Commit Graph

109320 Commits

Author SHA1 Message Date
Alyssa Rosenzweig 79e474fa46 panfrost: Comment spelling fix
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:12 +00:00
Alyssa Rosenzweig 8c26890ac2 panfrost/mfbd: Respect per-job depth write flag
While a depth buffer may be supplied, it only needs to be written to if
the depth writemask is set for any draw AND if the depth buffer is not
immediately invalidated (as is the case for scanout). This refactors
panfrost_job to provide a depth write requirement, which is now
implemented for MFBD depth buffers.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:11 +00:00
Alyssa Rosenzweig 9bf6024c6b panfrost/mfbd: Implement linear depth buffers
This removes a clunky hack where the depth buffer was enabled during the
*clear*, instead of during depth buffer linking. That said, this does
not yet support writeback like AFBC depth buffers.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:11 +00:00
Alyssa Rosenzweig 23e0135723 panfrost: Minor comment cleanup (version detection)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:11 +00:00
Alyssa Rosenzweig c119c282af panfrost: Remove staging MFBD
Same idea as the previous commit, but for the MFBD this time instead of
the SFBD.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:11 +00:00
Alyssa Rosenzweig d47f090738 panfrost: Remove staging SFBD for pan_context
The fragment framebuffer descriptor should not be a context entry;
rather, it should be constructed only at fragment time to keep analysis
tractable.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:11 +00:00
Alyssa Rosenzweig 9dd84db7a5 panfrost: Break out fragment to SFBD/MFBD files
This substantially cleans up the corresponding logic at the expense of a
bit of code duplication; nevertheless, it's a net win since otherwise
incompatible hardware code is mixed confusingly.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-14 22:47:11 +00:00
Alyssa Rosenzweig 4d1a356a57 freedreno: Use shared drm_find_modifier util
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-03-14 22:43:08 +00:00
Alyssa Rosenzweig dd12142e34 vc4: Use shared drm_find_modifier util
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-03-14 22:43:06 +00:00
Alyssa Rosenzweig cca270bb03 v3d: Use shared drm_find_modifier util
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-03-14 22:42:51 +00:00
Alyssa Rosenzweig 8a1ab9a166 util: Add a drm_find_modifier helper
This function is replicated across vc4/v3d/freedreno and is needed in
Panfrost; let's make this shared code.

v2: Supply generic util_array_contains_u64 version (Eric Engestrom). Add
missing stdbool.h include (Eric Anholt). Mark inline (Christian
Gmeiner).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-03-14 22:41:08 +00:00
Mark Janes 16d108b502 mesa: add logging function for formatted string
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-03-14 12:56:59 -07:00
Mark Janes b8a1a3214a mesa: rename logging functions to reflect that they format strings
In preparation for the definition of a function to log a formatted
string.

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-03-14 12:56:45 -07:00
Mark Janes eb1a869a5d mesa: properly report the length of truncated log messages
_mesa_log_msg must provide the length of the string passed into the
KHR_debug api.  When the string formatted by _mesa_gl_vdebugf exceeds
MAX_DEBUG_MESSAGE_LENGTH, the length is incorrectly set to the number
of characters that would have been written if enough space had been
available.

Fixes: 3025680578
       ("mesa: Add support for GL_ARB_debug_output with dynamic ID allocation.")

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
2019-03-14 12:56:19 -07:00
Jason Ekstrand 162286eb75 anv: Only set 3DSTATE_PS::VectorMaskEnable on gen8+
We don't set it on HSW and earlier in i965 and disabling it appears to
make derivatives somewhat more reliable.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-14 12:22:20 -05:00
Eric Engestrom b63fe65bf6 travis: fix osx meson build 2019-03-14 17:06:03 +00:00
Samuel Pitoiset 3a2e93147f radv: always initialize HTILE when the src layout is UNDEFINED
HTILE should always be initialized when transitioning from
VK_IMAGE_LAYOUT_UNDEFINED to other image layouts. Otherwise,
if an app does a transition from UNDEFINED to GENERAL, the
driver doesn't initialize HTILE and it tries to decompress
the depth surface. For some reasons, this results in VM faults.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107563
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-14 17:22:23 +01:00
Tomeu Vizoso 27b0661e30 panfrost: Adapt to uapi changes
Two ioctls had wrong DRM_IO* flags.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Rob Herring <robh@kernel.org>
2019-03-14 15:24:27 +01:00
Plamena Manolova 19ab082001 i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9
ARB_fragment_shader_interlock depends on memory fences to
ensure fragment ordering and this ordering guarantee is
only supported from GEN9 onwards.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109980
Fixes: 939312702e "i965: Add ARB_fragment_shader_interlock support."
Signed-off-by: Plamena Manolova <plamena.n.manolova@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-14 13:04:12 +00:00
Kenneth Graunke 0c3adaad22 iris: Don't mutate box in transfer map code
Not mutating the boxes is arguably cleaner.

