minor clean-up in lp_state_blend.c
2022-06-16 23:46:23 +00:00
lp_state_clip.c
Change all debug_assert calls to assert
2022-07-10 00:50:35 +00:00
lp_state_cs.c
llvmpipe: Fill out samplers even if nr_samplers = 0
2022-05-12 01:32:58 +00:00
lp_state_cs.h
llvmpipe: replace uses of simple_list.h with list.h
2022-04-22 09:39:57 -07:00
lp_state_derived.c
llvmpipe: asst. clean-up in lp_state_derived.c
2022-06-15 12:30:04 +00:00
lp_state_fs.c
llvmpipe/fs: handle unrestricted depth values.
2022-07-28 10:36:00 +10:00
lp_state_fs.h
llvmpipe/fs: handle unrestricted depth values.
2022-07-28 10:36:00 +10:00
lp_state_fs_analysis.c
llvmpipe: fix texcoord analysis regression
2022-07-27 15:51:27 +00:00
lp_state_fs_fastpath.c
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
2021-07-21 22:40:18 +02:00
lp_state_fs_linear.c
llvmpipe: asst. clean-ups in lp_state_fs_linear.c
2022-06-15 12:30:05 +00:00
lp_state_fs_linear_llvm.c
llvmpipe: replace 'unsigned' with enum types
2022-07-27 22:24:56 +00:00
lp_state_gs.c
…
lp_state_rasterizer.c
llvmpipe: merge all rasterizer-bind functions
2022-07-25 12:39:42 +02:00
lp_state_sampler.c
llvmpipe: handle sampling from 2d views of 3d images
2022-03-30 03:18:52 +00:00
lp_state_setup.c
llvmpipe: asst. clean-ups in lp_state_setup.c
2022-07-27 22:24:56 +00:00
lp_state_setup.h
llvmpipe: minor whitespace/formatting cleanups in lp_state_setup.h
2022-06-15 12:30:05 +00:00
lp_state_so.c
…
lp_state_surface.c
llvmpipe: fix debug print iterating in set_framebuffer_state
2022-03-08 21:42:02 +00:00
lp_state_tess.c
gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices
2021-08-21 00:08:11 +00:00
lp_state_vertex.c
…
lp_state_vs.c
…
lp_surface.c
llvmpipe: add a shortcut for blitter resolves
2022-07-26 00:02:26 +00:00
lp_surface.h
…
lp_test.h
…
lp_test_arit.c
gallium: LLVM-15 contexts use non-opaque pointers
2022-07-17 21:44:37 +00:00
lp_test_blend.c
gallium: LLVM-15 contexts use non-opaque pointers
2022-07-17 21:44:37 +00:00
lp_test_conv.c
gallium: LLVM-15 contexts use non-opaque pointers
2022-07-17 21:44:37 +00:00
lp_test_format.c
llvmpipe: Remove format desc null checks
2022-07-21 12:48:01 +00:00
lp_test_main.c
util: Remove util_cpu_detect
2022-04-20 18:44:35 +00:00
lp_test_printf.c
gallium: LLVM-15 contexts use non-opaque pointers
2022-07-17 21:44:37 +00:00
lp_tex_sample.c
llvmpipe: asst. clean-ups in lp_tex_sample.c
2022-06-15 12:30:05 +00:00
lp_tex_sample.h
…
lp_texture.c
llvmpipe: add user memory resources to the debug global list.
2022-04-28 11:06:01 +10:00
lp_texture.h
llvmpipe: replace uses of simple_list.h with list.h
2022-04-22 09:39:57 -07:00
meson.build
build: add sha1_h for lp_texture.c
2021-11-05 05:54:20 +00:00