Commit Graph

62 Commits

Author SHA1 Message Date
Jason Ekstrand 29a164b088 radv: Use vk_command_pool
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14917>
2022-02-11 08:06:24 +00:00
Rhys Perry d74498e617 radv: add radv_meta_init_shader
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14087>
2021-12-08 11:07:40 +00:00
Rhys Perry d30ed6ef8b radv: don't create blit pipelines for multisampled 3D images
These don't create sensible NIR.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12214>
2021-10-07 15:36:39 +00:00
Samuel Pitoiset f07e67272e radv: fix vk_object_base_init/finish for internal image views
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13102>
2021-10-01 07:26:37 +00:00
Samuel Pitoiset 3e89b20858 radv: fix vk_object_base_init/finish for internal buffer views
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13102>
2021-10-01 07:26:37 +00:00
Bas Nieuwenhuizen 59c501ca35 radv: Format.
Using

find ./src/amd/vulkan -regex '.*/.*\.\(c\|h\|cpp\)' | xargs -P8 -n1 clang-format --style=file -i

Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10091>
2021-04-10 03:31:58 +02:00
Mike Blumenkrantz 1d1c7a965c radv: use common interfaces for shader modules
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9508>
2021-03-15 21:47:44 +00:00
Jason Ekstrand 8304b4eef7 radv/meta: Use CreateRenderPass2
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8857>
2021-03-10 18:17:31 +00:00
Mike Blumenkrantz 6875e10350 radv: for_each_bit -> foreach_bit
Reviewed-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9191>
2021-02-24 17:11:44 +00:00
Connor Abbott 219b84fd5f radv/meta: Use sized types for nir_tex_instr::dest_type
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7989>
2021-01-25 11:21:42 +01:00
Bas Nieuwenhuizen 18ddd48e70 radv: Disable DCC explicitly for incompatible copies.
If we enable DCC for GENERAL we cannot set the layout to GENERAL to
disable DCC, so do it explicitly.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004>
2020-12-21 18:32:24 +00:00
Bas Nieuwenhuizen f23eaf0db6 radv: Add option to disable DCC in renderpasses without layout.
If DCC is enabled for GENERAL then we cannot disable DCC by going
to the GENERAL layout.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7004>
2020-12-21 18:32:24 +00:00
Rhys Perry fb0385b57c radv: use intrinsic builders
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6587>
2020-11-26 17:50:38 +00:00
Samuel Pitoiset cd59c22325 ac,radv: use better export formats for 8-bit when RB+ isn't allowed
When RB+ is enabled, R8_UINT/R8_SINT/R8_UNORM should use FP16_ABGR
for 2x exporting performance. Otherwise, use 32_R to remove useless
instructions needed for 16-bit compressed exports.

fossils-db (Vega10):
Totals from 8858 (6.35% of 139517) affected shaders:
SGPRs: 801248 -> 801210 (-0.00%); split: -0.01%, +0.00%
VGPRs: 596224 -> 596120 (-0.02%); split: -0.02%, +0.01%
CodeSize: 71462452 -> 71356684 (-0.15%); split: -0.15%, +0.00%
MaxWaves: 37097 -> 37105 (+0.02%); split: +0.04%, -0.02%
Instrs: 13963177 -> 13950809 (-0.09%); split: -0.09%, +0.00%
Cycles: 1476539360 -> 1476489996 (-0.00%); split: -0.00%, +0.00%
VMEM: 2363008 -> 2361349 (-0.07%); split: +0.04%, -0.11%
SMEM: 550362 -> 549977 (-0.07%); split: +0.01%, -0.08%
VClause: 245704 -> 245727 (+0.01%); split: -0.01%, +0.02%
SClause: 485161 -> 485104 (-0.01%); split: -0.01%, +0.00%
Copies: 1420034 -> 1422310 (+0.16%); split: -0.01%, +0.17%
Branches: 518710 -> 518705 (-0.00%)
PreSGPRs: 706633 -> 706584 (-0.01%)
PreVGPRs: 547163 -> 547007 (-0.03%); split: -0.03%, +0.01%

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7512>
2020-11-23 17:54:16 +00:00
Eric Anholt eda3e4e055 nir/builder: Add a name format arg to nir_builder_init_simple_shader().
This cleans up a bunch of gross sprintfs and keeps the caller from needing
to remember to ralloc_strdup.  I added a couple of '"%s", name ? name :
""' to radv where I didn't fully trace through whether a non-null name was
being passed in.

