Commit Graph

39392 Commits

Author SHA1 Message Date
Chia-I Wu c7c2e7d0ce st/egl: Split modeset code support to modeset.c.
The modeset code supports now obsolete EGL_MESA_screen_surface.  Move it
to a file of its own.
2010-09-19 16:37:48 +08:00
Dave Airlie ed4f740127 r600g: only emit uses waterfall on r6xx hw. 2010-09-19 17:25:50 +10:00
Dave Airlie c5edfcc410 r600g; add uses waterfall to asm cf for r6xx.
On r6xx if an MOVA instruction is emitted we should set this bit.
2010-09-19 17:20:15 +10:00
Tilman Sauerbeck 8861727c91 r600g: Added support for TGSI_SEMANTIC_FACE.
This makes the 'glsl1-gl_FrontFacing var (1)' piglit test pass.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-19 09:21:41 +02:00
Vinson Lee fa10561908 nv50: Remove dead initialization. 2010-09-18 23:07:41 -07:00
Vinson Lee 03cf572598 nv50: Remove dead initialization. 2010-09-18 23:06:29 -07:00
Vinson Lee ef715b866b nv50: Silence missing initializer warning.
Fixes this GCC warning.
nv50_state_validate.c:336: warning: missing initializer
nv50_state_validate.c:336: error: (near initialization for 'validate_list[20].func')
2010-09-18 15:59:00 -07:00
Christoph Bumiller 613c3901c3 nv50: fix typo in fifo packet length limit 2010-09-18 20:53:53 +02:00
Kenneth Graunke dbd2480507 glsl/builtins: Switch comparison functions to just return an expression. 2010-09-18 16:23:48 +02:00
Kenneth Graunke 52f9156e88 glsl/builtins: Fix equal and notEqual builtins.
Commit 309cd4115b incorrectly converted
these to all_equal and any_nequal, which is the wrong operation.
2010-09-18 16:23:48 +02:00
Christoph Bumiller 4c1e7d931d nv50: emit constbuf relocs before uploading constants 2010-09-18 15:22:05 +02:00
Christoph Bumiller 275a81af13 nv50: add relocs for stack and local mem buffers 2010-09-18 15:21:59 +02:00
Kenneth Graunke ca92ae2699 glsl: Properly handle nested structure types.
Fixes piglit test CorrectFull.frag.
2010-09-18 11:21:34 +02:00
Vinson Lee cef42f925c r600g: Remove unused variable. 2010-09-18 00:59:16 -07:00
Vinson Lee b1a5c63467 nvfx: Silence uninitialized variable warnings. 2010-09-18 00:51:07 -07:00
Vinson Lee 013e4cca9f nvfx: Remove const qualifer from nvfx_vertprog_translate.
Silences this GCC warning.
nvfx_vertprog.c: In function 'nvfx_vertprog_translate':
nvfx_vertprog.c:998: warning: assignment discards qualifiers from pointer target type
2010-09-18 00:47:36 -07:00
Tilman Sauerbeck 3894fddccc glsl2: Fixed cloning of ir_call error instructions.
Those have the callee field set to the null pointer, so
calling the public constructor will segfault.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-18 09:19:57 +02:00
Vinson Lee a822ae3f1a glsl: Fix 'control reaches end of non-void function' warning.
Fixes this GCC warning.

lower_variable_index_to_cond_assign.cpp:
In member function
'bool variable_index_to_cond_assign_visitor::needs_lowering(ir_dereference_array*) const':

