support for RGB_565 pixels (Lars Andersson), untested

This commit is contained in:
Brian Paul 2001-06-27 13:56:17 +00:00
parent 9c38ae35eb
commit 206eda8b69
2 changed files with 214 additions and 4 deletions

View File

@ -1,4 +1,4 @@
/* $Id: osmesa.h,v 1.6 2000/09/08 16:41:38 brianp Exp $ */
/* $Id: osmesa.h,v 1.7 2001/06/27 13:56:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -77,6 +77,7 @@ extern "C" {
#define OSMESA_ARGB 0x2
#define OSMESA_RGB GL_RGB
#define OSMESA_BGR 0x4
#define OSMESA_RGB_565 0x5
/*

View File

@ -1,4 +1,4 @@
/* $Id: osmesa.c,v 1.58 2001/06/15 13:41:12 brianp Exp $ */
/* $Id: osmesa.c,v 1.59 2001/06/27 13:56:17 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -251,6 +251,22 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
rgbmode = GL_TRUE;
swalpha = GL_TRUE;
}
else if (format==OSMESA_RGB_565) {
indexBits = 0;
redBits = 5;
greenBits = 6;
blueBits = 5;
alphaBits = 0;
rshift = 11;
gshift = 5;
bshift = 0;
ashift = 0;
rind = 0; /* not used */
gind = 0;
bind = 0;
rgbmode = GL_TRUE;
swalpha = GL_FALSE;
}
else {
return NULL;
}
@ -377,6 +393,10 @@ static void compute_row_addresses( OSMesaContext ctx )
/* RGB mode */
bytesPerPixel = 3 * sizeof(GLchan);
}
else if (ctx->format == OSMESA_RGB_565) {
/* 5/6/5 RGB pixel in 16 bits */
bytesPerPixel = 2;
}
else {
/* RGBA mode */
bytesPerPixel = 4 * sizeof(GLchan);
@ -421,7 +441,7 @@ static void compute_row_addresses( OSMesaContext ctx )
* Input: ctx - the rendering context
* buffer - the image buffer memory
* type - data type for pixel components, only GL_UNSIGNED_BYTE
* supported now
* and GL_UNSIGNED_SHORT_5_6_5 supported now.
* width, height - size of image buffer in pixels, at least 1
* Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
* invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
@ -431,12 +451,19 @@ GLboolean GLAPIENTRY
OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type,
GLsizei width, GLsizei height )
{
if (!ctx || !buffer || type != CHAN_TYPE ||
if (!ctx || !buffer ||
width < 1 || height < 1 ||
width > MAX_WIDTH || height > MAX_HEIGHT) {
return GL_FALSE;
}
if (ctx->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) {
return GL_FALSE;
}
else if (type != CHAN_TYPE) {
return GL_FALSE;
}
osmesa_update_state( &ctx->gl_ctx, 0 );
_mesa_make_current( &ctx->gl_ctx, ctx->gl_buffer );
@ -619,6 +646,11 @@ do { \
(DST)[2] = R; \
} while (0)
#define PACK_RGB_565(DST, R, G, B) \
do { \
(DST) = (((R) << 8) & 0xf800) | (((G) << 3) & 0x7e0) | ((B) >> 3);\
} while (0)
#define UNPACK_RED(P) ( (P)[osmesa->rInd] )
#define UNPACK_GREEN(P) ( (P)[osmesa->gInd] )
@ -627,6 +659,7 @@ do { \
#define PIXELADDR1(X,Y) (osmesa->rowaddr[Y] + (X))
#define PIXELADDR2(X,Y) (osmesa->rowaddr[Y] + 2 * (X))
#define PIXELADDR3(X,Y) (osmesa->rowaddr[Y] + 3 * (X))
#define PIXELADDR4(X,Y) (osmesa->rowaddr[Y] + 4 * (X))
@ -741,6 +774,34 @@ static void clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
}
}
}
else if (osmesa->format == OSMESA_RGB_565) {
const GLchan r = ctx->Color.ClearColor[0];
const GLchan g = ctx->Color.ClearColor[1];
const GLchan b = ctx->Color.ClearColor[2];
GLushort clearPixel;
PACK_RGB_565(clearPixel, r, g, b);
if (all) {
/* Clear whole RGB buffer */
const GLint n = osmesa->rowlength * osmesa->height;
GLushort *ptr2 = (GLushort *) osmesa->buffer;
GLuint i;
for (i = 0; i < n; i++) {
*ptr2 = clearPixel;
ptr2++;
}
}
else {
/* clear scissored region */
GLint i, j;
for (i = 0; i < height; i++) {
GLushort *ptr2 = (GLushort *) PIXELADDR2(x, (y + i));
for (j = 0; j < width; j++) {
*ptr2 = clearPixel;
ptr2++;
}
}
}
}
else {
#if CHAN_TYPE == GL_UNSIGNED_BYTE
/* 4-byte pixel value */
@ -1207,6 +1268,145 @@ read_rgba_pixels3( const GLcontext *ctx,
}
/**********************************************************************/
/***** 2 byte RGB pixel support funcs *****/
/**********************************************************************/
/* Write RGBA pixels to an RGB_565 buffer. */
static void
