In 628c9ca908 I forgot to apply the same -4Gb of the high address
of the high heap VMA. This was previously computed in the
HIGH_HEAP_MAX_ADDRESS.
Many thanks to James for pointing this out.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Xiong, James <james.xiong@intel.com>
Fixes: 628c9ca908 ("anv: store heap address bounds when initializing physical device")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We can use the same register spilling infrastructure for our loads/stores
of indirect access of temp variables, instead of doing an if ladder.
Cuts 50% of instructions and max-temps from 2 KSP shaders in shader-db.
Also causes several other KSP shaders with large bodies and large loop
counts to not be force-unrolled.
The change was originally motivated by NOLTIS slightly modifying register
pressure in piglit temp mat4 array read/write tests, triggering register
allocation failures.
This commit adds new nir_load/store_scratch opcodes which read and write
a virtual scratch space. It's up to the back-end to figure out what to
do with it and where to put the actual scratch data.
v2: Drop const_index comments (by anholt)
Reviewed-by: Eric Anholt <eric@anholt.net>
While waiting for the CSD UABI to get reviewed, I keep having to rebase
the CS patch. Just land the compiler side for now to keep it from
diverging.
For now this covers just GLES 3.1 compute shaders, not CL kernels.
We're using ARB_debug_output for the main shader-db, but I had this env
var left around from the shader-db-2 support (vc4 apitrace-based). Keep
the env var around since it's nice sometimes to get the stats on a shader
you're optimizing without having to do a shader-db run, but drop the old
formatting that's not useful and keeps tricking me when I go to add
another measurement to the shader-db output.
The constant_index slots are named right there in the intrinsic
definition, and the comment is just a chance to get out of sync. Noticed
while reviewing the lower_to_scratch changes that copy-and-pasted wrong
comments, and load_ubo and load_per_vertex_output had incorrect comments
currently.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We will never hit a condition where we have src1 and src2 as immediate
operands.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
gl_nir_lower_samplers_as_deref splits structure uniform variables,
creating new variables for individual fields. As part of that, it
calculates a new location. It then never set this on the new variables.
Thanks to Michael Fiano for finding this bug. Fixes crashes on i965
with Piglit's new tests/spec/glsl-1.10/execution/samplers/uniform-struct
test, which was reduced from the failing case in Michael's app.
Fixes: f003859f97 nir: Make gl_nir_lower_samplers use gl_nir_lower_samplers_as_deref
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
32-bit needs mmap64 for 64-bit offsets. We get 64-bit offsets from kernel.
Signed-off-by: Mateusz Krzak <kszaquitto@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Required for 64-bit kernel to interpret the pointer from 32-bit userspace.
Signed-off-by: Mateusz Krzak <kszaquitto@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
We were always programming it with the Broadwell convention which is too
large by a factor of two on Haswell and just plain wrong on IVB and BYT.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable@lists.freedesktop.org
ac_build_image_opcode() casts if necessary and buffer images
are casted too.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
It's already casted if necessary in ac_build_image_opcode().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This changes the predicate from LessThan to Equal.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This changes the predicate from LessThan to Equal.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This changes the predicate from LessThan to Equal.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Fixes: 035759b61b
("nir/i965/freedreno/vc4: add a bindless bool to type size functions")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Tested-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
v2: handle atomics as well
make use of nir_rewrite_image_intrinsic
v3: remove call to nir_remove_dead_derefs
v4: (Timothy Arceri) dont actually call lowering yet
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v3)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
fixes retrieving the sampler type for bindless images stored inside structs.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
v2: add support for AMD
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Both processors of Mali Utgard are float-only, so bool are not
acceptable data type of them. Fortunately the NIR compiler
infrastructure has a lower pass to lower bool to float.
Call this lower pass to lower bool to float for both GP and PP. This
makes Glamor on Xorg server 1.20.3 at least doesn't hang when starting
gtk3-demo.
The old map of nir op bcsel is changed to fcsel, and the map of b2f32 in
PP is dropped because it's not needed now (it's originally only mapped
to ppir_op_mov).
Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Reviewed-by: Qiang Yu <yuq825@gmail.com>