I also took the liberty of adding a basic name to a few shaders (pan_blit,
unit tests)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:50:29 -08:00
Eric Anholt 5f992802f5 nir/builder: Drop the mem_ctx arg from nir_builder_init_simple_shader().
This looks a lot more simple now!

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:50:29 -08:00
Eric Anholt 4e9328e3b6 nir_builder: Return a new builder from nir_builder_init_simple_shader().
It's a little inline function, so we can just RAII it for better
ergonomics.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7323>
2020-11-11 08:49:49 -08:00
Rob Clark 603d3c2991 radv: don't set num_components for non-vectorized intrinsics
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5371>
2020-06-16 02:48:18 +00:00
Samuel Pitoiset b6cebf6439 radv: do not recursively begin/end render pass for meta operations
To avoid breaking SQTT user markers that are emitted to report
barriers and layout transitions to RGP.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4136>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4136>
2020-03-11 07:54:43 +00:00
Samuel Pitoiset 0d2da2a8c0 radv: add explicit external subpass dependencies to meta operations
No functional changes because a subpass dependency with dstStageMask
set to VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT is a no-op.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3330>
2020-01-23 11:25:38 +01:00
Samuel Pitoiset 9c92a21fe5 radv/gfx10: fix 3D images
GFX10 does act like GFX9 actually.

This fixes
dEQP-VK.glsl.texture_functions.query.texturesize.*sampler3d_*.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-23 09:45:49 +02:00
Samuel Pitoiset f4ab58c1a0 radv: do not create meta pipelines with 16 samples
The driver only supports up to 8 samples, so it's useless to
create more pipelines than needed.

This fixes a conditional jump reported by Valgrind on GFX10:

==194282== Conditional jump or move depends on uninitialised value(s)
==194282==    at 0xDBF925A: radv_gfx10_compute_bin_size (radv_pipeline.c:3242)
==194282==    by 0xDBF95A6: radv_pipeline_generate_binning_state (radv_pipeline.c:3334)
==194282==    by 0xDBFC1A0: radv_pipeline_generate_pm4 (radv_pipeline.c:4440)
==194282==    by 0xDBFD15E: radv_pipeline_init (radv_pipeline.c:4764)
==194282==    by 0xDBFD23E: radv_graphics_pipeline_create (radv_pipeline.c:4788)
==194282==    by 0xDBB95A3: create_pipeline (radv_meta_clear.c:114)
==194282==    by 0xDBB9AC5: create_color_pipeline (radv_meta_clear.c:297)
==194282==    by 0xDBBCF05: radv_device_init_meta_clear_state (radv_meta_clear.c:1277)
==194282==    by 0xDB9ACD9: radv_device_init_meta (radv_meta.c:363)
==194282==    by 0xDB7FE3A: radv_CreateDevice (radv_device.c:2080

This is caused by an out of bound access of 'fmask_array' (ie. index
is 4 as for 16 samples).

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-10-23 08:33:08 +02:00
Bas Nieuwenhuizen 216a9d8871 radv: Add extra struct to image view creation.
For extra args. Unlike image creation, I'm not embedding the vk
struct in there, so all the inline structs can be kept.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2019-08-07 02:13:07 +02:00
Dave Airlie 6422fa75b4 radv: only use specialised 3D meta paths on GFX9.
GFX10 appears to act like GFX8 here.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-07-09 06:32:28 +10:00
Bas Nieuwenhuizen a837768857 radv: Support different source & dest aspects for planar images in blit2d.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-04-25 19:56:20 +00:00
Samuel Pitoiset 9efa3405a7 radv: do not set preserveAttachments for internal render passes
We don't use that.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-02-04 13:19:14 +01:00
Bas Nieuwenhuizen 40585ddb48 radv: Remove garbage comment.
Trivial.
2018-09-27 02:04:06 +02:00
Bas Nieuwenhuizen 0207ebcbf1 radv: Do not use multiple draws for multisample copies.
Use sample rate shading instead, should give better locality.