Split from a patch by Chris Wilson but reworked to use a pointer to the
original box rather than making a copy at all.
2019-03-13 23:31:51 -07:00
Tapani Pälli 3b41175c22 i965: remove scaling factors from P010, P012
Patch removes scaling factors introduced in 2a2e69f975 but leaves
option to use scaling in place as it could be useful with other upcoming
YUV formats.

We did this scaling because ffmpeg was shifting channel bits down, however
it seems this is not the right place as compositor wants to flip same
buffers directly to display as well and therefore bitshifting needs to be
done by the client when receiving frame from ffmpeg.

Now P0x formats are treated the same, e.g. P010 is same as P016 but with
lower 6 bits set to zeros.

Fixes: 2a2e69f975 "i965: add P0x formats and propagate required scaling factors"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-14 07:41:44 +02:00
Jason Ekstrand 489bf2de23 anv/pass: Flag the need for a RT flush for resolve attachments
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2019-03-13 17:58:27 -05:00
Jason Ekstrand 13099d4490 anv: Stop using VK_TRUE/FALSE
We've been fairly inconsistent about this so we should really choose
whether we're going to use VK_TRUE/FALSE or the C boolean values.  The
Vulkan #defines are set to 1 and 0 respectively so it's the same value
as C gives you when you cast a boolean expression to an integer.  Since
there are several places where we set a VkBool32 to a C logical
expression, let's just embrace C booleans and stop using the VK defines.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2019-03-13 17:58:27 -05:00
Gurchetan Singh d6dc68e7b5 virgl: use uint16_t mask instead of separate booleans
This should save some space.

Suggested-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-03-13 22:58:22 +00:00
Albert Pal 56717e13a6 Fix link release notes for 19.0.0.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>

Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2019-03-13 22:36:42 +00:00
Rafael Antognolli 2b2b449dd1 iris: Enable auxiliary buffer support again
Now that we are properly resolving buffers before giving them to the
window system, let's enable aux support again.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-13 14:45:13 -07:00
Rafael Antognolli 1281368d02 iris: Convert RGBX to RGBA always.
In i965, we disable the use of RGBX formats, so the higher layers of
Mesa choose the equivalent RGBA format, and swizzle the alpha channel to
1.0.

However, Gallium won't do that. We need to explicitly convert it to
RGBA.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-13 14:45:13 -07:00
Rafael Antognolli 9159a5bbf8 iris: Add resolve on iris_flush_resource.
The flush_resource hook is supposedly called when the resource content
needs to be made visible to external (okay, that's pretty vague). For
instance, it gets called before a surface gets handled to the window
system. So we need to resolve it if it's not resolved yet.

v2 (Ken):
 - Check mod_info in iris_flush_resource instead of ISL_AUX_USAGE_NONE
 - Drop my old broken resolve code from iris_resource_get_handle() now
   that Rafael's got it hooked up in the right place.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-13 14:45:13 -07:00
Eduardo Lima Mitev 759ceda07e ir3/lower_io_offsets: Try propagate SSBO's SHR into a previous shift instruction
While we lack value range tracking, this patch tries to 'manually' propogate
the division by 4 to calculate SSBO element-offset, into a possible previous
shift operation (shift left or right); checking that it is safe to do so.

This should help in cases like ie. when accessing a field in an array of
structs, where the offset is likely defined as base plus a multiplication
by a struct or array element size.

See dEQP test 'dEQP-GLES31.functional.ssbo.atomic.xor.highp_uint'
for an example of a shader that benefits from this.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-03-13 21:19:44 +01:00
Eduardo Lima Mitev 2e4525883f ir3/compiler: Enable lower_io_offsets pass and handle new SSBO intrinsics
These intrinsics have the offset in dwords already computed in the last
source, so the change here is basically using that instead of emitting
the ir3_SHR to divide the byte-offset by 4.

The improvement in shader stats is significant, of up to ~15% in
instruction count in some cases. Tested only on a5xx.

shader-db is unfortunately not very useful here because shaders that use
SSBO require GLSL versions that are not supported by freedreno yet.

For examples, most Khronos CTS tests under 'dEQP-GLES31.functional.ssbo.*'
are helped.

