Commit Graph

19817 Commits

Author SHA1 Message Date
José Fonseca 81aa678ce8 glut: MinGW portability fixes.
Still, it doesn't run as well as the glut binaries...
2008-11-21 10:44:31 +09:00
José Fonseca 7662409661 gdi: Reimplement using the WGL statetracker. 2008-11-21 10:44:31 +09:00
José Fonseca db19578b52 mesa: Bring in new mesa sub-statetracker.
Some code cleanup is still in order.
2008-11-21 10:44:30 +09:00
José Fonseca 72ebf4fd03 scons: Build progs.
Just demos and trivial dirs for starters.
2008-11-21 10:44:30 +09:00
Robert Ellison 85063fe943 CELL: improve twiddling/untwiddling error text
As suggested by Brian Paul: in the case of a twiddling error, instead
of reporting the bad format number (which is all but unusable), report
the more useful enum name.
2008-11-20 10:01:21 -07:00
Alan Hourihane ef2bf418b4 Merge commit 'origin/master' into gallium-0.2 2008-11-20 13:44:13 +00:00
Xiang, Haihao b6bb5e09e0 mesa: fix shadow sampling unit issue.
texture comparison logic is bypassed if the currently bound texture is not
a depth/depth_stencil texture.
2008-11-20 16:54:16 +08:00
airlied 1412ca0be2 intel: fix i830 comment + backwards VB offsets.
According to Keith the docs have these offsets the other way around
2008-11-20 21:27:45 +10:00
airlied 1ea414fdeb intel: fix i8xx vbo enable bit 2008-11-20 21:14:45 +10:00
airlied b17e343bdd intel: add lots of i830 engine to intel_decode debug 2008-11-20 18:18:20 +10:00
Brian Paul bab4e78734 mesa: minor comment reformattting 2008-11-19 16:04:37 -07:00
Brian Paul bf7f9d2143 mesa: glsl compiler debug code
RETURN0 macro reports file/line before returning zero.
2008-11-19 15:08:46 -07:00
Brian Paul ae0ff8097b mesa: rework GLSL array code generation
We now express arrays in terms of indirect addressing.  For example:
  dst = a[i];
becomes:
  MOV dst, TEMP[1 + TEMP[2].y];
At instruction-emit time indirect addressing is converted into ARL/
ADDR-relative form:
  ARL ADDR.x, TEMP[2].y;
  MOV dst, TEMP[1 + ADDR.x];
This fixes a number of array-related issues.  Arrays of arrays and complex
array/struct nesting works now.
There may be some regressions, but more work is coming.
2008-11-19 14:12:25 -07:00
Michal Krol 4f3dcf3864 scons: Fix toolchain selection. 2008-11-19 20:31:38 +01:00
Brian Paul e709d68d92 mesa: don't realloc instruction buffer so often 2008-11-19 09:12:47 -07:00
Brian Paul d9fa9e3290 mesa: updated comment 2008-11-19 09:12:47 -07:00
Keith Whitwell 205e0e3e38 Merge commit 'origin/gallium-0.1' into gallium-0.2 2008-11-19 16:04:18 +00:00
José Fonseca 59ae12b5b1 python/retrace: Dump constants. 2008-11-20 01:02:03 +09:00
José Fonseca 2f153b5487 python: Allow to read from buffers. 2008-11-20 01:01:48 +09:00
José Fonseca 8a9e06257f python/retrace: Fix formatting of shaders. 2008-11-19 20:06:52 +09:00
José Fonseca 03f19bc33d python/retrace: Ignore irrelevant calls. 2008-11-19 20:06:04 +09:00
Alan Hourihane 227a8a2e77 add SRGB formats 2008-11-19 09:36:04 +00:00
José Fonseca 56ce90c8be python/retrace: Highlight the trace dump to help to visualize. 2008-11-19 17:17:06 +09:00
José Fonseca 9efa6cafea python/retrace: Use the usual BSD-style license. 2008-11-19 16:23:01 +09:00
Xiang, Haihao 2f9ceb158a mesa: clamp luminance if needed.
This fixes glReadPixels(GL_LUMINANCE, GL_FLOAT)/glGetTexImage(GL_LUMINANCE, GL_FLOAT) issue
on fixed-point color buffers.
2008-11-19 11:30:30 +08:00
Michal Krol d86ffcffb3 tgsi: Return 0.0 for negative constant register indices. 2008-11-18 16:07:18 +01:00
Michal Krol 957f7d7d94 tgsi: Keep address register as a floating point. 2008-11-18 16:07:16 +01:00
José Fonseca 6cf59e1293 scons: Support MinGW32 cross compiler.
To build an alternative opengl32.dll with Gallium's software-rasterizer from a
debian-based distribution run:

