Commit Graph

647 Commits

Author SHA1 Message Date
Samuel Pitoiset 556c940149 radv: implement VK_EXT_line_rasterization
Only Bresenham lines are supported. GFX9 is currently disabled
because there is some CTS failures for some weird reasons.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2982>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2982>
2020-02-13 08:14:01 +01:00
Bas Nieuwenhuizen 5b335e1599 radv: Do not redundantly set the RB+ regs on pipeline switch.
No significant perf changes seen on Bayonetta. (Changes are in the
noise on my Raven Laptop)

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3735>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3735>
2020-02-11 04:39:42 +00:00
Bas Nieuwenhuizen 7792d774e0 radv: Optimize emitting index buffer changes.
Since the direct indexed draw packet has the address/count info
inline, there is no sense in emitting the base and size.

No real significant changes found during benchmarks.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3466>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3466>
2020-02-11 03:07:11 +00:00
Bas Nieuwenhuizen 65a6dc5139 radv: Do not set SX DISABLE bits for RB+ with unused surfaces.
The extra bits in CB_SHADER_MASK break dual source blending in
SkQP on a Stoney device. However:

- As far as I can tell, some other dual source blend tests are passing
  before and after the change.
- A hacked around skqp passes on my Vega desktop and Raven laptop
- Getting Skqp to give any useful info or to run it outside of Android
  on ChromeOS is proving difficult.

I have confirmed 3 strategies that seem to work:
- The old radv behavior of setting CB_SHADER_MASK to 0xF
- AMDVLK: CB_SHADER_MASK = 0xFF, and the 3 RB+ regs
  are 0.
- radeonsi: CB_SHADER_MASK = 0xFF, but does not set DISABLE
  bits in SX_BLEND_OPT_CONTROL for CB 1-7.

Let us use the radeonsi solution as that solution also seems like the correct
thing to do for holes. I have tested on my Raven laptop that setting the high
surfaces to not disabled and downconvert to 32_R does not imply a performance
penalty.

Fixes: e9316fdfd4 "radv: fix setting CB_SHADER_MASK for dual source blending"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3670>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3670>
2020-02-04 21:22:30 +00:00
Samuel Pitoiset e4752dafed radv/gfx10: implement NGG GS queries
The number of generated primitives is only counted by the hardware
if GS uses the legacy path. For NGG GS, we need to accumulate that
value in the NGG GS itself. To achieve that, we use a plain GDS
atomic operation.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3380>
2020-01-29 17:40:48 +01:00
Samuel Pitoiset 3c1f657f35 radv/gfx10: add a separate flag for creating a GDS OA buffer
For implementing NGG GS queries, we decided to use GDS but GDS OA
is only required for NGG streamout.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3380>
2020-01-29 17:40:46 +01:00
Samuel Pitoiset 83d1773a57 radv: update VK_KHR_imageless_framebuffer for Vulkan 1.2
Promoted to Vulkan 1.2 with the KHR suffix omitted.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2020-01-15 08:42:25 -06:00
Samuel Pitoiset af883bf3dc radv: update VK_KHR_draw_indirect_count for Vulkan 1.2
Promoted to Vulkan 1.2 with the KHR suffix omitted.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2020-01-15 08:42:25 -06:00
Samuel Pitoiset 5993f13b27 radv: update VK_KHR_create_renderpass2 for Vulkan 1.2
Promoted to Vulkan 1.2 with the KHR suffix omitted.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2020-01-15 08:42:25 -06:00
Bas Nieuwenhuizen 7cc0702bbb radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.
Fixes a hang on Raven with Resident Evil 2.

I did not find anything more restricted to fix it:

- Setting persistent_states_per_bin to 1 fixes it too,
  but likely does an internal break on any descriptor set changes
  too.
- Only breaking the batch when cb_target_mask changes does not fix
  it (and looking at AMDVLK comments, I suspect the code in radeonsi
  should really be doing a FLUSH_DFSM).
- Always doing a FLUSH_DFSM on shader switch helps, but that is more
  often than this and I don't think we should be doing that when DFSM
  is disabled.
- Also emitting the existing break on framebuffer change when DFSM is
  disabled does not fix the issue.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2315
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2020-01-07 22:44:31 +01:00
Samuel Pitoiset 13b4e9adcf ac: declare an enum for the OOB select field on GFX10
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
2019-12-19 15:15:32 +01:00
Samuel Pitoiset f3cccd05d9 radv/gfx10: fix the out-of-bounds check for vertex descriptors
When stride is 0, it should check against the offset not the index.

