gallivm: fix stencil border
Fixes: dEQP-GLES31.functional.texture.border_clamp.unused_channels.depth32f_stencil8_sample_stencil dEQP-GLES31.functional.texture.border_clamp.sampler.uint_stencil Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
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@ -717,6 +717,4 @@ dEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex
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dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads_explicit_tcs_out_size
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dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles
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dEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines
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dEQP-GLES31.functional.texture.border_clamp.per_axis_wrap_mode.texture_2d.uint_stencil.nearest.s_clamp_to_edge_t_clamp_to_border_pot
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dEQP-GLES31.functional.texture.border_clamp.range_clamp.nearest_float_depth
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dEQP-GLES31.functional.texture.border_clamp.unused_channels.stencil_index8
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@ -1121,8 +1121,6 @@ spec/arb_texture_rg/multisample-formats 8 gl_arb_texture_rg: skip
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spec/arb_texture_rg/multisample-formats 8 gl_arb_texture_rg-float: skip
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spec/arb_texture_rg/multisample-formats 8 gl_arb_texture_rg-int: skip
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spec/arb_texture_stencil8/fbo-clear-formats/gl_stencil_index8 (fbo incomplete): skip
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spec/arb_texture_stencil8/texwrap formats bordercolor-swizzled/gl_stencil_index8, swizzled, border color only: fail
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spec/arb_texture_stencil8/texwrap formats bordercolor/gl_stencil_index8, border color only: fail
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spec/arb_texture_view/rendering-formats/clear gl_r8 as gl_r8_snorm: fail
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spec/arb_texture_view/rendering-formats/clear gl_r8 as gl_r8i: fail
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spec/arb_texture_view/rendering-formats/clear gl_rg8 as gl_r16_snorm: fail
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@ -2083,8 +2081,8 @@ wgl/wgl-sanity: skip
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summary:
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name: results
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---- --------
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pass: 19537
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fail: 248
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pass: 19539
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fail: 246
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crash: 0
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skip: 1814
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timeout: 0
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@ -195,9 +195,17 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
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for (chan = 0; chan < 4; chan++) {
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unsigned chan_s;
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/* reverse-map channel... */
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for (chan_s = 0; chan_s < 4; chan_s++) {
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if (chan_s == format_desc->swizzle[chan]) {
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if (util_format_has_stencil(format_desc)) {
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if (chan == 0)
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chan_s = 0;
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else
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break;
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}
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else {
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for (chan_s = 0; chan_s < 4; chan_s++) {
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if (chan_s == format_desc->swizzle[chan]) {
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break;
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}
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}
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}
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if (chan_s <= 3) {
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