Brian Paul
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85fb3e4027
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docs: document more MESA_GLSL env var options
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2009-10-14 19:09:08 -06:00 |
Brian Paul
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439909a87d
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docs: document the MESA_GLSL env var, other misc GLSL updates
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2009-04-07 11:09:53 -06:00 |
Brian Paul
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c4341fe80a
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mesa: updated GLSL docs
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2008-12-15 18:30:40 -07:00 |
Brian Paul
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1a5c99f4b5
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document GLSL 1.20 status
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2008-07-29 16:46:08 -06:00 |
Brian Paul
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77497eb73b
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mesa: revert building glslcompiler by default
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2008-07-21 09:01:34 -06:00 |
Brian Paul
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3bfedb7ed4
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mesa: build the stand-alone glslcompiler by default, update the docs
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2008-07-17 15:40:10 -06:00 |
Brian
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5ef3a2c06d
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document GLSL float f/F suffix bug
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2007-11-27 10:31:55 -07:00 |
Brian
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4b1d1b7b18
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document perspective correction issues
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2007-04-27 15:25:00 -06:00 |
Brian
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7ff72a7659
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document broken inverse trig functions
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2007-04-27 15:23:19 -06:00 |
Brian
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fc3d6bd351
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memory leaks fixed
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2007-04-21 12:30:58 -06:00 |
Brian
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ba3d384e94
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dFdx(), etc. don't work yet
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2007-04-19 14:24:29 -06:00 |
Brian
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8598f55091
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glean glsl test now does over 150 tests
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2007-04-18 09:30:07 -06:00 |
Brian
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7eba12edce
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more tips, validation info
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2007-03-28 17:14:35 -06:00 |
Brian
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05e6fd8398
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added ftransform() comment
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2007-03-27 16:06:48 -06:00 |
Brian
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b67d93111d
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minor status updates
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2007-03-26 10:23:50 -06:00 |
Brian
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8f9db0f81c
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document internal compiler options
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2007-03-23 17:49:19 -06:00 |
Brian
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b03e1712b2
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gl_ClipVertex not supported yet
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2007-03-09 09:51:55 -07:00 |
Brian
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07e62084bb
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info about how the compiler works
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2007-02-27 16:45:40 -07:00 |
Brian
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ff0cc92757
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glslcompiler build instructions
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2007-02-22 16:29:48 -07:00 |
Brian
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6d4cf6be4e
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updated info about arrays, predefined uniforms
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2007-02-21 16:07:03 -07:00 |
Brian
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61d31ae10d
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info about stand-alone compiler
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2007-02-17 09:41:19 -07:00 |
Brian
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fc5a7ea5de
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noise() works now
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2007-01-28 19:02:03 -07:00 |
Brian
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bbec2fdb3a
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minor updates
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2007-01-28 12:11:10 -07:00 |
Brian
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9595d1935c
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Added a page with shading language status, tips, etc.
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2007-01-20 13:40:57 -07:00 |