lower_variable_index_to_cond_assign.cpp:261:
warning: control reaches end of non-void function
2010-09-18 00:14:20 -07:00
Vinson Lee 9ea2a3af9c x86: Silence unused variable warning on Mac OS X.
Silences the following GCC warning on Mac OS X.
x86/common_x86.c:58: warning: 'detection_debug' defined but not used
2010-09-17 23:59:23 -07:00
Vinson Lee c32bac57ed mesa: Silence "'valid_texture_object' defined but not used" warning. 2010-09-17 23:43:38 -07:00
Vinson Lee ff78d6dcc0 ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
Fixes this GCC warning.
warning: missing initializer for member 'statevar_element::array_indexed'
2010-09-17 23:35:09 -07:00
Vinson Lee 3c9653c3a0 mesa: bump version to 7.10 2010-09-17 17:52:13 -07:00
Brian Paul f964f92bcc gallium/docs: added new pipeline.txt diagram
This diagram shows the rendering pipeline with an emphasis on
the inputs/outputs for each stage.  Some stages emit new vertex
attributes and others consume some attributes.
2010-09-17 18:50:47 -06:00
Brian Paul e22e3927b0 gallium: rework handling of sprite_coord_enable state
Implement the pipe_rasterizer_state::sprite_coord_enable field
in the draw module (and softpipe) according to what's specified
in the documentation.

The draw module can now add any number of extra vertex attributes
to a post-transformed vertex and generate texcoords for those
attributes per sprite_coord_enable.  Auto-generated texcoords
for sprites only worked for one texcoord unit before.

The frag shader gl_PointCoord input is now implemented like any
other generic/texcoord attribute.

The draw module now needs to be informed about fragment shaders
since we need to look at the fragment shader's inputs to know
which ones need auto-generated texcoords.

Only softpipe has been updated so far.
2010-09-17 18:45:13 -06:00
Brian Paul 49cb978aa4 gallium: better docs for pipe_rasterizer_state::sprite_coord_enable 2010-09-17 18:41:05 -06:00
Tilman Sauerbeck 19f8f32a96 glsl2: Empty functions can be inlined.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-09-18 01:28:47 +02:00
Vinson Lee da3db66c08 r600g: Silence unused variable warnings.
The variables are used in code that is currently ifdef'ed out.
2010-09-17 14:27:39 -07:00
Vinson Lee d74a8da2cb r600g: Silence uninitialized variable warning. 2010-09-17 14:21:32 -07:00
Vinson Lee 2da4694955 r600g: Fix memory leak on error path. 2010-09-17 14:17:26 -07:00
Vinson Lee d56e46577e r600g: Fix implicit declaration warning.
Fixes this GCC warning.
r600_state2.c: In function 'r600_context_flush':
r600_state2.c:946: error: implicit declaration of function 'drmCommandWriteRead'
2010-09-17 14:06:23 -07:00
Vinson Lee 36033a6446 r600g: Remove unnecessary headers. 2010-09-17 12:40:54 -07:00
Vinson Lee 694b1883ee r600g: Remove unnecessary header. 2010-09-17 12:38:29 -07:00
José Fonseca 65822eba94 llvmpipe: Default to no threading on single processor systems. 2010-09-17 19:18:43 +01:00
José Fonseca 903a66abaf util: linearized sRGB values don't fit into 8bits
Fixes glean texture_srgb test.
2010-09-17 19:18:42 +01:00
Brian Paul c70d539e24 gallivm: added missing case for PIPE_TEXTURE_RECT
Fixes fd.o bug 30245
2010-09-17 12:16:45 -06:00
Jerome Glisse fd266ec62c r600g: alternative command stream building from context
Winsys context build a list of register block a register block is
a set of consecutive register that will be emited together in the
same pm4 packet (the various r600_block* are there to provide basic
grouping that try to take advantage of states that are linked together)
Some consecutive register are emited each in a different block,
for instance the various cb[0-7]_base. At winsys context creation,
the list of block is created & an index into the list of block. So
to find into which block a register is in you simply use the register
offset and lookup the block index. Block are grouped together into
group which are the various pkt3 group of config, context, resource,

Pipe state build a list of register each state want to modify,
beside register value it also give a register mask so only subpart
of a register can be updated by a given pipe state (the oring is
in the winsys) There is no prebuild register list or define for
each pipe state. Once pipe state are built they are bound to
the winsys context.

