Commit Graph

103642 Commits

Author SHA1 Message Date
Samuel Pitoiset ce454d02cc radv: simplify a condition in radv_src_access_flush()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-20 10:17:17 +02:00
Samuel Pitoiset 1ff25c4e6b radv: save current state just before resolving with FS
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-20 10:17:15 +02:00
Samuel Pitoiset c3d5f124c6 radv: don't check if a subpass has resolve attachments twice
We already check that in radv_cmd_buffer_resolve_subpass().

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-20 10:17:13 +02:00
Samuel Pitoiset 0a8127bbfb radv: make use of radv_subpass_barrier() when resolving subpasses
The goal is to use radv_barrier()/radv_subpass_barrier() as
much as possible for further optimizations.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-20 10:17:11 +02:00
Rhys Perry 409a60df3b nv50/ir: move LateAlgebraicOpt back to right after ConstantFolding
total instructions in shared programs : 5480808 -> 5472107 (-0.16%)
total gprs used in shared programs    : 647530 -> 647532 (0.00%)
total shared used in shared programs  : 389120 -> 389120 (0.00%)
total local used in shared programs   : 21064 -> 21064 (0.00%)
total bytes used in shared programs   : 58551648 -> 58459352 (-0.16%)

                local     shared        gpr       inst      bytes
    helped           0           0          73        2609        2609
      hurt           0           0          71          34          34
2018-07-19 23:34:58 +02:00
Rhys Perry 2afef231db nv50/ir: handle SHLADD in IndirectPropagation
An alternative solution to the problem fixed in
0bd83d0 ("nv50/ir: move LateAlgebraicOpt to the very end").

total instructions in shared programs : 5481195 -> 5480808 (-0.01%)
total gprs used in shared programs    : 647535 -> 647530 (-0.00%)
total shared used in shared programs  : 389120 -> 389120 (0.00%)
total local used in shared programs   : 21064 -> 21064 (0.00%)
total bytes used in shared programs   : 58555784 -> 58551648 (-0.01%)

                local     shared        gpr       inst      bytes
    helped           0           0           2          34          34
      hurt           0           0           0           0           0
2018-07-19 23:34:58 +02:00
Rhys Perry 3b6edd0b59 gm107/ir: use CS2R for SV_CLOCK
This instruction seems to be faster than S2R and requires no barrier,
though the range of special registers it can read from is limited.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
2018-07-19 23:34:58 +02:00
Lionel Landwerlin 94cf964586 intel: tools: dump: remove mentions of intel_aubdump
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Rafael Antognolli <rafael.antognolli@intel.com>
2018-07-19 20:12:53 +01:00
Lionel Landwerlin 0f9d8b754f intel: tools: aubwrite: fix invalid frees on finish
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2018-07-19 20:11:56 +01:00
Samuel Pitoiset 3d41757788 ac/nir: add a workaround for bitfield_extract when count is 0
LLVM 7 returns incorrect results when count is 0, something
has been broken since LLVM 6. Of course, the best solution is
to fix LLVM but this workaround works as expected for now.

Original workaround by Philippe Rebohle.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107276
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-19 20:41:10 +02:00
Nanley Chery e2e32b6afd intel/isl/gen4: Make depth/stencil buffers Y-Tiled
Rendering to a linear depth buffer on gen4 is causing a GPU hang in the
CI system. Until a better explanation is found, assume that errata is
applicable to all gen4 platforms.

Fixes fbe01625f6
("i965/miptree: Share tiling_flags in miptree_create").

Reported-by: Mark Janes <mark.a.janes@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107248
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-07-19 11:05:07 -07:00
Nanley Chery 44ab26d0c9 i965/misc: Use depth/stencil surf's tiling on gen4-5
Make the 3D engine aware of the depth/stencil surface's tiling before
doing any render operations.

Fixes fbe01625f6
("i965/miptree: Share tiling_flags in miptree_create").