This fixes black character models with Beat Saber and missing snow
with Dragon Quest.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2233
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1975
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3147>
2019-12-19 15:15:30 +01:00
Samuel Pitoiset e4c8491bdf radv: implement VK_KHR_separate_depth_stencil_layouts
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-12-10 13:16:17 +01:00
Samuel Pitoiset 41cebfc9c1 radv: do not init HTILE as compressed state when dst layout allows it
I don't think this makes much differences and a potential clear
following the initialization will overwrite HTILE anyways.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-12-10 13:09:26 +01:00
Samuel Pitoiset 008fe909ca radv: fix possibly wrong PA_SC_AA_CONFIG value for conservative rast
PA_SC_AA_CONFIG might be updated when conversative rasterization is
enabled. Because the driver only re-emits the multisample state if
the number of samples is different, that register value might not
be updated correctly.

Found by inspection, doesn't fix anything known.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-12-10 11:04:43 +01:00
Samuel Pitoiset 4f659224c8 radv: move emission of two PA_SC_* registers to the pipeline CS
They don't have to be updated dynamically.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-12-10 11:04:40 +01:00
Daniel Schürmann 21f67a3bdc radv: only flush scalar cache for SSBO writes with ACO on GFX8+
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
2019-12-07 11:23:11 +01:00
Bas Nieuwenhuizen 25bc9102d8 radv: Allocate cmdbuffer space for buffer marker write.
Fixes: 946193ae00 "radv: add support for VK_AMD_buffer_marker"
Reviewed-by:  Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-11-26 09:35:02 +00:00
Samuel Pitoiset 9dec90b7bc radv: set the image view aspect mask during subpass transitions
No functional changes because the aspect mask is still not used
during image transitions but it will be needed for the separate
depth/stencil aspects logic.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-11-25 16:29:13 +01:00
Bas Nieuwenhuizen 4eb2a1dc6f radv: Do not change scratch settings while shaders are active.
When the scratch ringbuffer settings are changed, the shader unit has
to be idle or we will have shaders using old and new settings.

That combination is not supported on the HW (likely the offset is
ringbuffer idx * WAVESIZE * 1024).

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-11-20 01:18:36 +00:00
Samuel Pitoiset f010b90ac5 radv/gfx10: enable wave32 for compute based on shader's wavesize
This will allow to change wavesize on-demand.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-11-06 09:20:30 +01:00
Timothy Arceri 7f106a2b5d util: rename list_empty() to list_is_empty()
This makes it clear that it's a boolean test and not an action
(eg. "empty the list").

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2019-10-28 11:24:38 +00:00
Samuel Pitoiset 4b17311e52 radv: compute the number of records correctly for vertex buffers
On GFX8 the number of records is in bytes while on other chips
it's in units of "stride".

Fixes dEQP-VK.robustness.vertex_access.*.draw.vertex_* on RAVEN.

Tested on GFX6, GFX8, GFX10 and RAVEN.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-24 17:14:43 +02:00
Samuel Pitoiset 956d825ed8 radv: do not emit rbplus if attachments are undefined
Fixes some crashes with dEQP-VK.geometry.layered.*.secondary_cmd_buffer
on Raven and other chips that allow rbplus.

This just prevents a crash and rbplus probaby needs more work.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-23 08:57:31 +02:00
Samuel Pitoiset a13320370e radv: fix updating bound fast ds clear values with different aspects
On GFX9, the driver is able to do an optimized fast depth/stencil
clear with only one aspect (ie. clear the stencil part of a
depth/stencil image). When this happens, the driver should only
update the clear values of the given aspect.

Note that it's currently only supported on GFX9 but I have some
local patches that extend this optimized path for other gens.

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1967
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-22 11:16:13 +02:00
Bas Nieuwenhuizen fd21ee8b52 radv: Fix single stage constant flush with merged shaders.
e.g. a VERTEX only flush with tess on Vega should look at the TCS
to see which bits are needed.

CC: <mesa-stable@lists.freedesktop.org>
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1953
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-10-18 10:49:29 +00:00
Bas Nieuwenhuizen c837872fba radv: Fix warning in 32-bit build.
uintptr_t is 32 bits in a 32-bits build, resulting in shifting out
of bounds.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-10-03 13:06:08 +00:00
Samuel Pitoiset 56e1b1ff0c radv/gfx10: add missing counter buffer to the BO list
The buffer isn't necessarily used before.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-02 18:09:25 +02:00
Daniel Schürmann a70a998718 radv/aco: Setup alternate path in RADV to support the experimental ACO compiler
LLVM remains default and ACO can be enabled with RADV_PERFTEST=aco.