Each of this functions will go through the list of register and
will find into which block each reg falls and will update the
value of the block with proper masking (vs/ps resource/constant
are specialized variant with somewhat limited capabilities).

Each block modified by r600_context_pipe_state_set* is marked as
dirty and we update a count of dwords needed to emit all dirty
state so far.

r600_context_pipe_state_set* should be call only when pipe context
change some of the state (thus when pipe bind state or set state)

Then to draw primitive you make a call to r600_context_draw
void r600_context_draw(struct r600_context *ctx, struct r600_draw *draw)
It will check if there is enough dwords in current cs buffer and
if not will flush. Once there is enough room it will copy packet
from dirty block and then add the draw packet3 to initiate the draw.

The flush will send the current cs, reset the count of dwords to
0 and remark all states that are enabled as dirty and recompute
the number of dwords needed to send the current context.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-09-17 10:49:05 -04:00
Tilman Sauerbeck d80bed1566 r600g: Fixed the shift in S_02880C_KILL_ENABLE.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 14:08:54 +02:00
Tilman Sauerbeck 54d688f148 r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:49:51 +02:00
Tilman Sauerbeck 70a85c39a9 r600g: Only set PA_SC_EDGERULE on rv770 and greater.
This is what xf86-video-ati and r600c do.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:17:48 +02:00
Tilman Sauerbeck 5f97d0a218 r600g: Added DB_SHADER_CONTROL defines.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:06:07 +02:00
Tilman Sauerbeck 5edb778c1b r600g: Formatting fixes.
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-09-17 12:06:07 +02:00
Ian Romanick a6ecd1c372 glsl2: Add flags to enable variable index lowering 2010-09-17 11:00:24 +02:00
Ian Romanick 6e4fe39da2 glsl2: Refactor testing for whether a deref is of a matrix or array 2010-09-17 11:00:24 +02:00
Luca Barbieri a47539c7a1 glsl: add pass to lower variable array indexing to conditional assignments
Currenly GLSL happily generates indirect addressing of any kind of
arrays.

Unfortunately DirectX 9 GPUs are not guaranteed to support any of them in
general.

This pass fixes that by lowering such constructs to a binary search on the
values, followed at the end by vectorized generation of equality masks, and
4 conditional assignments for each mask generation.

Note that this requires the ir_binop_equal change so that we can emit SEQ
to generate the boolean masks.

Unfortunately, ir_structure_splitting is too dumb to turn the resulting
constant array references to individual variables, so this will need to
be added too before this pass can actually be effective for temps.

Several patches in the glsl2-lower-variable-indexing were squashed
into this commit.  These patches fix bugs in Luca's original
implementation, and the individual patches can be seen in that branch.
This was done to aid bisecting in the future.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-09-17 10:58:58 +02:00
Dave Airlie dab2a7660a r600g: oops got the use_mem_constant the wrong way around.
this fixes evergreen gears again.
2010-09-18 00:28:06 +10:00
Dave Airlie d0502297e0 r600g: use calloc for ctx bo allocations
since the reference code relies on these being NULL.
2010-09-17 15:29:32 +10:00
Dave Airlie 3ddc714b20 r600g: fixup map flushing.
long lived maps were getting removed when they shouldn't this
tries to avoid that problem by only adding to the flush list
on unmap.
2010-09-17 15:29:32 +10:00
Dave Airlie 0d76bb5d4c r600g: add upload manager support.
this add support for the upload manager for uploading user vbo/index buffers.

this provides a considerable speedup in q3 type games.
2010-09-17 15:29:31 +10:00
Dave Airlie a927d0477a r600g: add winsys bo caching.
this adds the bo caching layer and uses it for vertex/index/constant bos.

ctx needs to take references on hw bos so the flushing works okay, also
needs to flush the maps.
2010-09-17 15:29:31 +10:00
Dave Airlie da96313afe r600g: add support for kernel bo
this moves to using a pb bufmgr instead of kernel bos directly.
2010-09-17 15:29:31 +10:00