Reported-by: Mark Janes <mark.a.janes@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107248
Tested-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-07-19 11:05:07 -07:00
Caio Marcelo de Oliveira Filho 507a8037a7 glsl: don't let an 'if' then-branch kill copy propagation (elements) for else-branch
When handling 'if' in copy propagation elements, if a certain variable
was killed when processing the first branch of the 'if', then the
second would get any propagation from previous nodes.

    x = y;
    if (...) {
        z = x;  // This would turn into z = y.
        x = 22; // x gets killed.
    } else {
        w = x;  // This would NOT turn into w = y.
    }

With the change, we let copy propagation happen independently in the
two branches and only then apply the killed values for the subsequent
code.

One example in shader-db part of shaders/unity/8.shader_test:

    (assign  (xyz) (var_ref col_1)  (var_ref tmpvar_8) )
    (if (expression bool < (swiz y (var_ref xlv_TEXCOORD0) )(constant float (0.000000)) ) (
      (assign  (xyz) (var_ref col_1)  (expression vec3 + (var_ref tmpvar_8) ... ) ... )
    )
    (
      (assign  (xyz) (var_ref col_1)  (expression vec3 lrp (var_ref col_1) ... ) ... )
    ))

The variable col_1 was replaced by tmpvar_8 in the then-part but not
in the else-part.

NIR deals well with copy propagation, so it already covered for the
missing ones that this patch fixes.

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-19 10:00:59 -07:00
Caio Marcelo de Oliveira Filho e4f32dec23 glsl: change opt_copy_propagation_elements data structures
Instead of keeping multiple acp_entries in lists, have a single
acp_entry per variable. With this, the implementation of clone is more
convenient and now fully implemented. In the previous code, clone was
only partial.

Before this patch, each acp_entry struct represented a write to a
variable including LHS, RHS and a mask of what channels were written
to. There were two main hash tables, the first (lhs_ht) stored a list
of acp_entries per LHS variable, with the values available to copy for
that variable; the second (rhs_ht) was a "reverse index" for the first
hash table, so stored acp_entries per RHS variable.

After the patch, there's a single acp_entry struct per LHS variable,
it contains an array with references to the RHS variables per
channel. There now is a single hash table, from LHS variable to the
corresponding entry. The "reverse index" is stored in the ACP entry,
in the form of a set of variables that copy from the LHS. To make the
clone operation cheaper, the ACP entries are created on demand.

This should not change the result of copy propagation, a later patch
will take advantage of the clone operation.

v2: Add note clarifying how the hashtable is destroyed.

v3: (all from Eric Anholt)
    Add remove_unused_var_from_dsts() function for reuse.
    Remove from dsts as we go instead of clearing at the end.
    Add clarifying comment to erase().

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-19 10:00:30 -07:00
Caio Marcelo de Oliveira Filho 7b0d395250 glsl: separate copy propagation state
Separate higher level logic of visiting instructions and chosing when
to store and use new copy data from the datastructure holding the copy
propagation information. This will also make easier later patches that
change the structure.

v2: Remove empty destructor and clarify how hash tables are destroyed.

Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-19 10:00:30 -07:00
Lionel Landwerlin 49e86f09fe intel: tools: dump: trace memory writes
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2018-07-19 16:48:42 +01:00
Lionel Landwerlin 5ba3e5c358 intel: tools: dump: remove command execution feature
In commit 86cb05a6d3 ("intel: aubinator: remove standard input
processing option") we removed the ability to process aub as an input
stream because we're now rely on mmapping the aub file to back the
buffers aubinator is parsing.

intel_aubdump was the provider of the standard input data and since
we've copied/reworked intel_aubdump into intel_dump_gpu within Mesa,
we don't need that code anymore.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-19 10:11:54 +01:00
Danylo Piliaiev 494a206229 radv: Fix incorrect assumption about ternary operator precedence
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-19 10:04:27 +02:00
Marek Olšák dcbcc83003 mesa: fix make check for AMD_performance_monitor 2018-07-19 01:17:01 -04:00
Marek Olšák f097f0c55c mesa: remove dead code from api_loopback
This should only contain functions not set in vtxfmt.c.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-19 01:10:32 -04:00
Marek Olšák 987c2ece03 mesa: expose ARB_indirect_parameters in the compatibility profile
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> (v1)

v2: fix dispatch_sanity
2018-07-19 01:10:18 -04:00
Marek Olšák d40188800e vbo: fix ARB_multi_draw_indirect for the compatibility profile
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-19 00:58:51 -04:00
Marek Olšák 6c4652ea8a mesa: expose ARB_shader_viewport_layer_array in the compatibility profile
no changes needed for GL compat

