Commit Graph

129973 Commits

Author SHA1 Message Date
Eric Anholt ad6189920b symbols-check: Add __cxa_guard_* to the list of approved symbols.
These are introduced by the compiler during static local initialization in
c++ for thread safety.  This seems to end up being public in the driver
with --static-libc++ on android.

Reviewed-by: <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6700>
2020-10-14 16:54:59 +00:00
Eric Anholt 4722491124 glsl/tests: Make the tests skip on Android binary execution failures.
We don't have a suitable exe wrapper for running them, and the missing
linker is throwing return code 255 instead of an ENOEXEC.  Catch it and
return skip from the tests.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6700>
2020-10-14 16:54:59 +00:00
Eric Anholt f51ce21e4e meson: Drop adding -Wl,--gc-sections to project c/cpp arguments.
We already have the targets we care about doing this using
ld_args_gc_sections, and by adding it to project arguments we caused
warnings spam in the android clang build about the compile stage not using
the argument.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6700>
2020-10-14 16:54:59 +00:00
Tony Wasserka d5a72319d6 aco/isel: Remove now unused VS-related code from create_null_export
Also replaced a hardcoded constant with the appropriate register macro.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7102>
2020-10-14 16:22:51 +00:00
Tony Wasserka c22c702f35 aco/isel: Remove some dead code
exported_pos was always initialized to true (due to the is_pos argument
of the first export_vs_varying call being true), so none of this code has
any effect.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7102>
2020-10-14 16:22:51 +00:00
Tony Wasserka bf51b11c04 aco/isel: Always export position data from VS/NGG
AMD ISA docs explicitly require this for VS, and this likely extends to
NGG too.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3615
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7102>
2020-10-14 16:22:51 +00:00
Daniel Schürmann f29c81f863 aco: use VOP2 for v_cvt_pkrtz_f16_f32 if possible
This patch also does a slight rework of export_fs_mrt_color()
to avoid setting of enabled channels which are not used.

Totals from 52404 (38.38% of 136546) affected shaders (NAVI):
SGPRs: 3097443 -> 3097435 (-0.00%)
CodeSize: 189151600 -> 188546200 (-0.32%)
Instrs: 36445061 -> 36445104 (+0.00%); split: -0.00%, +0.00%
Cycles: 1739388020 -> 1739388192 (+0.00%); split: -0.00%, +0.00%
VMEM: 21071501 -> 21071665 (+0.00%); split: +0.00%, -0.00%
SMEM: 3470983 -> 3470982 (-0.00%); split: +0.00%, -0.00%
PreSGPRs: 2058965 -> 2058962 (-0.00%)
PreVGPRs: 1860294 -> 1860295 (+0.00%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann 7240edec2a aco: use VOP2 version of v_cvt_pkrtz_f16_f32 on GFX_6_7_10
Totals from 767 (0.56% of 136546) affected shaders (NAVI):
CodeSize: 2862208 -> 2850036 (-0.43%)
Instrs: 561572 -> 561574 (+0.00%)
Cycles: 6455420 -> 6455428 (+0.00%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann 2f125908b3 radv,aco: lower_pack_half_2x16
This patch also optimizes pack_half_2x16(a, 0.0).

Totals from 1949 (1.43% of 136546) affected shaders (RAVEN):
SGPRs: 83376 -> 83336 (-0.05%)
CodeSize: 3532144 -> 3512352 (-0.56%)
Instrs: 660746 -> 660682 (-0.01%); split: -0.01%, +0.00%
Cycles: 6780716 -> 6780472 (-0.00%); split: -0.00%, +0.00%
VMEM: 990886 -> 990883 (-0.00%); split: +0.00%, -0.00%
SMEM: 150506 -> 150538 (+0.02%); split: +0.05%, -0.03%
SClause: 30595 -> 30594 (-0.00%); split: -0.01%, +0.00%
Copies: 40801 -> 40729 (-0.18%)
PreSGPRs: 52335 -> 52341 (+0.01%); split: -0.03%, +0.04%
PreVGPRs: 45104 -> 45097 (-0.02%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann dae1e6f756 aco: use v_cvt_pkrtz_f16_f32 for pack_half_2x16
Apparently, we forgot to remove some debug code.
This patch also fixes the round mode check to consider
the destination bit width.

