Commit Graph

219 Commits

Author SHA1 Message Date
Brian Paul b58c5ad7b0 GGI driver updates (Filip Spacek) 2002-06-10 15:16:44 +00:00
Brian Paul 3f058cd2c5 version 15 of glext.h 2002-06-07 20:21:12 +00:00
Brian Paul 9800adaed2 s/GL_MAX_TEXTURE_RECTANGLE_SIZE_NV/GL_MAX_RECTANGLE_TEXTURE_SIZE_NV/ 2002-06-07 19:29:49 +00:00
Brian Paul f105bc4095 removed experiemental GL_MESA_sprite_point extension 2002-05-27 17:05:19 +00:00
Karl Schultz e694a8765a Fix up alpha buffer handling for Windows.
- add two new Pixel Format Descriptors that do not have alpha bits to
mirror the two that do.
- add logic to wglChoosePixelFormat to match PFD's with respect to alpha.
- Create/clear software alpha buffer as required.
Now a wgl or GLUT program can control the creation of a software alpha
buffer via the PFD or GLUT parms, respectively.
2002-04-23 18:23:32 +00:00
Brian Paul cb445412fc version 13 of glext.h - fixes GL_EXT_texture_env_dot3 token values 2002-04-12 21:09:12 +00:00
Brian Paul 01dc182ee8 added OSMesaGetProcAddress() 2002-04-04 16:58:04 +00:00
Brian Paul 6c921af034 DOS driver update 2002-04-01 17:01:33 +00:00
Brian Paul e3af5354a6 latest extension headers from SGI 2002-03-23 01:47:27 +00:00
Brian Paul 491e573c38 removed glSamplePass() 2002-03-20 22:07:17 +00:00
Brian Paul 93c132a058 added XMesaResizeBuffers() 2002-03-16 00:53:48 +00:00
Brian Paul aa24e9171a use official enum values for GL_ARB_depth_texture and GL_ARB_shadow 2002-02-25 22:18:14 +00:00
Brian Paul e0193a9425 DOS updates from Daniel Borca 2002-02-23 17:11:27 +00:00
Brian Paul 78a21f96b5 added new depth_texture/shadow tokens (temporary) 2002-02-15 16:41:36 +00:00
Brian Paul db41d2ea8c Daniel Borca's new DOS/DJGPP driver. 2002-02-12 03:24:56 +00:00
Brian Paul 674012f083 updated gl_mangle.h (Ray Tice) 2002-01-18 14:55:40 +00:00
Brian Paul 9958ace401 new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice) 2002-01-16 23:51:09 +00:00
Brian Paul eaf0eac7d3 oops, wrong value for GLX_SAMPLES 2001-12-14 03:19:06 +00:00
Brian Paul b70f5c21e7 added GLX_SAMPLE_BUFFERS, GLX_SAMPLES 2001-12-14 03:18:08 +00:00
Karl Schultz d313068dc8 Added missing entry points 2001-12-13 19:15:58 +00:00
Brian Paul 74df2ef732 added enums for GL_ARB_depth_texture/shadow/shadow_ambient (temporary) 2001-12-05 22:01:13 +00:00
Brian Paul 50c31d6861 added test implementation of GL_ARB_window_pos 2001-11-19 00:13:45 +00:00
Brian Paul 199b931c07 added missing const to glXGetContextIDEXT() prototype 2001-11-18 22:16:07 +00:00
Brian Paul cd060fc3b4 fix typedef problem found with MSDev 6.0 2001-11-09 22:04:24 +00:00
Brian Paul c32fe22168 added GLX 1.4 function manglers 2001-11-09 22:01:02 +00:00
Brian Paul 853a4abab2 added 1.3 function manglers 2001-11-09 22:00:53 +00:00
Brian Paul fe9b705a2c define GL_VERSION_1_3 (doh!) 2001-11-09 21:54:30 +00:00
Brian Paul 3d16c369d9 updated extensions 2001-10-17 13:28:14 +00:00
Brian Paul 0e94067d0d removed duplicate GLX_AUX_BUFFERS_BIT definition 2001-09-24 14:15:58 +00:00
Brian Paul 78a03d3c45 bump versions to 4.0 2001-09-23 16:06:13 +00:00
Karl Schultz 445e3cbd0d Add GLAPIENTRY to typedef for callback functions (used by tessellator).
This is important now that we're using __stdcall instead of the (default)
__cdecl on WIN32.  This gets apps using the tessellator working again
on Windows.
2001-09-21 20:39:03 +00:00
Brian Paul 38112f5b60 added __glCoreCreateContext and __glCoreNopDispatch 2001-09-21 17:23:30 +00:00
Karl Schultz 80d5855692 add the same conditional mangling stuff that gl.h has. 2001-09-20 22:19:41 +00:00
Karl Schultz 448b88bb80 add mangling for new entry points 2001-09-20 22:18:47 +00:00
Karl Schultz 8674e709ee Change UnProject4 prototype to use nearVal and farVal instead of near
and far because Windows compiler can get confused over these old keywords.
2001-09-20 20:47:26 +00:00
Karl Schultz b14dcea418 remove carriage return chars 2001-09-18 16:39:38 +00:00
Brian Paul 1f20952a92 removed carriage return chars 2001-09-15 18:00:28 +00:00
Brian Paul 04120f6cce Win32 updates (Karl Schultz) 2001-09-14 22:19:18 +00:00
Brian Paul ba57e5297d more GL 1.3 and GLX 1.4 updates 2001-09-14 02:43:03 +00:00
Brian Paul 306933046c WindML updates (Stephane Raimbault) 2001-09-10 19:21:13 +00:00
Brian Paul 7e975ba3aa added GLX_RGBA_TYPE, fixed GLX_LARGEST_PBUFFER typo 2001-09-01 20:17:16 +00:00
Brian Paul a0037ad8b3 added OSMESA_MAX_WIDTH/HEIGHT queries 2001-08-28 23:12:37 +00:00
Brian Paul a8b07a539b added OpenGL 1.3 tokens and prototypes 2001-08-28 22:49:32 +00:00
Brian Paul 976c26ca34 WindML driver (Stephane Raimbault) 2001-08-20 16:07:10 +00:00
Brian Paul 086f1b8428 added four missing GLX 1.3 tokens 2001-07-27 14:26:27 +00:00
Brian Paul 206eda8b69 support for RGB_565 pixels (Lars Andersson), untested 2001-06-27 13:56:17 +00:00
Brian Paul 657323bf03 added missing GLX_PBUFFER_WIDTH/HEIGHT tokens 2001-06-25 15:29:11 +00:00
Brian Paul 9e5e5e35a0 bumped version numbers 2001-06-20 19:52:11 +00:00
Brian Paul 03d6c4c2db define both GL_ALL_CLIENT_ATTRIB_BITS and GL_CLIENT_ALL_ATTRIB_BITS (spec and SI don't agree) 2001-06-14 21:37:43 +00:00
Brian Paul 645c1cef13 s/void */GLvoid */ 2001-05-29 15:44:06 +00:00