write_rgba_span2( const GLcontext *ctx,
GLuint n, GLint x, GLint y,
CONST GLubyte rgba[][4], const GLubyte mask[] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLushort *ptr2 = (GLushort *) PIXELADDR2(x, y);
GLuint i;
if (mask) {
for (i = 0; i < n; i++, ptr2++) {
if (mask[i]) {
PACK_RGB_565(*ptr2, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]);
}
}
}
else {
for (i = 0; i < n; i++, ptr2++) {
PACK_RGB_565(*ptr2, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]);
}
}
}
/* Write RGB pixels to an RGB_565 buffer. */
static void
write_rgb_span2( const GLcontext *ctx,
GLuint n, GLint x, GLint y,
CONST GLubyte rgb[][3], const GLubyte mask[] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLushort *ptr2 = (GLushort *) PIXELADDR2(x, y);
GLuint i;
if (mask) {
for (i = 0; i < n; i++, ptr2++) {
if (mask[i]) {
PACK_RGB_565(*ptr2, rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]);
}
}
}
else {
for (i = 0; i < n; i++, ptr2++) {
PACK_RGB_565(*ptr2, rgb[i][RCOMP], rgb[i][GCOMP], rgb[i][BCOMP]);
}
}
}
static void
write_monocolor_span2( const GLcontext *ctx, GLuint n, GLint x, GLint y,
const GLchan color[4], const GLubyte mask[] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLushort pixel;
GLushort *ptr2 = (GLushort *) PIXELADDR2(x, y);
GLuint i;
PACK_RGB_565(pixel, color[RCOMP], color[GCOMP], color[BCOMP]);
for (i = 0; i < n; i++, ptr2++) {
if (mask[i]) {
*ptr2 = pixel;
}
}
}
static void
write_rgba_pixels2( const GLcontext *ctx,
GLuint n, const GLint x[], const GLint y[],
CONST GLubyte rgba[][4], const GLubyte mask[] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLuint i;
for (i = 0; i < n; i++) {
if (mask[i]) {
GLushort *ptr2 = (GLushort *) PIXELADDR2(x[i],y[i]);
PACK_RGB_565(*ptr2, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]);
}
}
}
static void
write_monocolor_pixels2( const GLcontext *ctx,
GLuint n, const GLint x[], const GLint y[],
const GLchan color[4], const GLubyte mask[] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLuint i;
GLushort pixel;
PACK_RGB_565(pixel, color[RCOMP], color[GCOMP], color[BCOMP]);
for (i = 0; i < n; i++) {
if (mask[i]) {
GLushort *ptr2 = (GLushort *) PIXELADDR2(x[i],y[i]);
*ptr2 = pixel;
}
}
}
static void
read_rgba_span2( const GLcontext *ctx,
GLuint n, GLint x, GLint y,
GLubyte rgba[][4] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLuint i;
const GLushort *ptr2 = (const GLushort *) PIXELADDR2(x, y);
for (i = 0; i < n; i++, ptr2++) {
/* This should be fixed to get the low bits right */
rgba[i][RCOMP] = (*ptr2 >> 8) & 0xFe;
rgba[i][GCOMP] = (*ptr2 >> 3) & 0xFc;
rgba[i][BCOMP] = (*ptr2 << 3) & 0xFe;
rgba[i][ACOMP] = 0;
}
}
static void
read_rgba_pixels2( const GLcontext *ctx,
GLuint n, const GLint x[], const GLint y[],
GLubyte rgba[][4], const GLubyte mask[] )
{
OSMesaContext osmesa = OSMESA_CONTEXT(ctx);
GLuint i;
for (i = 0; i < n; i++) {
if (mask[i]) {
/* This should be fixed to get the low bits right */
const GLushort *ptr2 = (const GLushort *) PIXELADDR2(x[i],y[i]);
rgba[i][RCOMP] = (*ptr2 >> 8) & 0xFE;
rgba[i][GCOMP] = (*ptr2 >> 3) & 0xFC;
rgba[i][BCOMP] = (*ptr2 << 3) & 0xFE;
rgba[i][ACOMP] = 0;
}
}
}
/**********************************************************************/
/***** Read/write spans/arrays of CI pixels *****/
/**********************************************************************/
@ -1830,6 +2030,15 @@ static void osmesa_update_state( GLcontext *ctx, GLuint new_state )
swdd->ReadRGBASpan = read_rgba_span3;
swdd->ReadRGBAPixels = read_rgba_pixels3;
}
else if (osmesa->format == OSMESA_RGB_565) {
swdd->WriteRGBASpan = write_rgba_span2;
swdd->WriteRGBSpan = write_rgb_span2;
swdd->WriteMonoRGBASpan = write_monocolor_span2;
swdd->WriteRGBAPixels = write_rgba_pixels2;
swdd->WriteMonoRGBAPixels = write_monocolor_pixels2;
swdd->ReadRGBASpan = read_rgba_span2;
swdd->ReadRGBAPixels = read_rgba_pixels2;
}
else {
/* 4 GLchan / pixel in frame buffer */
swdd->WriteRGBSpan = write_rgb_span;