Totals from 2218 (1.62% of 136546) affected shaders (RAVEN):
SGPRs: 100848 -> 100280 (-0.56%)
VGPRs: 68536 -> 66044 (-3.64%); split: -3.68%, +0.05%
CodeSize: 4882296 -> 4837220 (-0.92%); split: -0.94%, +0.01%
MaxWaves: 18990 -> 19019 (+0.15%); split: +0.19%, -0.04%
Instrs: 938150 -> 930388 (-0.83%); split: -0.83%, +0.00%
Cycles: 8699824 -> 8667648 (-0.37%); split: -0.38%, +0.01%
VMEM: 1144502 -> 1059680 (-7.41%); split: +0.06%, -7.48%
SMEM: 170076 -> 167999 (-1.22%); split: +0.22%, -1.44%
VClause: 18428 -> 18422 (-0.03%)
SClause: 41375 -> 41353 (-0.05%); split: -0.06%, +0.00%
Copies: 60008 -> 60054 (+0.08%); split: -0.31%, +0.39%
PreVGPRs: 56163 -> 56142 (-0.04%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann 9185b7c069 aco: add validation rules for p_split_vector
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann aec872cda0 aco: use p_split_vector for nir_op_unpack_half_*
This enables the use of SDWA if possible

Totals from 9933 (7.27% of 136546) affected shaders (RAVEN):
VGPRs: 731764 -> 731772 (+0.00%); split: -0.00%, +0.00%
CodeSize: 90944852 -> 90671472 (-0.30%); split: -0.30%, +0.00%
Instrs: 17881885 -> 17867831 (-0.08%); split: -0.08%, +0.00%
Cycles: 1597904072 -> 1597771260 (-0.01%); split: -0.01%, +0.00%
VMEM: 1702328 -> 1697383 (-0.29%); split: +0.13%, -0.42%
SMEM: 659583 -> 659049 (-0.08%); split: +0.01%, -0.09%
VClause: 318024 -> 318025 (+0.00%); split: -0.00%, +0.00%
SClause: 631670 -> 631707 (+0.01%); split: -0.01%, +0.01%
Copies: 1504107 -> 1504626 (+0.03%); split: -0.01%, +0.04%
PreVGPRs: 683153 -> 683180 (+0.00%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann f503699e10 nir/opt_algebraic: optimize unpack_half_2x16_split_x(ushr, a, 16)
Same as extract_u16(a, 1)

Totals from 2021 (1.48% of 136546) affected shaders (RAVEN):
VGPRs: 129516 -> 129524 (+0.01%); split: -0.00%, +0.01%
CodeSize: 12485704 -> 12486600 (+0.01%); split: -0.00%, +0.01%
Instrs: 2435041 -> 2434999 (-0.00%); split: -0.00%, +0.00%
Cycles: 20952552 -> 20952624 (+0.00%); split: -0.00%, +0.00%
VMEM: 374492 -> 374212 (-0.07%); split: +0.01%, -0.08%
SMEM: 123309 -> 123291 (-0.01%); split: +0.00%, -0.02%
VClause: 64156 -> 64164 (+0.01%)
Copies: 191620 -> 191616 (-0.00%); split: -0.03%, +0.03%

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann a38a497b86 aco: use p_create_vector for nir_op_pack_half_2x16
This enables the use of SDWA if possible

