Marek Olšák
884f1654e2
radeonsi: move DB registers from draw_vbo into new db_render_state
...
It's called db_misc_state in r600g.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-09-24 14:48:02 +02:00
Marek Olšák
d13d2fd161
r600g,radeonsi: add debug option which forces DMA for copy_region and blit
2014-09-12 22:51:28 +02:00
Marek Olšák
a10c8db715
radeonsi: implement EXPCLEAR optimization for depth
...
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-09-01 21:18:52 +02:00
Marek Olšák
573313c94e
radeonsi: implement fast depth clear
...
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-09-01 21:18:51 +02:00
Marek Olšák
63cb4077e6
radeonsi: move DB_RENDER_CONTROL into draw_vbo
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So that I can add fast depth clear.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-09-01 21:18:51 +02:00
Marek Olšák
db51ab6d6a
radeonsi: use r600_draw_rectangle from r600g
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Rectangles are easier than triangles for the rasterizer.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-08-19 12:20:18 +02:00
Marek Olšák
7792f9858b
radeonsi: save scissor state and sample mask for u_blitter
...
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-08-19 12:20:18 +02:00
Marek Olšák
a9528cef6b
r600g,radeonsi: switch all occurences of array_size to util_max_layer
...
This fixes 3D texture support in all these cases, because array_size is 1
with 3D textures and depth0 actually contains the "array size".
util_max_layer is universal and returns the last layer index for any texture
target.
A lot of the cases below can't actually be hit with 3D textures, but let's
be consistent.
This fixes a failure in:
piglit layered-rendering/clear-color-all-types 3d single_level
for r600g and radeonsi, which was caused by an incorrect CMASK size
calculation.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-07-28 23:57:08 +02:00
Marek Olšák
1635ded828
radeonsi: add support for fine-grained sampler view updates
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-07-18 01:58:59 +02:00
Marek Olšák
dd46841bc9
radeonsi: move sampler descriptors from IB to memory
...
Sampler descriptors are now represented by si_descriptors.
This also adds support for fine-grained sampler state updates and
the border color update is now isolated in a separate function.
Border colors have been broken if texturing from multiple shader stages is
used. This patch doesn't change that.
BTW, blitting already makes use of fine-grained state updates.
u_blitter uses 2 textures at most, so we only have to save 2.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-07-18 01:58:59 +02:00
Marek Olšák
ee2a818d33
radeonsi: rename definitions of shader limits
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Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2014-07-11 19:36:29 +02:00
Michel Dänzer
370184e813
Revert "radeonsi: Use dma_copy when possible for si_blit."
...
This reverts commit 5d5c20920e
.
Caused visual corruption, see e.g.
https://bugs.freedesktop.org/show_bug.cgi?id=80827#c1
2014-07-03 11:17:38 +09:00
Axel Davy
5d5c20920e
radeonsi: Use dma_copy when possible for si_blit.
...
This improves GLX DRI3 GPU offloading significantly on CPU
bound benchmarks particularly.
No performance impact for DRI2 GPU offloading.
v2: Add missing tests
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Marek Olšák<marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-07-01 13:10:01 +10:00
Grigori Goronzy
cf05f9bf01
radeonsi: add sampling of 4:2:2 subsampled textures
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This makes 4:2:2 video surfaces work in VDPAU.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-06-18 13:58:37 +02:00
Marek Olšák
d226191820
r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-cleared
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It doesn't work and our docs say so too.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-06-03 13:33:14 +02:00
Marek Olšák
0423513c61
radeonsi: BlitFramebuffer should follow render condition
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-06-03 13:33:14 +02:00
Marek Olšák
a38e1fd78b
radeonsi: implement fast color clear
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This works for both multi-sample and single-sample color buffers.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-03-11 18:51:20 +01:00
Marek Olšák
6a5499b9d9
radeonsi: move framebuffer-related state to a new struct si_framebuffer
...
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-03-11 18:51:20 +01:00
Marek Olšák
9855477e90
r600g,radeonsi: consolidate create_surface and surface_destroy
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-25 16:08:26 +01:00
Marek Olšák
b9aa8ed009
radeonsi: inline util_blitter_copy_texture
...
This will be used for changing texture properties without modifying
pipe_resource like r600g, but not in this series. For now, this change
allows consolidation of pipe_surface functions.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-25 16:08:22 +01:00
Marek Olšák
f7176d700f
radeonsi: remove useless psbox variable from resource_copy_region
...
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-25 16:08:20 +01:00
Michel Dänzer
404b29d765
radeonsi: Initial geometry shader support
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Partly based on the corresponding r600g work by Vadim Girlin and Dave
Airlie.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-29 11:06:28 +09:00
Marek Olšák
7209703432
radeonsi: cleanup includes, add missing license
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2014-01-28 01:40:13 +01:00
Marek Olšák
62d55c0a2d
radeonsi: use queries from r600g
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Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
2014-01-28 01:39:10 +01:00
Andreas Hartmetz
8662e66bf2
radeonsi: Rename the commonly occurring rctx/r600 variables.
...
The "r" stands for R600.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-14 00:07:14 +01:00
Andreas Hartmetz
7b7eb4dd1f
radeonsi: Rename r600->si remaining identifiers in si_blit.c.
...
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-14 00:07:13 +01:00
Andreas Hartmetz
45578def71
radeonsi: Rename r600->si for functions in si_pipe.h.
...
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-14 00:07:13 +01:00
Andreas Hartmetz
280c360c02
radeonsi: Rename r600->si for functions in si.h.
...
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-14 00:07:13 +01:00
Andreas Hartmetz
238aeabce0
radeonsi: Rename r600->si for structs in si_pipe.h.
...
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-14 00:07:13 +01:00
Andreas Hartmetz
786af2f963
radeonsi: Apply si_* file naming scheme.
...
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2014-01-14 00:07:13 +01:00