Commit Graph

2288 Commits

Author SHA1 Message Date
Jason Ekstrand f710f3ca37 Merge remote-tracking branch 'mesa-public/master' into vulkan
This also reverts commit 1d65abfa58 because
now NIR handles texture offsets in a much more sane way.
2016-02-10 17:12:11 -08:00
Jason Ekstrand 8750299a42 nir: Remove the const_offset from nir_tex_instr
When NIR was originally drafted, there was no easy way to determine if
something was constant or not.  The result was that we had lots of
special-casing for constant values such as this.  Now that load_const
instructions are SSA-only, it's really easy to find constants and this
isn't really needed anymore.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Rob Clark <robclark@gmail.com>
2016-02-10 16:33:50 -08:00
Jason Ekstrand 70dff4a55e nir/lower_vec_to_movs: Better report channels handled by insert_mov
This fixes two issues.  First, we had a use-after-free in the case where
the instruction got deleted and we tried to return mov->dest.write_mask.
Second, in the case where we are doing a self-mov of a register, we delete
those channels that are moved to themselves from the write-mask.  This
means that those channels aren't reported as being handled even though they
are.  We now stash off the write-mask before remove unneeded channels so
that they still get reported as handled.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94073
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
2016-02-10 16:33:14 -08:00
Jason Ekstrand 9be5a4bc29 nir/spirv: Fix handling of OpGroupMemberDecorate
We were pulling the member index from the wrong dword
2016-02-10 15:36:42 -08:00
Jason Ekstrand ac04c6de2c nir/spirv: Assert that struct member ids are in-bounds 2016-02-10 15:36:41 -08:00
Mark Janes 8179834030 nir/spirv: fix build_mat_subdet stack smasher
The sub-determinate implementation pattern fixed by
6a7e2904e0 has a second instance in the
same file.

With the previous algorithm, when row and j are both 3, the index
overruns the array.  This only impacts the stack on 32 bit builds.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-02-10 14:43:03 -08:00
Jason Ekstrand 09b3e30dc6 anv: Fix up spirv for new texture/sampler split stuff 2016-02-09 16:48:36 -08:00
Jason Ekstrand b14f4c1fd3 Merge remote-tracking branch 'mesa-public/master' into vulkan
This pulls in the separate texture/sampler stuff from upstream
2016-02-09 16:47:37 -08:00
Jason Ekstrand e01dd59b73 vtn: Use const_index helpers 2016-02-09 16:32:38 -08:00
Jason Ekstrand 768bd7f272 Merge commit '8b0fb1c152fe191768953aa8c77b89034a377f83' into vulkan
This pulls in Rob Clark's const_index changes for NIR
2016-02-09 15:30:39 -08:00
Jason Ekstrand 5ec456375e nir: Separate texture from sampler in nir_tex_instr
This commit adds the capability to NIR to support separate textures and
samplers.  As it currently stands, glsl_to_nir only sets the texture deref
and leaves the sampler deref alone as it did before and nir_lower_samplers
assumes this.  Backends can still assume that they are combined and only
look at only at the texture index.  Or, if they wish, they can assume that
they are separate because nir_lower_samplers, tgsi_to_nir, and prog_to_nir
all set both texture and sampler index whenever a sampler is required (the
two indices are the same in this case).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-02-09 15:00:17 -08:00
Jason Ekstrand ee85014b90 nir/tex_instr: Rename sampler to texture
We're about to separate the two concepts.  When we do, the sampler will
become optional.  Doing a rename first makes the separation a bit more
safe because drivers that depend on GLSL or TGSI behaviour will be fine to
just use the texture index all the time.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-02-09 15:00:17 -08:00
Jason Ekstrand 3f42184994 nir: Add some braces around loops and ifs 2016-02-09 15:00:17 -08:00
Rob Clark ced8d3e773 nir: use const_index helpers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-02-09 17:30:33 -05:00
Rob Clark b6cf98bc82 gtn: use const_index helpers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-02-09 17:30:33 -05:00
Rob Clark 1df3ecc1b8 nir: const_index helpers
Direct access to intr->const_index[n], where different slots have
different meanings, is somewhat confusing.

Instead, let's put some extra info in nir_intrinsic_infos[] about which
slots map to what, and add some get/set helpers.  The helpers validate
that the field being accessed (base/writemask/etc) is applicable for the
intrinsic opc, for some extra safety.  And nir_print can use this to
dump out decoded const_index fields.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-02-09 17:30:33 -05:00
Jason Ekstrand 1d65abfa58 nir/spirv: Better handle constant offsets in texture lookups 2016-02-09 10:29:05 -08:00
Jason Ekstrand 209820739b nir/spirv: Set the vtn_mode and interface type for sampler parameters 2016-02-09 10:29:05 -08:00
Jason Ekstrand de6c9c5f2e nir/inline_functions: Don't shadown variables when it isn't needed
Previously, in order to get things working, we just always shadowed
variables.  Now, we rewrite derefs whenever it's safe to do so and only
shadow if we have an in or out variable that we write or read to
respectively.
2016-02-09 10:29:05 -08:00
Jason Ekstrand b6c00bfb03 nir: Rework function parameters 2016-02-09 10:29:05 -08:00
Timothy Arceri 1aae5e8ced nir: remove unused nir_variable fields
These are used in GLSL IR to removed unused varyings and match
transform feedback variables. There is no need to use these in NIR.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2016-02-09 22:49:06 +11:00
Matt Turner 371c4b3c48 nir: Recognize open-coded bitfield_reverse.
Helps 11 shaders in UnrealEngine4 demos.

