Scratch space is per-thread space, so allocate the scratch size
* vector width, and add a per-thread base offset to each
load/store.
This is needed for OpenCL private memory space
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7304>
I wasted a bunch of time today tracking down a spurious test results
change due to a driver invoking UB by running tests where NIR validation
had failed (instruction reading from components beyond vector size). If
we need to shrink our coverage to get runtimes down, it will still be
better to be catching validation errors in CI.
To keep the test jobs runtime under 10 minutes, I've split a530's gles2 to
two different jobs.
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7203>
as implied in the surrounding code, left_components can be 0 here, in which
case creating a left swizzle is unnecessary (and triggers an assert)
this moves a failing assert farther down the stack to a more useful location
when trying to pack e.g., struct[3] { dvec3; float; }
ref spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-s2@3-dvec2-float
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7134>
In particular, OpenCL needs to allow shader_temp and function_temp
through because they're 100% real pointers.
Fixes piglit CL calls.cl
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7092>
This causes a lot of hiccups on the CL tests, but I've got most of
them fixed in another MR in pieces.
This should at least give a much more realistic baseline.
v2: use script in both places
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7073>
This adds support for building clover/llvmpipe and running the
piglit CL tests on it.
It uses the gl testing container, and add builds the libclc
spirv libraries as part of that which requires the llvm spirv
translator in the build container.
It also builds the llvm spirv translator as part of the build
root and creates a mesa build that builds clover for testing
against it. It uses llvm 10 as the baseline.
This drops bswap as it has an oob memory access with llvmpipe
which cause flaky test results. phatk also seems flaky
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6901>
This reverts commit 4fb2eddfdf.
This reverts commit 7a1deb16f8.
This reverts commit 2b6a172343.
This reverts commit 5af81393e4.
This reverts commit 87900afe5b.
A couple of problems were discovered after this series was merged that
cause breakage in different configurations:
(1) It seems that using -mf16c also enables AVX, leading to SIGILL on
platforms that do not support AVX.
(2) Since clang only warns about unknown flags, and as I understand
it Meson's handling in cc.has_argument() is broken, the F16C code is
wrongly enabled when clang is used, even for example on ARM, leading
to a compilation error.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3583
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6969>
Several optimization paths, including constant folding, can lead to
indexing vector with an out of bounds index.
Out-of-bounds writes could be eliminated per spec:
Section 5.11 (Out-of-Bounds Accesses) of the GLSL 4.60 spec says:
"In the subsections described above for array, vector, matrix and
structure accesses, any out-of-bounds access produced undefined
behavior.... Out-of-bounds writes may be discarded or overwrite
other variables of the active program."
Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-1
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-6
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
Several optimization paths, including constant folding, can lead to
accessing an ir_constant vector with an out of bounds index.
Return 0 since GL_ARB_robustness and GL_KHR_robustness encourage
us to do so.
Fixes piglit tests:
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-2
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-4
spec@glsl-1.20@execution@vector-out-of-bounds-access@fs-vec4-out-of-bounds-5
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2604
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6363>
This passes conformance on both the master and 4.6.0 (with patches)
branches. I'll be submitting results shortly from the 20.2.x branch
this lands in.
Cc: "20.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6044>
/glcts --deqp-surface-width=1024 --deqp-surface-height=64 --deqp-case=KHR-GL45.texture_view.view_sampling --deqp-surface-type=fbo
was failing but only for width 1024.
The test was filling a 4x4 ms texture, but leaving the viewport set to 1024x64.
This was resulting in this code incorrectly sign extending a value, and passing
it into the mask generator and getting the wrong values. Explicit cast
avoids the sign extension and fixes the above test.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6006>
Turning on robust buffer access enables GLES 3.2, also
finished GL 4.3 support.
The post depth coverage fail is expected, it's a test bug
This also introduce a fail in the invalid flag test that I can't reproduce out of CI.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5971>
Upload failed images and the results.yml file to MinIO, to facilitate
debugging.
Also, fix version checking when git is installed as Mesa is going to
output a different renderer string if git is installed.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-By: Rohan Garg <rohan.garg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5472>
fd.o has retuned the x86 runners on packet for -j8. Rather than having to
tweak our CI every time fd.o decides to rebalance job concurrency, respect
what the runner admin has chosen for their builds (this will also be
convenient for people with large local runners).
Reviewed-by: Michel Dänzer <michel@daenzer.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5669>
I hadn't realised these were disabled, llvmpipe now exposes this extension.
One additional failure is fine to get the added testing coverage.
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5973>
This fixes:
GTF-GL45.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_conversion
and
piglit
spec/arb_texture_view/rendering-formats/clear gl_rgba8_snorm as gl_r32f
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5820>
The old code updated the viewport index on the first vertex in
a primitive, however it was picking the first vertex wrong
when used with geometry shaders.
This code has access to the prim info with the primitive lengths
so instead keep track of when a new primitive starts by tracking
the lengths and updating the viewport index then. The prim info
is only valid after a GS or prim assembly, so enable prim assembly
if a vertex shader ever uses viewport index.
