Chris Forbes
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f6159afa19
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docs: bump supported shading language version
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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2013-11-25 21:18:33 +13:00 |
Andreas Boll
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d495669965
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docs: update shading documentation
Reviewed-by: Brian Paul <brianp@vmware.com>
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2012-10-03 08:53:46 +02:00 |
Andreas Boll
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a73c59b7a6
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docs: remove obsolete target attribute
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2012-09-19 17:15:48 +02:00 |
Andreas Boll
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b5da52ac58
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docs: add new iframe layout
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2012-09-19 17:15:47 +02:00 |
Andreas Boll
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102617bc52
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docs: update piglit url
Signed-off-by: Brian Paul <brianp@vmware.com>
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2012-08-06 16:23:43 -06:00 |
Andreas Boll
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a5447aab96
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docs: add missing target attribute
target is needed for the frame based layout
Signed-off-by: Brian Paul <brianp@vmware.com>
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2012-06-25 16:10:01 -06:00 |
Andreas Boll
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d52419e0c3
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docs/shading: use proper markup
use dl instead of ul
Signed-off-by: Brian Paul <brianp@vmware.com>
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2012-06-25 16:10:01 -06:00 |
Andreas Boll
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cc4188895b
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docs: use id instead of <a name>
Signed-off-by: Brian Paul <brianp@vmware.com>
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2012-06-12 08:03:30 -06:00 |
Andreas Boll
|
df2be226d9
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docs: fix html end/start tags
for more well-formed html
Signed-off-by: Brian Paul <brianp@vmware.com>
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2012-06-12 08:03:30 -06:00 |
Andreas Boll
|
ecd5c7ceb8
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docs: consolidate html header and footer
add doctype
add character encoding
add missing <head> tag
unify html header and footer
Signed-off-by: Brian Paul <brianp@vmware.com>
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2012-06-12 08:03:29 -06:00 |
Sam Hocevar
|
fde4943688
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docs: fix glsl_compiler name
|
2011-02-16 17:05:08 -07:00 |
Brian Paul
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f3ec111b0a
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docs: updated info about GLSL compiler
Ian or Eric should review this and add/edit as needed.
|
2010-08-24 09:02:08 -06:00 |
Brian Paul
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f0491c945c
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docs: remove the 'Last updated date'
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2010-03-20 10:33:10 -06:00 |
Brian Paul
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347fb3737b
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docs: document 'useprog' debug option
|
2009-10-22 18:35:13 -06:00 |
Brian Paul
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85fb3e4027
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docs: document more MESA_GLSL env var options
|
2009-10-14 19:09:08 -06:00 |
Brian Paul
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439909a87d
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docs: document the MESA_GLSL env var, other misc GLSL updates
|
2009-04-07 11:09:53 -06:00 |
Brian Paul
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c4341fe80a
|
mesa: updated GLSL docs
|
2008-12-15 18:30:40 -07:00 |
Brian Paul
|
1a5c99f4b5
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document GLSL 1.20 status
|
2008-07-29 16:46:08 -06:00 |
Brian Paul
|
77497eb73b
|
mesa: revert building glslcompiler by default
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2008-07-21 09:01:34 -06:00 |
Brian Paul
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3bfedb7ed4
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mesa: build the stand-alone glslcompiler by default, update the docs
|
2008-07-17 15:40:10 -06:00 |
Brian
|
5ef3a2c06d
|
document GLSL float f/F suffix bug
|
2007-11-27 10:31:55 -07:00 |
Brian
|
4b1d1b7b18
|
document perspective correction issues
|
2007-04-27 15:25:00 -06:00 |
Brian
|
7ff72a7659
|
document broken inverse trig functions
|
2007-04-27 15:23:19 -06:00 |
Brian
|
fc3d6bd351
|
memory leaks fixed
|
2007-04-21 12:30:58 -06:00 |
Brian
|
ba3d384e94
|
dFdx(), etc. don't work yet
|
2007-04-19 14:24:29 -06:00 |
Brian
|
8598f55091
|
glean glsl test now does over 150 tests
|
2007-04-18 09:30:07 -06:00 |
Brian
|
7eba12edce
|
more tips, validation info
|
2007-03-28 17:14:35 -06:00 |
Brian
|
05e6fd8398
|
added ftransform() comment
|
2007-03-27 16:06:48 -06:00 |
Brian
|
b67d93111d
|
minor status updates
|
2007-03-26 10:23:50 -06:00 |
Brian
|
8f9db0f81c
|
document internal compiler options
|
2007-03-23 17:49:19 -06:00 |
Brian
|
b03e1712b2
|
gl_ClipVertex not supported yet
|
2007-03-09 09:51:55 -07:00 |
Brian
|
07e62084bb
|
info about how the compiler works
|
2007-02-27 16:45:40 -07:00 |
Brian
|
ff0cc92757
|
glslcompiler build instructions
|
2007-02-22 16:29:48 -07:00 |
Brian
|
6d4cf6be4e
|
updated info about arrays, predefined uniforms
|
2007-02-21 16:07:03 -07:00 |
Brian
|
61d31ae10d
|
info about stand-alone compiler
|
2007-02-17 09:41:19 -07:00 |
Brian
|
fc5a7ea5de
|
noise() works now
|
2007-01-28 19:02:03 -07:00 |
Brian
|
bbec2fdb3a
|
minor updates
|
2007-01-28 12:11:10 -07:00 |
Brian
|
9595d1935c
|
Added a page with shading language status, tips, etc.
|
2007-01-20 13:40:57 -07:00 |