Most hw on the native platform advertise these
caps this way.
D3DCAPS_READ_SCANLINE: We don't really have hardware
support for that, but many games don't even check the
flag, and expect GetRasterStatus to work, which is
why we emulated it with a timer (like wine). So we
may as well advertise the cap.
D3DCURSORCAPS_LOWRES: I don't know what is the status
of this on X11, but I don't know of any dx9 game
running at height < 400 either.
D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE: The cap should
correspond to what the current generation of hw is doing.
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Reviewed-by: Patrick Rudolph <siro@das-labor.org>
Everything else uses `#include "GL/internal/dri_interface.h"` instead,
and this full path was even already used in other parts of GLX.
While at it, nothing uses `inc_gl_internal` anymore so let's remove it
as well.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Instead of relying on the system having it (and the right version).
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
In addition to adding this format to the dri_interface header,
add an entry in the android and wayland backends as well.
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Pull new updates from drm-next as of the following commit:
commit a5f2fafece141ef3509e686cea576366d55cabb6
Merge: 71f4e45a4ed3 860433ed2a55
Author: Dave Airlie <airlied@redhat.com>
Date: Wed Feb 20 12:16:30 2019 +1000
Merge https://gitlab.freedesktop.org/drm/msm into drm-next
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
This commit introduces a new Gallium driver for Intel Gen8+ GPUs,
named 'iris_dri.so' after the hardware.
Developed by:
- Kenneth Graunke (overall driver)
- Dave Airlie (shaders, conditional render, overflow query, Gen8 port)
- Chris Wilson (fencing, pinned memory, ...)
- Jordan Justen (compute shaders)
- Jason Ekstrand (image load store)
- Caio Marcelo de Oliveira Filho (tessellation control passthrough)
- Rafael Antognolli (auxiliary buffer fixes)
- The rest of the i965 contributors and the Mesa community
There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
These headers are used by a lot more than just the intel drivers nowadays.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Lin Johnson <johnson.lin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This adds a new interface to the swrast interface to fix an shm put image bug.
The current code adds the x,y src offsets into the offset parameters,
however if the x offset is > 0, and the put image copies up to the height
of the image, this can trigger an X server validation check to fail and
the renderering to get BadMatch.
This patch fixes it to pass the x offset coord in as a src x.
We cannot pass the Y coordinate due to the horrible code mangling the
image w/h vs stride in swrastXPutImage.
v2: drop srcx,y from api
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cheating a tiny bit as these headers aren't in the Khronos repo yet, but
I expect them to be within a couple days.
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The TFU lets us format raster and SAND images into formats that can be
read by the texture engine, and do mipmap generation.
The UAPI comes from drm-next e69aa5f9b97f ("Merge tag
'drm-misc-next-2018-12-06' of git://anongit.freedesktop.org/drm/drm-misc
into drm-next")
v2: Add a AYUV entry android in the android backend (Tapani)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
The biggest change here is the rename of VK_NVX_ray_tracing to
VK_NV_ray_tracing and the total removal of VK_KHR_mir_surface.
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
This doesn't include any new features but it does include an XML and
header typo fix for modifiers.
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
See commit c0c46ca461f136a0ae1ed69da6c874e850aeeb53 in the Linux kernel,
where José Roberto de Souza added this new PCI ID there.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Whiskey Lake uses the same gen graphics as Coffe Lake, including some
ids that were previously marked as reserved on Coffe Lake, but that
now are moved to WHL page.
This follows the ids and approach used on kernel's commit
b9be78531d27 ("drm/i915/whl: Introducing Whiskey Lake platform")
and commit c1c8f6fa731b ("drm/i915: Redefine some Whiskey Lake SKUs")
v2: Lionel noticed that GT{1,2,3} on kernel wasn't following
spec when looking to number of EUs, so kernel has been updated.
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Amber Lake uses the same gen graphics as Kaby Lake, including a id
that were previously marked as reserved on Kaby Lake, but that
now is moved to AML page.