Totals from 2218 (1.62% of 136546) affected shaders (RAVEN):
VGPRs: 68508 -> 68516 (+0.01%)
CodeSize: 4897024 -> 4881068 (-0.33%); split: -0.33%, +0.00%
MaxWaves: 18992 -> 18990 (-0.01%)
Instrs: 946942 -> 939161 (-0.82%); split: -0.82%, +0.00%
Cycles: 8737668 -> 8705704 (-0.37%); split: -0.37%, +0.00%
VMEM: 1155362 -> 1145245 (-0.88%); split: +0.00%, -0.88%
SMEM: 170435 -> 170165 (-0.16%); split: +0.01%, -0.16%
VClause: 18426 -> 18425 (-0.01%)
SClause: 41376 -> 41375 (-0.00%)
Copies: 59813 -> 59787 (-0.04%); split: -0.15%, +0.10%
PreVGPRs: 56126 -> 56136 (+0.02%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann 3c2abd7116 aco: expand create_vector more carefully w.r.t. subdword operands
No pipelinedb changes.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Daniel Schürmann d887eb141b aco: propagate SGPRs into VOP1 instructions early.
This helps DCE. We should reconsider our optimization order
or maybe do the dead code analysis twice

Totals from 106 (0.08% of 136546) affected shaders (RAVEN):
SGPRs: 7184 -> 7152 (-0.45%)
CodeSize: 736912 -> 736052 (-0.12%)
Instrs: 145739 -> 145509 (-0.16%)
Cycles: 2085344 -> 2084268 (-0.05%)
VMEM: 14819 -> 14807 (-0.08%)
SMEM: 7109 -> 7100 (-0.13%); split: +0.04%, -0.17%
SClause: 5383 -> 5385 (+0.04%)
Copies: 13290 -> 13189 (-0.76%)
PreSGPRs: 5265 -> 5221 (-0.84%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6777>
2020-10-14 15:31:38 +00:00
Mike Blumenkrantz 3424e17b9a zink: unify code for emitting named uint-based variable instructions
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7130>
2020-10-14 15:22:54 +00:00
Samuel Pitoiset 20d73a9049 aco: adjust an assertion about the wavesize in emit_gfx10_wave64_bpermute()
This gets rids of one more use of radv_shader_info.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Samuel Pitoiset 112e66fa09 aco: compute the CS workgroup size from the shader NIR info
cs.block_size is copied from cs.local_size during the shader info pass.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Samuel Pitoiset e3e8d13ada radv: move compiler statistics to ACO
They are really specific to ACO.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Samuel Pitoiset 97afb2a0a9 aco: remove unused radv_shader.h includes
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Samuel Pitoiset 408195ec53 aco: remove useless occurences of radv_nir_compiler_options
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Samuel Pitoiset 8a6f60fc6b aco: remove stub lower_wqm() prototype
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7061>
2020-10-14 15:09:34 +00:00
Mike Blumenkrantz 23e731fcdb zink: export PIPE_CAP_MAX*_VARYINGS values
this is separate from PIPE_SHADER_CAP_MAX_OUTPUTS

fixes mesa/mesa#3105

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7110>
2020-10-14 14:47:22 +00:00
Erik Faye-Lund d50e8554b9 zink: add feature-documentation
This adds some documentation for the current feature-set in Zink,
explaining what extensions are currently needed for what functionality.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7116>
2020-10-14 14:23:43 +00:00
Mike Blumenkrantz f85488ab82 zink: redo slot mapping again for the last time really I mean it
now that shader compiling is happening all at once, we can store the slot
map on zink_gfx_program directly and reserve it dynamically in order to
use up only the slots that are actually being used across all shader stages

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7100>
2020-10-14 13:46:05 +00:00
Mike Blumenkrantz 4f144dc92c zink: don't leak sampler view textures
by adding a batch reference for these textures during draw, we can successfully
destroy the resources without crashing

Reviewed-by: Erik Faye-Lun <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6924>
2020-10-14 09:20:39 -04:00
Mike Blumenkrantz 270969b55e zink: explicitly flag fb attachments as being written to in render passes
we need to ensure that we're accurately setting this hint in order to avoid
synchronization issues when determining whether we can read from the buffer

