Requires a new field on bifrost_instruction, as well as a new class
property and a new class for the dedicated swizzle ops.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
A number of opcodes within a class are disambiguated by type/size, and
whether modifiers make sense or not depends on whether the instruction
acts like a float.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
We'll open up a union for class specific data, since this is interesting
only to BI_MINMAX. (And even then...)
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
I don't want to have 20 class-specific structures floating around. So
let's derive them all from a common generic ALU type.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
...along with some helpers to generate indices. The indexing scheme is
mostly a copypaste from Midgard, except we specifically reserve 0 as the
sentinel (midgard uses ~0 for this which has always been a pain point).
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
We're making some pretty dramatic design pivots so this early on it'll
be easier to start from scratch, I think.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
There's a magic bit in preload_regs which controls this. It doesn't
appear to be supported on G71 but it is on G52. I'd guess G72 supports
it too but I don't have a way to check this.
Needless to say, we'll need a quirks database for this.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4061>
Make sure to add the lod value if non-null as the 2nd operand.
Fixes dEQP-VK.image.load_store_lod.with_format.1d.* on all gens
except GFX9.
Fixes: 4d49a7ac73 ("aco: handle nir_intrinsic_image_deref_{load,store} with lod")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4060>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4060>
The stages and mapping of jobs to them are somewhat arbitrary; the goal
is to avoid having to scroll through large numbers of jobs.
v2: (Pierre-Eric Pelloux-Prayer)
* Use even more stages for test jobs
* Give somewhat meaningful names to stages
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3995>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3995>
This reverts commit f04d7439a0.
It no longer helps performance and the current vbo implementation is
faster anyway.
The app that hit this was a CAD program called Spazio3D. It made pretty
terrible use of the OpenGL API and we sent them some tips for improvements.
I'm assuming they've fixed this by now.
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4052>
Move the A != 0 code to the first block.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4052>
There are some differences in exec, but those look like bug fixes not ported
to vbo_save.
Reviewed-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4052>
Fixes the following building errors:
In file included from external/mesa/src/gallium/drivers/r600/sfn/sfn_debug.cpp:28:
In file included from external/mesa/src/gallium/drivers/r600/sfn/sfn_debug.h:34:
In file included from external/mesa/src/compiler/nir/nir.h:41:
In file included from external/mesa/src/compiler/nir_types.h:36:
external/mesa/src/compiler/glsl_types.h:38:10: fatal error: 'main/config.h' file not found
#include "main/config.h"
^~~~~~~~~~~~~~~
1 error generated.
In file included from external/mesa/src/gallium/drivers/r600/sfn/sfn_debug.cpp:28:
In file included from external/mesa/src/gallium/drivers/r600/sfn/sfn_debug.h:34:
external/mesa/src/compiler/nir/nir.h:50:10: fatal error: 'nir_opcodes.h' file not found
#include "nir_opcodes.h"
^~~~~~~~~~~~~~~
1 error generated.
Fixes: f718ac62 ("r600/sfn: Add a basic nir shader backend")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Fixes the following building errors:
In file included from external/mesa/src/amd/compiler/aco_dead_code_analysis.cpp:25:
In file included from external/mesa/src/amd/compiler/aco_ir.h:33:
In file included from external/mesa/src/compiler/nir/nir.h:40:
external/mesa/src/util/format/u_format.h:33:10: fatal error: 'pipe/p_format.h' file not found
#include "pipe/p_format.h"
^~~~~~~~~~~~~~~~~
...
In file included from external/mesa/src/amd/compiler/aco_dominance.cpp:31:
In file included from external/mesa/src/amd/compiler/aco_ir.h:33:
In file included from external/mesa/src/compiler/nir/nir.h:40:
external/mesa/src/util/format/u_format.h:33:10: fatal error: 'pipe/p_format.h' file not found
#include "pipe/p_format.h"
^~~~~~~~~~~~~~~~~
...
In file included from external/mesa/src/amd/compiler/aco_instruction_selection.cpp:31:
In file included from external/mesa/src/amd/common/ac_shader_util.h:32:
In file included from external/mesa/src/compiler/nir/nir.h:40:
external/mesa/src/util/format/u_format.h:33:10: fatal error: 'pipe/p_format.h' file not found
#include "pipe/p_format.h"
^~~~~~~~~~~~~~~~~
3 errors generated.
Fixes: 8d07d661 ("glsl,nir: Switch the enum representing shader image formats to PIPE_FORMAT.")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Also, adds an example job for radv.
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
In preparation to having "vk" (Vulkan) along "gl" (OpenGL/ES).
This is so it is clearer which traces belong to which API and also for
the build jobs.
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
In preparation for having automated testing with Vulkan traces.
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
In preparation for having automated testing with Vulkan traces.
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>