Namely we want to be able to emit the following dynamically :
* On Gfx 7/7.5 : 3DSTATE_VM, 3DSTATE_BLEND_STATE_POINTERS
* On Gfx 8+ : 3DSTATE_VM, 3DSTATE_BLEND_STATE_POINTERS,
3DSTATE_PS_BLEND
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10206>
Following 505d176a8e ("anv: disable baked in pipeline bits from
dynamic emission path") dynamic bits of extensions that are not
enabled should not be there.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10206>
The ssa_constants hash table and its elements are leaked. Pass the
context to the allocator to avoid that.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10408>
On GFX6-7, the 8 and 16-bit integer add reductions use the 32-bit v_add
instruction, which clobbers the VCC register.
Cc: mesa-stable
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10346>
Older versions of the Windows SDK are not compliant when the new
preprocessor is active, which is the default when C17 is enabled.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10202>
Uses release from Lag Free Games GitHub, which applies Windows build
fixes to FreeBSD libelf.
The amd_common library uses libelf.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10202>
Currently, in GetPipelineCacheData() function, in several cases if
there is an error the blob is finished and cache unlocked, but code
continues executing, which can lead to multiple
`pthread_mutex_unlock()` calls.
Instead, if there's an error just bail out to finish the blob and unlock
the cache directly.
Fixes CID#1468147 "Double unlock (LOCK)".
v2:
- Rename "bail_out" by "done" (apinheiro)
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10404>
Most of the regressions we found are with the piglit testsuite. The
difference between executing all tests versus quick_gl + quick_shader
are minimal, in the sense that we would need the same number of jobs to
execute and be in the 10 minutes budget.
Hence replace "quick_gl" + "quick_shader" by "all".
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10378>
Check if v3dv_ioctl() or v3dv_bo_map() fail, and print a proper error
message.
This check happens in the rest of the code, so it makes sense to apply
here too.
Fixes CID#1468162 "Unchecked return value (CHECKED_RETURN)".
v2:
- Fix message error (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10380>
I updated CTS and found
EQP-VK.renderpass.suballocation.multisample_resolve.b8g8r8a8_unorm.samples_4_resolve_level_*
was failing.
Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10400>
Creating resource handles upfront works well while we have fixed-size resource
counts, but once we start talking about bindless, having arrays or even sets
of handles becomes prohibitive. It also precludes dynamic indexing for textures.
Instead, rely on the load_vulkan_descriptor instruction for UBO/SSBO, and undo
nir_lower_samplers so we continue to have deref chains for image/sampler accesses.
Then, emit handles at the end of a deref chain - the chain should only have
array offsets, so once we get to a type that's not an array anymore, we can
emit the handle.
Reviewed-by: Enrico Galli <enrico.galli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10288>
This is to ensure the kernel operations and the later ring operations
are in the right order.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10390>
VkImportMemoryFdInfoKHR takes fd ownership on a successful import.
Internally, vn_renderer_bo_create_dmabuf doesn't rely on the fd to
extend the life cycle of the bo or the host resource, and it won't
close the fd. Thus, we shall close the fd when the import succeeds.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10390>
This commits fixes a regression caused by commit
616394cf31.
Fixes dEQP-GLES31.functional.compute.shared_var.atomic.min.*,
dEQP-GLES31.functional.ssbo.atomic.min.*,
dEQP-GLES31.functional.compute.shared_var.atomic.max.* and
dEQP-GLES31.functional.ssbo.atomic.max.*.
Midgard's non-image and non-varying store operations have a unique
behavior for the load/store writemask, with each bit being responsible
for 1/4th of the size of the total write operation. This means that we
have to pack the writemask differently since we stopped using st_u128
for everything.
Signed-off-by: Italo Nicola <italonicola@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10067>
To vectorize to vec8/16 or vec4 (without vec3), we can't incrementally add
components to a load/store. This patch loops vectorization so that two new
vec2/4/8 operations can be combined into a larger operation.
fossil-db (GFX10.3):
Totals from 22 (0.02% of 139391) affected shaders:
SpillVGPRs: 1749 -> 1771 (+1.26%)
CodeSize: 901212 -> 892532 (-0.96%); split: -1.19%, +0.22%
Scratch: 178176 -> 184320 (+3.45%)
Instrs: 159358 -> 158027 (-0.84%); split: -0.99%, +0.16%
Cycles: 37046772 -> 36738544 (-0.83%); split: -1.00%, +0.17%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10384>
The major thing that the codegen had was support for expanding integers
from byte-per-channel to the target format's channel size. However, the
format_utils.c caller never did that for integers, and swrast doesn't have
support for integers, so that appears to be dead code. With this done,
format_pack.py goes away entirely.
I slightly changed the prototype of _mesa_pack_ubyte_rgba_row() to match
up with the new function, which involved (mostly) dropping some manual
casts from the callers to make their data match the old prototype.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10336>
Only swrast uses them, and this makes it clearer why we only need partial
format support for them, avoids linker work deleting them for gallium
drivers, and means they will automatically go away when we get to finally
delete swrast.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10336>
It was only used here, and this made it clear (see
draw_depth_stencil_pixels()) that the z32f_s8 case was unused and could be
dropped. Also, it means this code will nicely go away when swrast is
deleted.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
X
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10336>
util_format_pack_s_8uint() has the same behavior of replacing the s
values but supports more formats.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10336>
channel datatypes in Mesa are the host's endianness. For example,
PIPE_FORMAT_R32_UINT doesn't do a bswap in and out in u_format_table.c's
pack/unpack functions. So, z32_unorm shouldn't be byte swapping either,
and neither should z24s8 which is also a packed format, and once you've
got those it becomes clear that all of the swaps in this file were
mistaken.
Things would mostly work out because it's unusual to read/write Z/S data
through the GL API, and even for drivers like softpipe as long as the pack
and unpack both swap it could work anyway. However, the bug would be
visible in glReadPixels() with the matching datatype which would hit the
memcpy fastpath without doing another swap.
Caught by a mesa/main unit test on transitioning to using these
pack/unpack functions.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10336>