I seriously hope they would have given us bitfieldReverse() if we
exposed GL 4.0 (but we do expose ARB_gpu_shader5, so why not use that
anyway?).

instructions in affected programs: 4875 -> 4633 (-4.96%)
cycles in affected programs: 270516 -> 244516 (-9.61%)

I suspect there's a *lot* of room to improve nir_search/opt_algebraic's
handling of this. We'd actually like to match, e.g., step2 by matching
step1 once and then doing a pointer comparison for the second instance
of step1, but unfortunately we generate an enormous tuple for instead.

The .text size increases by 6.5% and the .data by 17.5%.

   text     data  bss    dec    hex  filename
  22957    45224    0  68181  10a55  nir_libnir_la-nir_opt_algebraic.o
  24461    53160    0  77621  12f35  nir_libnir_la-nir_opt_algebraic.o

I'd be happy to remove this if Unreal4 uses bitfieldReverse() if it is
in a GL 4.0 context once we expose GL 4.0.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-02-08 21:20:58 -08:00
Matt Turner 2d0d9755da nir: Handle large unsigned values in opt_algebraic.
The next patch adds an algebraic rule that uses the constant 0xff00ff00.

Without this change, the build fails with

   return hex(struct.unpack('I', struct.pack('i', self.value))[0])
   struct.error: 'i' format requires -2147483648 <= number <= 2147483647

The hex() function handles integers of any size, and assigning a
negative value to an unsigned does what we want in C. The pack/unpack is
unnecessary (and as we see, buggy).

Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
2016-02-08 20:38:17 -08:00
Matt Turner 7be8d07732 nir: Do opt_algebraic in reverse order.
Walking the SSA definitions in order means that we consider the smallest
algebraic optimizations before larger optimizations. So if a smaller
rule is part of a larger rule, the smaller one will happen first,
preventing the larger one from happening.

instructions in affected programs: 32721 -> 32611 (-0.34%)
helped: 106

In programs whose nir_optimize loop count changes (129 of them):

   before:  1164 optimization loops
   after:   1071 optimization loops

Of the 129 affected, 16 programs' optimization loop counts increased.

Prevents regressions and annoyances in the next commits.

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-02-08 20:38:17 -08:00
Matt Turner a8f0960816 nir: Recognize product of open-coded pow()s.
Prevents regressions in the next commit.

Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-02-08 20:38:17 -08:00
Matt Turner 9f02e3ab03 nir: Add opt_algebraic rules for xor with zero.
instructions in affected programs: 668 -> 664 (-0.60%)
helped: 4

Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2016-02-08 20:38:17 -08:00
Francisco Jerez cec6fe2ad8 vtn: Clean up acos implementation.
Parameterize build_asin() on the fit coefficients so the
implementation can be shared while still using different polynomials
for asin and acos.  Also switch back to implementing acos in terms of
asin -- The improvement obtained from cancelling out the pi/2 terms
was negligible compared to the approximation error.
2016-02-08 15:23:43 -08:00
Francisco Jerez f50a651726 nir/spirv: Create integer types of correct signedness.
vtn_handle_type() creates a signed type regardless of the value of the
signedness flag, which usually doesn't make much of a difference
except when the type is used as base sampled type of an image type,
what will cause the base type of the NIR image variable to be
inconsistent with its format and cause an assertion failure in the
back-end (most likely only reproducible on Gen7), and may change the
semantics of the image intrinsic subtly (e.g. UMIN may become IMIN).
2016-02-08 15:23:35 -08:00
Jason Ekstrand 9401516113 Merge remote-tracking branch 'mesa-public/master' into vulkan 2016-02-05 15:21:11 -08:00
Jason Ekstrand 741744f691 Merge commit mesa-public/master into vulkan
This pulls in the patches that move all of the compiler stuff around
2016-02-05 15:03:44 -08:00
Matt Turner 955d052058 nir: Add lowering support for unpacking opcodes.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-02-01 10:43:57 -08:00
Matt Turner 9b8786eba9 nir: Add lowering support for packing opcodes.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-02-01 10:43:57 -08:00
Matt Turner 68f8c5730b nir: Add opcodes to extract bytes or words.
The uint versions zero extend while the int versions sign extend.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-02-01 10:43:57 -08:00
Matt Turner 8709dc0713 glsl: Remove 2x16 half-precision pack/unpack opcodes.
i965/fs was the only consumer, and we're now doing the lowering in NIR.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-02-01 10:43:57 -08:00
Matt Turner 9ce901058f nir: Add lowering of nir_op_unpack_half_2x16.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-02-01 10:43:57 -08:00
Matt Turner 140a886c41 nir: Make argument order of unop_convert match binop_convert.
Strangely the return and parameter types were reversed.

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2016-02-01 10:43:57 -08:00
Emil Velikov eb63640c1d glsl: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:33 +00:00
Emil Velikov a39a8fbbaa nir: move to compiler/
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Matt Turner <mattst88@gmail.com>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
2016-01-26 16:08:30 +00:00