radeonsi: save scissor state and sample mask for u_blitter

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Marek Olšák 2014-08-17 16:25:01 +02:00
parent 25633c85e1
commit 7792f9858b
3 changed files with 29 additions and 8 deletions

View File

@ -59,9 +59,16 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
if (sctx->queued.named.sample_mask) {
util_blitter_save_sample_mask(sctx->blitter,
sctx->queued.named.sample_mask->sample_mask);
}
if (sctx->queued.named.viewport) {
util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport);
}
if (sctx->queued.named.scissor) {
util_blitter_save_scissor(sctx->blitter, &sctx->queued.named.scissor->scissor);
}
util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer);
util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets,
(struct pipe_stream_output_target**)sctx->b.streamout.targets);

View File

@ -458,18 +458,20 @@ static void si_set_scissor_states(struct pipe_context *ctx,
const struct pipe_scissor_state *state)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
struct si_state_scissor *scissor = CALLOC_STRUCT(si_state_scissor);
struct si_pm4_state *pm4 = &scissor->pm4;
if (pm4 == NULL)
if (scissor == NULL)
return;
scissor->scissor = *state;
si_pm4_set_reg(pm4, R_028250_PA_SC_VPORT_SCISSOR_0_TL,
S_028250_TL_X(state->minx) | S_028250_TL_Y(state->miny) |
S_028250_WINDOW_OFFSET_DISABLE(1));
si_pm4_set_reg(pm4, R_028254_PA_SC_VPORT_SCISSOR_0_BR,
S_028254_BR_X(state->maxx) | S_028254_BR_Y(state->maxy));
si_pm4_set_state(sctx, scissor, pm4);
si_pm4_set_state(sctx, scissor, scissor);
}
static void si_set_viewport_states(struct pipe_context *ctx,
@ -2774,16 +2776,18 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
{
struct si_context *sctx = (struct si_context *)ctx;
struct si_pm4_state *pm4 = si_pm4_alloc_state(sctx);
struct si_state_sample_mask *state = CALLOC_STRUCT(si_state_sample_mask);
struct si_pm4_state *pm4 = &state->pm4;
uint16_t mask = sample_mask;
if (pm4 == NULL)
if (state == NULL)
return;
state->sample_mask = mask;
si_pm4_set_reg(pm4, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, mask | (mask << 16));
si_pm4_set_reg(pm4, R_028C3C_PA_SC_AA_MASK_X0Y1_X1Y1, mask | (mask << 16));
si_pm4_set_state(sctx, sample_mask, pm4);
si_pm4_set_state(sctx, sample_mask, state);
}
static void si_delete_sampler_state(struct pipe_context *ctx, void *state)

View File

@ -38,6 +38,16 @@ struct si_state_blend {
bool alpha_to_one;
};
struct si_state_sample_mask {
struct si_pm4_state pm4;
uint16_t sample_mask;
};
struct si_state_scissor {
struct si_pm4_state pm4;
struct pipe_scissor_state scissor;
};
struct si_state_viewport {
struct si_pm4_state pm4;
struct pipe_viewport_state viewport;
@ -82,8 +92,8 @@ union si_state {
struct si_state_blend *blend;
struct si_pm4_state *blend_color;
struct si_pm4_state *clip;
struct si_pm4_state *sample_mask;
struct si_pm4_state *scissor;
struct si_state_sample_mask *sample_mask;
struct si_state_scissor *scissor;
struct si_state_viewport *viewport;
struct si_state_rasterizer *rasterizer;
struct si_state_dsa *dsa;