__GLcontextModes is always only used as an implementation internal struct
at this point and we shouldn't install glcore.h anymore. Anything that
needs __GLcontextModes should just include the struct in its headers files
directly.
We can't expect to have a context when this is called, and we don't need one
so just require a __DRIscreen instead.
Reported by Yu Dai <yu.dai@intel.com>
A number of other files had to be updated as well because const
qualifiers were added to the glMultiDrawArrays() function.
Also, GL_FIXED is now defined in glext.h.
The extension defines eglGetDRMDisplay that creates an EGLDisplay from a
DRM fd. Calling eglCreateWindowSurace or eglCreatePixmapSurface with
such displays will generate EGL_BAD_NATIVE_WINDOW or
EGL_BAD_NATIVE_PIXMAP.
This extension allows a color buffer to be used for both rendering and
texturing. EGL allows the use of color buffers of pbuffer drawables
for texturing, this extension extends this to allow the use of color
buffers of pixmaps too.
This extension adds a new function which provides an alternative to
eglSwapBuffers. eglSwapBuffersRegionNOK accepts two new parameters in
addition to those in eglSwapBuffers. The new parameters consist of a
pointer to a list of 4-integer blocks defining rectangles (x, y,
width, height) and an integer specifying the number of rectangles in
the list.
The presence of this extension indicates to the DRI driver that the
loader will call invalidate in the __DRI2_FLUSH extension, whenever
the needs to query for new buffers. This means that the DRI driver
can drop the polling in glViewport().
__NOT_HAVE_DRM_H is a like a feature, defined by default on specific platforms
and allows to be defined externally as well.
__NOT_HAVE_DRM_H should only be used by xserver and mesa swrast_dri drivers
When a buffer invalidation event is received from the X server, the
"invalidate" hook of the DRI2 flush extension is executed: A generic
implementation (dri2InvalidateDrawable) is provided that just bumps
the "pStamp" sequence number in __DRIdrawableRec.
For old servers not supporting buffer invalidation events, the
invalidate hook will be called before flushing the fake front/back
buffer (that's typically once per frame -- not a lot worse than the
situation we were in before).
No effort has been made on preserving backwards compatibility with
version 2 of the flush extension, but I think it's acceptable because
AFAIK no released stack is making use of it.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
This used to take GLX tokens, but the DRI interface can't depend on GLX
defines. We fix this by introducing DRI tokens that have the same value
as the GLX texture format tokens.
Fixup a few issues found through testing:
- update GLX names to match glproto
- register DRI2WireToEvent so it actually gets called
Signed-off-by: Robert Bragg <robert@linux.intel.com>
Sun cc 5.9 and later (__SUNPRO_C >= 0x590) support __attribute__ calls
for aligned, always_inline, noinline, pure, const, and malloc.
This commit includes updates to files that were regenerated by gl_XML.py
after adding the __SUNPRO_C checks to it
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
Everybody is using the C99's integer types. Everybody except Microsoft,
which in turns means everybody is including their own definitions of C99
integer types for MSVC, causing duplicate definitions when linking two
projects. This is the case of building Gallium and LLVM with MSVC.
Shipping alternative stdint.h and stdbool.h headers for MSVC allows us
to share a single definition. It also removes clutter from the Gallium
headers.
Add event support for the GLX swap buffers event, along with DRI2 protocol
support for generating GLX swap buffers events in the direct rendered case.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Support the new DRI2 protocol request, DRI2SwapBuffers, in both direct
and indirect rendering context. This request allows the display server
to optimize back->front swaps (e.g. through page flipping) and allows us
to more easily support other GLX features like swap interval and the OML
sync extension in DRI2.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
There are two ways to silent this: put inline keyword, or reimplement the
hack as a #define. inline keyword actually varies slightly with compiler
so I've opted by the latter.
Commit d33c315d9e removed a few too many
typedefs. We need the typedefs in glext.h which are protected by #ifdef
GL_VERSION_1_2 but we can exclude the ones protected by
GL_VERSION_1_2_DEPRECATED.
Here is a couple of fixes for GNU/Hurd:
- dri_interface.h: no libdrm support either.
- configure.ac:
- GNU/Hurd is a GNU OS with _GNU_SOURCE and PTHREADS.
- GNU needs a couple of flags like other OSes
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
This requires upgrading the interface so that the argument to
glXBindTexImageEXT isn't just dropped on the floor. Note that this only
fixes the accelerated path on Intel, as Mesa's texture format support is
missing x8r8g8b8 support (right now, GL_RGB textures get uploaded as a8r8gb8,
but in this case we're not doing the upload so we can't really work around it
that way).
Fixes bugs with compositors trying to use shaders that use alpha channels, on
windows without a valid alpha channel. Bug #19910 and likely others as well.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>