r600g: Added support for TGSI_SEMANTIC_FACE.

This makes the 'glsl1-gl_FrontFacing var (1)' piglit test pass.

Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
This commit is contained in:
Tilman Sauerbeck 2010-09-18 16:42:22 +02:00
parent fa10561908
commit 8861727c91
2 changed files with 16 additions and 2 deletions

View File

@ -930,7 +930,7 @@ static int eg_ps_shader(struct r600_context *rctx, struct r600_context_state *rp
const struct pipe_rasterizer_state *rasterizer;
struct r600_shader *rshader = &rpshader->shader;
unsigned i, tmp, exports_ps, num_cout;
boolean have_pos = FALSE;
boolean have_pos = FALSE, have_face = FALSE;
rasterizer = &rctx->rasterizer->state.rasterizer;
@ -945,6 +945,10 @@ static int eg_ps_shader(struct r600_context *rctx, struct r600_context_state *rp
rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
}
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
have_face = TRUE;
if (rasterizer->sprite_coord_enable & (1 << i)) {
tmp |= S_028644_PT_SPRITE_TEX(1);
}
@ -971,7 +975,10 @@ static int eg_ps_shader(struct r600_context *rctx, struct r600_context_state *rp
state->states[EG_PS_SHADER__SPI_PS_IN_CONTROL_0] |= S_0286CC_POSITION_ENA(1);
state->states[EG_PS_SHADER__SPI_INPUT_Z] |= 1;
}
state->states[EG_PS_SHADER__SPI_PS_IN_CONTROL_1] = 0x00000000;
state->states[EG_PS_SHADER__SPI_PS_IN_CONTROL_1] |= S_0286D0_FRONT_FACE_ENA(have_face);
state->states[EG_PS_SHADER__SQ_PGM_RESOURCES_PS] = S_028844_NUM_GPRS(rshader->bc.ngpr) | S_028844_PRIME_CACHE_ON_DRAW(1) |
S_028844_STACK_SIZE(rshader->bc.nstack);
state->states[EG_PS_SHADER__SQ_PGM_EXPORTS_PS] = exports_ps;

View File

@ -943,7 +943,7 @@ static int r600_ps_shader(struct r600_context *rctx, struct r600_context_state *
const struct pipe_rasterizer_state *rasterizer;
struct r600_shader *rshader = &rpshader->shader;
unsigned i, tmp, exports_ps, num_cout;
boolean have_pos = FALSE;
boolean have_pos = FALSE, have_face = FALSE;
rasterizer = &rctx->rasterizer->state.rasterizer;
@ -958,6 +958,10 @@ static int r600_ps_shader(struct r600_context *rctx, struct r600_context_state *
rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
}
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
have_face = TRUE;
if (rasterizer->sprite_coord_enable & (1 << i)) {
tmp |= S_028644_PT_SPRITE_TEX(1);
}
@ -985,7 +989,10 @@ static int r600_ps_shader(struct r600_context *rctx, struct r600_context_state *
S_0286CC_BARYC_SAMPLE_CNTL(1);
state->states[R600_PS_SHADER__SPI_INPUT_Z] |= 1;
}
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_1] = 0x00000000;
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_1] |= S_0286D0_FRONT_FACE_ENA(have_face);
state->states[R600_PS_SHADER__SQ_PGM_RESOURCES_PS] = S_028868_NUM_GPRS(rshader->bc.ngpr) |
S_028868_STACK_SIZE(rshader->bc.nstack);
state->states[R600_PS_SHADER__SQ_PGM_EXPORTS_PS] = exports_ps;