Commit Graph

15 Commits

Author SHA1 Message Date
Axel Davy e139e0debd st/nine: Track dirty region for SYSTEMMEM too
Dirty regions should be tracked for both MANAGED
and SYSTEMMEM.
Until now we didn't bother to track for SYSTEMMEM,
because we hadn't implemented using the dirty region
to avoid some copies

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-08-21 22:21:46 +02:00
Axel Davy 8a61894cdb st/nine: Add missing BASETEX_REGISTER_UPDATE calls
If the texture is bound and dirty_mip is true,
BASETEX_REGISTER_UPDATE adds the texture to the list
of things to update before the next draw call.

Some calls to it were missing.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-08-21 22:21:46 +02:00
Patrick Rudolph 886227d363 st/nine: Align texture memory
Align texture memory on 32 byte boundry to allow
SSE/AVX memcpy to work on locked rects.

This fixes some crashes with games using SSE.

Reviewed-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
2015-08-21 22:21:45 +02:00
Axel Davy 090ebc7638 st/nine: Bound the dirty regions to resource size
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy e558ce98f2 st/nine: Encapsulate variables for MANAGED resource
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy 35fe920e1e st/nine: Rework texture data allocation
Some applications assume the memory for multilevel
textures is allocated per continuous blocks.

This patch implements that behaviour.

v2: cache offsets

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy 87868d3832 st/nine: Add debug warning when application uses sw processing
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-04-29 08:28:11 +02:00
Axel Davy 27e438e356 st/nine: Refactor format d3d9 to pipe conversion
Move the checks of whether the format is supported
into a common place.
The advantage is that allows to handle when a d3d9
format can be mapped to several formats, and that
cards don't support all of them.

Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-02-06 00:07:18 +01:00
Axel Davy 77f0ecf9ce st/nine: Add ATI1 and ATI2 support
Adds ATI1 and ATI2 support to nine.

They map to PIPE_FORMAT_RGTC1_UNORM and PIPE_FORMAT_RGTC2_UNORM,
but need special handling.

Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:19 +00:00
Axel Davy 0abfb80dac st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2015-01-22 22:16:18 +00:00
Axel Davy 9232161178 st/nine: CubeTexture: fix GetLevelDesc
This->surfaces contains the surfaces associated to the levels
and faces. This->surfaces[6*Level] is what we want here,
since it gives us a face descriptor for the level 'Level'.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Xavier Bouchoux <xavierb@gmail.com>

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
2015-01-22 22:16:18 +00:00
Stanislaw Halik 7f74b9d479 st/nine: call DBG() at more external entry points
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: David Heidelberg <david@ixit.cz>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Stanislaw Halik <sthalik@misaki.pl>
2014-11-26 20:09:11 +00:00
Axel Davy 6aeae7442d st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
This patch moves the data field from Resource9 to Surface9 and cleans
D3DPOOL_SYSTEMMEM handling in Texture9. This fixes HL2 lost coast.

It also removes in Texture9 some code written to support importing
and exporting non D3DPOOL_SYSTEMMEM shared buffers. This code hadn't
the design required to support the feature and wasn't used.

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2014-11-26 20:09:10 +00:00
Axel Davy 133b2087c5 st/nine: Rework Basetexture9 and Resource9.
Instead of having parts of the structures initialised by the parents,
have them initialised by the children.

Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Tested-by: David Heidelberg <david@ixit.cz>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
2014-11-26 20:09:10 +00:00
Joakim Sindholt fdd96578ef nine: Add state tracker nine for Direct3D9 (v3)
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr).
DRI3 port done by Axel Davy (mannerov).

v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk
    - Nine improvements by Axel Davy (which also fixed some wine tests)
    - by Emil Velikov:
     - convert to static/shared drivers
     - Sort and cleanup the includes
     - Use AM_CPPFLAGS for the defines
     - Add the linker garbage collector
     - Restrict the exported symbols (think llvm)

v3: - small nine fixes
    - build system improvements by Emil Velikov

v4: [Emil Velikov]
   - Do no link against libudev. No longer needed.

Acked-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: David Heidelberg <david@ixit.cz>
2014-11-18 02:02:54 +00:00