This follows the ids and approach used on kernel's commit
e364672477a1 ("drm/i915/aml: Introducing Amber Lake platform")
Reported-by: Timo Aaltonen <timo.aaltonen@canonical.com>
Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
One more CFL ID added to spec.
Align with kernel commit d0e062ebb3a4 ("drm/i915/cfl:
Add a new CFL PCI ID.")
Cc: José Roberto de Souza <jose.souza@intel.com>
Cc: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
To avoid duplicate typedef with the definition in glext.h
V2: test for both GL_OES_EGL_image and GL_EXT_EGL_image_storage in
case both the GL and GLES headers are included. Per Emil.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107488
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Define extensions DRI_MutableRenderBufferDriver and
DRI_MutableRenderBufferLoader. These are the two halves for
EGL_KHR_mutable_render_buffer.
Outside the DRI code there is one additional change. Add
gl_config::mutableRenderBuffer to match
__DRI_ATTRIB_MUTABLE_RENDER_BUFFER. Neither are used yet.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field. This adds an explicit field.
v2:
* updated spec language [for chadv]
* correctly specifying ES 3.1 [for chadv]
* refactor access to rb->Name [for jason]
* handle GetFramebufferParameteriv [for chadv]
v3:
* correct _mesa_GetMultisamplefv [for kusmabite]
v4:
* update spec language [for chadv]
* s/GLboolean/bool/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
* s/inverted_y/flip_y/g [for chadv]
* assert changes [for chadv]
Reviewed-by: Chad Versace <chadversary@chromium.org>
Add new API to put and get an image using shared memory. Instead of only
passing the data pointer, 3 arguments are given: the shmid, the data
offset and the shmaddr.
Bump interface version.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Import from commit eb0c1fd on branch 'master'
of https://github.com/KhronosGroup/Vulkan-Headers.git.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
v2: Synchronized with kernel v2
v3: Update for the finalized kernel ABI (pad2 field)
Signed-off-by: Stefan Schake <stschake@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
In the process of merging to the kernel, I renamed the driver to the
general product line's name (since we have both vc5 and vc6 supported
already). Since the ABI is finalized, move the header to include/drm-uapi.
Add format definition and required plumbing to create images.
Note that there is no match to drm_fourcc definition, just like
with existing _DRI_IMAGE_FOURCC_SARGB8888.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Added in Khronos in 2b6bb4ee45cc46c89d4a "EGL_MESA_drm_image: add
EGL_DRM_BUFFER_USE_CURSOR_MESA to egl.xml" [1] as part of PR #36 [2].
[1] 2b6bb4ee45
[2] https://github.com/KhronosGroup/EGL-Registry/pull/36
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This pulls in commit a93f559e9c11fa53fb5f1cc255b8f75433f85d2a "Add Ozone
section to eglplatform.h" from Khronos [1] added by Brian Anderson [2]
a few months ago.
[1] a93f559e9c
[2] https://github.com/KhronosGroup/EGL-Registry/pull/26
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tegra K1 and later use a GPU that can be driven by the Nouveau driver.
But the GPU is a pure render node and has no display engine, hence the
scanout needs to happen on the Tegra display hardware. The GPU and the
display engine each have a separate DRM device node exposed by the
kernel.
To make the setup appear as a single device, this driver instantiates
a Nouveau screen with each instance of a Tegra screen and forwards GPU
requests to the Nouveau screen. For purposes of scanout it will import
buffers created on the GPU into the display driver. Handles that
userspace requests are those of the display driver so that they can be
used to create framebuffers.
This has been tested with some GBM test programs, as well as kmscube and
weston. All of those run without modifications, but I'm sure there is a
lot that can be improved.
Some fixes contributed by Hector Martin <marcan@marcan.st>.