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-19 00:58:51 -04:00
Marek Olšák da528898bc mesa: expose ARB_ES3_1_compatibility in the compatibility profile
no changes needed for GL compat

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2018-07-19 00:58:51 -04:00
Marek Olšák 565dacc3d6 winsys/amdgpu: remove RADEON_SURF_FMASK leftover
RADEON_SURF_FMASK is never set.
2018-07-19 00:58:51 -04:00
Marek Olšák 9b82d128c9 ac: run LLVM optimization passes only on the final function after inlining 2018-07-19 00:58:49 -04:00
Bas Nieuwenhuizen 17b5a59b4e radv: Enable binning and dfsm by default on Raven.
Seems like it increases performance by 2-3% for some demos and games.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-19 02:38:21 +02:00
Bas Nieuwenhuizen 978570769d radv: Always set disable zpass increment bit when possible.
When no occlusion queries are active even if out of order is enabled.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-19 02:38:10 +02:00
Bas Nieuwenhuizen 82664af6cf radv: Select correct entries for binning.
Overshot it by one every time.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-19 02:38:01 +02:00
Bas Nieuwenhuizen 760211b77c radv: Fix number of samples used for binning.
Used the wrong register ...

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-19 02:37:54 +02:00
Bas Nieuwenhuizen c0144e915a radv: Disable disabled color buffers in rbplus opts.
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-19 02:37:47 +02:00
Marek Olšák fb049742d6 r600: silence the signed overflow warning like radeonsi
r600_gpu_load.c: In function ‘r600_gpu_load_thread’:
../../../../src/util/os_time.h:82:7: warning: assuming signed overflow does not occur when assuming that (X + c) >= X is always true [-Wstrict-overflow]
    if (start <= end)
2018-07-18 17:48:48 -04:00
Andres Rodriguez d3d9513556 radv: fix wmaybe-uninitialized in radv_meta_fast_clear.c
Assignment and usage of this variable both happen inside an
if(rad_image_has_dcc()) {} blocks. It seems gcc plays it safe and
assumes that both function calls could have different return values.

But in this case we should be safe.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-07-18 15:32:51 -04:00
Sonny Jiang 4bf7234061 radeonsi: emit_guardband packets optimization
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-07-18 15:04:27 -04:00
Sonny Jiang 80ade05b8d radeonsi: Save CLEAR_STATE initial values for optimization
Signed-off-by: Sonny Jiang <sonny.jiang@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-07-18 15:04:27 -04:00
Jan Vesely 9baacf3fa7 radeonsi: Refuse to accept code with unhandled relocations
They might lead to unrecoverable GPU hang.
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: mesa-stable@lists.freedesktop.org
2018-07-18 13:56:56 -04:00
Eric Anholt 70534dbe29 Allow AMD_perfmon on GLES contexts
v2: whitespace alignment fix

Reviewed-by: Rob Clark <robdclark@gmail.com>
2018-07-18 10:39:21 -07:00
Eric Anholt 4ba478d7cd egl: Use the canonical drm-uapi fourcc header to avoid local defines.
We should only use a #define locally once it's been upstreamed, and at
that point you should just update our drm_fourcc.h.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-18 10:37:54 -07:00
Eric Anholt 2c6279d58b v3d: Fix tiling modifier support to use the new UIF define.
You can't use T tiled buffers on V3D 3.x and newer, it's been replaced
with a newer layout shared with other hardware blocks.
2018-07-18 10:37:49 -07:00
Eric Anholt 6c0482e176 drm-uapi: Update drm_fourcc.h for new format modifiers.
This brings in the Broadcom VC4 SAND and V3D 3.x+ UIF modifiers, from
drm-next commit 4da1d4c751c9b1b713c13043bad7c4d27cd1418c.
2018-07-18 10:37:49 -07:00
Marek Olšák 201ebf51d1 st/mesa: notify u_vbuf/driver that draw index bounds are unknown for indirect
Reviewed-by: Eric Anholt <eric@anholt.net>
2018-07-18 13:33:30 -04:00
Timothy Pearson e1621fda84 radeonsi: Use signed char for color_interp_vgpr_index
color_interp_vgpr_index was declared as a generic char value.
Because signed values are used in this variable, the result
was not safe across architectures and crashed on ppc64[el]
and arm.