A random case:

dEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat3x2

with current master:

; CL prog 14/1: 1252 instructions, 0 half, 48 full
; 8 const, 8 constlen
; 61 (ss), 43 (sy)

with the SSBO dword-offset moved to NIR:

; CL prog 14/1: 1053 instructions, 0 half, 45 full
; 7 const, 7 constlen
; 34 (ss), 73 (sy)

The SHR previously emitted for every single SSBO instruction disappears
in most cases, and the dword-offset ends up embedded in the STGB
instruction as immediate in many cases as well.

There are also a few of those tests that are currently failing on register
allocation, that start to pass as a result of reducing the pressure. At least
these, probably more:

dEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.24
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.6
dEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.17
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.14
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.5
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.7

No regressions observed with relevant CTS and piglit tests.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-03-13 21:19:44 +01:00
Eduardo Lima Mitev 9dd0cfafc9 ir3/nir: Add a new pass 'ir3_nir_lower_io_offsets'
This NIR->NIR pass implements offset computations that are currently
done on the IR3 backend compiler, to give NIR a better chance of
optimizing them.

For now, it supports lowering the dword-offset computation for SSBO
instructions. It will take an SSBO intrinsic and replace it with the
new ir3-specific version that adds an extra source. That source will
hold the SSA value resulting from inserting a division by 4 (an SHR op)
of the original byte-offset source already provided by NIR in one of
the intrinsic sources.

Note that on a6xx the original byte-offset is not needed, so we could
potentially replace that source instead of adding a new one. But to
keep things simple and consistent we always add the new source and
a6xx will just ignore the original one.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-03-13 21:19:44 +01:00
Eduardo Lima Mitev 6ff50a488a nir: Add ir3-specific version of most SSBO intrinsics
These are ir3 specific versions of SSBO intrinsics that add an
extra source to hold the element offset (dword), which is what the
backend instructions need.

The original byte-offset source provided by NIR is not replaced
because on a4xx and a5xx the backend still needs it.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2019-03-13 21:19:44 +01:00
Dylan Baker 03a0801bcb docs: update calendar, add news item, and link release notes for 19.0.0 2019-03-13 12:36:27 -07:00
Dylan Baker 0cd487f375 docs: Add SHA256 sums for 19.0.0 2019-03-13 12:22:58 -07:00
Dylan Baker 44273b4806 docs: Add release notes for 19.0.0 2019-03-13 12:22:57 -07:00
Kevin Strasser 70b36c0ef9 egl/dri: Avoid out of bounds array access
indexConfigAttrib iterates over every index in the dri driver, possibly
exceeding __DRI_ATTRIB_MAX. In other words, if the dri driver has newer
attributes libEGL will end up reading from uninitialized memory through
dri2_to_egl_attribute_map[].

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2019-03-13 18:28:53 +00:00
Chris Wilson 97ad0efba0 iris: Use streaming loads to read from tiled surfaces
Always use the streaming load (since we know we have Broadwell+, all of
our target CPU support sse41) for reading back form the tiled surface
for mapping the resource. This means we hit the fast WC handling paths
on Atoms (without LLC), and for big Core (with LLC) using the streaming
load is no less efficient as we do not require the tiled buffer to be
pulled into the CPU cache.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-13 10:54:16 -07:00
Chris Wilson 797fb6c6ac iris: Use coherent allocation for PIPE_RESOURCE_STAGING
On !llc machines (Atoms), reading from a linear buffers is slow and so
copying from one resource into the linear staging buffer is still slow.
However, we can tell the GPU to snoop the CPU cache when reading from and
writing to the staging buffer eliminating the slow uncached reads.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-13 10:54:16 -07:00
Chris Wilson 01b224047b iris: Use PIPE_BUFFER_STAGING for the query objects
We prefer fast CPU access to read back the query results.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-03-13 10:54:16 -07:00
Caio Marcelo de Oliveira Filho 65e8761474 intel/nir: Combine store_derefs to improve code from SPIR-V
Due to lack of write mask in SPIR-V store, generators may produce
multiple stores to the same vector but using different array derefs.
Use the combining store pass to clean this up.  For example,

    layout(binding = 3) buffer block {
        vec4 v;
    };

    void main() {
        v.x = 11;
        v.y = 22;
    }

after going to SPIR-V and NIR, ends up with in two store_derefs to
v[0] and v[1]

    vec2 32 ssa_4 = deref_struct &ssa_3->field0 (ssbo vec4) /* &((block *)ssa_2)->field0 */
    vec2 32 ssa_6 = deref_array &(*ssa_4)[0] (ssbo float) /* &((block *)ssa_2)->field0[0] */
    intrinsic store_deref (ssa_6, ssa_7) (1, 0) /* wrmask=x */ /* access=0 */
    vec1 32 ssa_13 = load_const (0x00000001 /* 0.000000 */)
    vec2 32 ssa_14 = deref_array &(*ssa_4)[1] (ssbo float) /* &((block *)ssa_2)->field0[1] */
    intrinsic store_deref (ssa_14, ssa_15) (1, 0) /* wrmask=x */ /* access=0 */