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-19 12:10:00 +02:00
Bas Nieuwenhuizen f2dffb395f radv: Only break batch on framebuffer change with dfsm.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-09-18 21:28:51 +00:00
Samuel Pitoiset 46b7512b0a radv: fix writing depth/stencil clear values to image
Use the fastest way only if both aspects are used. Oops.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111728
Fixes: 218ce34962 ("radv: add mipmap support for the clear depth/stencil values")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-18 13:27:46 +02:00
Samuel Pitoiset 63b20fb0cf radv/gfx10: make sure to wait for idle before clearing GDS
Otherwise the next streamout operation will overwrite GDS. This
can be improved by tracking if there is a streamout operation in
flight. Currently the driver unconditionally flushes but that
doesn't matter much as NGG streamout is disabled by default.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset 7314f6ef97 radv/gfx10: make GDS idle when leaving the IB
NGG streamout uses GDS and we have to make sure that another
process isn't going to overwrite GDS while our shaders are busy.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset b617156621 radv/gfx10: compute the correct buffer size for NGG streamout
It's used to determined the max emit per buffer.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset e1dc3ab753 radv/gfx10: allocate GDS/OA buffer objects for NGG streamout
This allocates two BOs for GFX10 NGG streamout.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset 957c3436fa radv/gfx10: implement NGG streamout begin/end functions
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset a15b3bcf1a radv/gfx10: add an option to switch from legacy to NGG streamout
This internal option is turned off by default because NGG streamout
still hangs. It seems like it's related to GDS as RadeonSI.

That option will be turned on once all issues are resolved.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-16 12:08:22 +02:00
Samuel Pitoiset 83499ac765 radv: merge radv_shader_variant_info into radv_shader_info
Having two different structs is useless.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-09-06 15:52:03 +02:00
Samuel Pitoiset 021feb1bf6 ac: add rbplus_allowed to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:41 +02:00
Samuel Pitoiset 20c5db02b5 ac: add has_tc_compat_zrange_bug to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:36 +02:00
Samuel Pitoiset b55919cf2a ac: add has_gfx9_scissor_bug to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:32 +02:00
Samuel Pitoiset ed720af46d ac: add has_load_ctx_reg_pkt to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:22 +02:00
Samuel Pitoiset 44a46c09de ac: add has_dcc_constant_encode to ac_gpu_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-27 08:04:16 +02:00
Samuel Pitoiset 218ce34962 radv: add mipmap support for the clear depth/stencil values
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-08-26 15:56:59 +02:00
Samuel Pitoiset e36e260c42 radv: add mipmap support for the TC-compat zrange bug
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-08-26 15:56:55 +02:00
Samuel Pitoiset 76812339f7 radv: decompress mipmapped depth/stencil images during transitions
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-08-26 15:56:48 +02:00
Samuel Pitoiset 89671ef205 radv: fix getting the index type size for uint8_t
16-bit and 32-bit values match hardware values but 8-bit doesn't.

This fixes dEQP-VK.pipeline.input_assembly.* with 8-bit index.

Fixes: 372c3dcfdb ("radv: implement VK_EXT_index_type_uint8")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl
2019-08-26 09:23:23 +02:00
Bas Nieuwenhuizen e040c1b274 radv: Do not setup attachments without a framebuffer.
Test that found this: dEQP-VK.geometry.layered.1d_array.secondary_cmd_buffer

Fixes: 49e6c2fb78 "radv: Store color/depth surface info in attachment info instead of framebuffer."
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-12 17:19:24 +02:00
Bas Nieuwenhuizen 3a5950f501 radv: Add device argument for dcc compression check.
Because it is about to be generation dependent.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-07 02:13:07 +02:00
Bas Nieuwenhuizen 66131ceb8b radv: Pass through render loop detection to internal layout decisions.
And do nothing with it yet.

Everything outside a renderpass has no render loop.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-07 02:13:07 +02:00
Bas Nieuwenhuizen 9475782eac radv: Implement VK_KHR_imageless_framebuffer.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:35:19 +02:00
Bas Nieuwenhuizen a7041f3b4e radv: Store image view also outside framebuffer.
So we can use it with imageless framebuffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:19:16 +02:00
Bas Nieuwenhuizen 49e6c2fb78 radv: Store color/depth surface info in attachment info instead of framebuffer.
That way we can use it for imageless framebuffers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-08-02 22:18:51 +02:00
Samuel Pitoiset 7368000868 radv: re-apply "Optimize rebinding the same descriptor set."
This makes it cheaper to just change the dynamic offsets with
the same descriptor sets.