Changes in v2:
- duplicate file descriptor in winsys to avoid potential issues
- require nouveau when building the tegra driver
- check for nouveau driver name on render node
- remove unneeded dependency on libdrm_tegra
- remove zombie references to libudev
- add missing headers to C_SOURCES variable
- drop unneeded tegra/ prefix for includes
- open device files with O_CLOEXEC
- update copyrights
Changes in v3:
- properly unwrap resources in ->resource_copy_region()
- support vertex buffers passed by user pointer
- allocate custom stream and const uploader
- silence error message on pre-Tegra124
- support X without explicit PRIME
Changes in v4:
- ship Meson build files in distribution tarball
- drop duplicate driver_tegra dependency
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The existing format modifier definitions were merged prematurely, and
recent work has unveiled that the definitions are suboptimal in several
ways:
- The format specifiers, except for one, are not Tegra specific, but
the names don't reflect that.
- The number space is split into two, reserving 32 bits for some
"parameter" which most of the modifiers are not going to have.
- Symbolic names for the modifiers are not using the standard
DRM_FORMAT_MOD_* prefix, which makes them awkward to use.
- The vendor prefix NV is somewhat ambiguous.
Fortunately, nobody's started using these modifiers, so we can still fix
the above issues. Do so by using the standard prefix. Also, remove TEGRA
from the name of those modifiers that exist on NVIDIA GPUs as well. In
case of the block linear modifiers, make the "parameter" smaller (4
bits, though only 6 values are valid) and don't let that leak into any
of the other modifiers.
Finally, also use the more canonical NVIDIA instead of the ambiguous NV
prefix.
This is based on commit 268892cb63a822315921a8dab48ac3e4abf7dd03 from
Linux v4.16-rc1.
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Avoid a compiler warnings when the val parameter is an expression.
This is based on commit 5843f4e02fbe86a59981e35adc6cabebee46fdc0 from
Linux v4.16-rc1.
Acked-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Andre Heider <a.heider@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
v2: Update to the final version with the documentation.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
v2: move from __DRIcontext to __DRIscreen (Emil Velikov)
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We've seen some problems internally due to macro redefinition.
Fix this by adding HAVE_FUNC_ATTRIBUTE_NORETURN to c99_compat.h,
and defining it for msvc.
And avoid redefinition just in case.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
More Coffee Lake PCI IDs have been added to the spec.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This has only been compile tested.
v2: - Have a single option for opencl (Eric E)
- fix typo "tgis" -> "tgsi" (Curro)
- Don't add "lib" to pipe loader libraries, which matches the
autotools behavior
v3: - Remove trailing whitespace
- Make PIPE_SEARCH_DIR an absolute path
v4: - add trailing / to LIBCLC defines
Acked-by: Curro Jerez <currojerez@riseup.net>
Tested-by: Jan Vesely <jan.vesely@rutgers.edu>
cc: Aaron Watry <awatry@gmail.com>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Used to support ARGB2101010 and XRGB2101010
winsys framebuffers / drawables, but added
other 10 bpc fourcc's as well for consistency
with definitions in wayland_drm.h, gbm.h, and
drm_fourcc.h.
v2: Align new defines with tabs instead of spaces, for
consistency with remainder of that block of definitions,
as suggested by Tapani.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Thus was merged into the OpenGL Registry in version
667c5a253781834b40a6ae9eb19d05af4542cfe1.
Ref: https://github.com/KhronosGroup/OpenGL-Registry/pull/127
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
v2: - set d3d_drivers_path instead of dri_drivers_path
- Fix nine guard to check for all relavent gallium drivers
- Link with libswdri and libswkmsdri when necessary
- Fix pkg-config generation
- Add missing comma
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Taken from drm-next ca797d29cd63e7b71b4eea29aff3b1cefd1ecb59
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reported-by: Marc Dietrich <marvin24@gmx.de>
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Another typo, the glext.h header was being install instead.
Reported-by: Marc Dietrich <marvin24@gmx.de>
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
This is a typo, gl32.h is installed twice.
Reported-by: Marc Dietrich <marvin24@gmx.de>
Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested with Travis and Appveyor.
v2: add HAVE_TIMESPEC_GET for non-Windows Scons builds
v3: use check_functions in Scons (Eric)
Cc: Rob Herring <robh@kernel.org>
Cc: Alexander von Gluck IV <kallisti5@unixzen.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103674
Fixes: f1a3648784 ("threads: update for late C11 changes")
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk> (v2)