Makes Nier with 8x msaa on a Raven go 5 fps -> 7 fps in the menu.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2018-09-27 02:04:00 +02:00
Bas Nieuwenhuizen fbcd167314 radv: Add on-demand compilation of built-in shaders.
In environments where we cannot cache, e.g. Android (no homedir),
ChromeOS (readonly rootfs) or sandboxes (cannot open cache), the
startup cost of creating a device in radv is rather high, due
to compiling all possible built-in pipelines up front. This meant
depending on the CPU a 1-4 sec cost of creating a Device.

For CTS this cost is unacceptable, and likely for starting random
apps too.

So if there is no cache, with this patch radv will compile shaders
on demand. Once there is a cache from the first run, even if
incomplete, the driver knows that it can likely write the cache
and precompiles everything.

Note that I did not switch the buffer and itob/btoi compute pipelines
to on-demand, since you cannot really do anything in Vulkan without
them and there are only a few.

This reduces the CTS runtime for the no caches scenario on my
threadripper from 32 minutes to 8 minutes.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-08-14 10:26:24 +02:00
Bas Nieuwenhuizen 806a792b43 radv: Make fs key exemplars ordered to be a reverse fs_key lookup.
While at it, share the exemplars and account for a non-occurring
fs key.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-08-14 10:26:06 +02:00
Karol Herbst cb65246ed2 nir: cleanup oversized arrays in nir_swizzle calls
There are no fixed sized array arguments in C, those are simply pointers
to unsized arrays and as the size is passed in anyway, just rely on that.

where possible calls are replaced by nir_channel and nir_channels.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-13 15:46:57 +02:00
Bas Nieuwenhuizen 43af92edc5 radv: Use deref instructions for tex derefs in meta shaders.
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:54:00 -07:00
Matthew Nicholls 97d57ef917 radv: fix multisample image copies
Previously before fb077b0728, the LOD parameter was being used in place of the
sample index, which would only copy the first sample to all samples in the
destination image. After that multisample image copies wouldn't copy anything
from my observations.

This fixes some copy_and_blit CTS tests.

v3.1: - set lod to 0 for nir_txf_ms (Samuel)
v2: - use GLSL_SAMPLER_DIM_MS instead of 2D (Samuel)
    - updated commit description (Samuel)

Fix this properly by copying each sample in a separate radv_CmdDraw and using a
pipeline with the correct rasterizationSamples for the destination image.

Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-05-02 19:32:00 +02:00
Bas Nieuwenhuizen 1cfab28e6e radv: Make color meta operations layout aware.
For fast clear eliminate and decompressions, we always use the most compressed
format.

For clears, the code already creates a renderpass on demand with the exact same
layout as specified.

Otherwise we start distinguishing between GENERAL and TRANSFER_DST_OPTIMAL.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-12-29 12:21:44 +01:00
Dave Airlie 821b5379f0 radv: handle depth/stencil image copy with layouts better. (v3.1)
If we are doing a general->general transfer with HIZ enabled,
we want to hit the tile surface disable bits in radv_emit_fb_ds_state,
however we never get the current layout to know we are in general
and meta hardcoded the transfer layout which is always tile enabled.

This fixes:
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general

v2: refactor some shared helpers for blit patches
v3: we only need multiple render passes as they should be compatible.
v3.1: use enum (Bas)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:10:04 +10:00
Dave Airlie 286fe1db47 radv: refactor blit2d pipeline creation
This just refactors the gfx9 blit2d pipeline creation
to be less lines of code.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:09:49 +10:00
Dave Airlie 9f675bf934 radv/gfx9: add support for 3d images to blit 2d paths
This add support for a 3D image reading path to the blit 2d paths,
like I did for the clear paths.

