It's not implemented on Bifrost, and not needed on Midgard. For Bifrost
this will belong in mesa/st anyway.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
Use the common Gallium helper, and get the sprite coord mask from the
rasterizer instead of the shader state (which requires useless keying).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
Again, we'd like to keep the routines filling out the postfix together,
and this has a single remaining caller (once for vertex then immediately
for tiler).
By keeping them together we can avoid uploading the shared
memory/framebuffer structures twice in a row, saving a bit of memory in
the process.
We also fix a bug where bit 2 of gl_enables is incorrectly set on
Bifrost.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
Given we emit shared memory immediately after anyway, the function call
doesn't do anything but zero-initializing the payload and setting some
magic bits. We can do that ourselves at the call site.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
Need to signal push constants via a side channel. I tried to disentangle
this code, but there are a number of stacked issues here:
* We need to upload sysvals. Currently we prefix UBO #0 with sysvals,
but this requires a memcpy() of the entire contents of UBO #0. We
could create a synthetic UBO instead with sysvals at the end.
* We want to push uniforms/sysvals. Currently we push UBO #0 as much as
we can, which pushes sysvals automatically by point 1.
* We want to optimize out f2f16(uniform). We don't currently handle
this.
* We want to optimize out uniform-on-uniform/constant operations. Mesa
doesn't currently have good support for this.
The real solution will look something like:
* Create a separate UBO for sysvals.
* Let the compiler allocate push constant space as it sees fit ("copy
word 12:15 of UBO 1 to word 2:3 of push constant space, as fp16").
* Somehow handle uniform folding when NIR gains support.
For now, let's not block the depostfixening.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
These are simple enough that the abstraction will get in the way of the
upcoming refactor. Let's keep all the state together.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
This is the easy subset, where we have functions that take in a postfix
pointer but only to use as a return address. We can use an actual return
instead, which is a bit simpler and helps prepare for condensed postfix
packing.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
This is a bit of everything but overall sets up the draw state.
Translating fairly directly from the header. Main structural change is
breaking out a 2-bit enum for occlusion query mode instead of
maintaining separate booleans for the modes.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
Mali has a special 5:3 encoding representing a subset of the natural
numbers, of the form:
a * (2^b)
for a odd and b natural/zero. It is used for padding out instance sizes,
as well as in attribute records so it's worth representing as a native
type as opposed to having manual packs/unpacks in various places.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
We don't need to ralloc/memcpy/free, we can emit all at once when we
have proper write ordering gaurantees.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
Now that we have a more powerful runner and a more stable Docker
configuration, try re-enabling the Windows build.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6446>
Rather than relying on global state for 'docker login' credentials, use
a local file so we don't collide with other simultaneous builds.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6446>
It's literally just a `return EGL_TRUE`, there's no need to have
a function for that.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6153>
Instead of allocating a push constant buffer per stage from the
dynamic state pool, we can use the same one for all stages.
We can do this because the push constant data is supposed to be
identical of all stages. Even if vkCmdPushConstants() allows to update
chunks of the push constant data differently per stage, this valid
usage guarantees that any chunk of push constant data used be 2
different stages must be identical :
"For each byte in the range specified by offset and size and for
each push constant range that overlaps that byte, stageFlags must
include all stages in that push constant range’s
VkPushConstantRange::stageFlags"
v2: Fix dirtying of stages (Jason)
v3: Move push constant data into base pipeline state struct (Jason)
v4: Remove duplicated field (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6183>
It reduces traffic between CB, DB and TCP blocks if buffers
respect a certain alignment.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6482>
Cleans up indentation, and clears the metadata tracking flag that would
break if this pass was used in in NIR_PASS().
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>
This unindents a whole bunch of code, and fixes the lack of metadata
tracking in the pass (which wasn't called in an opt loop so it hadn't been
caught before).
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>
The nir_shader_lower_instructions() is really nice, but it's only for SSA
operations, and sometimes you want something more general. I've put it in
nir_builder.h so it can be inlined and retain the same performance
characteristics we're used to in our lowering passes even in the absence
of LTO.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6412>
The warning is kind of silly:
Test case 'dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_static_read_vertex'..
==1874780== Source and destination overlap in memcpy(0xa261690, 0xa261690, 160)
==1874780== at 0x484D498: __GI_memcpy (vg_replace_strmem.c:1037)
==1874780== by 0x596FC07: copy_entry_remove (nir_opt_copy_prop_vars.c:296)
The "memcpy is undefined if they overlap" thing is surely meant to be
"memcpy with *partial* overlap is undefined", but let's keep anyone else
from having to debug this.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6178>
That initial sentence must have been written ages ago ^^'
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6130>
Inspired by `src/egl/main/README.txt`, which was severely outdated, but
still contained valid information.
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6130>
SPIR-V dest sizes match the input, while nir is always int32. Insert
casts from the nir op to the expected SPIR-V dest.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6313>
Specifically the bit-finding routines always return int32. Don't complain
about the dest already being 32 bits when lowering to 32 bits, and
don't bother casting the dest if it's already right.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6313>