This job is really small and it shouldn't hurt to cover two more
generations. This will prevent breaking the world on GFX6-GFX7
because we don't regularly test these chips.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4873>
I wasn't expecting this to be too useful, since compressed textures are
already block based.. but gfxbench gl_fill says otherwise.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4868>
For compressed formats, we need to align the number of blocks, not the
logical number of pixels in the texture. Only compressed formats have
block width/height > 1, so we can just unconditionally multiply the
alignment by the block width/height.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4868>
robclark found that we needed unique IDs when multiple runners were trying
to report flakes at the same time, but it turns out due to nick limits (16
chars on freenode) we were just getting all the runners appended with
"-142" (or whatever the prefix of the pipelines are these days). And, for
the new flake reporting from baremetal, all the runners ended up being
just "google-freedreno".
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4896>
We were incorrectly taking the merge-request on non-MR pipelines (the
master build after merge) due to a missing '$'. And, for those pipelines,
it would be nice to note whether they're for master or a stable branch.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4896>
This was totally broken. Monolithic PS is only used if FBFETCH or
interpolateAtSample are used.
When the PS prolog was built, it overwrote ctx->main_fn.
Discovered by @eefano.
Fixes: 8832a88434 "radeonsi: move PS LLVM code into si_shader_llvm_ps.c"
Closes: #2814
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4918>
../src/mesa/drivers/dri/i965/brw_wm_surface_state.c:1378:32: runtime error: index 3503345872 out of bounds for type 'uint32_t [149]'
brw_assign_common_binding_table_offsets has the following comment:
"Unused groups are initialized to 0xd0d0d0d0 to make it obvious that they're
unused but also make sure that addition of small offsets to them will
trigger some of our asserts that surface indices are < BRW_MAX_SURFACES."
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4350>
Zink requires 1-bit booleans, but this requirement was missed before
b2b1s started getting automatically inserted. Let's lower these away, to
avoid piglit regressions.
Fixes the following piglits:
- shaders@glsl-vs-if-bool
- spec@!opengl 2.0@vertex-program-two-side
Fixes: c217ee8d35 ("nir: Insert b2b1s around booleans in nir_lower_to")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2902
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4903>
The VRAM size returned to apps is computed as follows:
vram_size = real_hw_vram_size - visible_vram_size.
Visible VRAM buffers should be counted only in the visible VRAM
counter and not twice. Buffers with the NO_CPU_ACCESS flag are
known to not be mappable, so they are counted in the VRAM counter.
Other buffers, with the CPU_ACCESS flag, or without any of both
(imported buffers) are counted in the visible VRAM counter because
they are mappable.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4834>
Enumeration should just skip unsupported DRM devices.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4806>
The driver should be capable if it reaches the winsys initialization.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4806>
This uses the templating to generate multisample version of the
tri plane raster functions
This doesn't generate any optimised version for lower plane numbers,
maybe this is worth doing in the future.
v2: drop generating 32-bit msaa (Roland)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>
Move the color storage before the late Z test as for sample
shading it needs to be inside a loop with the fragment shader.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4122>