Fixes: e38685cc62 'Revert "radv: disable support for VEGA for now."'
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Alex Smith <asmith@feralinteractive.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-12-22 14:09:28 +10:00
Samuel Pitoiset 8196a3c63e radv: remove useless checks around radv_CmdBindPipeline()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-10-04 23:18:51 +02:00
Samuel Pitoiset 06dbe0722f radv: cleanup radv_device_finish_meta_XXX() helpers
Unnecessary to double check that handles are not NULL.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-10-02 11:56:20 +02:00
Samuel Pitoiset 457306fa4c radv: do not need to double zero-init the meta state structures
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-10-02 11:56:20 +02:00
Samuel Pitoiset a5f76d259b radv: inline blit2d_unbind_dst()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-10-02 11:56:20 +02:00
Samuel Pitoiset ce218c31eb radv: remove useless 'cmd_buffer' param from radv_buffer_view_init()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-09-13 09:47:41 +02:00
Bas Nieuwenhuizen ff23e03d60 radv: Fix vkCopyImage with both depth and stencil aspects.
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-09-06 01:54:37 +02:00
Dave Airlie 2b79bbde89 radv: drop emit2d_dst_type.
This is completely unused now.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuien.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-09-04 08:40:27 +10:00
Dave Airlie df61a05019 radv: handle 10-bit format clamping workaround.
This fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.*
for a2r10g10b10 formats as destination on SI/CIK hardware.

This adds support to the meta program for emitting 10-bit
outputs, and adds 10-bit support to the fragment shader key.

It also only does the int8/10 on SI/CIK.

Fixes: f4e499ec7 (radv: add initial non-conformant radv vulkan driver)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-08-01 00:10:23 +01:00
Bas Nieuwenhuizen 7c7196e35c radv: Disable depth & stencil tests when the depthbuffer doesn't support it.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Acked-by: Dave Airlie <airlied@redhat.com>
2017-07-05 20:23:00 +02:00
Bas Nieuwenhuizen 78bef01da2 radv: Remove unused args of radv_image_view_init.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-06-26 01:24:50 +02:00
Bas Nieuwenhuizen 789f480029 radv: Use correct image layout for blit based copies.
v2: Don't pass layout to image view usage mask.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Fixes: 0628580eff "radv: Specify semantics of HTILE layout helpers."
2017-06-26 01:24:29 +02:00
Jason Ekstrand b86dba8a0e nir: Embed the shader_info in the nir_shader again
Commit e1af20f18a changed the shader_info
from being embedded into being just a pointer.  The idea was that
sharing the shader_info between NIR and GLSL would be easier if it were
a pointer pointing to the same shader_info struct.  This, however, has
caused a few problems:

 1) There are many things which generate NIR without GLSL.  This means
    we have to support both NIR shaders which come from GLSL and ones
    that don't and need to have an info elsewhere.

 2) The solution to (1) raises all sorts of ownership issues which have
    to be resolved with ralloc_parent checks.

 3) Ever since 00620782c9, we've been
    using nir_gather_info to fill out the final shader_info.  Thanks to
    cloning and the above ownership issues, the nir_shader::info may not
    point back to the gl_shader anymore and so we have to do a copy of
    the shader_info from NIR back to GLSL anyway.

All of these issues go away if we just embed the shader_info in the
nir_shader.  There's a little downside of having to copy it back after
calling nir_gather_info but, as explained above, we have to do that
anyway.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2017-05-09 15:07:47 -07:00
Dave Airlie d71ca40a18 radv: fix regression in blit2d push constant change.
These were being fed to the shader as floats via the vertex
path, so also push them as floats here.

This fixes missing overlay in Sascha Willems demos.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-05-08 00:54:49 +01:00