This optimization has been reverted a while back because of
random GPU hangs on GFX9, no it looks fine, at least CTS no longer
hangs on GFX9 and it doesn't hang on GFX10 as well.

It fixes a performance problem with Wolfenstein Youngblood.

Suggested-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
2019-08-02 09:56:55 +02:00
Samuel Pitoiset 0e1724af61 radv/gfx10: implement a bug workaround for NGG -> legacy transitions
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-31 12:14:29 +02:00
Samuel Pitoiset 29cca5f381 radv: skip draw calls with 0-sized index buffers
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-31 12:14:29 +02:00
Eric Engestrom abc226cf41 tree-wide: replace MAYBE_UNUSED with ASSERTED
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-07-31 09:41:05 +01:00
Samuel Pitoiset 372c3dcfdb radv: implement VK_EXT_index_type_uint8
Natively supported on VI+.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-29 23:36:53 +02:00
Samuel Pitoiset fd195d8085 radv/gfx10: update streamout descriptors
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-24 08:23:27 +02:00
Bas Nieuwenhuizen 4058b354c5 radv: Set FLUSH_ON_BINNING_TRANSITION.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-23 21:26:59 +02:00
Bas Nieuwenhuizen 906fcfccfd radv: Use pbb_allow for framebuffer BREAK_BATCH.
Ported from radeonsi.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-23 21:26:59 +02:00
Samuel Pitoiset 8c97a07967 radv/gfx10: do not allocate space for the ZPASS_DONE bug
GFX10 isn't affected.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:35 +02:00
Samuel Pitoiset e7c356866e radv: change a bunch of >= GFX9 to == GFX9
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-22 09:02:26 +02:00
Samuel Pitoiset ed53d2c4be radv/gfx10: disable the TC compat zrange workaround
Unnecessary.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-17 08:32:36 +02:00
Samuel Pitoiset ae4b1fc095 radv/gfx10: always build the GS copy shader but uses it on-demand
It should be possible to build it on-demand too but it requires
more work. On GFX10, the GS copy shader is required when tess
is enabled with extreme geometry.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-17 08:32:30 +02:00
Samuel Pitoiset afa102d65b radv: add radv_emit_streamout_{begin,end} helpers
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-16 11:17:00 +02:00
Samuel Pitoiset 4dcdc4cdc5 radv: allow to select DST_SEL with RELEASE_MEM
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-07-16 11:16:57 +02:00
Samuel Pitoiset b393b2ce95 radv/gfx10: emit DISABLE_CONSERVATIVE_ZPASS_COUNTS
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-12 17:47:12 +02:00
Samuel Pitoiset 37aefb2be1 radv/gfx10: invalidate everything in L2 when shaders read data
This includes metadata as well. On GFX10, we have to invalidate
the L2 metadata cache when shaders read DCC.

Note that we still have to implement GFX10 coherency by
introducing INV_L2_METATADA but for now just flush L2.

This fixes a corruption with DCC and Talos.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-12 14:08:12 +02:00
Samuel Pitoiset ffd6a979bf radv/gfx10: update OVERWRITE_COMBINER_{MRT_SHARING,WATERMARK}
DCC related, mirror RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com
2019-07-12 08:19:53 +02:00
Bas Nieuwenhuizen 45b73b3aa9 radv/gfx10: Do not allocate a gs_copy_shader on gfx10.
Will use ngg for any gs anyway.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-11 15:45:47 +02:00
Bas Nieuwenhuizen d0978427cb radv/gfx10: Use new uconfig reg index packet for GFX10+.
Otherwise the hardware/firmware seems to not set the registers.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-07 17:51:32 +02:00
Samuel Pitoiset 67b6888d8b radv/gfx10: emit GE_CNTL instead of IA_MULTI_VGT_PARAM for legacy mode
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 17:51:32 +02:00
Samuel Pitoiset 12a42c2d9f radv/gfx10: implement radv_flush_vertex_descriptors() change
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 17:51:32 +02:00
Samuel Pitoiset ebeb319f0e radv/gfx10: implement radv_CmdBindDescriptorSets()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 17:51:31 +02:00
Samuel Pitoiset 2435b571de radv/gfx10: update DB_Z_INFO register
GFX10 uses the same register as GFX8.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 17:03:38 +02:00
Samuel Pitoiset 17048c1765 radv/gfx10: implement radv_emit_fb_ds_state()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 17:03:38 +02:00
Samuel Pitoiset c2a5d98148 radv/gfx10: implement radv_emit_fb_color_state()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-07 17:03:38 +02:00
Bas Nieuwenhuizen c6cb9b197d radv: Support VK_EXT_queue_family_foreign.
Basically same as external for now.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Only case we might need to handle differently in the near future
is Raven's case of displayable DCC which is not renderable. But
we don't support that yet.
2019-07-03 10:56:21 +00:00
Samuel Pitoiset 6baa453dd5 radv: remove unused code in radv_update_tc_compat_zrange_metadata()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-03 08:51:58 +02:00
Samuel Pitoiset e41e575e24 radv: implement clearing DCC layers on GFX8
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-02 09:37:56 +02:00
Samuel Pitoiset cc50c85e13 radv: make sure to mark the image as compressed when clearing DCC levels
Found while working on DCC for arrays.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-01 14:58:56 +02:00
Samuel Pitoiset 5d6d29ed5d radv: add si_emit_ia_multi_vgt_param() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-28 08:40:42 +02:00
Samuel Pitoiset 8ea7ee1536 radv: rename and re-document cache flush flags
SMEM and VMEM caches are L0 on gfx10. Ported from RadeonSI.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-25 18:38:37 +02:00
Samuel Pitoiset 5411f47056 radv: set DISABLE_CONSTANT_ENCODE_REG to 1 for Raven2
Ported from RadeonSI, will be emitted for GFX10 too.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-25 16:45:15 +02:00
Samuel Pitoiset 34bef8a0d7 radv: clear CMASK layers instead of the whole buffer on GFX8
This reduces the size of fill operations needed to clear CMASK
for layered color textures.