producing two different sends instructions in skl.  The combining pass
transform the snippet above into

    vec2 32 ssa_4 = deref_struct &ssa_3->field0 (ssbo vec4) /* &((block *)ssa_2)->field0 */
    vec4 32 ssa_18 = vec4 ssa_7, ssa_15, ssa_16, ssa_17
    intrinsic store_deref (ssa_4, ssa_18) (3, 0) /* wrmask=xy */ /* access=0 */

producing a single sends instruction.

v2: Move this from spirv_to_nir into the general optimization pass for
    intel compiler.  (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-13 08:39:16 -07:00
Caio Marcelo de Oliveira Filho 10dfb0011e intel/nir: Combine store_derefs after vectorizing IO
Shader-db results for skl:

    total instructions in shared programs: 15232903 -> 15224781 (-0.05%)
    instructions in affected programs: 61246 -> 53124 (-13.26%)
    helped: 221
    HURT: 0

    total cycles in shared programs: 371440470 -> 371398018 (-0.01%)
    cycles in affected programs: 281363 -> 238911 (-15.09%)
    helped: 221
    HURT: 0

Results for bdw are very similar.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-13 08:39:16 -07:00
Caio Marcelo de Oliveira Filho 822a8865e4 nir: Add a pass to combine store_derefs to same vector
v2: (all from Jason)
    Reuse existing function for the end of the block combinations.
    Check the SSA values are coming from the right place in tests.
    Document the case when the store to array_deref is reused.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-03-13 08:39:16 -07:00
Samuel Pitoiset cbf022cb31 ac: use the raw tbuffer version for 16-bit SSBO loads
vindex is always 0.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-13 14:16:14 +01:00
Samuel Pitoiset 045fae0f73 ac: add ac_build_{struct,raw}_tbuffer_load() helpers
The struct version sets IDXEN=1, while the raw version sets IDXEN=0.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-13 14:15:05 +01:00
Samuel Pitoiset a66b186beb radv: use typed buffer loads for vertex input fetches
This drastically reduces the number of SGPRs because the driver
now uses descriptors per vertex binding, instead of per vertex
attribute format.

29077 shaders in 15096 tests
Totals:
SGPRS: 1354285 -> 1282109 (-5.33 %)
VGPRS: 909896 -> 908800 (-0.12 %)
Spilled SGPRs: 24840 -> 24811 (-0.12 %)
Code Size: 49221144 -> 48986628 (-0.48 %) bytes
Max Waves: 243930 -> 244229 (0.12 %)

Totals from affected shaders:
SGPRS: 390648 -> 318472 (-18.48 %)
VGPRS: 288432 -> 287336 (-0.38 %)
Spilled SGPRs: 94 -> 65 (-30.85 %)
Code Size: 11548412 -> 11313896 (-2.03 %) bytes
Max Waves: 86460 -> 86759 (0.35 %)

This gives a really tiny boost.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-13 13:31:11 +01:00
Samuel Pitoiset 0b9a06a1a0 radv: store more vertex attribute infos as pipeline keys
They are required for using typed buffer loads.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-13 13:31:08 +01:00
Samuel Pitoiset 489dac0d21 ac: rework typed buffers loads for LLVM 7
Be more generic, this will be used by an upcoming series.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2019-03-13 13:31:06 +01:00
Tomeu Vizoso 56e04f67f9 panfrost: Set bo->gem_handle when creating a linear BO
So we can free it later.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-13 07:35:39 +01:00
Tomeu Vizoso bfbad30543 panfrost: Set bo->size[0] in the DRM backend
So we can unmap it later.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-03-13 07:35:25 +01:00
Kenneth Graunke 3570d15b6d intel/fs: Fix opt_peephole_csel to not throw away saturates.
We were not copying the saturate bit from the original instruction
to the new replacement instruction.  This caused major misrendering
in DiRT Rally on iris, where comparisons leading to discards failed
due to the missing saturate, causing lots of extra garbage pixels to
be drawn in text rendering, trees, and so on.

This did not show up on i965 because st/nir performs a more aggressive
version of nir_opt_peephole_select, yielding more b32csel operations.

Fixes: 52c7df1643 i965/fs: Merge CMP and SEL into CSEL on Gen8+

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2019-03-12 20:11:55 -07:00