This fixes:
piglit arb_viewport_array-render-viewport-2
KHR-GLES31.core.viewport_array.draw_to_single_layer_with_multiple_viewports,Fail
KHR-GLES31.core.viewport_array.draw_mulitple_viewports_with_single_invocation,Fail
KHR-GLES31.core.viewport_array.draw_multiple_layers,Fail
KHR-GLES31.core.viewport_array.depth_range,Fail
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5489>
This isn't fully free of bugs, but it's good to get CI working,
so fixing those bugs doesn't break anything.
The main buggy areas are missing indirect texture size,
and transform feedback geometry streams.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3778>
I'm not sure why this code was if (0), but if (1) for it fixes
dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_color
This test expects +inf to get mapped to 255 and -inf to 0, both values
were ending up at 0.
v2: also enable in the SSE paths
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5379>
This hooks up the gallium API and adds the APIs needed
for shader stages to search and add things to the cache.
It also adds cache stats debug printing.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5049>
GL spec requires user culling, then clipping then face culling.
llvmpipe was doing clipping then user culling then face culling.
Fix the ordering by adding a new user_cull stage that does the user
culling
Fixes piglit clip_cull-4.shader_test
v2: simplify this a lot (Roland)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4560>
There's some files from the .gitlab-ci directory that are needed in the
test stage and that, because the Mesa repository isn't checked out in
that stage, need to be made available through other means.
Because those files are going to be needed in LAVA devices, place them
ino the tarball containing the built files so it's available to both
gitlab-ci runners and LAVA devices.
Before those files were passed in the artifacts of the Gitlab CI job,
but this commit places them into the built tarball so scripts later in
the pipeline don't need to account for this discrepancy.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4295>
This is not always ->rgbBits, because there are cases where that could
be 32 but we're (legally) bound to a depth-24 pixmap. The important
thing to have match here is the actual server-side notion of depth. You
can look this up (at modest expense) from the xlib visual info if the
fbconfig has a visual. But it might not, so if not, fetch it (at
slightly greater expense) from XGetGeometry. Do this at GLX drawable
creation so you don't have to do it on the SwapBuffers path.
Apparently this fixes glx/glx-swap-singlebuffer, which is unintentional
but quite pleasant.
Fixes: mesa/mesa#2291
Fixes: 90d58286 ("drisw: Fix and simplify drawable setup")
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3305>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3305>
This requires to bump LLVM to 8 because it's the minimum supported
version by RADV.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
If the runner has a HW device that would be supported, even without
/dev/dri forwarded into the container, it will be enumerated and the tests
on llvmpipe fail with (for example):
libEGL warning: Not allowed to force software rendering when API explicitly selects a hardware device.
libEGL warning: MESA-LOADER: failed to open i965 (search paths /builds/anholt/mesa/install/lib/dri)
Given that we can't necessarily control the DRI devices present on the
runners (particularly for developers bringing their own runners to reduce
the demands on fd.o's shared resources), just skip these tests in CI.
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Commit also updates the Piglit quick_gl.txt, list modifications happened
due to following Piglit commits: c248bf201,c acff58ca, 5603e2e60.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
And only use --process-isolation false for the quick_gl tests.
This will hopefully avoid variance in the test results that we've been
seeing lately. But even if it doesn't, it should at least help narrow
down the cause of the variance.
Tested-by: Vasily Khoruzhick <anarsoul@gmail.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
This will make it easier to look at details of failed / skipped tests.
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Since we're not reporting test results as JUnit anymore, we can use the
default JSON format.
This affects how test results are summarized, update the reference files
accordingly.
Reviewed-by: Eric Anholt <eric@anholt.net>
This fails a couple of piglits due to other bugs in llvmpipe,
but it adds support for the feature properly.
v2: don't reset pipestats, just recalc, fix CI expectation
Always enabled; this doesn't require any driver work, it's just
core mesa bits.
quick_gl.txt is also updated because previously piglit ext_dsa
tests were skipped.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
One job for the quick_gl profile, one for the glslparser & quick_shader
profiles (doing these together takes hardly any more time than
quick_shader alone).
v2:
* Don't break lava tests
v3:
* Remove piglit test artifacts paths:
* Exclude some quick_shader tests again:
- Test whose result flips between pass/fail/skip
- *@vs_in tests, as not the same one of these gets picked every time
v4:
* Do not list passing tests in .gitlab-ci/piglit/*.txt (Eric Anholt)
* Include the test number summary in .gitlab-ci/piglit/*.txt
* Completely disable generating any vs_in tests in the piglit build.
* Remove some more unneded files from the piglit build tree.
* Exclude quick_gl arb_gpu_shader5 tests; they were all skipped anyway,
as llvmpipe doesn't support this extension yet, but occasionally they
would spuriously fail instead.
v5:
* Set LD_LIBRARY_PATH, so we actually test the Mesa build from the
pipeline...
* Verify that wflinfo reports the expected Mesa version
* Pass -noreset to Xvfb
v6:
* Don't use autoscale runners, run piglit with -j4 (Eric Anholt)
Reviewed-by: Eric Anholt <eric@anholt.net>