Reviewed-by: Erik Faye-Lun <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6924>
2020-10-14 09:20:37 -04:00
Mike Blumenkrantz 8dfb941a4c zink: add more explicit fencing for transfer maps
we're using our (primitive) buffer r/w tracking here to ensure that our
src buffers are synchronized before we do any kind of read operation on them

this is pretty slow in some cases, but it fixes a bunch of piglit tests

Reviewed-by: Erik Faye-Lun <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6924>
2020-10-14 09:20:35 -04:00
Mike Blumenkrantz e3ed624072 zink: optimize transfer_map for resources with pending reads/writes
we don't need to stall here if we know that we're not about to have any io
conflicts in the buffer

Reviewed-by: Erik Faye-Lun <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6924>
2020-10-14 09:20:32 -04:00
Mike Blumenkrantz c6687eef2d zink: add a mechanism to track current resource usage in batches
this is really primitive, but it at least gives an idea of whether a
resource has been submitted for writing in a pending batch

Reviewed-by: Erik Faye-Lun <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6924>
2020-10-14 09:20:24 -04:00
Samuel Pitoiset 48b988e35f radv: fix ignoring the vertex attribute stride if set as dynamic
The vertex attribute stride should be ignored, so make sure it's
initialized to zero if dynamic to avoid computing a wrong offset.

The fact that each element of pStrides must be greater than or equal
to the maximum extent of all vertex input attributes fetched saves us
one user SGPR for the dynamic stride.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3627
Cc: 20.2
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7101>
2020-10-14 12:29:39 +00:00
James Park 28d02b9d3e ac,amd/llvm,radv: Initialize structs with {0}
Necessary to compile with MSVC.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7123>
2020-10-14 12:15:23 +00:00
Samuel Pitoiset b84d1a0c42 radv/aco: disable NGG GS support because it randomly hangs the GPU
Disable ACO NGG GS until the random GPU hangs are fixed
(one CTS run == one GPU hang here). No hangs so far after
5 full CTS runs with this disabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7108>
2020-10-14 13:52:42 +02:00
Rhys Perry 21422b1ff2 nir/opt_uniform_atomics: remove useless returns
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7117>
2020-10-14 09:53:34 +00:00
James Park 7758664788 radv: Only close local_fd when valid
Necessary when drm_device is bypassed.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7119>
2020-10-13 22:56:31 +00:00
James Park 4ca6faa933 util: Hide timespec_passed on Windows
Windows doesn't have clockid_t.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7119>
2020-10-13 22:56:31 +00:00
James Park 1026e2ac0f radv: Increased const usage
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7119>
2020-10-13 22:56:31 +00:00
James Park 1b551857f9 amd/addrlib: Fix warning list for msvc
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7119>
2020-10-13 22:56:31 +00:00
Jason Ekstrand 5abac85177 intel/fs: Rework scratch handling on Gen9+
The current scratch mechanism uses an MRF hack where we reserve a few
GRF registers to treat like the MRF and we collect the data into that
MRF region before doing a scratch write.  We also use that region for
the header for scratch reads.

This commit changes things and gets rid of the MRF hack.  Instead, we
reserve a single register (which RA is free to pick) for the scratch
header and uses split sends for scratch writes to avoid having to do
the copy.  This should provide RA with more freedom in the presence of
spilling as well as avoid some unnecessary data moves.  In future, the
new GEN9_SCRATCH_HEADER opcode gives us a place where we can do our own
per-thread scratch base address calculations rather than depending on
the scratch base address that gets pushed into g0.  Having an opcode for
this lets us do it once at the top of the shader rather than repeating
it at every read/write.

One other noticeable difference is the use of SHADER_OPCODE_SEND.  We
can get away with this thanks to the fact that we're now using a set to
track which instructions are generated by spills and don't rely on the
opcodes to find spill/fill instructions.  This allows us to avoid adding
more virtual opcodes and let the normal code paths handle things like
scoreboard dependencies between header setup and the SEND.  It also
means that post-RA scheduling may be able to space out the header setup
MOV and the SEND for better latency hiding.