Declare color_interp_vgpr_index as a signed type.

Signed-off-by: Timothy Pearson <tpearson@raptorengineering.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2018-07-18 13:31:29 -04:00
Jason Ekstrand aaa6fac8f6 intel/blorp: Take an explicit filter parameter in blorp_blit
This lets us move the glBlitFramebuffer nonsense into the GL driver and
make the usage of BLORP mutch more explicit and obvious as to what it's
doing.

Reviewed-by: Chad Versace <chadversary@chromium.org>
2018-07-18 09:47:28 -07:00
Jason Ekstrand 9fbe2a2007 intel/blorp: Add a blorp_filter enum for use in blorp_blit
At the moment, this is entirely internal but we'll expose it to clients
of the BLORP API in the next commit.

Reviewed-by: Chad Versace <chadversary@chromium.org>
2018-07-18 09:47:28 -07:00
Caio Marcelo de Oliveira Filho ea556471a1 intel/tools: add missing include for stdarg.h
Fixes build in GCC 8.1.1:

FAILED: src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o
gcc -Isrc/intel/tools/src@intel@tools@@intel_dump_gpu@sha -Isrc/intel/tools -I../../src/intel/tools -Isrc/../include -I../../src/../include -Isrc -I../../src -Isrc/mapi -I../../src/mapi -Isrc/mesa -I../../src/mesa -I../../src/gallium/include -I../../src/gallium/auxiliary -Isrc/intel -I../../src/intel -I../../include/drm-uapi -fdiagnostics-color=always -pipe -D_FILE_OFFSET_BITS=64 -Wall -Winvalid-pch -std=c99 -O2 -g -D__STDC_CONSTANT_MACROS -D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS '-DVERSION="18.2.0-devel"' -DPACKAGE_VERSION=VERSION '-DPACKAGE_BUGREPORT="https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa"' -DGLX_USE_TLS -DENABLE_ST_OMX_BELLAGIO=0 -DENABLE_ST_OMX_TIZONIA=0 -DHAVE_X11_PLATFORM -DGLX_INDIRECT_RENDERING -DGLX_DIRECT_RENDERING -DGLX_USE_DRM -DHAVE_DRM_PLATFORM -DHAVE_SURFACELESS_PLATFORM -DENABLE_SHADER_CACHE -DHAVE___BUILTIN_BSWAP32 -DHAVE___BUILTIN_BSWAP64 -DHAVE___BUILTIN_CLZ -DHAVE___BUILTIN_CLZLL -DHAVE___BUILTIN_CTZ -DHAVE___BUILTIN_EXPECT -DHAVE___BUILTIN_FFS -DHAVE___BUILTIN_FFSLL -DHAVE___BUILTIN_POPCOUNT -DHAVE___BUILTIN_POPCOUNTLL -DHAVE___BUILTIN_UNREACHABLE -DHAVE_FUNC_ATTRIBUTE_CONST -DHAVE_FUNC_ATTRIBUTE_FLATTEN -DHAVE_FUNC_ATTRIBUTE_MALLOC -DHAVE_FUNC_ATTRIBUTE_PURE -DHAVE_FUNC_ATTRIBUTE_UNUSED -DHAVE_FUNC_ATTRIBUTE_WARN_UNUSED_RESULT -DHAVE_FUNC_ATTRIBUTE_WEAK -DHAVE_FUNC_ATTRIBUTE_FORMAT -DHAVE_FUNC_ATTRIBUTE_PACKED -DHAVE_FUNC_ATTRIBUTE_RETURNS_NONNULL -DHAVE_FUNC_ATTRIBUTE_VISIBILITY -DHAVE_FUNC_ATTRIBUTE_ALIAS -DHAVE_FUNC_ATTRIBUTE_NORETURN -D_GNU_SOURCE -DUSE_SSE41 -DUSE_GCC_ATOMIC_BUILTINS -DUSE_X86_64_ASM -DMAJOR_IN_SYSMACROS -DHAVE_SYS_SYSCTL_H -DHAVE_LINUX_FUTEX_H -DHAVE_ENDIAN_H -DHAVE_STRTOF -DHAVE_MKOSTEMP -DHAVE_POSIX_MEMALIGN -DHAVE_TIMESPEC_GET -DHAVE_MEMFD_CREATE -DHAVE_STRTOD_L -DHAVE_DLADDR -DHAVE_DL_ITERATE_PHDR -DHAVE_ZLIB -DHAVE_PTHREAD -DHAVE_LIBDRM -DHAVE_LLVM=0x0600 -DMESA_LLVM_VERSION_PATCH=1 -DHAVE_VALGRIND -DHAVE_LIBUNWIND -DHAVE_WAYLAND_PLATFORM -DWL_HIDE_DEPRECATED -DHAVE_DRI3 -DHAVE_DRI3_MODIFIERS -Wall -Werror=implicit-function-declaration -Werror=missing-prototypes -fno-math-errno -fno-trapping-math -Wno-missing-field-initializers -fPIC -fvisibility=hidden -Wno-override-init  -MD -MQ 'src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o' -MF 'src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o.d' -o 'src/intel/tools/src@intel@tools@@intel_dump_gpu@sha/aub_write.c.o' -c ../../src/intel/tools/aub_write.c
../../src/intel/tools/aub_write.c: In function ‘fail_if’:
../../src/intel/tools/aub_write.c:243:4: error: implicit declaration of function ‘va_start’; did you mean ‘assert’? [-Werror=implicit-function-declaration]
    va_start(args, format);
    ^~~~~~~~
    assert
../../src/intel/tools/aub_write.c:245:4: error: implicit declaration of function ‘va_end’; did you mean ‘rand’? [-Werror=implicit-function-declaration]
    va_end(args);
    ^~~~~~
    rand
cc1: some warnings being treated as errors

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-07-18 09:19:22 -07:00
Jason Ekstrand 2be30a1a39 intel/tools: Rename error2aub to intel_error2aub
Suggested-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-07-18 09:03:05 -07:00
Danylo Piliaiev d219521379 i965: Sweep NIR after linking phase to free held memory
After optimization passes and many trasfromations most of memory
NIR holds is a garbage which was being freed only after shader deletion.
Freeing it at the end of linking will save memory which would be useful
in case there are a lot of complex shaders being compiled.
The common case for this issue is 32bit game running under Wine.

The cost of the optimization is around ~3-5% of compilation speed
with complex shaders.

V2: by Jason Ekstrand
    - Move nir_sweep up, right after the last change of NIR

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103274
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
2018-07-18 09:00:18 -07:00
Marek Olšák 51d6b163da winsys/amdgpu: fix VDPAU interop by having one amdgpu_winsys_bo per BO (v2)
Dependencies between rings are inserted correctly if a buffer is
represented by only one unique amdgpu_winsys_bo instance.
Use a hash table keyed by amdgpu_bo_handle to have exactly one
amdgpu_winsys_bo per amdgpu_bo_handle.

v2: return offset and stride properly

Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
2018-07-18 11:56:28 -04:00
Marek Olšák e06b8ec106 winsys/amdgpu: use a better hash_pointer function
Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
2018-07-18 11:56:28 -04:00
Marek Olšák 53684e9163 winsys/amdgpu: clean up error handling in amdgpu_bo_from_handle
Tested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Leo Liu <leo.liu@amd.com>
2018-07-18 11:56:28 -04:00