  sudo apt-get install mingw32
  scons platform=windows toolchain=crossmingw machine=x86 winsys=gdi dri=no
2008-11-18 19:13:32 +09:00
José Fonseca 228afbc8e0 gallium: Use costum log2 for all windows builds. 2008-11-17 22:29:24 +09:00
José Fonseca e45773b3de gallium: State when there are no memory leaks detected. 2008-11-17 12:36:07 +09:00
José Fonseca ee172bf067 gallium: Make handle_table reentrant.
Ensure that the object has consistent state also when calling the destroy
callback. Namely, ensure the object passed to the callback is removed from
the table prior to calling the destroy callback to avoid a infinite loop or
double free.
2008-11-17 12:36:02 +09:00
José Fonseca 40b3bb0407 gallium: Yet another WinCE portability fix. 2008-11-17 12:35:54 +09:00
José Fonseca 1e35d92953 gallium: State when there are no memory leaks detected. 2008-11-17 12:29:13 +09:00
José Fonseca c13cf0d690 gallium: Make handle_table reentrant.
Ensure that the object has consistent state also when calling the destroy
callback. Namely, ensure the object passed to the callback is removed from
the table prior to calling the destroy callback to avoid a infinite loop or
double free.
2008-11-17 12:28:49 +09:00
Stephane Marchesin 7b0e0e1a0d gallivm: fix some small stuff. 2008-11-16 20:32:05 +01:00
Jakob Bornecrantz 96ad8a3600 i915: Silence warnings 2008-11-16 13:15:14 +01:00
Keith Whitwell 7468765b18 Merge commit 'origin/master' into gallium-0.2
Conflicts:

	src/mesa/shader/prog_print.c
2008-11-15 16:53:24 +00:00
Keith Whitwell 5e1454a036 Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:

	src/mesa/drivers/dri/common/dri_util.c
2008-11-15 16:23:31 +00:00
Jakob Bornecrantz 56ef0aeda5 i915: Silence warning 2008-11-15 12:10:32 +01:00
Brian Paul 7e584a70c4 gallium: increase table size for fast log/pow functions
The various conformance tests pass now.
2008-11-14 12:58:12 -07:00
Brian Paul 6afab9001e util: Use OpenGL rasterization rules in blits and mipmap generation. 2008-11-14 12:58:12 -07:00
Keith Whitwell 0557fa72c0 translate: pull in prefetch and other optimizations from draw_vs_aos.c 2008-11-14 18:00:43 +00:00
Keith Whitwell d04caf2ce4 trivial: more tests 2008-11-14 18:00:43 +00:00
Alan Hourihane db20a65a39 mesa: fix build 2008-11-14 14:30:49 +00:00
Brian Paul 80d6379722 mesa: no longer need Writemask field in GLSL IR nodes
The Swizzle and Size fields carry all the info we need now.
2008-11-13 18:19:12 -07:00
Brian Paul 3a7ed9779b mesa: revamp GLSL instruction emit code
This is a step toward better array handling code.  In particular, when more
than one operand of an instruction uses indirect addressing, we'll need some
temporary instructions and registers.  By converting IR storage to instruction
operands all in one place (emit_instruction()) we can be smarter about this.

Also, somewhat better handling of dst register swizzle/writemask handling.
This results in tighter writemasks on some instructions which is good for
SOA execution.

And, cleaner instruction commenting with inst_comment().

Next: remove some more dead code and additional clean-ups...
2008-11-13 18:19:12 -07:00
Brian Paul 610c2461ce mesa: make writemask_string() non-static 2008-11-13 18:19:12 -07:00
Brian Paul 4c167f8fc1 mesa: remove some do-nothing GLSL code 2008-11-13 18:19:12 -07:00
Brian Paul fe984aed5a mesa: fix accidental regression in GLSL built-in texture matrix lookup
Was broken by commit 9aca9a4b72b2a7b378e50bd88f9c3324d07375ec.
2008-11-13 18:19:12 -07:00
Brian Paul d835f415c6 mesa: use the tighter definition of GLSL ftransform() from the gallium branches 2008-11-13 18:19:12 -07:00