Shader-db results on Skylake:

    total spills in shared programs: 12137 -> 10604 (-12.63%)
    spills in affected programs: 6685 -> 5152 (-22.93%)
    helped: 274
    HURT: 2

    total fills in shared programs: 13065 -> 11515 (-11.86%)
    fills in affected programs: 9007 -> 7457 (-17.21%)
    helped: 275
    HURT: 1

Shader-db results on Ice Lake:

    total spills in shared programs: 12482 -> 10953 (-12.25%)
    spills in affected programs: 6586 -> 5057 (-23.22%)
    helped: 275
    HURT: 0

    total fills in shared programs: 12819 -> 11234 (-12.36%)
    fills in affected programs: 7867 -> 6282 (-20.15%)
    helped: 274
    HURT: 0

Shader-db results on Tigerlake:

    total spills in shared programs: 11689 -> 10233 (-12.46%)
    spills in affected programs: 4740 -> 3284 (-30.72%)
    helped: 259
    HURT: 0

    total fills in shared programs: 10840 -> 9443 (-12.89%)
    fills in affected programs: 6244 -> 4847 (-22.37%)
    helped: 259
    HURT: 0

Fossil-db results on Ice Lake:

    Spills in all programs: 245249 -> 201633 (-17.8%)
    Fills in all programs: 366066 -> 314368 (-14.1%)

More practically, this seems to give about a 0.5-1% perf boost in
Witcher 3 (DXVK) and Shadow of the Tomb Raider (Vulkan native).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand e557af9781 intel/fs/ra: Use a set to track added spill/fill instructions
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand f650c4c0c6 intel/fs/ra: Sanity-check our IP counts
Starting with e99081e76d, we don't re-construct liveness information
every time we spill a register.  Instead, we're very careful to track
which instructions are spill instructions and not contribute those to
the IP count so that we can continue to use the old liveness information
even though instructions have been added.  This commit adds an assert
that sanity-checks that we count the same number of instructions as our
liveness information is based on.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand d80d0a6ced intel/fs/ra: Store the last non-spill VGRF node
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand 2af6528c33 intel/fs/ra: Refactor handling of Gen7 scratch reads
The attempt at de-duplication with the gen7_read Boolean wasn't actually
saving us anything.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand 74a1843ca0 intel/fs/ra: Increment spill_offset as part of the emit_spill loop
This makes it consistent with our handling of src.offset and with our
handling of spill_offset in emit_unspill.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand 06ebf23283 intel/fs: Add a SCRATCH_HEADER opcode
This opcode is responsible for setting up the buffer base address and
per-thread scratch space fields of a scratch message header.  For the
most part, it's a copy of g0 but some messages need us to zero out g0.2
and the bottom bits of g0.5.

This may actually fix a bug when nir_load/store_scratch is used.  The
docs say that the DWORD scattered messages respect the per-thread
scratch size specified in gN.3[3:0] in the message header but we've been
leaving it zero.  This may mean that we've been ignoring any scratch
reads/writes from a load/store_scratch intrinsic above the 1KB mark.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand 24b64c8408 intel/fs: Copy the PTSS from g0 for scratch reads/writes
In theory, this fixes a bug where we were dropping the PTSS bound on the
floor.  The hardware docs claim that the A32 DWORD and BYTE scattered
read/write messages do a PTSS bounds check.   However, in practice, it
seems that the hardware ignores the bounds check so this doesn't
actually matter.  I verified this with the following couple of piglit
tests:

    https://gitlab.freedesktop.org/mesa/piglit/-/merge_requests/399

In practice, this prevents the next commit from making a subtle
behavioral change.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Jason Ekstrand f103012fad intel/batch_decoder: Don't clame vec4 vs/gs/tcs shaders on Gen11+
Because we hard-coded the default to vec4, any platform where it doesn't
have a "Dispatch Mode" field gets vec4 by default.  This includes Gen11+
where vec4 is no longer a thing.  Change the default so it works on
newer hardware.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7084>
2020-10-13 21:59:27 +00:00
Alejandro Piñeiro e1efc534e6 v3dv/device: Support loader interface version 3.
Port of 1e41d7f7b0855934744fe578ba4eae9209ee69f7:
"anv: Support loader interface version 3 (patch v2)"

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00
Iago Toral Quiroga 866f9493f4 v3dv: fix buffer copies to compressed images on the blit path
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:33 +00:00