GFX9 unsupported for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-25 16:36:28 +02:00
Samuel Pitoiset 476b907a3b radv: clear FMASK layers instead of the whole buffer on GFX8
This reduces the size of fill operations needed to clear FMASK
for layered color textures.

GFX9 unsupported for now.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-25 16:36:25 +02:00
Samuel Pitoiset a5ba386b3f radv: always initialize levels without DCC as fully expanded
This fixes a rendering issue with RoTR/DXVK.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-25 16:36:23 +02:00
Samuel Pitoiset 946193ae00 radv: add support for VK_AMD_buffer_marker
This simple extension might be useful for debugging purposes.
GAPID has support for it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-24 10:50:54 +02:00
Samuel Pitoiset e67fc11c26 radv: pass sample locations for transitions before depth/stencil resolves
HTILE decompressions need the user sample locations if specified
in the current subpass.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-21 14:50:35 +02:00
Samuel Pitoiset 203f60ebf2 radv: emit framebuffer state from primary if secondary doesn't inherit it
Otherwise fast color/depth clears can't work because they depend
on the framebuffer.

This fixes the following CTS (when the small hint is disabled):
- dEQP-VK.geometry.layered.1d_array.secondary_cmd_buffer
- dEQP-VK.geometry.layered.2d_array.secondary_cmd_buffer
- dEQP-VK.geometry.layered.cube.secondary_cmd_buffer
- dEQP-VK.geometry.layered.cube_array.secondary_cmd_buffer

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110810
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107986
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-21 13:49:35 +02:00
Samuel Pitoiset dc6e3053a7 radv: initialize levels without DCC during layout transitions
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-20 11:03:49 +02:00
Samuel Pitoiset e91c1ea06c radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
This allows us to disable the FMASK decompress pass when
transitioning from CB writes to shader reads.

This will likely be improved and enabled by default in the future.

No CTS regressions on GFX8 but a few number of multisample CTS
failures on GFX9 (they look related to the small hint).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-19 10:06:39 +02:00
Samuel Pitoiset 864ddda8a3 radv: check if DCC is enabled per mip not for the whole image
In other words, make use of radv_dcc_enabled() instead of
radv_image_has_dcc() all over the places.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-18 11:24:36 +02:00
Samuel Pitoiset 7832e75ea8 radv: load the fast color clear values from the base level
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-17 22:20:53 +02:00
Samuel Pitoiset 7971697efe radv: store the DCC predicate for each mip
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-17 22:20:53 +02:00
Samuel Pitoiset 38aa386e96 radv: store the FCE predicate for each mip
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-17 22:20:53 +02:00
Samuel Pitoiset 7295512037 radv: store the fast color clear values for each mip
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-06-17 22:20:53 +02:00
Samuel Pitoiset 6880b42cfc radv: silent a compiler warning in radv_CmdPushDescriptorSetKHR()
Trivial.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-06-17 09:53:26 +02:00
Bas Nieuwenhuizen 0667c1f14b radv: Skip transitions coming from external queue.
Transitions to external queue should do the transition & make sure
it works on all queues.

Fixes: 8ebc7dcb59 "radv: Allow fast clears with concurrent queue mask for some layouts."
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-06-13 08:15:45 +00:00