glew: Include X11 headers and libraries in SCons build.

Fixes Mac OS X SCons build.
This commit is contained in:
Vinson Lee 2010-04-04 18:07:12 -07:00
parent a437601bee
commit efdd33985c
1 changed files with 1 additions and 0 deletions

View File

@ -15,6 +15,7 @@ if env['platform'] == 'windows':
'user32',
])
else:
env.Tool('x11')
env.PrependUnique(LIBS = [
'GLU',
'GL',